★ S6 New Guns: DTIR 30-06 | Kastov LSW
☆ S5 Reloaded Dark Aether Keys and Locations
★ Mr. Peeks | Drum | Locked Diary | Giraffe Toy
☆ Final MWZ Story Mission: Ascension Walkthrough
★ Zombies Map | Dark Aether Interactive Map
☆ Rarity vs Pack-a-Punch Damage Chart
The JAK Beholder Rifle Kit is an Aftermarket Parts Conversion Kit for the TYR in Call of Duty Modern Warfare 3 (MW3). Check out our guide to learn how to unlock the JAK Beholder Rifle Kit, its detailed stats breakdown, and its converted weapon.
List of Contents
The JAK Beholder Rifle Kit has now been fixed as of January 17, 2024 (9 AM PT). Brought about by the latest Season 1 Reloaded Update, the fix now allows you to unlock and equip the JAK Beholder Rifle Kit via the Gunsmith.
Season 1 Reloaded Exclusive Content
Players can get the JAK Beholder Rifle Kit early by completing five Week 3 Challenges in MW3 Multiplayer, Zombies, or Warzone. We recommend completing the following challenges for an easier time unlocking this Conversion Kit:
List of All Weekly Challenges and Rewards
The JAK Beholder Rifle Kit is a full conversion kit for the TYR. When equipped, it turns the TYR into a long-range marksman rifle that can kill with 2 shots to the chest or 1 to the head.
Unlike other conversion kits, the JAK Beholder Rifle Kit is a definite upgrade for the TYR, eliminating the pesky hammer press animation that happens when you fire the default version all while making it easier to handle and shoot at different ranges.
Pros | Cons |
---|---|
Allows for Tac Stance
Bullet Velocity & Range
Aiming Idle Sway
Firing Aim Stability
|
Sprint to Fire Speed
Aim Down Sight Speed
Movement Speed
Sprint Speed
|
Chevron count determines the effectivesness of the stat change while polygonal arrows indicate a new function being added.
Positive stat changes are marked in Bold while negative stat changes are marked in Red.
Damage | |
---|---|
Headshot Damage | 240.0 |
Upper Torso Damage | 180.0 |
Lower Torso Damage | 120.0 |
Upper Legs Damage | 120.0 |
Target Flinch | 1.0 N |
Range | |
Effective Damage Range | 19.3 m (+245.5%) |
Minimum Damage Range | 58.4 m (+36.9%) |
Bullet Velocity | 620.0 m/s (+100%) |
Fire Rate | |
Rate of Fire | 260.5 rpm |
Recoil Control | |
Recoil Gun Kick | 45.44 degrees/s (-71.7%) |
Horizontal Recoil | 2.75 degrees/s (-20%) |
Vertical Recoil | 101.83 degrees/s (-20%) |
Accuracy | |
Hipfire Spread Min | 2.2 degrees/s |
Hipfire Spread Max | 12.5 degrees/s |
Flinch Resistance | 0.20 N |
Tactical Stance Spread | 10.0 degrees/s |
Mobility | |
Movement Speed | 4.6 m/s (-8.7%) |
Crouch Movement Speed | 2.1 m/s (-4.8%) |
Sprint Speed | 4.8 m/s (-16.6%) |
Tactical Sprint Speed | 5.9 m/s (-18.1%) |
ADS Movement Speed | 3.4 m/s (-6.2%) |
Handling | |
ADS Speed | 280.0 ms (+33.3%) |
Reload Quickness | 4.1 s |
Empty Reload Quickness | 4.6 s |
Sprint to Fire Speed | 72.0 ms (+50%) |
Swap Speed | 1100.0 ms |
Attachments By Type | |||
---|---|---|---|
Barrel | Stock | Ammunition | Muzzle |
Rear Grip | Optic | Underbarrel | Magazine |
Receiver | Laser | Comb | Trigger Action |
Guard | Bolt | Arm | Rail |
Carry Handle | Lever | Loader | Wire |
Conversion Kit |
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