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Reinforcement Operations is the Immersive Tactical Drill Day 5 stage in Zenless Zone Zero (ZZZ). See how to beat the Reinforcement Operations, the best teams, the stage buff catered to Quick Assists, and all Day 5 rewards here!
Immersive Tactical Drill Event Guides | ||
---|---|---|
Day 1 | Day 2 | Day 3 |
Day 4 | Day 5 | Day 6 |
Advanced Drills (Hard Mode) |
Best Team | |||
---|---|---|---|
Qingyi | Nicole | Zhu Yuan | Resonaboo |
Alternate Premium Team | |||
Jane | Seth | Rina | Officer Cui |
Trial Team | |||
Jane | Seth | Nicole | Bagboo |
Day 5 of Immersive Tactical Drill highlights Quick Assists and takes Ice off the table. For easily triggering Quick Assists, it is imperative that you have at least one Support unit in the party.
Seth is an exception as he can trigger Quick Assists despite being a Defense unit, albeit to the character before him. To maximize his Anomaly buffs, you should put an Anomaly character to the left of him in the lineup.
As for the Trial Team, both Nicole and Seth will be able to trigger Quick Assists very easily. Should you wish to complete the objective in record time, using the Trial Team will be in your best interest.
However, do take note that Nicole will be the odd one out in this team with her Additional Ability inactive, as her party member requirements will not be met by either Jane or Seth.
An objective for Day 5 is to trigger Quick Assists 5 times. To make this easier for you, start with a Support unit, or any unit that can trigger Quick Assists like Seth.
Simply use the skills that they have that can enable Quick Assists. You should have no problem reaching the required amount of 5, even before the Elites start showing up.
A neat thing about Day 5's Combat Buff is that after triggering a Quick Assist, the next Quick Assist you trigger will be replaced with a Chain Attack!
To take full advantage of this, end your Chain Attacks with a Support unit while the Combat Buff is active to initiate another Chain Attack to maximize your DMG!
Trigger | Upon triggering a Quick Assist |
---|---|
Full Buff | Synchronized Harmony All squad members' DMG dealt increases by 50% and the next Quick Assist will be replaced by a Chain Attack for 15s. |
Only one Trigger Requirement and Combat Buff will be available in the first 6 stages. However, in the advanced stages, Proxies will be able to customize Triggers and Buffs according to their playstyle!
Weakness | Resistance | Enemies |
---|---|---|
None | ||
None |
Day 5 Trial Characters | Bangboo | ||
---|---|---|---|
Jane | Nicole | Seth | Bagboo |
The trial characters and bangboo will be available for the event! If you don't have any of these characters, you can use them to test them out.
Objective | Reward |
---|---|
Complete Reinforcement Operations |
Polychrome
x30
Denny
x10,000
|
Trigger Quick Assist 5 times in Reinforcement Operations |
Polychrome
x30
Denny
x10,000
|
Complete Reinforcement Operations with all Agents' HP greater than 30% |
Denny
x10,000
|
Reinforcement Operations is Day 5 of the Immersive Tactical Drill combat event in Phase 2 of Version 1.1. A combat-heavy event with differing requirements and buffs at each stage, this event is a good way to put your Agents to the test!
Immersive Tactical Drill Event Guide
Immersive Tactical Drill Event Guide
Unlock Date | Event Stage |
---|---|
September 6, 2024 | Chaotic Electric Field |
September 7, 2024 | Artificial Snowscape |
September 8, 2024 | Special Combat Training |
September 9, 2024 | Armored Siege |
September 10, 2024 | Reinforcement Operations |
September 11, 2024 | Evasion Simulation |
September 11, 2024 | Advanced Drills |
Reinforcement Operations Day 5 Guide
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