Zenless Zone Zero (ZZZ)

Farewell, School Quest Guide

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Zenless Zone Zero - Farewell, School Commission Guide

Farewell, School is Koleda's Agent Mission in Zenless Zone Zero 1.0 (ZZZ). See how to unlock the Farewell, School Agent Commission, a walkthrough on how to complete it, the Koleda Quest Hollow guide, and its rewards here!

Koleda Agent Stories
Schoolyard Powerhouse (I) Back to School Farewell, School

Farewell, School Information

Farewell, School Quest Details

HDD Chapter Chapter 2 Interlude
Required Inter-Knot Level 35
Enemy Level 35
Location Sixth Street, Random Play
Client Koleda
Difficulty ⬤⬤⬤〇〇〇
Rec. Attributes
ZZZ - Fire
Time Anytime

Farewell, School is one of the subquests in Schoolyard Powerhouse. To unlock this commission, Proxies will need to finish the previous quest, Back to School.

Schoolyard Powerhouse Quest Guide

Also Known as Bright Side of the Moon

This Agent Story also appears as the "Bright Side of the Moon" commission under the Schedule.

How to Unlock Farewell, School

Accept Farewell, School Commission

Back to School is a subquest of Schoolyard Powerhouse and can be unlocked upon reaching Inter-Knot level 35 and completing both the Schoolyard Powerhouse (I) and Back to School agent commissions.

Schoolyard Powerhouse | Koleda Agent Story Guide

Farewell, School Walkthrough

Koleda Agent Quest

  1. Use the HDD to Complete the Commission
  2. Head to the Newsstand in Lumina Square

Use the HDD to Complete the Commission

Use the HDD to Complete the Commission

Access the HDD System inside the Random Play in Sixth Street video store to start this commsission.

Cat on Patrol Hollow Guide

Head to the Newsstand in Lumina Square

Head to the Newsstand in Lumina Square

Head to the Newsstand in Lumina Square after the events in the HDD to talk to Koleda about everything that has happened during the past few days. There will be a special event afterwards, thus concluding the commission.

Cat on Patrol Hollow Guide

Farewell, School Hollow Guide

Farewell, School Full Map and Route

Farewell, School HDD Map Contents

Map 1 - Part 1

Map 1 - Part 2

Fish Map - Dan

Boat Map - Lisha

Hollow Deep Dive System Events and Guide

Step-By-Step Guide

  1. Break Sturdy Obstacles With the Hammer
  2. Help Anton in the East
  3. Look for Dan and Lisha
  4. Head back to Anton and Emmie

Break Sturdy Obstacles With the Hammer

Farewell, School Hollow Map 1 Part 1

Explore and break the Sturdy Obstacles around with Koleda's Demolition Hammer to look for hidden Dennies and Observation tiles. Your objective is to explore and reach the Target on the north side of the map.

Koleda's hammer will be given to you the moment you spawn into the Hollow. You can also find hidden enemies when breaking some Sturdy Obstacles and do not forget to collect the Hollow Observation Data in the starting area.

Back to Full Map and Route

Help Anton in the East

Farewell, School Hollow Map 1 Part 2

After reaching the Target, a special event will occur, and Anton will need some help on the east side of Map 1. The east side will instantly light up once the special event ends. You can also meet Grace and Ben along the way to Anton.

Back to Full Map and Route

Look for Dan and Lisha

2 Underground Maps

Fish Map - Dan

Boat Map - Lisha

Upon rescuing Anton from a bunch of enemies, he introduces Emmie, who is a kid that Anton is actually saving from the enemies. Emmie seeks your help to find two more missing kids, Dan and Lisha.

Back to Full Map and Route

Rescue Dan in the Fish Map

Farewell, School Hollow Fish Map - Dan

In Dan's Map, you simply need to step on the Observation tile to oversee the whole map, break the Sturdy Blocks, to reveal the Teleporter to the Fish Map, and rescue Dan from the sleeping enemies guarding him.

The teleporter to the Fish Map is located just south of where you spawned from. You will also encounter a bunch of enemies and a Hollow Observation Data along the way.

Back to Map 1

Rescue Lisha in the Boat Map

Farewell, School Hollow Fish Map - Lisha

In Lisha's Map, you have to break the Sturdy Blocks just on the right of where you spawned from and go into the Teleporter in the northwest area of the map, which will teleport you to the Fish Map.

Back to Map 1

Head back to Anton and Emmie

Farewell, School Hollow Map 1 Exit

Successfully rescuing the two kids, Dan and Lisha, and heading back to Anton and Emmie in Map 1 will complete the commission in the HDD.

Back to Full Map and Route

Farewell, School Commission Rewards

Quest Rewards

All Quest Rewards
PolychromePolychrome x60 DennyDenny x10000 Bangboo Algorithm ModuleBangboo Algorithm Module x2
Inter-Knot CreditInter-Knot Credit x500 Elite InvestigatorElite Investigator's Supply Box x2 Senior InvestigatorSenior Investigator's Supply Box x2

Bright Side of the Moon Schedule Rewards

All Quest Rewards
Senior Investigator LogSenior Investigator Log x4 PolychromePolychrome x25 DennyDenny x12500
W-Engine Energy ModuleW-Engine Energy Module x2 Inter-Knot CreditInter-Knot Credit x400 Ether Plating AgentEther Plating Agent x1

Zenless Zone Zero Related Guides

Zenless Zone Zero -  Agent Commissions Guide

All Agent Commissions

List of All Agent Commissions

Character Agent Commissions
Nekomata Nekomata 1. Cat and Mouse Misplaced
2. Cat on Patrol
3. Caught by the Cat Burglar
Soldier 11 Soldier 11 1. Passing Off as Fake
2. Deep Treason
3. Mole in the Hole (III)
Grace Grace 1. Grace's Frankenstein
2. The Iron Witch (II)
3. Witch's Trial
Koleda Koleda 1. Schoolyard Powerhouse (I)
2. Back to School
3. Farewell, School
Lycaon Lycaon 1. Thieves and Guardians
2. And the True Heroes are Always Behind the Scenes (II)
3. Liars and Traitors
Rina Rina 1. Until Your Memory Fades (I)
2. Until Your Memory Fades (II)
3. Sweetcakes that Never Expire
Qingyi Qingyi 1. The Case of a Missing Bangboo (I)
2. The Case of a Missing Bangboo (II)
3. Save Bangboo Teddy

All Commissions Guide

Author

    Walkthrough Menu

    news questionnaire

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