Tales of Arise

Elemental Boss Guide: Recommended Setup and How to Beat

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Tales of Arise - How to Beat Elemental
This is a guide on how to beat Elemental in Tales of Arise! Learn more about Elemental's stats, weaknesses, attack patterns, and the best party setup including Artes and Equipment for this boss fight!

Elemental Stats and General Info

Elemental Location

Map Actual Location

The Elemental only appears in Lavtu Marshlands after defeating Vholran. Defeating the Elemental is also required to complete the sub-quest Master of Nature.

Master of Nature Sub-Quest Walkthrough: Rewards and How to Clear

Elemental Stats

Recommended Level: 41
Elemental
HP: 174080
Attack 1142 Defense 650
Elemental Attack 1518 Elemental Defense 744
Penetration 1857 Resistance 1955
Weakness Resistance

Item to Drop

Astral Flower Mystical Luminacore (3)

How to Beat Elemental

Tips

Defeat Them One by One

Increases number up to 4.jpg

The battle starts with only one enemy in the field (Wind) but shortly after, additional Elementals will join in. Focus on taking down one before moving to the other to make the fight easier as soon as possible.

Remember that since each of them has a different affinity, you'll have to use artes they're weak against, light or dark artes, or non-elemental artes to avoid dragging the fight too much.

Cancel Their Magic

Cancelling spells.jpg

Each Elemental can cast artes with affinities matching theirs. You can cancel their spells by achieving a boost break using Alphen, Shionne, or Rinwell's boost attacks.

Recommended Party Setup for Elemental

Party Members

Leader Members
Law ImageLaw
Lv. 40
Alphen ImageAlphen
Lv. 40
Rinwell ImageRinwell
Lv. 40
Shionne ImageShionne
Lv. 40

Use boost attacks to bring them down

Alphen, Rinwell, and Shionne's boost attacks can bring an Elemental to the ground under certain conditions (such as if it's casting a spell or floating), making it defenseless and its weak point open for attacks.

Law Equipment and Artes

Law ImageLaw
Lv. 40
Equipment
Black Iron Gauntlets
Jet Black Vest
Warrior Emblem
Ground Artes Aerial Artes
First Set
Talon Hurricane Eagle Assault
Tectonic Punch Glimmer Dragon
Whirlwind Snap -
Second Set
Steel -
- -
- -

Aim for a core break

Try to maintain Law's Awakening to dish out massive damage on its core. Bring down the Elemental you're focusing on with Alphen or Shionne's boost attacks and when it's weak point is open, cast Steel before going all out, preferably using artes that it's weak against.

Alphen Equipment and Artes

Alphen ImageAlphen
Lv. 40
Equipment
Solid Edge
Battle Suit
Pierce Emblem
Ground Artes Aerial Artes
First Set
Severing Wind Mirage
Eternal Devastation Stardust
Dragon Swarm Hurricane Thrust
Second Set
- -
- -
- -

Use boost attack for instant boost break

Alphen's boost attack can boost break an Elemental regardless if it's flying or not. Use his boost attack if Rinwell and Shionne's boost attacks are unusable.

Rinwell Equipment and Artes

Rinwell ImageRinwell
Lv. 40
Equipment
The Dark Wings
Silk Robe
Magic Emblem
Ground Artes Aerial Artes
First Set
Thunder Field Placid Pool
Spread Razor Cyclone
Air Thrust Subzero Confinement
Second Set
Sharpness -
- -
- -

Main range attacker

In cases that your boost attacks are in cooldown, Rinwell can cast long range Artes to damage the Elementals while you're waiting.

If you're controlling Rinwell, make sure to use artes that your target is weak against.

Magic Cancel

Use Rinwell's Magic Cancel when an Elemental starts casting. This will down it for a while and leave it defenseless from your party's attacks.

Shionne Equipment and Artes

Shionne ImageShionne
Lv. 40
Equipment
Shaded Aster
Sapphire One Piece
Magic Emblem
Ground Artes Aerial Artes
First Set
Flare Tornado -
Freeze Lancer -
Magna Ray -
Second Set
Resurrection -
First Aid -
Healing Circle -

Keep aggro away from Shionne

Shionne will be your main healer (as always) in this battle so you must keep her alive. You can equip her with an accessory with Decrease Aggro L skill or maintain aggro on your melee characters.

Elemental Attack Patterns

Master of Nature

Master of Nature.jpg

There are four Elementals in this fight: Wind, Earth, Water, and Fire. Each of them can cast various elemental artes with the same affinity as theirs. These artes are AoE attacks so they can damage multiple party members if you're grouped in one spot.

Tales of Arise Related Guides

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List of Bosses

List of Gigants

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Boisterous Roper ImageBoisterous Roper Polycephus ImagePolycephus Great Dragon ImageGreat Dragon
Flamewrecker ImageFlamewrecker Relentless Charger ImageRelentless Charger Alpha Reaper ImageAlpha Reaper
Stormbringer ImageStormbringer Elemental ImageElemental Regent Bee ImageRegent Bee
Agony Keeper ImageAgony Keeper Mother Boomy ImageMother Boomy Ruthless ImageRuthless
Thunderite ImageThunderite Mantis ImageMantis Calamity Arms ImageCalamity Arms
Masher Bull ImageMasher Bull Masher Mare ImageMasher Mare Ezamamuk ImageEzamamuk
Sword Dancer ImageSword Dancer

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