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This is a ranking page for the hero Mareeta - Sword of Stars from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Mareeta.
Heroes With the Same Name | |
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Mareeta
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List of Contents
New Heroes - Peony and More Featured Heroes | |||
---|---|---|---|
Eyvel [9.0/10] |
Mareeta [9.0/10] |
Peony [9.5/10] |
Osian [8.0/10] |
Overall Rating | 9.0/10 |
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Reroll Ranking (excluding Inherit Skill) |
S (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
S (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・Gains multiple buffs when there are no allies nearby ・Weapon skill neutralizes guaranteed follow-ups and skills that cancel a follow-up attack ・Takes less damage in combat when speed is higher than the opponents |
Might: 16 Range: 1 Accelerates Special trigger (cooldown count-1). If unit is not adjacent to an ally, grants Atk/Spd/Def/Res+4 and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. |
Cooldown Count = 3 Treats foe's Def/Res as if reduced by 50% during combat. |
If unit is not adjacent to an ally, grants Atk/Spd +6 during combat. |
If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). If unit initiates combat, unit moves 1 space away after combat. |
At start of turn, if unit is not adjacent to an ally, grants Atk/Def+6 for 1 turn. |
Stat | Superboon/Superbane | IV Recommendation |
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HP (17) | ★★☆☆☆ | |
Atk (25) | ★★★★☆ | |
Spd (12) | ★★★★★ | |
Def (9) | ★★★☆☆ | |
Res (4) | ★★★☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Mareeta are +Spd and -HP. A +Spd IV allows Mareeta to reach 46 Spd at Lv.40 stat allows her to prevent lots follow-up attacks and help her make follow-up attacks on her own. This boosts both her offensive and survivability capabilities. Her HP is low and it isn't really important for her, so it is safe to take HP as a bane.
We recommend a +Spd IV when merging Mareeta to 10. At +10 Merges, Mareeta's Spd will reach such high levels that pushing it up higher is a waste. At this point, it would be better to opt with a +Atk IV instead to help maximize the damage she deals.
HOT | |
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:
-
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Spurn 4
:
-
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This is the standard Godsword build for speedy units. It fits Mareeta just as much as any other unit, maximizing Spd for damage reduction effects.
:
Luna
:
-
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:
-
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This is a budget build for Mareeta to maximize her Atk and Spd.
Exclusive Weapon Effect from Refining (Special Effect Type) | |
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SP: 400 | |
Might: 16 Range: 1 HP: 3 Accelerates Special trigger (cooldown count-1). If unit initiates combat or the number of allies adjacent to unit ≤ 1, grants Atk/Spd/Def/Res+4 to unit, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, and neutralizes foe's bonuses to Spd/Def (from skills like Fortify, Rally, etc.) during combat. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit, neutralizes effects that inflict "Special cooldown charge -X" on unit, and deals damage = 10% of unit's Spd during combat (excluding area-of-effect Specials), and also, if unit's Special triggers (excluding area-of-effect Specials), neutralizes "reduces damage by X%" effects from non-Special skills. :500 :200 |
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Refined Mareeta's Sword grants bonus stats, neutralizes effects that slow down her Special charges, bonus damage equal to 10% of Mareeta's Spd, and neutralizes non-Special percentage-based damage reduction whenever Mareeta's own Special triggers.
These effects stack up and turn Mareeta into a formidable speedy sword unit that can reliably trigger her Special skill often and apply consistent damage.
Neutral Stats at Lv. 40 (5★) | ||
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172 | ||
HP |
41 |
Rank: 342/1171 |
Atk |
35 |
Rank: 736/1171 |
Spd |
42 |
Rank: 217/1171 |
Def |
31 |
Rank: 455/1171 |
Res |
23 |
Rank: 836/1171 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 46 | 56 | 47 | 35 | 27 | 211 | Lv.40 +10 | 46 | 40 | 47 | 35 | 27 | 195 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 48 | 39 | 46 | 35 | 27 | 195 |
+Atk Lv.40 +10 | 45 | 42 | 46 | 35 | 27 | 195 |
+Spd Lv.40 +10 | 45 | 39 | 50 | 35 | 27 | 196 |
+Def Lv.40 +10 | 45 | 39 | 46 | 38 | 27 | 195 |
+Res Lv.40 +10 | 45 | 39 | 46 | 35 | 31 | 196 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 41 | 51 | 42 | 31 | 23 | 188 |
5★ Lv.40 | 41 | 35 | 42 | 31 | 23 | 172 |
HP | Atk | Spd | Def | Res | Total | |
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5★ Lv.1 | 17 | 25 | 12 | 9 | 4 | 67 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
41 | 46 | 48 | 38 | 31 | 204 | |
40 | 47 | 48 | 35 | 29 | 199 | |
46 | 44 | 47 | 36 | 24 | 197 | |
42 | 43 | 47 | 37 | 24 | 193 | |
40 | 46 | 45 | 35 | 27 | 193 | |
40 | 44 | 45 | 34 | 30 | 193 | |
41 | 45 | 47 | 33 | 27 | 193 | |
41 | 43 | 46 | 31 | 32 | 193 | |
40 | 43 | 46 | 43 | 21 | 193 | |
42 | 43 | 47 | 35 | 25 | 192 | |
41 | 41 | 45 | 29 | 32 | 188 | |
43 | 43 | 46 | 28 | 28 | 188 | |
40 | 44 | 47 | 32 | 25 | 188 | |
40 | 46 | 46 | 31 | 25 | 188 | |
40 | 43 | 46 | 32 | 26 | 187 | |
40 | 44 | 45 | 33 | 25 | 187 | |
42 | 44 | 46 | 34 | 21 | 187 | |
40 | 41 | 45 | 29 | 32 | 187 | |
43 | 43 | 43 | 33 | 25 | 187 | |
40 | 40 | 43 | 34 | 25 | 182 | |
40 | 43 | 41 | 36 | 22 | 182 | |
43 | 37 | 42 | 32 | 28 | 182 | |
40 | 41 | 40 | 35 | 26 | 182 | |
40 | 39 | 43 | 32 | 28 | 182 | |
41 | 41 | 43 | 32 | 25 | 182 | |
44 | 38 | 41 | 36 | 22 | 181 | |
41 | 40 | 41 | 36 | 23 | 181 | |
40 | 36 | 43 | 30 | 28 | 177 | |
43 | 37 | 42 | 30 | 24 | 176 | |
43 | 39 | 41 | 30 | 23 | 176 | |
40 | 37 | 40 | 30 | 25 | 172 | |
40 | 35 | 40 | 23 | 34 | 172 | |
41 | 36 | 37 | 32 | 26 | 172 | |
41 | 36 | 40 | 30 | 25 | 172 | |
Mareeta
|
41 | 35 | 42 | 31 | 23 | 172 |
42 | 33 | 41 | 29 | 23 | 168 | |
40 | 34 | 40 | 33 | 21 | 168 |
Note: Stats bonuses from skills are not taken into account.
Mareeta is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Def stat.
Her exclusive weapon, Mareeta's Sword, has the built in effect of Null Follow-Up that disables effects that guarantee follow-up attacks from enemies and effects that prevent Mareeta from executing follow-up attacks. This makes Mareeta strong against units that depend on skills like Swordbreaker, Quick Riposte and Wary Fighter to nail guaranteed follow-up attacks.
When refined, Mareeta's Sword grants Atk/Spd/Def/Res+4 , neutralizes effects that slow down her Special charges, bonus damage equal to 10% of Mareeta's Spd, and neutralizes non-Special percentage-based damage reduction whenever Mareeta's own Special triggers.
In addition to the conditional effects of Mareeta's Sword, Rouse Atk/Def 3 grants Mareeta +6 Atk/Def if she is not adjacent to an ally at the start of the turn. Atk/Spd Solo 3 grants another additional +6 Atk/Spd if she is not adjacent to allies in combat.
Both those add up to +12 Atk and +6 Def/Spd. This makes Mareeta's kit very powerful and very easy to utilize.
Close Call 3 reduces the damage taken by Mareeta if her Spd > foe's Spd. Because her weapon and Atk/Spd Solo 3 increase her Spd, she can be a deceptively tanky unit especially if you are able to stack lots of Spd.
Mareeta's Res sits at 27 at Lv.40. This makes it quite easy for powerful magic users to take her out. Be mindful of Mareeta's positioning in relation to magical units that can easily take her out.
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Mareeta - Sword of Stars only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Mareeta - Sword of Stars if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
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6 | 1 | No Effect | 5★ | |
8 | 1 | No Effect | 5★ | |
11 | 1 | No Effect | 5★ | |
16 | 1 | Accelerates Special trigger (cooldown count-1). If unit is not adjacent to an ally, grants Atk/Spd/Def/Res+4 and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. | 5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
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(Cooldown Count = 3) Resolve combat as if foe suffered Def/Res -30%. | 5★ | |
(Cooldown Count = 3) Treats foe's Def/Res as if reduced by 50% during combat. | 5★ |
Skill Name | Effect | Learned At |
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If unit is not adjacent to an ally, grants Atk/Spd +2 during combat. | 5★ | |
If unit is not adjacent to an ally, grants Atk/Spd +4 during combat. | 5★ | |
If unit is not adjacent to an ally, grants Atk/Spd +6 during combat. | 5★ | |
If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 2 (max 20%). If unit initiates combat, unit moves 1 space away after combat. | 5★ | |
If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 3 (max 30%). If unit initiates combat, unit moves 1 space away after combat. | 5★ | |
If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). If unit initiates combat, unit moves 1 space away after combat. | 5★ | |
At start of turn, if unit is not adjacent to an ally, grants Atk/Def+2 for 1 turn. | 5★ | |
At start of turn, if unit is not adjacent to an ally, grants Atk/Def+4 for 1 turn. | 5★ | |
At start of turn, if unit is not adjacent to an ally, grants Atk/Def+6 for 1 turn. | 5★ |
Value of Skills | ★★★★★ |
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Mareeta can be used to inherit the skill Rouse Atk/Def 3 or Atk/Spd Solo 3. However, Mareeta is a strong character with a kit that is very easy to use. We recommend training and investing in her instead.
Mareeta is a Hero who can be pulled from any summon.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Kayli Mills |
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Illustrator | kiyu |
Appears In |
Heroes from New Heroes - Peony and More | |||
---|---|---|---|
Eyvel [9.0/10] |
Mareeta [9.0/10] |
Peony [9.5/10] |
Osian [8.0/10] |
▶︎Return to the Red Heroes Page
Close-Range | Ranged |
---|---|
Sword | Red Tome |
Red Breath | Red Dagger |
Red Beast | Red Bow |
Mareeta Builds and Best IVs
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