List of Abilities and Effects | The Mercenaries | Resident Evil Village (Resident Evil 8)

List of Abilities and Effects.png

This is a list of all abilities and their effects for The Mercenaries mode in Resident Evil Village. Read on to find out which abilities you can pick up on your way to getting the highest score in each level!

What Are Abilities?

Resident Evil Village (Resident Evil 8) The Mercenaries Abilities

Abilities are pick-ups that you can get in the different Levels in the Mercenaries game mode available to players who have completed Resident Evil Village.

These abilities provide you with boosts and bonuses that give you more power, health, and speed among other benefits.

Complete the Ability Expert Challenge

Challenge Requirements
★Ability Expert Reward: 30000 CP
Requirement:
Use 22 abilities in The Mercenaries.

List of Challenges

How to Get Abilities

How to Get Abilities.png

Abilities can be easily seen around the different levels you play in. These can be identified as the blue-colored orbs that float in different sections of the play area. Interacting with them allows you to select between three skills to use. These skills, and any other you may pick up, carry on with you until the end of the level.

Can Abilities Be Stacked?

Stacking abilities is possible in The Mercenaries mode. When the opportunity to select an ability that has already been selected before arises, players can choose to choose it again to stack the same ability. Offensive abilities can become especially deadly when stacked together!

All Mercenaries Abilities and Effects

Offensive Abilities

Abilities Effects
Out of Reach
Out of Reach
Long-distance attacks do more damage.
Break Shot
Break Shot
Initial attack does more damage when enemy's HP is full.
All Brawn
All Brawn
Attack increases but speed decreases.
Fickle Shooter
Fickle Shooter
Attack increases when switching between enemies.
No Brainer
No Brainer
Headshots do more damage.
Infighter
Infighter
Close-combat attacks do more damage.
Execution
Execution
Attack greatly increases when the enemies' HP is below 30%.

Support Abilities

Abilities Effects
Thick Skinned
Thick Skinned
Damage taken decreases.
Adrenaline
Adrenaline
HP recovers slightly when attacking with a gun.
Healthy
Healthy
Max HP increases.
Super Guard
Super Guard
Damage no longer taken when guarding.
Gruesome Gourmet
Gruesome Gourmet
Recover a little HP when an enemy is defeated.

Agility Abilities

Abilities Effects
Lightning Speed
Lightning Speed
Movement speed greatly increases but damage taken increases too.
Agile
Agile
Speed increases.
Assasination Dash
Assasination Dash
Movement speed is increased.

Weapon Abilities

Abilities Effects
Blade Master
Blade Master
Knives do five times more damage.
Shotgun Master
Shotgun Master
Shotguns do more damage.
Pistol Master
Pistol Master
Handguns do more damage.
Magic Magazine
Magic Magazine
Ammo capacity doubles.
Masamune
Masamune
Knife attacks are 10 times stronger, but damage from other weapons greatly decreases.

Enemy Debuff Abilities

Abilities Effects
Corpse Combustor
Corpse Combustor
Enemies will likely explode when they are defeated by a gun.
Slow Motion
Slow Motion
Enemy movement decreases.

Resident Evil Village Related Guides

Mercenaries Mode Partial banner.png

Back to Mercenaries Top Page

All Guides
List of Abilities and Effects How to Get SSS Rank

Stage Guides

All Stage Guides
The Village Area.png
The Village
The Castle Area.png
The Castle
The Factory Area.png
The Factory
The Mad Village Area.png
The Mad Village
The Village II Area.png
The Village II
The Castle II Area.png
The Castle II
The Factory II Stage.png
The Factory II
The Mad Village II Stage
The Mad Village II

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