Skills Tier List: Best Brain Map Skills | Scarlet Nexus

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Scarlet Nexus - Best Brain Map Skills

This is a guide on the best Skills that you can find in Scarlet Nexus for the Playstation, XBOX, and Steam platforms. Read on to find out which skills are the best to use and priotize in-game!

Kasane and Yuito Skill Differences

Scarlet Nexus - Brain Map

You will find that skills between Yuito and Kasane are relatively the same, with the only difference being where they are placed on each character's Brain Map.

For a guide on the Brain Map and how to learn new skills, read our guide below!

Brainmap Guide: How to Learn Skills

Skill Tree Differences

Scarlet Nexus - Skill Tree Differences
The Brain Map provided for either of the available characters are divided into 5 different Skill Trees. In order to get the Best Skills from each tree, players will need to choose a Skill Tree to prioritize pumping Brian Points into to get their desired skills earlier in-game.

Skill Tree Definition
Enhance Amplifies the basic combat abilities you already have, adding on to attack power, Psychokinesis (PK Gauge) and Revive Speed amongst others.
Expand Adds complimentary abilities that can make maneuvering around the field feel faster and more fluid with skills that add to Weapon Attack Combos, getting up after being hit, and other complementary combat mechanics.
Support Adds skills that provide additional depth to the base mechanics in-game, affecting how the speed in which items are used, how many SAS Abilities can be used at the same time, its cooldown timer, and additional Plug-in slots you can add.
Brain Drive Adds skills that all mechanics surrounding the use of Brain Drive, providing additional attack abilities, the charge rate of the Brain Drive Gauge, and healing with Brain Drive on amongst others.
Brain Field Similar effects to Brain Drive, but primarily adds skills that affect Brain Field instead.

Yuito Best Skills

Yuito Skills Tier List

S-Tier Skills

Skill Ranking Navigation
S Rank Icon A Rank Icon B Rank Icon C Rank Icon
Skill Description
Rebound Use O to recover when knocked away and prevent being knocked down.
4th Weapon Combo Attack Hit Can perform four consecutive weapon attacks.
Perfect Dodge Attack Use ☐(PS)/X(XBOX) right after a perfect dodge to perform a weapon attack.
Additional Plug-in Equip Slot 1 Increases plug-in capacity at the equip screen by one.
Brain Crush SAS Restore Defeating enemies with brain crush while SAS is active slightly restores the gauge of the SAS being used.
Concurrent SAS Activation Learning this skill will allow up to 2 concurrent SAS activations. Learning the second of the same name will allow up to 4. *SAS Electro and Pyrokinesis can't be used concurrently.
Additional Plug-in Equip Slot 2 Increases plug-in capacity at the equip screen by one.

A-Tier Skills

Skill Ranking Navigation
S Rank Icon A Rank Icon B Rank Icon C Rank Icon
Skill Description
Max Psy. Gauge Boost Learning this skill will increase the psychokinesis gauge maximum by 50%, while learning the second of the same name will increase it by 100%.
Brain Drive: Restore Brain Drive 1 Defeating enemies with brain crush while brain drive is active slightly restores the brain drive gauge.
Slam Attack Hold ∆(PS)/Y(XBOX) while mid-air to perform a downward weapon attack.
Double Jump Can perform an additional jump by using X(PS)/A(XBOX) while mid-air.
Overkill Hitting enemies stunned by a depleted crush gauge increases the EXP bonus. However, this doesn''t work against strong foes whose HP has been depleted.
Aerial Follow-Up Attack Execute an aerial follow-up attack by using R2(PS)/RT(XBOX) while performing an aerial weapon combo.
Max Psy. Gauge Boost Learning this skill will increase the psychokinesis gauge maximum by 50%, while learning the second of the same name will increase it by 100%
Brain Crush EXP Bonus Defeating enemies with brain crush will increase EXP gained.

B-Tier Skills

Skill Ranking Navigation
S Rank Icon A Rank Icon B Rank Icon C Rank Icon
Skill Description
Follow-Up Attack Increases damage dealt to enemies that are knocked down.
Brain Drive: SAS Gauge Restore Activating brain drive completely restores all SAS Gauges.
Brain Drive: Status Up While Brain Drive is active, +10% to power, defense, attack.
Brain Drive Gauge Charge Rate Up Brain Drive Gauge Accumulation +20%. Specific actions such as defeating enemies or receiving damage will increase the accumulation rate, allowing the brain drive to charge faster.
Charge Attack Hold ∆(PS)/Y(XBOX) to charge power and release ∆(PS)/Y(XBOX) to perform a powered up weapon attack in a large area.
Perfect Dodge Psychokinesis Restore Charge a small amount of psychokinesis gauge after a perfect dodge.
Follow-Up Attack Expand 1 Can perform three consecutive psychokinesis follow-up attacks and rush follow-up attacks.
Aerial Dash Can perform an aerial dash by using O(PS)/B(XBOX) while mid-air.
Concurrent SAS Activation Learning this skill will allow up to 2 concurrent SAS activations. Learning the second of the same name will allow up to 4. *SAS Electro and Pyrokinesis can't be used concurrently.
Psychokinesis Finish Use R2(PS)/RT(XBOX) on a knocked down enemy to perform a psychokinesis attack slam.
Follow-Up Attack Expand 2 Can perform four consecutive follow-up attacks and rush follow-up attacks.
Quick Item Eliminates the actions needed for using items, applying the item effects immediately.
Auto-heal Health gradually recovers outside of combat.
BD: Consecutive Assault Vision Assault Visions will be consecutively activated while the Brain Drive is active. *Assault Visions will be activated when the Bond Level increases.
Brain Crush Money Bonus Defeating enemies with brain crush will increase the amount of money received after the battle.

C-Tier Skills

Skill Ranking Navigation
S Rank Icon A Rank Icon B Rank Icon C Rank Icon
Skill Description
Revive Speed Up Increases speed at which allies are revived.
Mid-Air Attack Charge Rate Up Increases Psychokinesis Gauge charge rate from aerial attacks. *Does not include X+☐(PS)/A+X(XBOX) rising slash attack.
Brain Drive: Auto-heal Health gradually recovers while brain drive is active.
Brain Drive: Status Ailment Recovery Restores status ailments when brain drive is activated.
Item Attraction Automatically picks up nearby items.
Shorten Item Usage Cooldown Shortens cooldown after item usage.
Mid-Air Dash Attack Use X(PS)/A(XBOX) while aerial dashing to perform a forward weapon attack.
Brain Drive: Restore Brain Drive 2 Defeating enemies with brain crush while brain drive is active slightly restores the brain drive gauge.
Brain Field: Time Extension 1 Prolong brain field active time by five seconds.
Brain Field: Charge Drop Level Up Increases the number of objects that are gathered when holding L2(PS)/LT(XBOX) and the damage the dropped objects deal when brain field is active.
Brain Field: Reduce Damage While the Brain Field is active, you will receive less damage. There are 2 skills with the same name. Learning 1 will halve damage, while learning both will negate it completely.
Brain Field: Overkill While the Brain Field is activated, hitting enemies with a depleted crush gauge increases the EXP bonus. However, this doesn't work against strong foes whose HP has been depleted.
Brain Field: Swing Level Up Increases the number of objects that can be swung with ☐(PS)/X(XBOX) and expands the area of effect when brain field is active.
Brain Field: Free Drive Charge If there is a brain field ready icon displayed, a brain field can be activated without consuming a charge when activated during brain drive.
Brain Field: Reduce Damage While the Brain Field is active, you will receive less damage. There are 2 skills with the same name. Learning 1 will halve damage, while learning both will negate it completely.
Brain Field: Launch Level Up 1 Increases the number of objects thrown with R2(PS)/RT(XBOX) in ☐☐☐(PS)/XXX(XBOX) or ☐☐☐R2(PS)/XXXRT(XBOX) while you have a Brain Field activated.
Brain Field: Launch Level Up 2 Further increase the number objects thrown with R2(PS)/RT(XBOX) in ☐☐☐R2(PS)/XXXRT(XBOX) while you have a Brain Field active.
Brain Field: Time Extension 2 Prolong brain field active time by five seconds.
Brain Crush Chance Expand After reducing an enemy's crush gauge to 0, the time enemies are disabled is increased along with the potential time to execute brain crush.

Kasane Best Skills

Kasane Skills

S-Tier Skills

Skill Ranking Navigation
S Rank Icon A Rank Icon B Rank Icon C Rank Icon
Skill Description
Perfect Dodge Attack Use ☐(PS)/X(XBOX) right after a perfect dodge to perform a weapon attack.
Rebound Use O(PS)/B(XBOX) to recover when knocked away and prevent being knocked down.
Slam Attack Hold ∆ while mid-air to perform a downward weapon attack.
Aerial Follow-Up Attack Execute an aerial follow-up attack by using R2(PS)/RT(XBOX) while performing an aerial weapon combo.
Brain Crush SAS Restore Defeating enemies with brain crush while SAS is active slightly restores the gauge of the SAS being used.
Additional Plug-in Equip Slot 1 Increases plug-in capacity at the equip screen by one.
Concurrent SAS Activation Learning this skill will allow up to 2 concurrent SAS activations. Learning the second of the same name will allow up to 4. *SAS Electro and Pyrokinesis can't be used concurrently.

A-Tier Skills

Skill Ranking Navigation
S Rank Icon A Rank Icon B Rank Icon C Rank Icon
Skill Description
Max Psy. Gauge Boost Learning this skill will increase the psychokinesis gauge maximum by 50%, while learning the second of the same name will increase it by 100%.
BD: Consecutive Assault Vision Assault Visions will be consecutively activated while the Brain Drive is active. *Assault Visions will be activated when the Bond Level increases.
Psychokinesis Finish Use R2(PS)/RT(XBOX) on a knocked down enemy to perform a psychokinesis attack slam.
Follow-Up Attack Expand 2 Can perform four consecutive follow-up attacks and rush follow-up attacks.
Mid-Air Dash Attack Use X(PS)/A(XBOX) while aerial dashing to perform a forward weapon attack. Requires "Aerial Dash" Skill.
Quick Item Eliminates the actions needed for using items, applying the item effects immediately.
BD: Consecutive Assault Vision Assault Visions will be consecutively activated while the Brain Drive is active. *Assault Visions will be activated when the Bond Level increases.
Max Psy. Gauge Boost Learning this skill will increase the psychokinesis gauge maximum by 50%, while learning the second of the same name will increase it by 100%
4th Weapon Combo Attack Hit Can perform four consecutive weapon attacks.
Perfect Dodge Psychokinesis Restore Charge a small amount of psychokinesis gauge after a perfect dodge.
Brain Field: Reduce Damage While the Brain Field is active, you will receive less damage. There are 2 skills with the same name. Learning 1 will halve damage, while learning both will negate it completely.
Brain Crush EXP Bonus Defeating enemies with brain crush will increase EXP gained
Additional Plug-in Equip Slot 2 Increases plug-in capacity at the equip screen by one.
Auto-heal Health gradually recovers outside of combat.

B-Tier Skills

Skill Ranking Navigation
S Rank Icon A Rank Icon B Rank Icon C Rank Icon
Skill Description
Mid-Air Attack Charge Rate Up Increases Psychokinesis Gauge charge rate from aerial attacks.
Brain Drive: Restore Brain Drive 1 Defeating enemies with brain crush while brain drive is active slightly restores the brain drive gauge.
Brain Drive: Status Up While Brain Drive is active, +10% to power, defense, attack.
Brain Drive Gauge Charge Rate Up Brain Drive Gauge Accumulation +20%. Specific actions such as defeating enemies or receiving damage will increase the accumulation rate, allowing the brain drive gauge to charge faster.
Brain Drive: SAS Gauge Restore Activating brain drive completely restores all SAS gauges.
Follow-Up Attack Increases damage dealt to enemies that are knocked down.
Aerial Dash Can perform an aerial dash by using O(PS)/B(XBOX) while mid-air.
Double Jump Can perform an additional jump by using X(PS)/A(XBOX) while mid-air.
Follow-Up Attack Expand 1 Can perform three consecutive psychokinesis follow-up attacks and rush follow-up attacks.
Brain Crush Money Bonus Defeating enemies with brain crush will increase the amount of money received after the battle.
Concurrent SAS Activation Learning this skill will allow up to 2 concurrent SAS activations. Learning the second of the same name will allow up to 4. *SAS Electro and Pyrokinesis can't be used concurrently.
Charge Attack Hold ∆(PS)/Y(XBOX) to charge power and release ∆(PS)/Y(XBOX) to perform a powered up weapon attack in a large area.
Overkill Hitting enemies stunned by a depleted crush gauge increases the EXP bonus. However, this doesn''t work against strong foes whose HP has been depleted.
Brain Field: Charge Drop Level Up Increases the number of objects that are gathered when holding L2(PS)/LT(XBOX) and the damage the dropped objects deal when brain field is active.
Brain Field: Swing Level Up Increases the number of objects that can be swung with ☐(PS)/X(XBOX) and expands the area of effect when brain field is active.
Brain Field: Launch Level Up 2 Further increase the number objects thrown with R2(PS)/RT(XBOX) in ☐☐☐R2(PS)/XXXRT(XBOX) while you have a Brain Field active.
Brain Drive: Restore Brain Drive 2 Defeating enemies with brain crush while brain drive is active slightly restores the brain drive gauge.
Brain Field: Time Extension 1 Prolong brain field active time by five seconds.
Brain Field: Time Extension 2 Prolong brain field active time by five seconds.
Brain Field: Reduce Damage While the Brain Field is active, you will receive less damage. There are 2 skills with the same name. Learning 1 will halve damage, while learning both will negate it completely.
Brain Field: Free Drive Charge If there is a brain field ready icon displayed, a brain field can be activated without consuming a charge when activated during brain drive.

C-Tier Skills

Skill Ranking Navigation
S Rank Icon A Rank Icon B Rank Icon C Rank Icon
Skill Description
Brain Drive: Auto-heal Health gradually recovers while brain drive is active.
Item Attraction Automatically picks up nearby items.
Brain Field: Overkill While Brain Field is activated, hitting enemies with a depleted crush gauge increases the EXP bonus. However, this doesn't work against strong foes whose HP has been depleted.
Brain Field: Launch Level Up 1 Increases the number of objects thrown with R2(PS)/RT(XBOX) in ☐☐☐(PS)/XXX(XBOX) or ☐☐☐R2(PS)/XXXRT(XBOX) while you have a Brain Field activated.
Revive Speed Up Increases speed at which allies are revived.
Brain Drive: Status Ailment Recovery Restores status ailments when brain drive is activated.
Brain Crush Chance Expand After reducing an enemy's crush gauge to 0, the time enemies are disabled is increased along with the potential time to execute brain crush.
Shorten Item Usage Cooldown Shortens cooldown after item usage.

Skill Ranking Explanation

Yuito Skill Placements are based on attacking with his weapons

Yuito Skills Explanation

Yuito is a fast character and his attacks are the central focus of his gameplay. Focusing on increasing his number of attacks and damage are the best way to strengthen Yuito as a character. Skills like Attack Up and Power Up are placed higher than his other skills..

Kasane Are focused on Psychokinesis skills and damage

Kasane Skills Explanation

While Kasane also benefits from damage, her skillset is more focused on using Psychokinesis due to her slower attack's nature. While it is true that she can hit enemies at a wider range than Yuito, making use of her psychokinesis skills works better for Kasane.

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