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Zenless Zone Zero (ZZZ)

Trust: Villain in Hollow Zero Quest Guide

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☆ New: Tier List Maker & Community Tier List Contest!
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2.4 Agents: Dialyn, & Banyue
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Zenless Zone Zero - Trust: Villain in Hollow Zero Commission Guide

Trust: Villain in Hollow Zero is a Combat Commission in Zenless Zone Zero 1.1 (ZZZ). See how to unlock Trust: Villain in Hollow Zero, best characters to bring in this Side Commission, and its walkthrough and rewards here!

Trust: Villain in Hollow Zero Quest Information

Trust: Villain in Hollow Zero Commission Details

HDD Chapter Chapter 3
Enemy Level 48
Location Lumina Square, Coff Cafe
Client Venus
Difficulty ⬤⬤⬤⬤⬤〇
Rec. Attributes
ZZZ - Electric
Time Anytime

How to Unlock Trust: Villain in Hollow Zero

Accept The Trust of the Stars (I)

The Trust of the Stars (I) Combat Commissions
Trust: Security Patrol Trust: Villain in Hollow Zero

Trust: Villain in Hollow Zero can be unlocked after accepting The Trust of the Stars (I) commission from Venus. Look out for Venus at the Coff Cafe in Lumina Square to get the commission.

Best Teams for Trust: Villain in Hollow Zero

Best F2P Team and Bangboo

Best F2P Team Bangboo
Anby Anby Billy Billy Nicole Nicole Electroboo Electroboo

The starting trio of Anby, Billy and Nicole, are enough to get the job done for this commission. Anby and Electroboo can exploit the enemy's weakness to Electric attacks and contribute damage and Electric Anomaly Buildup.

Make sure to level up each character to at least level 48 to meet with the commission's enemy level.

Premium Team and Bangboo

Best Premium Team Bangboo
Zhu Yuan Zhu Yuan Qingyi Qingyi Rina Rina
Nicole Nicole
Officer Cui Officer Cui

The team of Zhu Yuan, and Qingyi and Rina, is perfect for this commission. Zhu Yuan, Qingyi, and Officer Cui synergize well together, and output great damage.

You can opt to complement either Zhu Yuan's or Qingyi's damage by bringing Rina or Nicole for the third slot of the party.

Best Team Comps

Trust: Villain in Hollow Zero Quest Walkthrough

How to Beat Trust: Villain in Hollow Zero

  1. Save Ultimates for Boss Fights
  2. Use Perfect Assists and Perfect Dodges

Save Ultimates for Boss Fights

Save Ultimates for Boss Fights

On the way to the stage's boss fights, we recommend building and saving your Decibel Rating to use later against a boss.

Decibel Rating and Ultimate Guide

Use Perfect Assists and Perfect Dodges

Use Perfect Assists and Perfect Dodges

To get S-rank, you need to finish the commission within 4 minutes and all party memebers alive. Avoid damage with Perfect Assists and Perfect Dodges as much as you can to meet the commission's S-rank requirements!

Assist Guide

Trust: Villain in Hollow Zero Rewards

Quest Rewards

All Quest Rewards
Crystallized Plating AgentCrystallized Plating Agent x10 PolychromePolychrome x30 DennyDenny x12000
Inter-Knot CreditInter-Knot Credit x300 Noise Reduction Master CopyNoise Reduction Master Copy x10

Schedule Rewards

All Quest Rewards
Senior Investigator LogSenior Investigator Log x2 Crystallized Plating AgentCrystallized Plating Agent x2 PolychromePolychrome x20
DennyDenny x10000 W-Engine Energy ModuleW-Engine Energy Module x1 Inter-Knot CreditInter-Knot Credit x250

Zenless Zone Zero Related Guides

All Side Commissions

All Combat Commissions

All Combat Commissions
A Distant Cry for Help æ%€æ$ Please Help! Anything for My Older Sister
As Promised, Drowned in the Harbor (II) Bad Luck, Bad Luck, Leave Me Be Bangboo Golden Town: First Visit
Battle Waltz Blossoming Out of Ruins Cactus Flower's Invitation (I)
Cactus Flower's Invitation (II) Connecting With the Star (III) Contact: Promise of Safety
Contact: Size Control Dimensional Musketeer Eliminate Looter I
Eliminate Looter II Eliminate Looter III Endless Tower
Everything for a Perfect Explosion Family Dispute Family Education
Foliage Hunt Gaze: Hazard Screening Gaze: Route Maintenance
Guidance: Challenge from the Old Town District Guidance: Challenge of Hollow Zero Guidance: Disturbance in Hollow Zero
Guidance: Locating Potential Threats Guidance: Opportunity from the Old Town District Guidance: Snatching Gold from the Tiger's Mouth
Head to the Hideout Hector's Deathmatch Here Comes a Criminal With a Flute
Hollow Boot Camp Logistics Disaster Lucky Ticket
Lumberjack of Justice Measurement Device Metro Terminal: Center
Metro Terminal: Edge Night Rain's Request - Phantom Battle I Night Rain's Request - Phantom Battle II
Night Rain's Request - Phantom Clash I Night Rain's Request - Phantom Clash II Night Rain's Request - Phantom Clash III
Night Rain's Request - Phantom Clash IV Night Rain's Request - Phantom Pursuit I Night Rain's Request - Phantom Pursuit II
Night Rain's Request - Phantom Pursuit III Night Rain's Request - Phantom Search I Night Rain's Request - Phantom Search II
Night Rain's Request - Phantom Search III Old Town District - Northern Area Old Town District - Southern Area
Operation - Purge, Phase 1 Operation - Purge, Phase 2 Opposing the Hollow I
Opposing the Hollow II Path Clearer I Path Clearer II
Path Clearer III Pure Talent Acting Replacement Bounty Hunter
Responder to Prophecy Silent Poto Star of the Wild - Promise of Safety
Star of the Wild - Size Control Sumo Wrestler Never Backs Down! Superior Firepower I
Superior Firepower II Superior Firepower III Superior Firepower IV
Survivor Determination Symbiosis Temporary Script
Testing With Your Life Actually on the Line Testing With Your Life on the Line The Cornerstone of Everything
Tough Evidence Hunt Trial: Route Maintenance Trial: Security Patrol
Trust: Route Maintenance Trust: Security Patrol Trust: Threat from the Old Capital
Trust: Threat in Hollow Zero Trust: Uproar from the Old Capital Trust: Villain in Hollow Zero
Unlucky Archie - Part 1 Unlucky Archie - Part 2 Where You Quit, They Persist

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