Zenless Zone Zero (ZZZ)

Trigger TV Schedule - Zero Point Calibration Guide

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Zenless Zone Zero Trigger TV Schedule - Zero Point Calibration Guide

Zero Point Calibration is Trigger's TV Schedule in Zenless Zone Zero (ZZZ). See all the Zero Point Calibration Guides for each stage, how to play the Trigger TV Schedule, and all the rewards here!

Trigger TV Schedule Information

Zero Point Calibration Event Details

Trigger TV Schedule - Zero Point Calibration
Event Start April 2, 2022
Event End April 21, 2025
How to Unlock Reach Inter-Knot Lv. 15+
Complete Soldier 11 Agent Story
Rewards
Polychrome Noise Reduction Master Copy Original Chip Specialized Shock Chip Senior Investigator Log
W-Engine Energy Module Ether Plating Agent Bangboo System Widget Inter-Knot Credit Denny

Zero Point Calibration is Trigger's TV Schedule Event that takes place in the Defense Force's shooting range. Trigger will stay in one spot, and you simply need to shoot the targets to score as many points as possible!

Other Events and Schedule

How to Unlock Zero Point Calibration Trigger

Zenless Zone Zero Leisurely Lull - Unexpected New Customer

Zero Point Calibration can be unlocked after Proxies complete Soldier 11's Agent Story, Mole in the Hole, and the Leisurely Lull - Unexpected New Customer commission.

Unexpected New Customer Quest Guide

Zero Point Calibration Stages and Schedule

All Flowers of Asphodel Event Stages

Unlock Flowers of Asphodel Stages
April 2 Bated Breath
Enemy Radar
April 3 Breaking Force
Stillness Triumphs
April 4 Shatter to Conquer

Click on the links to jump to a guide!

Bated Breath Guide

Training Objectives
ZZZ - S - Score 12,000 points or more
ZZZ - A - Score 8,000 points or more
ZZZ - B - Score 2,000 points or more
Assessment Objectives
ZZZ - S - Score 14,000 points or more
ZZZ - A - Score 12,000 points or more
ZZZ - B - Score 10,000 points or more

Shoot Ether Cores

Shoot Ether Cores

When you see the Ethereal targets come up, notice their Ether cores at their heads. Shooting these down, essentially getting a headshot, will result in a much higher score than simply shooting the target anywhere.

Additionally, shooting the Ether cores will instantly bring the target down.

Reload After Every Wave

Time Your Reloads

After taking down an entire wave of targets, it's best to reload your rifle even when you still have bullets to prepare for the next one.

This will result in continuous firing without needing to reload in the middle of a wave, leading to getting a high score faster!

Use Rapid Fire on Golden Bangboos

Use Rapid Fire on Golden Bangboos

Once the Golden Bangboos appear and Focused Fire occurs, wail on the Golden Bangboos by using Rapid Fire on them! They will only require one shot each, no matter what shot you use, so you might as well go all out!

Only use single or aimed shots when the targets are too far away. Otherwise, just keep firing to really bump up your score!

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Enemy Radar Guide

Training Objectives
ZZZ - S - Score 12,000 points or more
ZZZ - A - Score 8,000 points or more
ZZZ - B - Score 2,000 points or more
Assessment Objectives
ZZZ - S - Score 14,000 points or more
ZZZ - A - Score 12,000 points or more
ZZZ - B - Score 10,000 points or more

Avoid the Civilians

Avoid Civilians

In Enemy Radar, Civilian targets will be introduced for the first time. Hitting these targets will result in a 100-point deduction.

Civilians can also be taken down by piercing rounds if they are directly behind an enemy target. Be very careful with your shots so as to not hit any of the civilians and to prevent lowering your score!

Red Tyrfings are Durable but Give More Points

Red Tyrfings

Target the Red Tyrfings as much as you can to score higher points. Do take note, however, that they are more durable than regular targets, so you may need to use two single shots or a single aimed shot!

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Breaking Force Guide

Training Objectives
ZZZ - S - Score 12,000 points or more
ZZZ - A - Score 8,000 points or more
ZZZ - B - Score 2,000 points or more
Assessment Objectives
ZZZ - S - Score 14,000 points or more
ZZZ - A - Score 12,000 points or more
ZZZ - B - Score 10,000 points or more

Wait for the Shields to Open

Wait for the Shields to Open

This time, we have Hoplitais joining the mix of Ethereal targets. The trick to dealing with them is by waiting for their shields to open up, revealing their Ether cores. Once you see those, be prepared to shoot!

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Stillness Triumphs Guide

Training Objectives
ZZZ - S - Score 12,000 points or more
ZZZ - A - Score 8,000 points or more
ZZZ - B - Score 2,000 points or more
Assessment Objectives
ZZZ - S - Score 14,000 points or more
ZZZ - A - Score 12,000 points or more
ZZZ - B - Score 10,000 points or more

Take Advantage of the Blastcrawlers

Take Advantage of the Blastcrawlers

Blastcrawlers are introduced in this stage, and shooting one will cause it to “explode”, taking other targets down with it. If any targets are moving or the Blastcrawler is moving on its own, it would be wise to time your shots correctly.

Just remember to watch out for when these Blastcrawlers are near civilians. If you see them moving towards some, take them out before they get there!

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Shatter to Conquer Guide

Training Objectives
ZZZ - S - Score 12,000 points or more
ZZZ - A - Score 8,000 points or more
ZZZ - B - Score 2,000 points or more
Assessment Objectives
ZZZ - S - Score 14,000 points or more
ZZZ - A - Score 12,000 points or more
ZZZ - B - Score 10,000 points or more

Use Aimed Shots to Bypass Barriers

Use Aimed Shots

Enemy targets in Shatter to Conquer will occassionally hide behind barriers. Their Ether cores will still be exposed, so be sure to use aimed shots at them to take them down easily.

Alternatively, while these barriers are resistant to single shots and rapid fire shots, they can be broken by using the aimed shots' piercing effect. Since aimed shots take up more bullets, be sure to reload often!

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How to Play Zero Point Calibration

Zero Point Calibration Mechanics

Single Shot

Single Shot
Single Shot
PS4 - R2 Button.png
PS5
Left Click
PC

Trigger's most basic shot will expend 1 bullet. A single shot has moderate firepower and can take down a target in one shot if it is hit in its Ether core. Otherwise, targets may take two to three single shots.

Single shots are useful against targets in close quarters or moderate distances. After a single shot is used, Proxies will have to wait until Trigger's rifle muzzle flashes blue before firing the next shot.

Rapid Fire

Rapid Fire
Rapid Fire
Hold PS4 - R2 Button.png

PS5
Hold Left Click

PC

Rapid Fire mode enables Trigger's rifle to enter a fully-automatic mode to shoot bullets at an increased firing rate. Each shot still costs 1 bullet, and the shots are weaker, but one would not need to worry about aiming too hard.

Rapid Fire mode is useful when dealing with a large amount of targets at close to medium range. However, it is highly ineffective against long-range targets. Rapid Fire is enabled by holding down the Fire button.

Aimed Shot

Aimed Shot
Aimed Shot
Hold PS4 - L2 Button.png

PS5
Hold Right Click

PC

Aimed shots will have Trigger use her scope to zoom in on targets. Additionally, her bullets gain a piercing effect that allows her shots to take down multiple targets if they are in a single-file line!

Aimed shots cost 5 bullets, but they can take out almost any normal target with one shot. Rapid Fire cannot be enabled while aiming. Aimed shots are exceptional when it comes to taking out distant targets!

Reload

Reload
Reload
PS4 - Square Button.png
PS5
R Button
PC

Trigger's rifle can hold up to 30 rounds. Proxies can manually reload the rifle or expend all its bullets to have Trigger automatically reload.

Do take note that Trigger has a reloading animation. Timing your reloads right is one of the keys to scoring big, so be sure to keep an eye out for opportunities where you can reload, such as after each wave is cleared!

Focus Fire

Focus Fire

Focus Fire occurs when Golden Bangboo targets appear. During Focus Fire, Trigger will have unlimited bullets, allowing you to wail on the targets to your heart's content!

Focus Fire ends once the Golden Bangboo targets have been cleared out or have all left the field.

Zero Point Calibration Rewards

Trigger TV Schedule Rewards

Objective Rewards
Complete Agent Story "Out of Sight"
Denny Denny x20,000
Complete "Bated Breath" on "Training!" diffculty with a rating of B
Denny Denny x10,000
Complete "Bated Breath" on "Assessment!" diffculty with a rating of B
Denny Denny x10,000
Complete "Enemy Radar" on "Training!" diffculty with a rating of B
Denny Denny x10,000
Complete "Enemy Radar" on "Assessment!" diffculty with a rating of B
Denny Denny x10,000
Complete "Breaking Force" on "Training!" diffculty with a rating of B
Denny Denny x10,000
Complete "Breaking Force" on "Assessment!" diffculty with a rating of B
Denny Denny x10,000
Complete "Stillness Triumphs" on "Training!" diffculty with a rating of B
Denny Denny x10,000
Complete "Stillness Triumphs" on "Assessment!" diffculty with a rating of B
Denny Denny x10,000
Complete "Shatter to Conquer" on "Training!" diffculty with a rating of B
Denny Denny x10,000
Complete "Shatter to Conquer" on "Assessment!" diffculty with a rating of B
Denny Denny x10,000

We'll update this section with the total rewards soon!

Zenless Zone Zero Related Guides

Zenless Zone Zero TV Schedule
TV Schedule Event Guide

Current TV Schedule Stages

Event Event Duration
Zenless Zone Zero Soldier 0 Anby TV Schedule - Silver Soldier Song GuideSilver Soldier Song 03/12/2025 - 04/21/2025
Zenless Zone Zero Trigger TV Schedule - Zero Point Calibration GuideZero Point Calibration 04/02/2025 - 04/21/2025

Previous TV Schedule Events

Event Event Duration
Zenless Zone Zero Harmonic Pact Harmonic Pact 01/22/2025 - 03/10/2025
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Zenless Zone Zero Moonlight Traces Event Guide Windchaser Harumasa 12/30/2024 - 01/20/2025
Zenless Zone Zero Moonlight Traces Event Guide The Champion 11/27/2024 - 12/16/2024
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