Zenless Zone Zero (ZZZ)

Trial: Route Maintenance Quest Guide

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Zenless Zone Zero - Trial: Route Maintenance Commission Guide

Trial: Route Maintenance is a Combat Commission in Zenless Zone Zero 1.0 (ZZZ). See how to unlock Trial: Route Maintenance, best characters to bring in this Side Commission, and its walkthrough and rewards here!

Trial: Route Maintenance Quest Information

Trial: Route Maintenance Commission Details

HDD Chapter Prologue - Chapter 1
Enemy Level 16
Location Sixth Street, Metro Zone
Client Belle/Wise
Difficulty ⬤⬤⬤〇〇〇
Rec. Attributes
ZZZ - Electric
Time Anytime

Trial: Route Maintenance is a Side Mission that you can do in Chapter 1 Intermission.

Talk to Belle or Wise After Earlybird Ticket to Safety

Chapter 1 Intermission Return to Video Store

Stars' Trial Commissions
Trial: Route Maintenance Trial: Security Patrol

Return to the Video Store after progressing through Chapter 1 Intermission and talk to your sibling to receive 2 commissions under Stars' Trial, which includes Trial: Route Maintenance.

How to Unlock Trial: Route Maintenance

Unlocked Upon Reaching Chapter 1 Intermission

Zenless Zone Zero - Commissions Screen

Trial: Route Maintenance can be unlocked upon reaching Chapter 1 Intermission. Progress through the main story and reach the prerequisite chapter to unlock this commission.

Best Teams for Trial: Route Maintenance

Best F2P Team and Bangboo

Best F2P Team Bangboo
Anby Anby Billy Billy Nicole Nicole -

As the starting cast for the Proxy, Anby, Billy and Nicole are perfect fine to use as is.

Also, do not forget to equip Anby with the free Demara Battery Mark II you get from Susie in the gadgets store!

Trial: Route Maintenance Quest Walkthrough

How to Beat Trial: Route Maintenance

  1. Build Up Decibel Ratings
  2. Use Perfect Assists or Dodge to Defeat Enemy
  3. Avoid the Charge Attack
  4. Sprint to the Side to Avoid Laser

Build Up Decibel Ratings

Build Up Decimal Rating

Throughout the commission, you will be fighting Scout Jaegers and Private Jaegers.

It is recommend to build up Decibel Ratings to use Ultimates later for the boss ahead to finish the commission faster as you need to complete this within 3m 30s if you want S Rank.

Ultimate and Decibel Rating Guide

Use Perfect Assists or Dodge to Defeat Enemy

Dodge or Parry When Orange Blink Appear
Guardian MK II has moves that can be dodged indicated by orange blinks. Time your dodges or execute a Perfect Assist whenever the enemy shows orange blinks.

Avoid the Charge Attack

Avoid Charge Attack

Guardian MK II will perform a charge attack whenever a red line appears on the ground. Move out of the way immediately when the red line appears to avoid getting charged at.

Sprint to the Side to Avoid Laser

Avoid Lasers
Another move to take note of is Guardian MK II's laser attack. Whenever a red blink appears, the enemy is about to execute its laser attack. Run to the side to avoid getting hit by the laser.

Trial: Route Maintenance Rewards

Quest Rewards

All Quest Rewards
Official Investigator LogOfficial Investigator Log x2 PolychromePolychrome x30 DennyDenny x10000
W-Engine Power SupplyW-Engine Power Supply x1 Inter-Knot CreditInter-Knot Credit x250

Stars' Trial Schedule Rewards

All Quest Rewards
W-Engine Energy ModuleW-Engine Energy Module x1 Senior Investigator LogSenior Investigator Log x2 PolychromePolychrome x20
Inter-Knot CreditInter-Knot Credit x250

Zenless Zone Zero Related Guides

All Side Commissions

All Combat Commissions

All Combat Commissions
æ%€æ$ Please Help! Anything for My Older Sister Bad Luck, Bad Luck, Leave Me Be
Bangboo Golden Town: First Visit Battle Waltz Blossoming Out of Ruins
Contact: Promise of Safety Contact: Size Control Dimensional Musketeer
Eliminate Looter I Eliminate Looter II Eliminate Looter III
Everything for a Perfect Explosion Family Dispute Family Education
Foliage Hunt Gaze: Hazard Screening Gaze: Route Maintenance
Guidance: Challenge from the Old Town District Guidance: Challenge of Hollow Zero Guidance: Disturbance in Hollow Zero
Guidance: Locating Potential Threats Guidance: Opportunity from the Old Town District Guidance: Snatching Gold from the Tiger's Mouth
Head to the Hideout Hollow Boot Camp Logistics Disaster
Lucky Ticket Lumberjack of Justice Measurement Device
Metro Terminal: Center Metro Terminal: Edge Old Town District - Northern Area
Old Town District - Southern Area Operation - Purge, Phase 1 Operation - Purge, Phase 2
Opposing the Hollow I Opposing the Hollow II Path Clearer I
Path Clearer II Path Clearer III Pure Talent Acting
Responder to Prophecy Sumo Wrestler Never Backs Down! Superior Firepower I
Superior Firepower II Superior Firepower III Superior Firepower IV
Survivor Determination Symbiosis Temporary Script
Testing With Your Life Actually on the Line Testing With Your Life on the Line The Cornerstone of Everything
Tough Evidence Hunt Trial: Route Maintenance Trial: Security Patrol
Trust: Route Maintenance Trust: Security Patrol Trust: Threat from the Old Capital
Trust: Threat in Hollow Zero Trust: Uproar from the Old Capital Trust: Villain in Hollow Zero
Unlucky Archie - Part 1 Unlucky Archie - Part 2 Where You Quit, They Persist

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