Assassin's Creed Valhalla

A Brother's Keeper Walkthrough | Possible Endings

Assassin
This page is a walkthrough for the Quest: A Brother's Keeper in Assassin's Creed Valhalla (AC Valhalla). Read on to learn more about the quest objectives, stealth routes, notables, and more!

WARNING:This page contains major spoilers. Read on if you do NOT mind spoilers.

Previous Quest
Where Legends Are Born

Starting Location

A Brother
The quest starts in the Hordafylke's northernmost fjord immediately after the Where Legends Are Born quest.

Quest Walkthrough

No. Objectives Guide
1 Follow Sigurd Arrive at the Isu Vault in Hordafylke with Sigurd.
2 Reach the central platform Follow Sigurd's lead and step into the center of the innermost circle of the platform.
3 Experience Valhalla Participate in the endless battle in Valhalla.
The battles will repeat for four days.
You must defeat Sigurd in a boss fight during the first day of battle.
Click here to see boss fight strategies for Sigurd!
You must defeat Odin after the fourth and final day of battle.
Click here to see boss fight strategies for Odin!
4 Confront Basim Approach Basim to initiate a boss fight.
Click here to see boss fight strategies for Basim!
5 Chase Basim Chase Basim back to the central platform where Sigurd is resting.
6 Defeat Basim Defeat Basim in the central platform to initiate a series of cutscenes that will result in one of the endings for Assassin's Creed Valhalla.
Check phase 3 of our boss fight strategies for Basim!
Click here to see the possible endings for Assassin's Creed Valhalla!
7 Present Day The game will jump to the present day after the final cutscene between Eivor and Sigurd in the Isu Vault.
Talk to Sean and head back to the central platform of the Isu Vault as Layla.
Arriving at the central platform as Layla will trigger a series of cutscenes that marks the end of Assassin's Creed Valhalla's story!

Boss Strategies

How to Beat Sigurd

A Brother

  • You are invulnerable to any form of damage during this fight.
  • Sigurd will lose his right arm again as soon as he drops to about 50% HP. This marks the end of the boss fight.

How to Beat Odin

A Brother

  • You cannot die during this boss fight.
  • The goal of this fight is to escape the simulation by reaching the giant door that spawns after your HP drops to zero for the first time.
  • Odin will drag you back to the fight if you try to reach the giant door with your axe equipped.
  • Unequip your axe via the inventory menu and run towards the giant door to finish the boss fight and trigger a cutscene.

How to Beat Basim

A Brother

Phase One

  • Basim is a very agile and cunning fighter that uses multiple assassin tools and techniques to take you down.
  • Basim constantly climbs to the top of the pillars and perform a heavy leaping attack towards you. Dodge out of the way at all times.
  • Basim constantly drops smoke bombs to disorient and stun you. Anticipate these throughout the fight.
  • Basim does not have a health bar for the entirety of this boss fight. The goal is to simply survive and deal as much damage as possible until the next phase.

Phase Two

  • Phase two starts in the lift that you and Sigurd used to get down to the Isu Vault's central platform.
  • Basim will start using his wire to pull you within his range and perform an attack, similar to the Harpoon Impalement ability.
  • Basim starts evading attacks more, similar to how Ivarr dodges your attacks during his boss fight.
  • Basim is susceptible to stun attacks and parries once the lift reaches a certain height.
  • Phase Two ends in a chase sequence back towards the Isu Vault's central platform.

Phase Three

  • Phase three starts after chasing Basim all the way down to the central platform of the Isu Vault.
  • Perform a stun attack on Basim while he is inside the circle to end the boss fight.

Assassin's Creed Valhalla Endings

A Brother

WARNING: This section contains major spoilers regarding the ending of Assassin's Creed Valhalla. Read on if you do NOT mind spoilers.

Ending A: Sigurd and Eivor Return to England Together

Eivor and Sigurd will reconcile during the final cutscene inside the Isu Vault. Sigurd, however, comes to the conclusion that Eivor has proven himself to be a better leader than he could ever be. They ultimately return to Ravensthorpe together and Eivor assumes the mantle of Jarl of the Raven Clan going forward, with Sigurd acting as one of his advisors.

This ending is achieved if at least three of the following choices were done during specific quests. Refer to the table below:

Major Choices
Quest Decision
The Seas of Fate You left the supplies in Fornburg before departing for England
A Brewing Storm You gave Dag his axe during his final moments.
Blood From a Stone You did not punch Sigurd or Basim.
IMPORTANT: Each punch is considered a separate decision.
Blame and Sail You did not question Sigurd's judgement regarding Holger and Gudrun's dispute in Ravensthorpe.
Taken For Granted You did not enter a romantic relationship with Randvi before her marriage with Sigurd was dissolved.

Ending B: Eivor Returns to England Alone

Sigurd decides to part ways with Eivor and the Raven Clan and wants to start again in Norway from scratch. Eivor returns to Ravensthorpe alone and takes Sigurd's place as Jarl of the Raven Clan going forward.

This ending is achieved if at least three of the following choices were done during specific quests. Refer to the table below:

Major Choices
Quest Decision
The Seas of Fate You decided to take the supplies with you to England.
A Brewing Storm You denied Dag his axe during his final moments.
Blood From a Stone You punched Sigurd or Basim.
IMPORTANT: Each punch is considered a separate decision.
Blame and Sail You questioned Sigurd's judgement regarding Holger and Gudrun's dispute in Ravensthorpe.
Taken For Granted You entered a romantic relationship with Randvi before her marriage with Sigurd was dissolved.

Related Guides

Assassin

Quest Walkthroughs

Prologue
Assassin's Creed Valhalla Prologue
Rygjafylke Quests
Honor Bound A Seer's Solace Family Matters
The Prodigal Prince Rude Awakening A Cruel Destiny
Birthrights The Seas of Fate
Ravensthorpe Quests
The Swan-Road Home Unwelcome Settling Down
A New Home The Alliance Map To Serve The Light
The Thousand Eyes Viking For Hire A Brief History of The Hidden Ones
Uninvited Guests Mane and Tail Carrying The Torch
Taken For Granted A Little Problem The Huntress
Have You Seen This Man? The Baker's Plaint Man of Mystery
A Rivalry for the Ages A Wise Friend In Dreams
Going Deeper Bound To Fate A Brewing Storm
Of All That Has Passed Blame and Sail Reap What Was Sown
The Road to Valhalla In a Strange Land Breaking The Order
The Poor Fellow-Soldier The Forge and The Flame
Ledecestrescire Quests
The Sons of Ragnar Bartering Rumors of Ledecestre
The Walls of Templebrough Tilting The Balance Heavy Is The Head
Hunted
Grantebridgescire Quests
The Great Scattered Army Orphans of The Fens Glory Regained
Razing Earnningstone Unholy Father Storming Ravensburg
The Stench of Treachery An Island of Eels
Lunden Quests
Walls and Shadows Firing The Arrow Bleeding The Leech
Smashing The Compass
East Anglia Quests
Kingmaker The Measure of a Norseman A Triumphant Return
Raising Iron A Fury from the Sea Wedding Horns
Oxenefordscire Quests
Brewing Rebellion Pilgrimage to St. Albanes Chipping Away
Blood From a Stone Fiery Ambush Ringing Cyne Belle
The Saga Stone
Sciropescire Quests
War Weary The Supply Line Ransacking Wenlocan
Bloody Path to Peace King Killer
Cent Quests
The Abbot's Gambit Puppets and Prisoners The Man Behind The Man
A Bloody Welcome
Suthsexe Quests
Reaver of the South Arrive Unexpected Let Them Eat Ashes
Scorched Earth Severing The Lines Storming The Walls
Essexe Quests
An Uncommon Proposition Old Wounds Childhood Sweetheart
Taken Twists and Turns
Lincolnscire Quests
A Noble Escort Homecoming In the Absence of an Ealdorman
Salve for a Fresh Wound The Thegn of Lincoln Where the Stone Falls
A Sword-Shower in Anecastre
Jorvik Quests
The Welcoming Party Burning The Firebrand Pricking The Needle
Closing The Vault
Eurvicscire Quests
War in the North Honor Has Two Edges Road To Hamartia
This Son of Jorvik Honor's Hubris Of Blood and Bonds
Lost Glory
Glowecestrescire Quests
The First Night of Samhain Clues and Riddles The Stolen King
A Love Betrayed The Gutted Lamb The Burning of the Wicker Man
Snotinghamscire Quests
Old Friends On Borrowed Time Rowdy Raiders
Adorning the Adorned Of Blood and Gods Under the Skin
Farewells and Legacies
Wincestre Quests
The Reeve of Wincestre Choking The Gallows Plucking The Quill
Impaling The Seax
Hordafylke Quests
Where Legends Are Born A Brother's Keeper
Hamtunscire Quests
Kingdom's End Holy Day
Asgard Quests
View Above All Well-Traveled Defensive Measures
Extended Family Forging a Bond A Feline's Footfall
Taking Root The Big Finish Binding Fate
Cheating Fate
Jotunheim Quests
Mistress of The Iron Wood The Lost Cauldron A Gift From The Past
A Feast to Remember The Price of Wisdom
Vinland Quests
The Hunting Grounds Hunter of Beasts Hunter's Repast
The Way of The Berserker (DLC)
The Mysterious Berserker The Ritual of The Berserker The Vengeance of The Berserker
The Legend of Beowulf (DLC)
A Fiend out of Hell Prey in the High Hall Ever As Fate Must
Wrath of the Druids (DLC)
Irish Trade Irish Adventure Blood Bond
Snaring Thorstein Rathdown Build Up Flann Over Ireland
A Show of Character War Efforts Gathering Strength
Foothold in Connacht Potion of Blood Into the Fog
The Northern Reach Courting the Kings The Mask of Diplomacy
The Wages of War A Scourging of Snakes The Cost of Betrayal
Dublin's Reach An Eye for an Eye Children of Danu
Amber Sun
Mastery Challenge
A Challenge From the Gods The Cryptic Tutelage of Hildiran

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