Young Marth Builds and Best IVs | Fire Emblem Heroes

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This is a ranking page for the hero Marth - Legacied Hero from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Young Marth.

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Marth - Legacied Hero Icon Young Marth

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Young Marth Rating and Basic Information

FEH Young Marth Banner

Overall Rating 9.0/10
Reroll Ranking (excluding Inherit Skill) S
(▶Reroll Ranking)
Ranking (including Inherit Skill) S
(▶FEH Tier List)

Marth - Legacied Hero: Basic Information

Color / Weapon Type / Move Type
Rarity
What Kind of Character Are They? ・Exclusive weapon is effective on armored and cavalry units
・Can buff himself and allies using special skill
・Special skill can damages enemies and buffs team

Young Marth Skills at 5★

Skill Name Might Range Effect
16 1 Effective against armored and cavalry foes. Grants Spd+3. If unit’s HP ≤ 75% and foe initiates combat, unit can counterattack before foe's first attack.
-
Cooldown = 2
Boosts damage by 30% of unit's Spd. Grants Atk/Spd/Def/Res +4 to unit and all allies for 1 turn after combat. (Bonus granted to allies even if unit's HP reaches 0)
-
At the start of each turn, inflicts Def -7 on foe on the enemy team with the highest Def through its next action.
-
At start of turn, if unit is adjacent to an ally, grants Spd/Def +5 to unit for 1 turn.

Young Marth Best IVs and Stats at Lv. 40

Stats

Lv 40+10 Stats (5★)

HP Atk Spd Def Res Total
+10 Merges W/ Skill Bonuses 46 57 45 36 30 214
Lv.40 +10 45 40 41 36 30 192

See Lv 40 +10 Stats With IVs
HP Atk Spd Def Res Total
+HP
Lv.40 +10
48 40 41 36 30 195
+Atk
Lv.40 +10
45 43 41 36 30 195
+Spd
Lv.40 +10
45 40 44 36 30 195
+Def
Lv.40 +10
45 40 41 39 30 195
+Res
Lv.40 +10
45 40 41 36 34 196

Stats at Lv 40

HP Atk Spd Def Res Total
5★- Adjusted for Skills 41 52 40 32 26 191
5★ Lv.40 41 36 37 32 26 172
4★ Lv.40 38 34 35 29 24 160

Initial Stats (with Skills)

HP Atk Spd Def Res Total
5★ Lv.1 19 24 12 8 7 70
4★ Lv.1 18 19 9 7 6 59

Recommended IVs

Stat Superboon/Superbane IV Recommendation
HP (19) HP Superbane ★★★☆☆
Atk (24) No Attack IV ★★★★☆
Spd (12) No Spd IV ★★★★★
Def (8) No Def IV ★★★☆☆
Res (7) Res Boon ★★☆☆☆

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

+Atk/-HP

The best IVs for Young are +Atk and -HP. A +Atk IV adds to his already high Atk stat and is perfect for him because he has access to Vantage through his weapon. This also allows Marth to defeat many foes in one turn, especially dragon units. His HP is lower priority than his other stats, and although it is a superbane, it is still the ideal bane.

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total
43 39 41 30 23 176
41 36 40 30 25 172
40 35 40 23 34 172
40 37 40 30 25 172
Young Marth Icon Young Marth
41 36 37 32 26 172
41 35 42 31 23 172
42 33 41 29 23 168
40 34 40 33 21 168

Note: Stats bonuses from skills are not taken into account.

Young Marth Best Builds

Budget Young Marth

Weapon Skill IconRapier
Passive Skill A IconFury 3

See Explanation and Source Heroes

How to Use, Explanation

An explanation is not yet available.

Source Hero

Skill Hero
Marth - Legacied Hero Icon Marth - Legacied Hero (5★)
Marth - Legacied Hero Icon Marth - Legacied Hero (5★)
Marth - Legacied Hero Icon Marth - Legacied Hero (4★)
Marth - Legacied Hero Icon Marth - Legacied Hero (5★)

▶Other information regarding skills can be found here

DC Spiral Young MarthHOT

Weapon Skill IconRapier
+
Atk
-
Res

See Explanation and Source Heroes

Source Heroes for All Skills

Young Marth Best Weapon Refine

Young Marth's Weapon Cannot Be Refined!

Young Marth's weapon cannot currently be refined. This section will be updated if it becomes refineable in the future!

About the Weapon Refinery

Young Marth Roles, Strengths, and Weaknesses

Young Marth Roles

Marth - Legacied Hero Roles
Close Physical Attack ImageClose-Physical Ranged Physical AttackRanged-Physical Close Magic AttackClose-Magic Ranged MagicRanged-Magic
Physical Wall ImagePhysical Wall Magic WallMagic Wall Effective ImageEffective Weapon Movement Assist ImageMovement Assist
Exclusive Skill ImageExclusive Skill No All Range Counterattack ImageAll-Range Counterattack RecoveryRecovery No Refresher ImageRefresher
No Legendary Hero ImageLegendary No Mythic Hero ImageMythic No Duo and Harmonized ImageDuo/Harmonized No Resplendent ImageResplendent

Young Marth is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.

Young Marth's Strengths

Hero's Blood buffs Marth and Allies

Young Marth's special skill, Hero's Blood, adds 30% of his Spd to his damage. It also gives him and his allies a +4 buff to all stats 1 turn after activaing it. It is a very powerful special because it not only allows Young Marth to deal additional damage, but it also buffs his entire party.

Rapier is Strong Against Armored and Cavalry Units

The weapon skill Rapier is effective against armored and cavalry units and grants +3 Spd to Young Marth. In addition to that, it also has the effect of Vantage 3 built in. This makes Young Marth a strong counter to both armored and cavalry units in both player and enemy phases.

Spd/Def Oath gives Defensive Bonuses

The C skill Spd/Def Oath 3 grants Young Marth +5 to Spd and Def whenever he is adjacent to an ally. It is a strong buff that is very easy to activate.

Young Marth's Weaknesses

Susceptible to Chill Skills

His high very high Atk stat makes him susceptible to skills like Chill Atk 3 which inflicts -7 Atk to the unit with the highest Atk stat on the opposing team. This can prevent him from landing one-hit knockouts that can prove fatal to him if he is left in the danger zone. Make sure that he can either take out the unit he attacks or he can get out of the danger zone with Reposition, or Draw Back from allied units.

Low Res

Young Marth's Res is somewhat low compared to his other stats. It only stands at 26 at Lv.40. He can still stand toe to toe with magic users as his Spd is decent, but be wary as he might not be able to take a 2nd hit from hard-hitting dragon units like Idunn.

Should you Unlock Potential for Young Marth?

Should You Unlock Potential for this Hero?

Unlock Potential Tier List

Young Marth - List of Skills

Weapons

Skill Name Might Range Effect Learned At
6 1 No Effect 4★
8 1 No Effect 4★
11 1 No Effect 4★
16 1 Effective against armored and cavalry foes. Grants Spd+3. If unit’s HP ≤ 75% and foe initiates combat, unit can counterattack before foe's first attack. 5★

Assists

This Hero has no Assist skills that can be learned.

Specials

Skill Name Effect Learned At
(Cooldown Count = 2) Boosts damage by 30% of unit's Spd. Grants Atk/Spd/Def/Res +4 to unit and all allies for 1 turn after combat. (Bonus granted to allies even if unit's HP reaches 0) 5★
(Cooldown Count = 4) Boosts Atk by 30%. 4★
(Cooldown Count = 3) Boosts Atk by 30%. 4★

Passives

Skill Name Effect Learned At
At the start of each turn, inflicts Def -3 on foe on the enemy team with the highest Def through its next action. 4★
At the start of each turn, inflicts Def -5 on foe on the enemy team with the highest Def through its next action. 4★
At the start of each turn, inflicts Def -7 on foe on the enemy team with the highest Def through its next action. 4★
At start of turn, if unit is adjacent to an ally, grants Spd/Def+3 to unit for 1 turn. 4★
At start of turn, if unit is adjacent to an ally, grants Spd/Def+4 to unit for 1 turn. 4★
At start of turn, if unit is adjacent to an ally, grants Spd/Def +5 to unit for 1 turn. 5★

Young Marth as a Source Hero

Young Marth Avatar

Value of Skills ★★★★☆

Inheriting Spd/Def Oath 3

Young Marth can be used to inherit the skill Spd/Def Oath 3. However, Young Marth is a rare special hero, and we recommend that you train and build him instead, especially if you happen to pull him at 5 stars.

How to Get Young Marth / Illustrations / Voice Actor / Quotes

How to Get Young Marth

Obtained through a Special Summoning Event!

Young Marth is a limited time Hero who can be pulled from a Special Heroes Summoning Event. They do not appear in regular summons.

Event Name Focus
Double Special Heroes (October 2020) Banner
Double Special Heroes (October 2020)
Focus Summon
Marth - Legacied Hero Icon Young Marth

Starts:10/13/2020
Ends:10/27/2020

▶Current Focuses and Which You Should Pull From

Voice Actor and Illustrator Information

Voice Actor
(English)
Yuri Lowenthal
Illustrator Wada Sachiko
Appears In

FEH: Related Links

Focus: Double Special Heroes (October 2020)

Double Special Heroes (October 2020) Banner

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See All Red Heroes

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All Types of Red Weapons

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SwordSword Red TomeRed Tome
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Red BeastRed Beast Red BowRed Bow

Comment

11 Anonymous6 months

>>10 that was weird!! at one point I think she was suggesting that she was bi? I don't know I was rushing thru the text. I might just run it again later lol

10 Anonymous6 months

>>9 works for the story but not the paralogues. most of those (except for the xenologues) are useless lol some are just about commander anna thirsting on xander's abdominal muscles lmao

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    New Comment

    • >>[184]
      Congrats bro. That's really special. I'm approaching the 40th summon so yeah i probably will get her or shamir. Really wanted both tho.

    • >>[20]
      Idunn is best built as a sustain omni-tank. Sol or Aether are both good options (I would personally prefer Sol). Atk Smoke 3 and her default B skills are good. You should switch the A skill to at least Distant Ward and ideally Distant Counter. The S Seal should be a Sturdy or Mirror Stance skill, whichever you think would fill the niche better on your team.

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