This page is a walkthrough for the A Show of Character Quest in the game Assassin's Creed Valhalla (AC Valhalla). Read on to learn more about the quest objectives, stealth routes, notables, and more!
List of Contents
You must have the Wrath of the Druids DLC to gain access to this quest.
|Previous Quest||Next Quest|
|Flann Over Ireland||War Efforts|
This quests begins in Tara, Meath immediately after finishing the Flann Over Ireland quest.
Talk to Flann
|Talk to Flann Sinna in Durrow. You'll find him at the top of the settlement in King's Land.
TIP: Synchronize with the Viewpoint in King's Land to allow yourself to fast travel back once you finish the mission.
Ride to Inchroe
|Ride to the enemy encampment of Inchroe and sneak in to find the three stashes.
Click here to learn how to sneak into the camp.
Head to Boyne Tombs
|Head to the inside of the Boyne Tombs to find the book.
Click here to learn how to enter Boyne Tombs.
Grab the Key
|Once you enter the tombs, jump down to the room with the three guards and kill them. Then, get the key on the table left of where you landed.|
Unlock the Door
|Head past the table to the door that leads to a ledge. Below there, there are two guards. Kill them and find the locked door.|
Head Down the Corridor
|Head down the corridor to the staircase (yellow circle).
TIP: There's a crawlspace to your right (orange arrow) that leads to a room that contains Druidic Armor.
Return to King's Land
|Return to King's Land to have a cutscene and end the mission.
TIP: Use the fast travel to get here quickly.
|Head to the base of the tower right of the main entrance.|
|In the base of a tower there's a breakable wall. Shoot it and sneak inside.
TIP: There's a pressure pad in front of the wall. Dodge past it to avoid damage.
|After entering through the tower, the first stash is located in the elevated house to your right.|
|Shoot the guard on the tower to avoid him from seeing you climb up.|
|Climb up the elevated shack and find the first stash. Take note of the two guards (encircled in red) and two sleeping soldiers inside the shack with the stash.|
|Head back out of the tower base you entered from and circle around to the camp entrance to the north (encircled in blue).|
|Assassinate the guard facing away from you, then head into the shack he was facing containing the stash to investigate it.|
|From the second stash shack, head east under the elevated shacks and dive into the pool.
TIP: There's a chest containing Celtic Bracers in the house above you.
|Swim along the wall until you see the water wheel. Climb up it and you should see an opening in the palisade.|
|Assassinate all of the bandits in the area. This is important because entering the house with the last stash will trigger a cutscene, which ends in you being outside of it.|
This method requires the Chain Assassination skill to pull off.
|Look for a clump of bushes beside a bandit banner east of the hill's top.
A wooden floor should be somewhere beside it — Break the floor and enter the tomb.
WARNING: The top of the hill is heavily guarded. It is advised that you eliminate the enemy closest to the wooden floor and the roaming Boar Druid at least before breaking the floor.
|Alternatively, you can enter the tomb by destroying the breakable wall along the eastern base of the hill with the Incendiary Powder Trap ability|
|Once inside the tomb, head to the end of the hallway.|
|There are three enemies in the first room of the tomb. Their positions may differ but try to seperate them by whistling and assassinating them one by one until the area is clear.
If you end up with the enemy positions in the image, you can start by eliminating the closest enemy (2) via Aerial Assassination then performing a Chain Assassination on the one by the stairs.
|Grab the key on the table once the first room is clear. Break the wooden box beside the table and sneak through the crack.|
|Swing across the poles to position yourself above the second room.|
|Two Fire Druids are positioned just outside the door to the Book of Kells. Assassinate either one from above and Chain Assassinate the other.
Unlock the door and grab the Book of Kells inside.
|Assassin's Creed Valhalla Prologue|
|Honor Bound||A Seer's Solace||Family Matters|
|The Prodigal Prince||Rude Awakening||A Cruel Destiny|
|Birthrights||The Seas of Fate|
|The Swan-Road Home||Unwelcome||Settling Down|
|A New Home||The Alliance Map||To Serve The Light|
|The Thousand Eyes||Viking For Hire||A Brief History of The Hidden Ones|
|Uninvited Guests||Mane and Tail||Carrying The Torch|
|Taken For Granted||A Little Problem||The Huntress|
|Have You Seen This Man?||The Baker's Plaint||Man of Mystery|
|A Rivalry for the Ages||A Wise Friend||In Dreams|
|Going Deeper||Bound To Fate||A Brewing Storm|
|Of All That Has Passed||Blame and Sail||Reap What Was Sown|
|The Road to Valhalla||In a Strange Land||Breaking The Order|
|The Poor Fellow-Soldier||The Forge and The Flame|
|The Sons of Ragnar||Bartering||Rumors of Ledecestre|
|The Walls of Templebrough||Tilting The Balance||Heavy Is The Head|
|The Great Scattered Army||Orphans of The Fens||Glory Regained|
|Razing Earnningstone||Unholy Father||Storming Ravensburg|
|The Stench of Treachery||An Island of Eels|
|Walls and Shadows||Firing The Arrow||Bleeding The Leech|
|Smashing The Compass|
|East Anglia Quests|
|Kingmaker||The Measure of a Norseman||A Triumphant Return|
|Raising Iron||A Fury from the Sea||Wedding Horns|
|Brewing Rebellion||Pilgrimage to St. Albanes||Chipping Away|
|Blood From a Stone||Fiery Ambush||Ringing Cyne Belle|
|The Saga Stone|
|War Weary||The Supply Line||Ransacking Wenlocan|
|Bloody Path to Peace||King Killer|
|The Abbot's Gambit||Puppets and Prisoners||The Man Behind The Man|
|A Bloody Welcome|
|Reaver of the South||Arrive Unexpected||Let Them Eat Ashes|
|Scorched Earth||Severing The Lines||Storming The Walls|
|An Uncommon Proposition||Old Wounds||Childhood Sweetheart|
|Taken||Twists and Turns|
|A Noble Escort||Homecoming||In the Absence of an Ealdorman|
|Salve for a Fresh Wound||The Thegn of Lincoln||Where the Stone Falls|
|A Sword-Shower in Anecastre|
|The Welcoming Party||Burning The Firebrand||Pricking The Needle|
|Closing The Vault|
|War in the North||Honor Has Two Edges||Road To Hamartia|
|This Son of Jorvik||Honor's Hubris||Of Blood and Bonds|
|The First Night of Samhain||Clues and Riddles||The Stolen King|
|A Love Betrayed||The Gutted Lamb||The Burning of the Wicker Man|
|Old Friends||On Borrowed Time||Rowdy Raiders|
|Adorning the Adorned||Of Blood and Gods||Under the Skin|
|Farewells and Legacies|
|The Reeve of Wincestre||Choking The Gallows||Plucking The Quill|
|Impaling The Seax|
|Where Legends Are Born||A Brother's Keeper|
|Kingdom's End||Holy Day|
|View Above All||Well-Traveled||Defensive Measures|
|Extended Family||Forging a Bond||A Feline's Footfall|
|Taking Root||The Big Finish||Binding Fate|
|Mistress of The Iron Wood||The Lost Cauldron||A Gift From The Past|
|A Feast to Remember||The Price of Wisdom|
|The Hunting Grounds||Hunter of Beasts||Hunter's Repast|
|The Way of The Berserker (DLC)|
|The Mysterious Berserker||The Ritual of The Berserker||The Vengeance of The Berserker|
|The Legend of Beowulf (DLC)|
|A Fiend out of Hell||Prey in the High Hall||Ever As Fate Must|
|Wrath of the Druids (DLC)|
|Irish Trade||Irish Adventure||Blood Bond|
|Snaring Thorstein||Rathdown Build Up||Flann Over Ireland|
|A Show of Character||War Efforts||Gathering Strength|
|Foothold in Connacht||Potion of Blood||Into the Fog|
|The Northern Reach||Courting the Kings||The Mask of Diplomacy|
|The Wages of War||A Scourging of Snakes||The Cost of Betrayal|
|Dublin's Reach||An Eye for an Eye||Children of Danu|
|A Challenge From the Gods||The Cryptic Tutelage of Hildiran|
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