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This a profile summary about Yuito Sumeragi, a character in Scarlet Nexus for the PS4, PS5, Steam, and Xbox. Read on to learn Yuito Sumeragi 's Character Profile, Weapons, Kinetic Abilities, Bonding Scenarios, and Best Combo Breakdowns.
List of Contents
Name | Yuito Sumeragi |
---|---|
Gender | Male |
Birthday | January 1 |
Height | 173cm |
Power | Psychokinesis, Sword Attacks |
OSF Division | 567th Class |
ID | WSY567369 |
OSF Service Record | New Recruit |
JP Voice Actor | Junya Enoki |
A bright and positive recruit with a kind heart. He is the second son of the prestigious Sumeragi family, his ancestor was the founding father of New Himuka.
The Sumeragi family has a long political lineage; with his father leading the current government, and his brother serving in command at the OSF. When Yuito was little, he got almost killed by an Other, but a member of the OSF rescued him.
Later, he enlisted himself in the OSF and endured an intensive training, to one day be able to help the citizens of his city. He still cherishes the ear cuff he received when he was saved.
Yuito wields a Katana, which is an ideal weapon to use in close-range combat.
Brain Drive: Attack Crush Effect Up | Can greatly reduce enemy's crush gauge with attacks while brain drive is active. |
Brain Drive: Bonus Multiplier Up | Increase the EXP bonus multiplier gain while brain drive is active. |
Attack Up 1 | Attack +5%. Increases damage for weapon attacks. |
Attack Up 2 | Attack +5%. Increases damage for weapon attacks. |
Power Up | Attack +5%. Increases damage for psychokinesis attacks. |
Psychokinesis Crush Effect Up | Psychokinesis attacks can drain crush gauge by a great amount. Increase base by 5%. |
Weapon Crush Effect Up 1 | Psychokinesis attacks can drain crush gauge by a great amount. Increase base by 5%. |
Weapon Crush Effect Up 2 | Psychokinesis attacks can drain crush gauge by a great amount. Increase base by 5%. |
5th Weapon Combo Attack Hit | Can perform five consecutive weapon attacks. |
Enhanced Charge Attack | Increases the power and area of Charge Attacks and Level-2 Charge Attacks. |
Level-2 Charge Attack | After charging by holding ∆(PS)/Y(XBOX), charge one more level and release ∆(PS)/Y(XBOX) to increase the charge attack's power. |
Expand Moving Spin Attack | Can perform the Moving Spin Attacck twice during a single combo. Press ∆(PS)/Y(XBOX) while moving to execute this sweeping area attack. |
Brain Drive: SAS Gauge Restore | Activating brain drive completely restores all SAS Gauges. |
Brain Drive: Status Up | While Brain Drive is active, +10% to power, defense, attack. |
Brain Drive Gauge Charge Rate Up | Brain Drive Gauge Accumulation +20%. Specific actions such as defeating enemies or receiving damage will increase the accumulation rate, allowing the brain drive to charge faster. |
Brain Drive: Auto-heal | Health gradually recovers while brain drive is active. |
Brain Drive: Status Ailment Recovery | Restores status ailments when brain drive is activated. |
Brain Drive: Restore Brain Drive 1 | Defeating enemies with brain crush while brain drive is active slightly restores the brain drive gauge. |
Brain Drive: Restore Brain Drive 2 | Defeating enemies with brain crush while brain drive is active slightly restores the brain drive gauge. |
Brain Field: Overkill | While Brain Field is activated, hitting enemies with a depleted crush gauge increases the EXP bonus. However, this doesn't work against strong foes whose HP has been depleted. |
Brain Field: Launch Level Up 1 | Increases the number of objects thrown with R2(PS)/RT(XBOX) in ☐☐☐(PS)/XXX(XBOX) or ☐☐☐R2(PS)/XXXRT(XBOX) while you have a Brain Field activated. |
Brain Field: Charge Drop Level Up | Increases the number of objects that are gathered when holding L2(PS)/LT(XBOX) and the damage the dropped objects deal when brain field is active. |
Brain Field: Swing Level Up | Increases the number of objects that can be swung with ☐(PS)/X(XBOX) and expands the area of effect when brain field is active. |
Brain Field: Launch Level Up 2 | Further increase the number objects thrown with R2(PS)/RT(XBOX) in ☐☐☐R2(PS)/XXXRT(XBOX) while you have a Brain Field active. |
Brain Field: Time Extension 1 | Prolong brain field active time by five seconds. |
Brain Field: Reduce Damage | While the Brain Field is active, you will receive less damage. There are 2 skills with the same name. Learning 1 will halve damage, while learning both will negate it completely. |
Brain Field: Free Drive Charge | If there is a brain field ready icon displayed, a brain field can be activated without consuming a charge when activated during brain drive. |
Brain Field: Time Extension 2 | Prolong brain field active time by five seconds. |
Follow-Up Attack | Increases damage dealt to enemies that are knocked down. |
Revive Speed Up | Increases speed at which allies are revived. |
Max Psy. Gauge Boost | Learning this skill will increase the psychokinesis gauge maximum by 50%, while learning the second of the same name will increase it by 100%. |
Mid-Air Attack Charge Rate Up | Increases Psychokinesis Gauge charge rate from aerial attacks.*Does not include X+☐(PS)/A+X(XBOX) rising slash attack. |
Follow-Up Attack Expand 2 | Can perform four consecutive follow-up attacks and rush follow-up attacks. |
Mid-Air Dash Attack | Use X(PS)/A(XBOX) while aerial dashing to perform a forward weapon attack.Requires "Aerial Dash" Skill. |
Rebound | Use O to recover when knocked away and prevent being knocked down. |
Charge Attack | Hold ∆(PS)/Y(XBOX) to charge power and release ∆(PS)/Y(XBOX) to perform a powered up weapon attack in a large area. |
Slam Attack | Hold ∆(PS)/Y(XBOX) while mid-air to perform a downward weapon attack. |
Perfect Dodge Psychokinesis Restore | Charge a small amount of psychokinesis gauge after a perfect dodge. |
4th Weapon Combo Attack Hit | Can perform four consecutive weapon attacks. |
Item Attraction | Automatically picks up nearby items. |
Perfect Dodge Attack | Use ☐(PS)/X(XBOX) right after a perfect dodge to perform a weapon attack. |
Double Jump | Can perform an additional jump by using X(PS)/A(XBOX) while mid-air. |
Follow-Up Attack Expand 1 | Can perform three consecutive psychokinesis follow-up attacks and rush follow-up attacks. |
Aerial Dash | Can perform an aerial dash by using O(PS)/B(XBOX) while mid-air. |
Psychokinesis Finish | Use R2(PS)/RT(XBOX) on a knocked down enemy to perform a psychokinesis attack slam. |
Aerial Follow-Up Attack | Execute an aerial follow-up attack by using R2(PS)/RT(XBOX) while performing an aerial weapon combo. |
Quick Item | Eliminates the actions needed for using items, applying the item effects immediately. |
Additional Plug-in Equip Slot 1 | Increases plug-in capacity at the equip screen by one. |
Shorten Item Usage Cooldown | Shortens cooldown after item usage. |
Brain Crush SAS Restore | Defeating enemies with brain crush while SAS is active slightly restores the gauge of the SAS being used. |
Overkill | Hitting enemies stunned by a depleted crush gauge increases the EXP bonus. However, this doesn''t work against strong foes whose HP has been depleted. |
Concurrent SAS Activation | Learning this skill will allow up to 2 concurrent SAS activations. Learning the second of the same name will allow up to 4.*SAS Electro and Pyrokinesis can't be used concurrently. |
Auto-heal | Health gradually recovers outside of combat. |
Brain Crush Money Bonus | Defeating enemies with brain crush will increase the amount of money received after the battle. |
Brain Crush EXP Bonus | Defeating enemies with brain crush will increase EXP gained |
Additional Plug-in Equip Slot 2 | Increases plug-in capacity at the equip screen by one. |
Brain Crush Chance Expand | After reducing an enemy's crush gauge to 0, the time enemies are disabled is increased along with the potential time to execute brain crush. |
Yuito's strength comes from his speed. He is more than capable of darting between attacking with his weapon and using Psychokinesis. His battle style favors a close-up tactic when dispatching enemies.
When making use of another Psychokinesis SAS Ability, you will be able to make use of your own Psychokinesis without depleting the Psychokinesis Gauge.
On top of this, you will be able to make use of Psychokinesis Fields, which summons and sends towards enemies multiple objects in the area all at once.
Yuito Sumeragi | Bond Episode 1 | Bond Episode 4 |
Bond Episode 2 | Bond Episode 5 | |
Bond Episode 3 |
Below is a list of all gifts you can give to Yuito to raise your Bond Level with him:
Scarlet Nexus Main Characters | |
---|---|
Yuito Sumeragi | Kasane Randall |
Scarlet Nexus Party Members | |||
---|---|---|---|
Hanabi Ichijo | Kyoka Eden | Gemma Garrison | Kagero Donne |
Luka Travers | Tsugumi Nazar | Shiden Ritter | Arashi Spring |
Scarlet Nexus Other Major Characters | |||
---|---|---|---|
Karen Travers | Fubuki Spring | Seto Narukami | Nagi Karman |
Kodama Melone | Yuta Melone | Haruka Frazer | Wataru Frazer |
Naomi Randall | Alice Ichijo |
Yuito Sumeragi Weapons, Abilities, and Profile
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