This page is a walkthrough for The Stench of Treachery Quest in Assassin's Creed Valhalla. Read on to learn more about the quest objectives, stealth routes, notables, and more!
|Previous Quest||Next Quest|
|An Island of Eels|
|IMPORTANT: All three previous quests MUST be completed in order to do this quest.|
The story starts in Grantebridge after the quest from Soma's advisors have been completed
|1||Enlarge Regroup in Grantebridge||- Regroup with Soma's advisors outside of the longhouse in Grantebridge.
- The triggered cutscene will reveal the location of Wigmund.
|2||Enlarge Speak to Soma||Soma will ask you to report your findings regarding who among the advisors is the traitor inside the longhouse.|
|3||Enlarge Find out who the traitor is||Decide who among the advisors is the traitor.
- The quest completes after choosing one of Soma's advisors.
IMPORTANT: This is a MAJOR decision that will affect the ending of the Song of Soma story arc! Click here for our guide in determining who the traitor of Grantebridge is!
Revealing the traitor is a major game decision that will not only affect the Song of Soma story arc, but the entire playthrough going forward as well!
Those who do NOT mind spoilers may click on the button below to reveal the traitor's identity:
Those who mind spoilers may read on to help point you in the right direction!
Discussing clues with Soma will provide additional insight into determining the traitor's identity. Head to the longhouse and talk with her as you gather more clues.
Checking the other end of Grantebridge's tunnel will reveal a pair of clues as to the traitor's identity.
Talk to the residents of Grantebridge regarding the night of the attack. Some of them may reveal important clues regarding the suspects' whereabouts during that time and key locations in Grantebridgescire to investigate.
|Enlarge Meldebourne Monastery||Enlarge Ubtech Camp|
A specific resident will inform you that two Saxon scounts were seen riding to Meldebourne Monastery and Ubtech Camp during the night of the attack. Investigate these places to reveal more clues.
Interrogate Lif at his home in Grantebridge. Players who have Charisma level two will unlock a dialogue option to reveal his alibi during the night of the attack.
Interrogate Birna at her home in Grantebridge. Players who have Charisma level two will unlock a dialogue option to reveal her alibi during the night of the attack.
Interrogate Galinn at his home in Grantebridge. Players who have Charisma level two will unlock a dialogue option to reveal his alibi during the night of the attack.
Look for the missing yellow longship somewhere in the swamp. A resident will tell players that a peculiar longship was last spotted north of Grantebridge. Investigate the area to reveal an important clue regarding the traitor's identity.
|Assassin's Creed Valhalla Prologue|
|Battle For The Northern Way|
|Honor Bound||A Seer's Solace||Family Matters|
|The Prodigal Prince||Rude Awakening||A Cruel Destiny|
|Birthrights||The Seas of Fate||The Swan-Road Home|
|Unwelcome||Settling Down||The Alliance Map|
|To Serve The Light||The Thousand Eyes||Uninvited Guests|
|Mane and Tail||A Wise Friend||In Dreams|
|Going Deeper||Bound To Fate|
|The Kingmaker's Saga|
|The Sons of Ragnar||Bartering||Rumors of Ledecestre|
|The Walls of Templebrough||Tilting The Balance||Heavy Is The Head|
|The Song of Soma|
|The Great Scattered Army||Orphans of The Fens||Glory Regained|
|Razing Earnningstone||Unholy Father||Storming Ravensburg|
|The Stench of Treachery||An Island of Eels|
|The Tale of Thegn Oswald|
|Kingmaker||The Measure of a Norseman||A Triumphant Return|
|Raising Iron||A Fury from the Sea||Wedding Horns|
|The Fate of The High One|
|View Above All||Well-Traveled||Defensive Measures|
|Extended Family||Forging a Bond||A Feline's Footfall|
|Taking Root||The Big Finish||Binding Fate|
|The Saga of The Snows|
|Mistress of The Iron Wood||The Lost Cauldron||A Gift From The Past|
|A Feast to Remember||The Price of Wisdom|
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The Stench of Treachery: Who is the Traitor?
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