This page is a walkthrough for the Quest: A Brewing Storm in the game Assassin's Creed Valhalla (AC Valhalla). Read on to learn more about the quest objectives, stealth routes, notables, and more!
List of Contents
|Previous Quest||Next Quest|
|A Bloody Welcome||
A Noble Escort
An Uncommon Proposition
Reaver of the South
The quest starts in Ravensthorpe after reporting to Randvi about the events that transpired in Cent.
|1||Enlarge Rest in your room||Head to your room in the longhouse and rest in your bed.|
|2||Enlarge Speak to Dag||Get out of bed and speak to Dag outside the longhouse.
A cutscene plays out once players are close enough to Dag.
Dialogue options during this cutscene will always lead to the same result.
Choose whichever choice resonates with you more.
|3||Enlarge Duel Dag||Decide to either Give or Deny Dag his axe after the duel.
This is a major decision that will affect the ending of Assassin's Creed Valhalla.
Click here to see boss fight strategies for Dag!
Dag's boss fight can be broken down into three phases. He will use a different combination of weapons and slightly alter his move set in each of these phases.
Read on to know mechanics and strategies for each phase of Dag's boss fight.
|WARNING: This section contains major spoilers regarding the ending of Assassin's Creed Valhalla. Read on if you do NOT mind spoilers.|
This is a major decision that can determine the ending of Assassin's Creed Valhalla's story.
Placing the axe in Dag's hands during his final moments contributes towards a specific ending in Assassin's Creed Valhalla in which Sigurd and Eivor return to England together after the A Brother's Keeper quest of the In The Hall of The Slain story arc.
Refusing to return Dag's axe during his final moments contributes towards a specific ending in Assassin's Creed Valhalla in which Sigurd does not return to England with Eivor after the A Brother's Keeper quest of the In The Hall of The Slain story arc.
Three more territories will show up in Randvi's Alliance Map after completing this quest.
Each territory in the Alliance Map has their own story arc and you can change your pledged location at any time.
Below is a table of the newly-added territories with their respective Story Arc and Starting Quest:
|Territory||Story Arc||Starting Quest|
|Lincolnscire||The Lay of Hunwald||A Noble Escort|
|Essexe||A Breviary of Broken Hearts||An Uncommon Proposition|
|Suthsexe||The Siege of Portcestre||Reaver of the South|
|Assassin's Creed Valhalla Prologue|
|Honor Bound||A Seer's Solace||Family Matters|
|The Prodigal Prince||Rude Awakening||A Cruel Destiny|
|Birthrights||The Seas of Fate|
|The Swan-Road Home||Unwelcome||Settling Down|
|A New Home||The Alliance Map||To Serve The Light|
|The Thousand Eyes||Viking For Hire||A Brief History of The Hidden Ones|
|Uninvited Guests||Mane and Tail||Carrying The Torch|
|Taken For Granted||A Little Problem||The Huntress|
|Have You Seen This Man?||The Baker's Plaint||Man of Mystery|
|A Rivalry for the Ages||A Wise Friend||In Dreams|
|Going Deeper||Bound To Fate||A Brewing Storm|
|Of All That Has Passed||Blame and Sail||Reap What Was Sown|
|The Road to Valhalla||In a Strange Land||Breaking The Order|
|The Poor Fellow-Soldier||The Forge and The Flame|
|The Sons of Ragnar||Bartering||Rumors of Ledecestre|
|The Walls of Templebrough||Tilting The Balance||Heavy Is The Head|
|The Great Scattered Army||Orphans of The Fens||Glory Regained|
|Razing Earnningstone||Unholy Father||Storming Ravensburg|
|The Stench of Treachery||An Island of Eels|
|Walls and Shadows||Firing The Arrow||Bleeding The Leech|
|Smashing The Compass|
|East Anglia Quests|
|Kingmaker||The Measure of a Norseman||A Triumphant Return|
|Raising Iron||A Fury from the Sea||Wedding Horns|
|Brewing Rebellion||Pilgrimage to St. Albanes||Chipping Away|
|Blood From a Stone||Fiery Ambush||Ringing Cyne Belle|
|The Saga Stone|
|War Weary||The Supply Line||Ransacking Wenlocan|
|Bloody Path to Peace||King Killer|
|The Abbot's Gambit||Puppets and Prisoners||The Man Behind The Man|
|A Bloody Welcome|
|Reaver of the South||Arrive Unexpected||Let Them Eat Ashes|
|Scorched Earth||Severing The Lines||Storming The Walls|
|An Uncommon Proposition||Old Wounds||Childhood Sweetheart|
|Taken||Twists and Turns|
|A Noble Escort||Homecoming||In the Absence of an Ealdorman|
|Salve for a Fresh Wound||The Thegn of Lincoln||Where the Stone Falls|
|A Sword-Shower in Anecastre|
|The Welcoming Party||Burning The Firebrand||Pricking The Needle|
|Closing The Vault|
|War in the North||Honor Has Two Edges||Road To Hamartia|
|This Son of Jorvik||Honor's Hubris||Of Blood and Bonds|
|The First Night of Samhain||Clues and Riddles||The Stolen King|
|A Love Betrayed||The Gutted Lamb||The Burning of the Wicker Man|
|Old Friends||On Borrowed Time||Rowdy Raiders|
|Adorning the Adorned||Of Blood and Gods||Under the Skin|
|Farewells and Legacies|
|The Reeve of Wincestre||Choking The Gallows||Plucking The Quill|
|Impaling The Seax|
|Where Legends Are Born||A Brother's Keeper|
|Kingdom's End||Holy Day|
|View Above All||Well-Traveled||Defensive Measures|
|Extended Family||Forging a Bond||A Feline's Footfall|
|Taking Root||The Big Finish||Binding Fate|
|Mistress of The Iron Wood||The Lost Cauldron||A Gift From The Past|
|A Feast to Remember||The Price of Wisdom|
|The Hunting Grounds||Hunter of Beasts||Hunter's Repast|
|The Way of The Berserker (DLC)|
|The Mysterious Berserker||The Ritual of The Berserker||The Vengeance of The Berserker|
|The Legend of Beowulf (DLC)|
|A Fiend out of Hell||Prey in the High Hall||Ever As Fate Must|
|Wrath of the Druids (DLC)|
|Irish Trade||Irish Adventure||Blood Bond|
This section is currently under construction. Check back later for updates!
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