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This is a ranking page for the hero Larcei - Keen Kin from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Larcei.
Heroes With the Same Name | |
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Larcei
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List of Contents
Focus - Heir of Light (Revival) Featured Heroes | |||
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Shannan [8.5/10] |
Larcei [9.0/10] |
Altena [8.0/10] |
Ced [8.5/10] |
Overall Rating | 9.0/10 |
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Reroll Ranking (excluding Inherit Skill) |
S (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
S (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・Weapon is very powerful when Spd exceeds the foe's ・Skill can reduce damage taken ・Exclusive special skill reduces cooldown count |
Might: 16 Range: 1 Accelerates Special trigger (cooldown count-1). At start of combat, if unit's Spd > foe's Spd or if foe's HP = 100%, grants Atk/Spd/Def/Res+4 to unit and neutralizes foe's bonuses to Atk/Def (from skills like Fortify, Rally, etc.) during combat. |
Cooldown Count = 2 Boosts damage dealt by 40% of unit’s Spd. (Skill cannot be inherited. ) |
If unit is not adjacent to an ally, grants Atk/Spd +6 during combat. |
If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). If unit initiates combat, foe is moved 1 space away after combat. |
Inflicts【Panic】on target and foes within 2 spaces of target after combat. 【Panic】 Converts bonuses on target into penalties through its next action. |
Stat | Superboon/Superbane | IV Recommendation |
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HP (41) | ★★☆☆☆ | |
Atk (52) | ★★★★☆ | |
Spd (40) | ★★★★★ | |
Def (30) | ★★★☆☆ | |
Res (25) | ★★★☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
Larcei's best IVs are +Spd and -HP. With a Spd boon, Larcei gets +4 in Spd, further increasing the scope of her weapon, special, and B skills. HP is the safest option for a boon.
If you plan to make a +10 merge, +Spd is the best IV. With a boon in Spd and +10 merge, Larcei's Spd reaches 48, allowing her to get a follow-up attack on most enemies and maximize the power of Repel. If you are more concerned with the damage output from each hit, then +Atk is a good IV as well.
HOT | |
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-
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Spurn 4
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-
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This build utilizes refined Larcei's Edge to quickly defeat her foes. The bonus damage from Larcei's Edge, Regnal Astra, and Spurn 4 all add up to deal massive damage, while the damage reduction from Spurn 4 and Spd Smoke 4 ensures Larcei survives against her foe.
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-
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Repel 3
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-
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This budget build for Larcei gives her a mix of player phase and enemy phase offenses. The mix allows her to be offensively available for her team at all times. Make sure to pair her up with healers and / or buff supports!
Exclusive Weapon Effect from Refining (Special Effect Type) | |
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SP: 400 | |
Might: 16 Range: 1 HP: 3 Accelerates Special trigger (cooldown count-1). At start of combat, if unit's Spd > foe's Spd or foe's HP ≥ 75%, grants Atk/Spd/Def/Res+4 to unit, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.), and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat. At start of turn, if unit's Special cooldown count is at its maximum value, grants Special cooldown count-1 to unit. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit, deals damage = 15% of unit's Spd during combat (excluding area-of-effect Specials), and also, after combat, if unit's Special cooldown count is at its maximum value, grants Special cooldown count-1 to unit. :500 :200 |
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Refined Larcei's Edge grants Larcei Atk/Spd/Def/Res+8, neutralizes her foe's visible stat bonuses, neutralizes effects that slow down her Special cooldown charges, deals bonus damage equal to 15% of her Spd, and has a built-in Time's Pulse 4.
This refine turns Larcei into a very competitive godsword unit capable of holding her own against the best metagame units available.
Neutral Stats at Lv. 40 (5★) | ||
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172 | ||
HP |
41 |
Rank: 342/1184 |
Atk |
36 |
Rank: 666/1184 |
Spd |
40 |
Rank: 309/1184 |
Def |
30 |
Rank: 501/1184 |
Res |
25 |
Rank: 668/1184 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 46 | 57 | 45 | 34 | 29 | 211 | Lv.40 +10 | 46 | 41 | 45 | 34 | 29 | 195 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 48 | 40 | 44 | 34 | 29 | 195 |
+Atk Lv.40 +10 | 45 | 43 | 44 | 34 | 29 | 195 |
+Spd Lv.40 +10 | 45 | 40 | 48 | 34 | 29 | 196 |
+Def Lv.40 +10 | 45 | 40 | 44 | 37 | 29 | 195 |
+Res Lv.40 +10 | 45 | 40 | 44 | 34 | 32 | 195 |
HP | Atk | Spd | Def | Res | Total | |
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5★- Adjusted for Skills | 41 | 52 | 40 | 30 | 25 | 188 |
5★ Lv.40 | 41 | 36 | 40 | 30 | 25 | 172 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 17 | 24 | 10 | 8 | 8 | 67 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
41 | 46 | 48 | 38 | 31 | 204 | |
40 | 47 | 48 | 35 | 29 | 199 | |
46 | 44 | 47 | 36 | 24 | 197 | |
42 | 43 | 47 | 37 | 24 | 193 | |
40 | 46 | 45 | 35 | 27 | 193 | |
40 | 44 | 45 | 34 | 30 | 193 | |
41 | 45 | 47 | 33 | 27 | 193 | |
41 | 43 | 46 | 31 | 32 | 193 | |
40 | 43 | 46 | 43 | 21 | 193 | |
42 | 43 | 47 | 35 | 25 | 192 | |
41 | 41 | 45 | 29 | 32 | 188 | |
43 | 43 | 46 | 28 | 28 | 188 | |
40 | 44 | 47 | 32 | 25 | 188 | |
40 | 46 | 46 | 31 | 25 | 188 | |
40 | 43 | 46 | 32 | 26 | 187 | |
40 | 44 | 45 | 33 | 25 | 187 | |
42 | 44 | 46 | 34 | 21 | 187 | |
40 | 41 | 45 | 29 | 32 | 187 | |
43 | 43 | 43 | 33 | 25 | 187 | |
40 | 40 | 43 | 34 | 25 | 182 | |
40 | 43 | 41 | 36 | 22 | 182 | |
43 | 37 | 42 | 32 | 28 | 182 | |
40 | 41 | 40 | 35 | 26 | 182 | |
40 | 39 | 43 | 32 | 28 | 182 | |
41 | 41 | 43 | 32 | 25 | 182 | |
44 | 38 | 41 | 36 | 22 | 181 | |
41 | 40 | 41 | 36 | 23 | 181 | |
40 | 36 | 43 | 30 | 28 | 177 | |
43 | 37 | 42 | 30 | 24 | 176 | |
43 | 39 | 41 | 30 | 23 | 176 | |
40 | 37 | 40 | 30 | 25 | 172 | |
40 | 35 | 40 | 23 | 34 | 172 | |
41 | 36 | 37 | 32 | 26 | 172 | |
Larcei
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41 | 36 | 40 | 30 | 25 | 172 |
41 | 35 | 42 | 31 | 23 | 172 | |
42 | 33 | 41 | 29 | 23 | 168 | |
40 | 34 | 40 | 33 | 21 | 168 |
Note: Stats bonuses from skills are not taken into account.
Larcei is a close ranged physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Def stat.
Refined Larcei's Edge grants Larcei Atk/Spd/Def/Res+8, neutralizes her foe's visible stat bonuses, neutralizes effects that slow down her Special cooldown charges, deals bonus damage equal to 15% of her Spd, and has a built-in Time's Pulse 4.
With this refine, Larcei can repeatedly trigger Regnal Astra reliably without fear of any Guard effects. In addition to the damage boost of Regnal Astra itself, Larcei's Edge also boosts damage by 15% of Larcei's Spd, ensuring that each attack leaves a huge dent in her enemies.
Larcei's B skill Repel will reduce damage taken from foes when she has a higher Spd stat than them. The higher the difference, the more the damage will be reduced, meaning that she has a great advantage over slow units.
Larcei has an exclusive special skill called Regnal Astra which boosts damage by 40% of her Spd stat. With the effect of Larcei's Edge, it actually has a cooldown count of just 1, meaning that this hero is capable of dealing tons of damage through her special.
Larcei has a rather lackluster Res stat, meaning that she is susceptible to heavy damage from tome wielders and manaketes. Keep an eye on the range of these foes and stay at a safe distance from their attacks.
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Larcei - Keen Kin only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Larcei - Keen Kin if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
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6 | 1 | No Effect | 5★ | |
8 | 1 | No Effect | 5★ | |
11 | 1 | No Effect | 5★ | |
16 | 1 | Accelerates Special trigger (cooldown count-1). At start of combat, if unit's Spd > foe's Spd or if foe's HP = 100%, grants Atk/Spd/Def/Res+4 to unit and neutralizes foe's bonuses to Atk/Def (from skills like Fortify, Rally, etc.) during combat. | 5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
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(Cooldown Count = 3) Boosts damage dealt by 50%. | 5★ | |
(Cooldown Count = 4) Boosts damage dealt by 150%. | 5★ | |
(Cooldown Count = 2) Boosts damage dealt by 40% of unit’s Spd. (Skill cannot be inherited. ) | 5★ |
Skill Name | Effect | Learned At |
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If unit is not adjacent to an ally, grants Atk/Spd +2 during combat. | 5★ | |
If unit is not adjacent to an ally, grants Atk/Spd +4 during combat. | 5★ | |
If unit is not adjacent to an ally, grants Atk/Spd +6 during combat. | 5★ | |
If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 2 (max 20%). If unit initiates combat, foe is moved 1 space away after combat. | 5★ | |
If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 3 (max 30%). If unit initiates combat, foe is moved 1 space away after combat. | 5★ | |
If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). If unit initiates combat, foe is moved 1 space away after combat. | 5★ | |
If unit initiates combat, inflicts【Panic】on target and foes within 1 space of target after combat. 【Panic】 Converts bonuses on target into penalties through its next action. |
5★ | |
If unit initiates combat, inflicts【Panic】on target and foes within 2 space of target after combat. 【Panic】 Converts bonuses on target into penalties through its next action. |
5★ | |
Inflicts【Panic】on target and foes within 2 spaces of target after combat. 【Panic】 Converts bonuses on target into penalties through its next action. |
5★ |
Value of Skills | ★★★★★ |
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Larcei has many valuable and useful skills such as Repel and Panic Smoke, as well as Atk/Spd Solo. However, she is quite a powerful unit in her own right, so we recommend keeping and building at least one Larcei before foddering off or merging duplicates.
Larcei is a Hero who can be pulled from any summon.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Lizzie Freeman |
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Illustrator | Asatani Tomoyo |
Appears In |
Heroes from Focus - Heir of Light (Revival) | |||
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Shannan [8.5/10] |
Larcei [9.0/10] |
Altena [8.0/10] |
Ced [8.5/10] |
▶︎Return to the Red Heroes Page
Close-Range | Ranged |
---|---|
Sword | Red Tome |
Red Breath | Red Dagger |
Red Beast | Red Bow |
Larcei Builds and Best IVs
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