Season 1 of Call of Duty Modern Warfare 3 (MW3 2023) has arrived, with a huge update that adds all-new content. Read on for full patch notes of the Season 1 update, as well as a list of all new things coming to MW3!
MW3 is getting 3 new maps for Multiplayer: Greece, Meat, and Training Facility. Test your mettle in these three brand new maps made specifically for MW3!
MW3 is getting 2 new modes for Multiplayer: All or Nothing, where players start with Throwing Knives and an empty Pistol, and Gunfight, where two small two-man teams fight for victory.
Zombies Mode in MW3 will have a new area that can be reached by finding Sigils to unlock Dark Aether Rifts that take you to a labyrinthine area where you must complete new objectives.
Greece: Test your mettle in a once-idyllic coastal town, where waters at the shore lap at the hull of a burning yacht, signaling disaster.
Meat: Deploy to the West Coast for some fast-paced butchery, in a compact map centered around the East Bay Meats slaughterhouse.
Training Facility (Gunfight): Challenge another duo within the remains of an old warehouse, now repurposed as part of Konni Group’s training facilities.
New Killstreaks
EMP: Electromagnetic pulse to disrupt enemy killstreaks and equipment. Earned via 13 Kills, 1,625 Score, or Care Packages.
Swarm: Deploys a large number of mosquito drones to provide blanket coverage over the entire area. Earned via 15 Kills, 1,875 Score, or Care Packages.
New Perk
Assassin Vest: Kills don't display skulls. Immune to UAV and enemy radar effects (including while stationary).
New Modes
All or Nothing: Players start with Throwing Knives and an empty Pistol. Perks are earned by eliminating other players and staying alive.
Gunfight: Small team, multi-round cage matches. First team to reach the round limit wins.
RAM-7 (Assault Rifle): Exceptionally compact, this bullpup assault rifle sports a lightweight, polymer frame and is chambered in versatile 5.56. Unlockable via Sector A7 of the Season 1 Battle Pass
XRK Stalker (Sniper Rifle): Stalk your prey and lay them out with this tactical sniper rifle chambered in .50 Cal. Unlockable via Sector A4 of the Season 1 Battle Pass
Stormender (Launcher): This state-of-the-art weapon system fires a localized EMP on a slight delay. Destroys tactical and lethal equipment and temporarily disables other electronic devices. Unlockable via Sector A12 of the Season 1 Battle Pass
New Aftermarket Parts
JAK Purifier: An underbarrel flamethrower. What more needs to be said? Burn it all down. Compatible with: MTZ-556, Holger 556, DG-56, SVA 545, RAM-7, MTZ-762, BAS-B, Sidewinder, Riveter
JAK Ettin Double Barrel Kit: This kit creates two stacked barrels that fire simultaneously. This offers twice as much down-range damage at the cost of some accuracy. Compatible with: AMR9 (Submachine Gun)
JAK Thunder LMG Kit: Dominate lanes and hold objectives with this LMG conversion kit that brings a large capacity magazine and ramps in fire rate the longer you hold down the trigger. Compatible with: Sidewinder (Battle Rifle)
JAK BRB: This compensator borders on excessive, offering a phenomenal reduction to recoil while significantly increasing muzzle report, resulting in an extended red dot on enemy radars. Compatible with: Many Assault Rifles, Submachine Guns, Battle Rifles, Marksman Rifles, and Sniper Rifles.
JAK Bullseye: Very low-profile dot Optic. Limited interference from framework offers an exceptionally clear sight picture. Compatible with: Most weapon categories
JAK Glassless Optic: This small, glassless reflex Optic offers a crisp and clear sight picture for snappy target acquisition. Compatible with: Most weapon categories
JAK Signal Burst: A conversion kit designed for accuracy and controllability with four-round bursts. Compatible with: Holger 556 (AR)
JAK Beholder Rifle Kit: A long and heavy barrel that offers the best increase to range. Improves recoil control and damage range, converting this Handgun into a single-shot Rifle. Compatible with: TYR (Handgun)
JAK Headhunter Carbine Conversion: Rival Assault Rifles with this three-round burst conversion kit that excels at mid range combat. Compatible with: Rival-9 (Submachine Gun)
New Operators
Abolisher BlackCell (SpecGru): [Redacted]
Dokkaebi (KorTac): Ari was born in South Korea to a family of gifted engineers. Tired of hiding from North Korean agents, she hacked into the South Korean Military’s private contacts and found the global Kortac Faction.
Nolan (KorTac): Recently anointed as Vladimir Makarov’s right hand man, Captain Andrei Nolan executes both plans and enemies with ferocious precision in the name of igniting a long-awaited war between East and West.
New Events
The developers will talk about what Zombie Santa is bringing to town in patch notes that will release closer to when the event launches over the holidays.
New Battle Pass
A brand new Battle Pass arrives with the Season 1 bringing a variety of Operator Skins, Weapon Blueprints, and more.
For more information about the full Battle Pass offering and Black Cell Bundle, check out the full breakdown on the official Call of Duty blog.
New PC Features
GeForce RTX gamers can activate pre-game full ray tracing, also known as path tracing in pre-game lobbies, enabling you to see your characters, skins, vehicles, and weapons in an entirely new light.
All GeForce RTX gamers can activate Path Tracing via the Video options menu, and doing so will automatically enable NVIDIA DLSS 3.5 with DLSS Ray Reconstruction.
Added 150ms delay to Crouch to Stand rapid stance transitions to prevent "snaking" exploit.
Added 600ms delay to Prone to Stand rapid stance transitions to prevent "snaking" exploit.
Spawns
Improved spawn protection against enemy Equipment and Killstreaks.
In Hardpoint, several adjustments have been made to improve the flow of combat and increase control of team-owned areas.
We’ve introduced a delay to stance transitions to combat a movement exploit commonly referred to by players as “snaking.” We’ll monitor the impact of these changes and continue to address feedback where appropriate.
・Increased maximum hipfire spread while standing by 10%.
・Increased maximum hipfire spread while crouched by 6%.
・10% Increased hipfire spread penalty incurred while firing.
・4% Increased hipfire spread penalty incurred while moving.
・MTZ Natter Heavy Short (Barrel): Decreased hipfire spread benefit by 5%.
・Bruen Thunder V9 (Stock): Decreased hipfire spread benefit by 6%.
Battle Rifles
BAS-B
・1x to 1.2x Increased damage multiplier to Lower-Torso in semi-auto fire type.
・1x to 1.35x Increased damage multiplier to Arm & Hand in semi-auto fire type.
Sidewinder
・Decreased aim down sights time from 280ms to 265ms (-5%).
・Tempus Predator Precision (Barrel): Increased gun kick control benefit by 5%.
・Huntsman Series-R Integrated Suppressor (Barrel): Increased gun kick control benefit by 7%.
・RB Borealis Grip (Rear Grip): Increased gun kick control benefit by 5%.
Submachine Guns
Decreased hipfire spread penalty incurred while firing/moving for all Submachine Guns.
Striker
・Decreased sprint to fire time from 110ms to 100ms (-9%).
・Decreased aim down sights time from 230ms to 215ms (-7%).
・Striker Stubby (Barrel): Added 9% aim down sights time benefit.
WSP Swarm
・Decreased sprint to fire time from 110ms to 88ms (-20%).
・Decreased aim down sights time from 190ms to 175ms (-8%).
Striker 9
・Decreased sprint to fire time from 110ms to 100ms (-9%).
・Decreased aim down sights time from 225ms to 205ms (-9%).
・Striker Stubby (Barrel): Added 9% aim down sights time benefit.
Shotguns
Lockwood 680
・Tac-Stance will no longer reduce damage pellet count.
Marksman Rifles
MCW 6.8
・Equipping the Full-Auto Conversion Kit and 60rnd Drum Magazine will no longer result in a broken aim down sights animation.
Melee
Riot Shield
・Increased melee damage from 50 to 75 (+50%).
・Added a 10% movement speed penalty while stowed.
Attachments
S-37C DL Breacher Device (Muzzle)
・Decreased hipfire spread benefit by 14%.
・Resolved an issue that prevented one-hit melee kills in round-based Modes.
Bruen Tactical Vertical Grip (Underbarrel)
・Decreased hipfire spread benefit by 8%.
Hollowpoint (Ammunition)
・Decreased inflicted sprint penalty time from 800ms to 200ms (-75%).
Modern Warfare II Guns (Carry-Forward)
Increased reserve ammunition for all Weapons to MWIII standards.
Decreased hipfire spread benefit of Underbarrel vertical grips by 5-12%.
Decreased hipfire spread benefit of applicable Lasers by 2-5%.
Assault Rifles
M4
・Increased maximum damage from 28 to 35 (+25%).
・Decreased head and neck damage multipliers from 1.37x 1.1x (-20%).
Battle Rifles
TAQ-V
・Increased lower-torso, leg, and foot damage multipliers from 0.8x to 1.1x (+38%).
Submachine Guns
Vaznev-9K
・Increased near-medium damage from 29 to 30 (+3%).
ISO 45
・Increased maximum damage from 30 to 33 (+10%).
Shotguns
KV Broadside
・Increased far-medium damage range from 9m to 10m (+8%).
・Decreased aim down sights spread slightly.
Light Machine Guns
RAAL MG
・Decreased aim down sights time from 470ms to 390ms (-17%).
・Decreased sprint to fire time from 375ms to 320ms (-15%).
・Decreased tactical sprint to fire time from 496ms to 416ms (-16%).
556 Icarus
・Increased maximum damage from 28 to 34 (+21%).
・Decreased head damage multiplier from 1.4x to 1.1x (-21%).
Marksman Rifles
SP-R 208
・Increased maximum damage range from 15m to 20m (+28%).
・Decreased aim down sights time from 370ms to 340ms (-8%).
Handguns
Basilisk
・Increased maximum damage range from 5m to 7m (+35%).
・Increased near-medium damage range from 6m to 15m (+140%).
・Increased far-medium damage range from 17m to 23m (+32%).
Act IV and a new Story Mission are immediately available for all players at the start of Season 1.
A massive gateway has appeared in the Exclusion Zone. Investigate the area and engage in new end-game content.
Dark Aether Rifts
Dark Aether Rifts bring rewards to those who brave their challenges. These otherworldly labyrinths are located inside the Dark Aether, where players and their squad have a limited time to complete a series of increasingly chaotic objectives to earn exceptional rewards. Find Sigils to enter the Dark Aether Rifts and face a new level of challenge!
Dark Aether Rifts are unlocked by solving a hidden quest, which activates after completing the new Season 1 Story Mission.
Wonder Weapon: V-R11
Shoot zombies and transform them into humans, or blast humans to mutate them into friendly zombies.
Players receive a buff when shot.
The V-R11 has been added to the Mystery Box in Modern Warfare Zombies.
V-R11 Weapon Cases are now available via loot.
Acquisitions and Schematics
Dog Bone: Consume the Dog Bone to summon the strongest friendly Hell Hound companion. The pet Hellhound will follow you and attack nearby threats until its health runs out.
Golden Armor Plate: Consuming the new Golden Armor Plate replaces the Armor Carrier with Plates that automatically repair over time, in addition to providing the user additional damage resistances.
Aether Blade: The Aether Blade is a special Throwing Knife with infinite ammo and a boomerang-like combat style. After striking an enemy, the Aether Blade locates the next nearest enemy to hit before returning to its Operator.
Prestige Challenges
Season 1 allows you to level up past Rank 55 into Prestige Ranks that persist across seasons.
Beginning in Season 1, reaching Rank 56 will unlock Prestige 1. Achieving this unlocks rewards and a set of challenges in Modern Warfare Zombies — complete those challenges to unlock multiple exclusive Calling Cards.
・Addressed an issue that prevented the timer for the Defend Ground Station contract from appearing if players previously completed the same contract in a single session.
・Mercenaries will now continue to fight Players after completing the Defend Ground Station contract.
Eliminate Bounty Target
・HVTs lured far away from their original spawn location in an attempt to exploit their behavior will now return faster to their spawn and heal more.
Outlast
・Enemies no longer spawn if players are not progressing the contract.
Raid Weapon Stash
・Enemies no longer spawn if players are not progressing the contract.
Spore Control
・Adjusted Spores to prevent them from spawning on a player, resulting in an instant death.
Acquisitions
General
・Addressed an issue where players could store more Acquisitions in the stash than intended.
Aether Tools
・Addressed an issue that prevented Aether Tools from applying if a player was driving a vehicle.
Ammo Mods
・Addressed an issue that prevented Ammo Mods from applying if a player was driving a vehicle.
Perk-A-Colas: Tombstone Soda
・Addressed an issue where Tombstones could spawn under the map.
・Addressed an issue where Tombstones could spawn in the center of the map instead of where a player previously died.
・Addressed an issue where sometimes players would not obtain their essence when interacting with a Tombstone.
・Closed various duplication exploits associated with Tombstone Soda.
Ammo Mods: Brain Rot
・Players will now receive essence when a Brain Rotted Zombie kills other Zombies or dies.
Looting
Various fixes for locations on the map where players could not loot items.
Exfil
Launch
・More formidable enemies have been added to the Exfil experience in all zones.
・Addressed a rare issue that prevented the Hilltop Exfil helicopter from landing.
In-Season
・All exfils will increase the number of enemies spawned, with the Final Exfil receiving a significant boost to enemy count and enemy types.
General
Ammo Caches will now always fully refill applicable player ammo reserves.
Addressed an issue that allowed players to die instantly if they ran and slid into a Dog House.
Players will no longer be able to hide inside a Dog House.
Closed an out-of-bounds location that allowed players to stay alive outside the playable space.
Addressed an issue where Player selected Operator skins would change upon entering a vehicle.
・Addressed multiple issues that allowed Disciples to behave erratically, such as becoming stuck high in the air or on objects.
The Stormcaller
・Addressed an issue that allowed The Stormcaller to die instantly from the Blood Burner’s Aether Pulse.
Hell Hounds
・Hell Hound flame particles will disappear if a Hell Hound does not spawn.
Zombies
・Adjusted spawns to prevent Zombies from spawning on top of fences.
・Adjusted pathing to address exploits or incorrect pathing.
・Addressed an issue that allowed Light Armored Zombies to receive more headshot damage than intended.
Borealis (MW3) and Bioluminescent (MW2): Increased the animation rate of the Borealis and Bioluminescent Completionist Camos
Zombies: UIX
Player health and stamina are now represented by dynamic bars on the HUD.
Addressed an issue that prevented pings on looted items in caches from disappearing automatically.
Addressed an issue where players who attempted to equip a Mission Reward in the Gear tab would sometimes equip the wrong item.
Addressed an issue where objective titles would occasionally not display while loading into a match.
Addressed an issue where objective text would occasionally display outside its panel while loading into a match.
Addressed an issue where players would be returned to the lobby screen when selecting “Activate Armory Unlock” on a locked Tactical or Lethal equipment item.
The First Step: Players can now unlock “The First Step” for reaching level 55 in Modern Warfare Zombies. Previously, players would need to enter the Multiplayer menu to obtain the achievement.
Camos
Golden Enigma (MW3) & Golden Ivory (MW2): We’ve released a fix that allows Players to complete the Golden Enigma and Golden Ivory Completionist Camos with Blueprint weapons and Custom Mods.
Call of Duty Modern Warfare 3 (MW3) Walkthrough Team
This article was created by Game8's elite team of writers and gamers.
Opinions about an article or post
We at Game8 thank you for your support.
In order for us to make the best articles possible, share your corrections, opinions, and thoughts about 「Season 1 Update Patch Notes | Call of Duty Modern Warfare 3 (MW3)」 with us!
When reporting a problem, please be as specific as possible in providing details such as what conditions the problem occurred under and what kind of effects it had.
This site is protected by reCAPTCHA and the Google
Please participate in our site improvement survey 11/2024
Would you assist in improving Game8's site?
×
This survey will take about 1 minute. Your answers will help us to improve our website.
We are listening to our users' valuable opinions and discussing how to act on them.
The information collected through this survey will be used for the purpose of improving our services. In addition, the information will only be disclosed a part of a statistic in a format that will not allow identification of personal information.
Begin Survey
Not Now
×
Please rate each item regarding Game8.co's Advertisements.
Amount of Ads
Very Dissatisfied
Somewhat Dissatisfied
Fine
Somewhat Satisfied
Highly Satisfied
Placement of Ads
Timing of Ad Display
Ad Loading Speed
Safeness of Ads
Content of Ads
×
Please rate each item regarding Game8.co's Quality of Articles.
Amount of information
Very Dissatisfied
Somewhat Dissatisfied
Fine
Somewhat Satisfied
Highly Satisfied
Frequency of updates
Speed of new information
Accuracy of articles
Understandibility of articles
Readability of sentences
×
Please rate each item regarding Game8.co's Usability of the Site.
Ease of finding information
Very Dissatisfied
Somewhat Dissatisfied
Fine
Somewhat Satisfied
Highly Satisfied
Loading Speed
Use of Color
Font Size
Visibility of Images
Easy to Understand Layout
×
Please rate each item regarding Game8.co's Message Boards, Comments.
Ease of Writing
Very Dissatisfied
Somewhat Dissatisfied
Fine
Somewhat Satisfied
Highly Satisfied
Readability
Ease in Finding Information
Comment Quality
Comment Quantity
Admin Response
×
Please rate each item regarding Game8.co's Site's new design.
Please rate our site's new design
Very Dissatisfied
Somewhat Dissatisfied
Fine
Somewhat Satisfied
Highly Satisfied
Do you think that the website's design change makes the site easier to use?
Has the new design made it easier for you to find information on the site?
Has the new design improved the overall visual appeal of the site?
How would you rate your overall satisfaction with the new design of the site?
×
How likely are you to recommend Game8 to someone you know?
Very Unlikely
0
1
2
3
4
5
6
7
8
9
10
Very Likely
If you have other opinions regarding potential improvement to the website, please share them with us. We would appreciate your honest opinion.
Note: This is a free response section, so you can proceed without entering anything. Note: Please be sure not to enter any kind of personal information into your response.
×
Thank You
×
Thank you for participating in our survey! Your answers will help us to improve the quality of our website and services. We hope you continue to make use of Game8.
The copyrights of videos of games used in our content and other intellectual property rights belong to the provider of the game. The contents we provide on this site were created personally by members of the Game8 editorial department. We refuse the right to reuse or repost content taken without our permission such as data or images to other sites.