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This is a ranking page for the hero Felix - Lone-Wolf Blade from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Felix.
Heroes With the Same Name | |
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Felix
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List of Contents
Mythic Heroes - Veyle: Gentle Dragon Featured Heroes | |||
---|---|---|---|
Legendary Nanna [9.0/10] |
Felix [9.0/10] |
Diamant [9.0/10] |
Legendary Shez (F) [9.5/10] |
Freyr [9.5/10] |
Veyle [9.0/10] |
Eitri [9.0/10] |
Legendary Xander [9.0/10] |
Citrinne [9.0/10] |
Ash [9.0/10] |
Arval [9.0/10] |
Alcryst [9.0/10] |
Overall Rating | 9.0/10 |
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Reroll Ranking (excluding Inherit Skill) |
A (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
A (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・Weapon skill grants bonus stats, reduces Special cooldown count post-combat, damage reduction, and inflicts stat penalties onto the foe. |
Might: 16 Range: 1 Accelerates Special trigger (cooldown count-1). If unit's HP ≥ 25% at start of turn, grants the following effect to unit at start of turn, or if unit's HP ≥ 25% at start of combat, grants the following effect to unit after combat: if unit's Special cooldown count is at its maximum value, grants Special cooldown count-2 to unit; if unit's Special cooldown count is at its maximum value-1, grants Special cooldown count-1 to unit. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit during combat and reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by 30%, and also, if unit is not adjacent to an ally, inflicts Atk/Spd/Def-5 on foe during combat. |
Cooldown Count = 3 If unit's Spd ≥ foe's Spd-4 and unit's Special is ready or unit's Special triggered during combat, deals damage = 15% of unit's Spd. When Special triggers, reduces damage from foe's attack by 40%. (Special triggers only if unit's Spd ≥ foe's Spd-4.) |
If unit is within 3 spaces of an ally, grants Atk/Spd+7 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +5 damage during combat (except when dealing damage with area-of-effect Specials) and when unit deals damage during combat, restores 7 HP to unit. (Triggers even if 0 damage is dealt.) |
Foes with Range = 1 cannot move through spaces adjacent to unit, and foes with Range = 2 cannot move through spaces within 2 spaces of unit. (Does not affect foes with Pass skills.) Inflicts Atk/Spd-4 on foe during combat. Restores 7 HP to unit after combat. |
After combat, inflicts Spd-7 on target and foes within 2 spaces of target through their next actions, and grants Spd+6 and 【Dodge】 to unit for 1 turn. |
Stat | Superboon/Superbane | IV Recommendation |
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HP (18) | ★★★☆☆ | |
Atk (11) | ★★★★★ | |
Spd (16) | ★★★★★ | |
Def (7) | ★★★☆☆ | |
Res (3) | ★★☆☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Felix are +Spd and -Res. His Spd is at base 46, raised to base 50 with a superboon. It is his most important stat with his kit dedicated to outspeeding his foes in combat.
His Res is below average and can be safely taken as a bane without much performance drawbacks.
We recommend +Spd when merging Felix up to +10 in order to outspeed the vast majority of the metagame.
HOT | |
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-
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-
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-
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Felix's kit is already good enough to help him fulfill the role of a speedy swordsman who works best solo.
Neutral Stats at Lv. 40 (5★) | ||
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188 | ||
HP |
40 |
Rank: 489/1184 |
Atk |
46 |
Rank: 45/1184 |
Spd |
46 |
Rank: 62/1184 |
Def |
31 |
Rank: 455/1184 |
Res |
25 |
Rank: 668/1184 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 45 | 67 | 51 | 35 | 29 | 227 | Lv.40 +10 | 45 | 51 | 51 | 35 | 29 | 211 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 47 | 50 | 50 | 35 | 29 | 211 |
+Atk Lv.40 +10 | 44 | 53 | 50 | 35 | 29 | 211 |
+Spd Lv.40 +10 | 44 | 50 | 54 | 35 | 29 | 212 |
+Def Lv.40 +10 | 44 | 50 | 50 | 38 | 29 | 211 |
+Res Lv.40 +10 | 44 | 50 | 50 | 35 | 32 | 211 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 40 | 62 | 46 | 31 | 25 | 204 |
5★ Lv.40 | 40 | 46 | 46 | 31 | 25 | 188 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 18 | 27 | 16 | 7 | 3 | 71 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
41 | 46 | 48 | 38 | 31 | 204 | |
40 | 47 | 48 | 35 | 29 | 199 | |
46 | 44 | 47 | 36 | 24 | 197 | |
42 | 43 | 47 | 37 | 24 | 193 | |
40 | 46 | 45 | 35 | 27 | 193 | |
40 | 44 | 45 | 34 | 30 | 193 | |
41 | 45 | 47 | 33 | 27 | 193 | |
41 | 43 | 46 | 31 | 32 | 193 | |
40 | 43 | 46 | 43 | 21 | 193 | |
42 | 43 | 47 | 35 | 25 | 192 | |
41 | 41 | 45 | 29 | 32 | 188 | |
43 | 43 | 46 | 28 | 28 | 188 | |
40 | 44 | 47 | 32 | 25 | 188 | |
Felix
|
40 | 46 | 46 | 31 | 25 | 188 |
40 | 43 | 46 | 32 | 26 | 187 | |
40 | 44 | 45 | 33 | 25 | 187 | |
42 | 44 | 46 | 34 | 21 | 187 | |
40 | 41 | 45 | 29 | 32 | 187 | |
43 | 43 | 43 | 33 | 25 | 187 | |
40 | 40 | 43 | 34 | 25 | 182 | |
40 | 43 | 41 | 36 | 22 | 182 | |
43 | 37 | 42 | 32 | 28 | 182 | |
40 | 41 | 40 | 35 | 26 | 182 | |
40 | 39 | 43 | 32 | 28 | 182 | |
41 | 41 | 43 | 32 | 25 | 182 | |
44 | 38 | 41 | 36 | 22 | 181 | |
41 | 40 | 41 | 36 | 23 | 181 | |
40 | 36 | 43 | 30 | 28 | 177 | |
43 | 37 | 42 | 30 | 24 | 176 | |
43 | 39 | 41 | 30 | 23 | 176 | |
40 | 37 | 40 | 30 | 25 | 172 | |
40 | 35 | 40 | 23 | 34 | 172 | |
41 | 36 | 37 | 32 | 26 | 172 | |
41 | 36 | 40 | 30 | 25 | 172 | |
41 | 35 | 42 | 31 | 23 | 172 | |
42 | 33 | 41 | 29 | 23 | 168 | |
40 | 34 | 40 | 33 | 21 | 168 |
Note: Stats bonuses from skills are not taken into account.
Felix is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.
Felix's skills mostly focus on him being able to advance forward without the need for any adjacent allies around. His Lone-Wolf Blade grants him Special charges that can help trigger Godlike Reflexes quickly on enemy-phase turns to increase his survivability. On top of that, the weapon itself already has 30% damage reduction with the only condition of having his HP ≥ 25%. Combined with his Special, he can get a total of 58% damage reduction on combats, making him much tougher to beat!
Additionally, it also inflicts Atk/Spd/Def-5 on foes with the condition of having no allies adjacent to him during combats.
Despite being powerful, Felix is just another Sword Infantry unit that competes against the overly saturated pool of the same archetype. He does have a niche of being a Spd-based unit that can work solo, but that is also something most Sword Infantry units do since a lot of them are just as speedy, like Lucia and Alear.
Other than that, he is also packed with modern inheritable skills like Godlike Reflexes, Atk/Spd Finish 4, Atk/Spd Bulwark 3, and Spd Smoke 4. Unless he is your favorite, it will be hard to keep him around, especially if you have a merge project that could use these skills.
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Felix - Lone-Wolf Blade only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Felix - Lone-Wolf Blade if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
---|---|---|---|---|
6 | 1 | No Effect | 5★ | |
8 | 1 | No Effect | 5★ | |
11 | 1 | No Effect | 5★ | |
16 | 1 | Accelerates Special trigger (cooldown count-1). If unit's HP ≥ 25% at start of turn, grants the following effect to unit at start of turn, or if unit's HP ≥ 25% at start of combat, grants the following effect to unit after combat: if unit's Special cooldown count is at its maximum value, grants Special cooldown count-2 to unit; if unit's Special cooldown count is at its maximum value-1, grants Special cooldown count-1 to unit. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit during combat and reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by 30%, and also, if unit is not adjacent to an ally, inflicts Atk/Spd/Def-5 on foe during combat. | 5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
---|---|---|
(Cooldown Count = 3) Reduces damage inflicted by attacks from adjacent foes by 30%. | 5★ | |
(Cooldown Count = 2) Reduces damage inflicted by attacks from adjacent foes by 30%. | 5★ | |
(Cooldown Count = 3) If unit's Spd ≥ foe's Spd-4 and unit's Special is ready or unit's Special triggered during combat, deals damage = 15% of unit's Spd. When Special triggers, reduces damage from foe's attack by 40%. (Special triggers only if unit's Spd ≥ foe's Spd-4.) | 5★ |
Skill Name | Effect | Learned At |
---|---|---|
If unit is within 3 spaces of an ally, grants Atk/Spd+2 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +1 damage during combat. (Except when dealing damage with area-of-effect Specials.) | 5★ | |
If unit is within 3 spaces of an ally, grants Atk/Spd+4 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +1 damage during combat. (Except when dealing damage with area-of-effect Specials.) | 5★ | |
If unit is within 3 spaces of an ally, grants Atk/Spd+6 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +5 damage during combat. (Except when dealing damage with area-of-effect Specials.) | 5★ | |
If unit is within 3 spaces of an ally, grants Atk/Spd+7 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +5 damage during combat (except when dealing damage with area-of-effect Specials) and when unit deals damage during combat, restores 7 HP to unit. (Triggers even if 0 damage is dealt.) | 5★ | |
Foes with Range = 1 cannot move through spaces adjacent to unit, and foes with Range = 2 cannot move through spaces within 2 spaces of unit. (Does not affect foes with Pass skills.) Inflicts Atk/Spd-2 on foe during combat. Restores 3 HP to unit after combat. | 5★ | |
Foes with Range = 1 cannot move through spaces adjacent to unit, and foes with Range = 2 cannot move through spaces within 2 spaces of unit. (Does not affect foes with Pass skills.) Inflicts Atk/Spd-3 on foe during combat. Restores 5 HP to unit after combat. | 5★ | |
Foes with Range = 1 cannot move through spaces adjacent to unit, and foes with Range = 2 cannot move through spaces within 2 spaces of unit. (Does not affect foes with Pass skills.) Inflicts Atk/Spd-4 on foe during combat. Restores 7 HP to unit after combat. | 5★ | |
After combat, inflicts Spd -3 on foes within 2 spaces of target through their next actions. | 5★ | |
After combat, inflicts Spd -5 on foes within 2 spaces of target through their next actions. | 5★ | |
After combat, inflicts Spd -7 on foes within 2 spaces of target through their next actions. | 5★ | |
After combat, inflicts Spd-7 on target and foes within 2 spaces of target through their next actions, and grants Spd+6 and 【Dodge】 to unit for 1 turn. | 5★ |
Value of Skills | ★★★★☆ |
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Felix has Godlike Reflexes, Atk/Spd Finish 4, Atk/Spd Bulwark 3, and Spd Smoke 4 as great inheritance options.
It is possible to get Godlike Reflexes, Atk/Spd Finish 4, and Spd Smoke 4 in one go. Young Rebecca comes with the lower tiers of Atk/Spd Finish 4, while Escutcheon and Spd Smoke 3 are widely available skills to get from 4★ demotes such as Gwendolyn and Chad, respectively.
List of Source Heroes | The Best Fodder Units |
If you have feedback about this hero page, let us know in the comments section below!
Felix is a Hero who can be pulled from any summon.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Lucien Dodge |
---|---|
Illustrator | Clover.K |
Appears In |
Heroes from Mythic Heroes - Veyle: Gentle Dragon | |||
---|---|---|---|
Legendary Nanna [9.0/10] |
Felix [9.0/10] |
Diamant [9.0/10] |
Legendary Shez (F) [9.5/10] |
Freyr [9.5/10] |
Veyle [9.0/10] |
Eitri [9.0/10] |
Legendary Xander [9.0/10] |
Citrinne [9.0/10] |
Ash [9.0/10] |
Arval [9.0/10] |
Alcryst [9.0/10] |
▶︎Return to the Red Heroes Page
Close-Range | Ranged |
---|---|
Sword | Red Tome |
Red Breath | Red Dagger |
Red Beast | Red Bow |
Felix Builds and Best IVs
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