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This is a ranking page for the hero Zihark - Ninja Blademaster from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Ninja Zihark.
List of Contents
Special Heroes - In the Moment Featured Heroes | |||
---|---|---|---|
Ninja Zihark [8.5/10] |
Ninja Navarre [8.5/10] |
Ninja Laevatein [9.0/10] |
Ninja Lyn [9.0/10] |
Overall Rating | 8.5/10 |
---|---|
Reroll Ranking (excluding Inherit Skill) |
Unranked (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
B (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
---|---|
Rarity | |
What Kind of Character Are They? | ・Weapon skill allows him to strike twice in one attack ・Provides Spd/Def buffs to allies with high Spd/Def ・Very high base Spd makes quad-attacks very easy to score |
Might: 9 Range: 1 Grants Spd+ 4. Inflicts Def/Res-4. If unit initiates combat, unit attacks twice. |
Cooldown Count = 4 Boosts damage dealt by 150%. |
At the start of each turn, inflicts Spd -7 on foe on the enemy team with the highest Spd through its next action. |
At start of turn, grants Spd/Def+5 to ally with the highest Spd+Def total for 1 turn. (Excludes unit) |
Stat | Superboon/Superbane | IV Recommendation |
---|---|---|
HP (19) | ★★☆☆☆ | |
Atk (18) | ★★★★★ | |
Spd (16) | ★★★★☆ | |
Def (4) | ★★☆☆☆ | |
Res (1) | ★★★☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Ninja Zihark are +Atk and -Def. Since his weapon can nail second strikes, and his kit is designed to make it easy for him to nail quad-attacks, getting a +Atk IV would be best in significantly increasing his damage. His Def is of less importance so it can be safely taken as his bane.
We recommend a +Atk IV when merging Ninja Zihark to 10. This is for the same reasons as above and at this point, he can take out a lot of units out even with just 2 strikes.
HOT | |
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:
-
|
:
Fury 4
:
-
|
A very high budget build that takes advantage of Zihark's extreme player phase potential! Expect lots of one-sided fights with this build once Desperation 3 is online! Fury 4 helps set up Desperation.
:
Astra
:
-
|
:
-
|
A super budget build for Ninja Zihark! Life and Death 3 is pretty cheap so there should be no issues on getting it. If you can afford the Tier 4 version, then that's good too! The Seal slot is very flexible. When running this build, Zihark should function like a damage dealer-support hybrid.
Neutral Stats at Lv. 40 (5★) | ||
---|---|---|
176 | ||
HP |
43 |
Rank: 192/1171 |
Atk |
37 |
Rank: 584/1171 |
Spd |
42 |
Rank: 217/1171 |
Def |
30 |
Rank: 501/1171 |
Res |
24 |
Rank: 761/1171 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 48 | 51 | 51 | 30 | 24 | 204 | Lv.40 +10 | 48 | 42 | 47 | 34 | 28 | 199 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 50 | 41 | 46 | 34 | 28 | 199 |
+Atk Lv.40 +10 | 47 | 44 | 46 | 34 | 28 | 199 |
+Spd Lv.40 +10 | 47 | 41 | 50 | 34 | 28 | 200 |
+Def Lv.40 +10 | 47 | 41 | 46 | 37 | 28 | 199 |
+Res Lv.40 +10 | 47 | 41 | 46 | 34 | 32 | 200 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 43 | 46 | 46 | 26 | 20 | 181 |
5★ Lv.40 | 43 | 37 | 42 | 30 | 24 | 176 |
4★ Lv.40 | 40 | 35 | 40 | 27 | 22 | 164 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 19 | 18 | 16 | 4 | 1 | 58 |
4★ Lv.1 | 18 | 15 | 16 | 3 | 0 | 52 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
41 | 46 | 48 | 38 | 31 | 204 | |
40 | 47 | 48 | 35 | 29 | 199 | |
46 | 44 | 47 | 36 | 24 | 197 | |
42 | 43 | 47 | 37 | 24 | 193 | |
40 | 46 | 45 | 35 | 27 | 193 | |
40 | 44 | 45 | 34 | 30 | 193 | |
41 | 45 | 47 | 33 | 27 | 193 | |
41 | 43 | 46 | 31 | 32 | 193 | |
40 | 43 | 46 | 43 | 21 | 193 | |
42 | 43 | 47 | 35 | 25 | 192 | |
41 | 41 | 45 | 29 | 32 | 188 | |
43 | 43 | 46 | 28 | 28 | 188 | |
40 | 44 | 47 | 32 | 25 | 188 | |
40 | 46 | 46 | 31 | 25 | 188 | |
40 | 43 | 46 | 32 | 26 | 187 | |
40 | 44 | 45 | 33 | 25 | 187 | |
42 | 44 | 46 | 34 | 21 | 187 | |
40 | 41 | 45 | 29 | 32 | 187 | |
43 | 43 | 43 | 33 | 25 | 187 | |
40 | 40 | 43 | 34 | 25 | 182 | |
40 | 43 | 41 | 36 | 22 | 182 | |
43 | 37 | 42 | 32 | 28 | 182 | |
40 | 41 | 40 | 35 | 26 | 182 | |
40 | 39 | 43 | 32 | 28 | 182 | |
41 | 41 | 43 | 32 | 25 | 182 | |
44 | 38 | 41 | 36 | 22 | 181 | |
41 | 40 | 41 | 36 | 23 | 181 | |
40 | 36 | 43 | 30 | 28 | 177 | |
Ninja Zihark
|
43 | 37 | 42 | 30 | 24 | 176 |
43 | 39 | 41 | 30 | 23 | 176 | |
40 | 37 | 40 | 30 | 25 | 172 | |
40 | 35 | 40 | 23 | 34 | 172 | |
41 | 36 | 37 | 32 | 26 | 172 | |
41 | 36 | 40 | 30 | 25 | 172 | |
41 | 35 | 42 | 31 | 23 | 172 | |
42 | 33 | 41 | 29 | 23 | 168 | |
40 | 34 | 40 | 33 | 21 | 168 |
Note: Stats bonuses from skills are not taken into account.
Ninja Zihark is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.
Ninja Katana+ is similar to a Brave weapon in the sense that it allows its user to score 2 strikes in one attack if they initiate damage. This is an extra attack and not a follow-up attack so when you are able to get an outspeed, Ninja Zihark can land 4 strikes in one action. This makes him a very powerful player phase attacker. Another key difference between his weapon and Brave weapons is that Ninja Katana+ grants +4 Spd unlike Brave weapons that inflict a Spd penalty. This makes scoring quad-attacks very easy for Zihark.
Ninja Zihark's C skill Spd/Def Gap gives Spd/Def+5 to the ally with the highest Spd and Def total value.This buff activates regardless of map positions, so you can essentially edit your team and determine beforehand which ally you will want the buff to be cast on. It allows affected unit to be extra tankier to physical units, even the faster ones.
Ninja Zihark's base Spd is 46. This makes it very easy for him to score follow-up attacks on opponents. Try to get skills like Swift Sparrow 3 or Fury 4 to improve his rates of follow-up attacks even more.
Ninja Zihark's defensive stats are not very high and considering that Ninja Katana+ inflicts -4 Def/Res to him, he is very vulnerable to strong attacks. Losing him in battle would be detrimental to your team as he provides lots of knock-out potential on a wide range of units. Use strategy to position him away from units that can easily take him out.
Should You Unlock Potential for this Hero? |
---|
We cannot recommend you to Unlock Potential to make Zihark - Ninja Blademaster a 5 Star Hero. Zihark - Ninja Blademaster is difficult to make use of except under specific conditions. Unless Zihark - Ninja Blademaster is a favorite character of yours or you have excess Hero Feathers to spare, we recommend you pass on Unlocking their Potential.
Skill Name | Might | Range | Effect | Learned At |
---|---|---|---|---|
6 | 1 | No Effect | 4★ | |
8 | 1 | No Effect | 4★ | |
6 | 1 | Grants Spd+4. Inflicts Def/Res-4. If unit initiates combat, unit attacks twice. | 4★ | |
9 | 1 | Grants Spd+ 4. Inflicts Def/Res-4. If unit initiates combat, unit attacks twice. | 5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
---|---|---|
(Cooldown Count = 3) Boosts damage dealt by 50%. | 4★ | |
(Cooldown Count = 4) Boosts damage dealt by 150%. | 4★ |
Skill Name | Effect | Learned At |
---|---|---|
At the start of each turn, inflicts Spd -3 on foe on the enemy team with the highest Spd through its next action. | 4★ | |
At the start of each turn, inflicts Spd -5 on foe on the enemy team with the highest Spd through its next action. | 4★ | |
At the start of each turn, inflicts Spd -7 on foe on the enemy team with the highest Spd through its next action. | 5★ | |
At start of turn, grants Spd/Def+5 to ally with the highest Spd+Def total for 1 turn. (Excludes unit) | 4★ | |
At start of turn, grants Spd/Def+4 to ally with the highest Spd+Def total for 1 turn. (Excludes unit) | 4★ | |
At start of turn, grants Spd/Def+3 to ally with the highest Spd+Def total for 1 turn. (Excludes unit) | 4★ |
Value of Skills | ★★★★★ |
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Ninja Zihark can be used to inherit the skill Ninja Katana+. However, Zihark is a pretty powerful unit. He is also a special hero whom you can only get from specific banners. Please think carefully before fodderring him off.
It is easy to get multiple copies of him as he is a 4★ demote. Carry on passing down his sword weapon to your units that use Brave Sword+ if you have multiples!
Ninja Zihark is a limited time Hero who can be pulled from a Special Heroes Summoning Event. They do not appear in regular summons.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Zeno Robinson |
---|---|
Illustrator | Kano Akira |
Appears In |
Heroes from Special Heroes - In the Moment | |||
---|---|---|---|
Ninja Zihark [8.5/10] |
Ninja Navarre [8.5/10] |
Ninja Laevatein [9.0/10] |
Ninja Lyn [9.0/10] |
▶︎Return to the Red Heroes Page
Close-Range | Ranged |
---|---|
Sword | Red Tome |
Red Breath | Red Dagger |
Red Beast | Red Bow |
Ninja Zihark Builds and Best IVs
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