☆ Earn bonuses before you start the DLC.
★ Clear campaign & sub-quests | Get max lvl
☆ Learn all the ingredients in this new Gourmet Saga!
★ Get all Beyond the Dawn Trophies with these guides:
☆ Ryugola Weapons | All Portraits | Hero of the Summit
This is a guide on how to beat Ezamamuk in Tales of Arise! Learn more about Ezamamuk's stats, weaknesses, attack patterns, and the best party setup including Artes and Equipment for this boss fight!
List of Contents
Map | Actual Location |
---|---|
Ezamamuk only appears in Mount Dhiara - Mountain Base after accepting the sub-quest The Ultimate Zeugle.
The Ultimate Zeugle Sub-Quest Walkthrough: Rewards and How to Clear
Recommended Level: 55 | |||
---|---|---|---|
HP: 438950 |
|||
Attack | 3660 | Defense | 1361 |
Elemental Attack | 3328 | Elemental Defense | 1289 |
Penetration | 2543 | Resistance | 2677 |
Weakness | Resistance | ||
Astral Flower | Lustrous Astral Crystal (5) |
Tips |
---|
Ezamamuk can whip up a tornado that summons lightning on your party members. This is its most bothersome attack as it can interrupt your combo as well as inflict Paralysis, making it more difficult to dodge its other powerful attacks.
However, if you can achieve a core break on its tail weak point, Ezamamuk will no longer be able to use this attack.
Ezamamuk can both deal and take a lot of damage. Due to its high health pool and powerful attacks, the fight is likely to take longer than most gigant fights. Be sure to bring lots of HP and CP recovery items and don't forget to use them in battle.
Leader | Members | ||
---|---|---|---|
Law
Lv. 55 |
Alphen
Lv. 55 |
Dohalim
Lv. 55 |
Shionne
Lv. 55 |
Dohalim's arsenal of healing artes and Dark artes makes him a perfect addition to the team in this battle. In cases that one of your healers is taken out, the other can use Resurrection. Needless to say, you need to bring lots of recovery items, especially CP recovering ones, to increase you party's survivability.
We recommend controlling Alphen in this fight as he's tankier than Law. However, if you're confident that you can avoid getting hit as much as possible to maintain Law's Awakening, use Law instead as he can deal much more damage with this perk.
Law
Lv. 55 |
Equipment |
---|---|
Divine Wrath | |
Prismatic Jacket | |
Zephyr's Ring | |
Ground Artes | Aerial Artes |
First Set | |
Talon Hurricane | Eagle Assault |
Talon Storm | Fang Bolero |
Whirlwind Snap | Inferno Punch |
Second Set | |
Steel | - |
- | - |
- | - |
Law's Awakening makes his attacks get stronger the more hits he lands without getting damaged. You'll need to be careful attacking Ezamamuk's tail as it can suddenly attack while you're performing a combo.
Alphen
Lv. 55 |
Equipment |
---|---|
El Vahf | |
Mumbane | |
Pierce Emblem | |
Ground Artes | Aerial Artes |
First Set | |
Lightning Thrust | Mirage |
Swallow Blade | Stardust |
Double Demon Fang | Hurricane Thrust |
Second Set | |
- | - |
- | - |
- | - |
Alphen's boost attack won't down Ezamamuk for long but it can still help to interrupt its attack as well as leave it defenseless for a short while.
Dohalim
Lv. 55 |
Equipment |
---|---|
Hanuman Shaft | |
Duality | |
Magic Emblem | |
Ground Artes | Aerial Artes |
First Set | |
Elusive Diety | Tornado Drive |
Negative Gate | Demon's Lance |
Solitary Captivity | - |
Second Set | |
Heal | - |
Resurrection | - |
Regenerate | - |
Dohalim can spam Demon's Lance in midair to exploit Ezamamuk's weakness. This arte has a short attack animation so you can almost immediately dodge when Ezamamuk attacks.
Shionne
Lv. 55 |
Equipment |
---|---|
Sclopetum Rene | |
Wedding Dress | |
Magic Emblem | |
Ground Artes | Aerial Artes |
First Set | |
Gravitas Field | Scorched Earth |
Burning Strike | Tres Ventos |
Magna Ray | Toxicity |
Second Set | |
Resurrection | - |
Healing Circle | - |
First Aid | - |
Shionne will be your main healer in this battle so you must keep her alive. Ezamamuk's attacks cover a wide range so be sure to keep Shionne on a safe distance so she doesn't get taken out while casting artes.
Chomps twice while moving forward. After the second chomp, Ezamamuk will swing its tail forward then slams the ground with it thrice.
Deal damage and stagger everyone around Ezamamuk with a loud roar. This attack can reach you even if you're attacking Ezamamuk's tail.
Breathes fire in an arc in front of Ezamamuk. It will move its head slowly while breathing fire so you have enough time to get behind it and avoid the attack.
Uses its tail to summon a tornado that can also send out lightning strikes on your party. The lightning strikes will track the movement of its target and can inflict Paralysis on anyone hit.
The tornado will remain for a few more seconds and will deal damage on contact, but you can dodge into it on purpose to trigger a perfect dodge and perform a counter edge.
Charges for a short moment and unleashes a powerful beam from its mouth. This attack is easy to avoid unless you're casting an arte or in mid-combo right in front of Ezamamuk.
Releases a fireball to the ground and hops backward. This attack is usually followed by either a flame breath attack or a powerful beam attack.
Ezamamuk Boss Guide: Recommended Setup and How to Beat
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