A Brewing Storm | Dag Choices: Give or Deny His Axe? | Assassin's Creed Valhalla

A Brewing Storm - Quest Banner.png
This page is a walkthrough for the Quest: A Brewing Storm in the game Assassin's Creed Valhalla. Read on to learn more about the quest objectives, stealth routes, notables, and more!

Previous Quest Next Quest
A Bloody Welcome A Noble Escort
An Uncommon Proposition
Reaver of the South

Starting Location

A Brewing Storm - Quest Banner.pngEnlarge

The quest starts in Ravensthorpe after reporting to Randvi about the events that transpired in Cent.

Quest Walkthrough

No. Objectives Guide
1 A Brewing Storm - Rest in your room.pngEnlarge Rest in your room Head to your room in the longhouse and rest in your bed.
2 A Brewing Storm - Speak to Dag.pngEnlarge Speak to Dag Get out of bed and speak to Dag outside the longhouse.
A cutscene plays out once players are close enough to Dag.
NOTES:
Dialogue options during this cutscene will always lead to the same result.
Choose whichever choice resonates with you more.
3 A Brewing Storm - Duel Dag.pngEnlarge Duel Dag Decide to either Give or Deny Dag his axe after the duel. This is a major decision that will affect the ending of Assassin's Creed Valhalla.
Click here to see boss fight strategies for Dag!

Boss Strategies: How to Beat Dag

A Brewing Storm - Dag boss fight banner.png
Dag's boss fight can be broken down into three phases. He will use a different combination of weapons and slightly alter his move set in each of these phases.

Read on to know mechanics and strategies for each phase of Dag's boss fight.

Axe and Shield Phase

  • Dag will start the fight with an axe and shield.
  • Most of Dag's axe and shield attacks are copied from the player move set for these weapons.
  • Dag can swap the positions of his axe and shield at any time during the fight—slightly altering his move set.
  • Dag can parry you when his axe is in his off-hand. Anticipate this when he swaps his weapons' positions.
  • Dag will constantly attempt to bash players with his shield when it is in his main hand. Prepare to dodge or parry at all times.
  • Perform heavy attacks when Dag is blocking with a shield to set him off-balance.
  • Players have an opportunity to strike at his back if he is thrown off-balance with a parry.

Dual Axe Phase

  • Dag will drop his shield and starts dual-wielding axes once he drops to about 70% HP.
  • Be mindful of your stamina at all times during this phase! Dag's main hand axe attacks will often have an instant follow-up with his off-hand axe
  • Watch out for his flurry of heavy axe attacks throughout this phase. This specific attack has little to no telegraphs so always dodge out of the way.
  • Dag will start to parry attacks more. Anticipate these throughout the fight and plan your attacks accordingly.
  • Dag is more aggressive during this phase. Use this to your advantage and parry his light attacks.
  • Dag's weak points are extremely easy to hit with arrows during this phase.

Single Axe Phase

  • Dag will throw one of his axes towards you at around 20-25% HP. This marks the beginning of his third and final phase.
  • The fight should be easy from here. Parry his light attacks whenever possible to set him off-balance.
  • Dag will occassionally attempt to land fast dropkicks. Always be ready to dodge out of the way.

Dag Choices: Give or Deny His Axe?

A Brewing Storm - Dag choices.png

WARNING: This section contains major spoilers regarding the ending of Assassin's Creed Valhalla. Read on if you do NOT mind spoilers.

This is a major decision that will contribute towards specific endings of Assassin's Creed Valhalla's story.

Click the buttons below to know the consequences of each choice.

Give Dag His Axe
  • This decision will contribute to a specific ending in Assassin's Creed Valhalla where Sigurd STAYS with Eivor in England.

Deny Dag His Axe
  • This decision will contribute to a specific ending in Assassin's Creed Valhalla where Sigurd LEAVES England.

Alliance Map Update

Three more territories will show up in Randvi's Alliance Map after completing this quest.

Each territory in the Alliance Map has their own story arc and you can change your pledged location at any time.

Below is a table of the newly-added territories with their respective Story Arc and Starting Quest:

Territory Story Arc Starting Quest
Lincolnscire The Lay of Hunwald A Noble Escort
Essexe A Breviary of Broken Hearts An Uncommon Proposition
Suthsexe The Siege of Portcestre Reaver of the South

Related Guides

Quest Walkthroughs

Prologue
Assassin's Creed Valhalla Prologue
Rygjafylke Quests
Honor Bound A Seer's Solace Family Matters
The Prodigal Prince Rude Awakening A Cruel Destiny
Birthrights The Seas of Fate
Ravensthorpe Quests
The Swan-Road Home Unwelcome Settling Down
A New Home The Alliance Map To Serve The Light
The Thousand Eyes Viking For Hire A Brief History of The Hidden Ones
Uninvited Guests Mane and Tail Carrying The Torch
Taken For Granted A Little Problem The Huntress
Have You Seen This Man? The Baker's Plaint Man of Mystery
A Rivalry for the Ages A Wise Friend In Dreams
Going Deeper Bound To Fate A Brewing Storm
Of All That Has Passed Blame and Sail Reap What Was Sown
The Road to Valhalla In a Strange Land Breaking The Order
The Poor Fellow-Soldier The Forge and The Flame
Ledecestrescire Quests
The Sons of Ragnar Bartering Rumors of Ledecestre
The Walls of Templebrough Tilting The Balance Heavy Is The Head
Hunted
Grantebridgescire Quests
The Great Scattered Army Orphans of The Fens Glory Regained
Razing Earnningstone Unholy Father Storming Ravensburg
The Stench of Treachery An Island of Eels
Lunden Quests
Walls and Shadows Firing The Arrow Bleeding The Leech
Smashing The Compass
East Anglia Quests
Kingmaker The Measure of a Norseman A Triumphant Return
Raising Iron A Fury from the Sea Wedding Horns
Oxenefordscire Quests
Brewing Rebellion Pilgrimage to St. Albanes Chipping Away
Blood From a Stone Fiery Ambush Ringing Cyne Belle
The Saga Stone
Sciropescire Quests
War Weary The Supply Line Ransacking Wenlocan
Bloody Path to Peace King Killer
Cent Quests
The Abbot's Gambit Puppets and Prisoners The Man Behind The Man
A Bloody Welcome
Suthsexe Quests
Reaver of the South Arrive Unexpected Let Them Eat Ashes
Scorched Earth Severing The Lines Storming The Walls
Essexe Quests
An Uncommon Proposition Old Wounds Childhood Sweetheart
Taken Twists and Turns
Lincolnscire Quests
A Noble Escort Homecoming In the Absence of an Ealdorman
Salve for a Fresh Wound The Thegn of Lincoln Where the Stone Falls
A Sword-Shower in Anecastre
Jorvik Quests
The Welcoming Party Burning The Firebrand Pricking The Needle
Closing The Vault
Eurvicscire Quests
War in the North Honor Has Two Edges Road To Hamartia
This Son of Jorvik Honor's Hubris Of Blood and Bonds
Lost Glory
Glowecestrescire Quests
The First Night of Samhain Clues and Riddles The Stolen King
A Love Betrayed The Gutted Lamb The Burning of the Wicker Man
Snotinghamscire Quests
Old Friends On Borrowed Time Rowdy Raiders
Adorning the Adorned Of Blood and Gods Under the Skin
Farewells and Legacies
Wincestre Quests
The Reeve of Wincestre Choking The Gallows Plucking The Quill
Impaling The Seax
Hordafylke Quests
Where Legends Are Born A Brother's Keeper
Hamtunscire Quests
Kingdom's End Holy Day
Asgard Quests
View Above All Well-Traveled Defensive Measures
Extended Family Forging a Bond A Feline's Footfall
Taking Root The Big Finish Binding Fate
Cheating Fate
Jotunheim Quests
Mistress of The Iron Wood The Lost Cauldron A Gift From The Past
A Feast to Remember The Price of Wisdom
Vinland Quests
The Hunting Grounds Hunter of Beasts Hunter's Repast
The Way of The Berserker (DLC)
The Mysterious Berserker The Ritual of The Berserker The Vengeance of The Berserker
The Legend of Beowulf
A Fiend out of Hell Prey in the High Hall Ever As Fate Must

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