Once Human

Hale's Moving House Location

Once Human - Hale

Hale's Moving House in Once Human can be found near Citrus County and Deadsville in Manibus and Evolution's Call, and near Avalanche Monolith in Way of Winter. Find out Hale's Moving House's locations in Manibus, Evolution's Call, and Way of Winter, how to get into it and complete its puzzle, and the puzzle rewards in this guide.

Hale's Moving House Location in Manibus and Evolutions' Call

Hale's Moving House can spawn in one of four possible locations. Players may need to visit all of these locations to find the house.

Near Citrus County and Deadsville

Near Citrus County and Deadsville

The earliest possible encounter for Hale's Moving House is on a cliff southeast of Citrus County and northwest of Deadsville. There is a chance that the house will move. It may change its location while the player is traveling to it.

Broken Delta From the Strange Empty House Quest

Broken Delta From the Strange Empty House Quest

Hale's Moving House may also be encountered via the Strange Empty House quest. The quest can be started once the player has reached the Chalk Peak region. To start, simply speak to Jeremiah outside the Tall Grass Inn.

Jeremiah will highlight the locations on the player's map, and the House may also spawn in these areas.

Region Location
Broken Delta
South of Sunbury
Chalk Peak
North of Funace Lair
Iron River
Outside Greywater Camp

Interactive Map and All Locations Guide

Hale's Moving House Location in Way of Winter

Northeast of Avalance Monolith

World View Map Location

Hale's Moving House in Northern Nalcott can be found Northeast of Avalanche Monolith.

Map Location: Vena Fjord - Hiverail Danger Zone

The only Hale's Moving House in Way of Winter can typically be found northeast of Avalanche Monolith in Hiverail Danger Zone - Vena Fjord. It changes location as it moves around, but it often travels in that area.

Way of Winter Interactive Map

How to Get Into Hale's Moving House

Shoot the Glowing Hands Under the House

Once Human - Show the Glowing Hands Under the House

If the house is moving, shoot the glowing hands under the house to stop it from moving. Once the house collapses and gets close to the ground, a glowing updraft will spawn, which the player can use to jump higher than usual to get inside the house.

It is also possible to encounter the house while it is still. Players can enter the house normally if the house is not moving.

How to Complete Hale's Moving House

Shoot the Glowing Orbs Inside the House

Once Human - Shoot the Glowing Orbs Inside the House

Once inside, players can shoot the glowing hands to start the encounter.

Within the house, players must shoot three orbs that will possess objects scattered throughout the house. They can be easily located using Spacetime, which is activated by pressing Q by default.

Hale's Moving House Rewards

Disco Ball

Once Human - Disco Ball

Upon completion of the encounter, the player will be rewarded with the Disco Ball Deviant. This deviant can be used to make Whim Potions, which are consumables that can provide buffs to players.

List of All Deviant Locations

Stardust Source and Acid

Opening the chest will also provide the player with a good amount of Stardust Source, Acid, and a few Controllers. Note that the rewards for this quest are repeatable, but can only be claimed once a week.

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