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★ First time in the Mojave? Try our Beginner's Guide!
▶︎ Best Starting S.P.E.C.I.A.L. Stats
▶︎ How to Get to the New Vegas Strip Early
▶︎ How to Farm Caps Fast
▶︎ All Skill Book Locations and Map
▶︎ Best Power Armor and How to Get
Explosives is a skill in Fallout New Vegas (FNV). Read on to see how to increase Explosives Skill, the Skill Magazine and Skill Book to increase Explosives, what Explosives does, and its related perks!
List of Contents
Temporary | Permanently |
---|---|
Patriot's Cookbook (Skill Magazine) |
Duck and Cover! (Skill Book) |
You can increase your Explosives skill using Skill Magazines and Skill Books. Skill Magazines can temporarily increase your Explosives skill while a Skill Book can increase it permanently.
We recommend grabbing the skill book for Explosives to increase this skill for good.
Skill Books Map Locations and Guide
Format | player.setav Explosives [your desired level] |
---|---|
Example | player.setav Explosives 100 |
You can also increase your Explosives skill using a console command. Follow the format above and add your desired level at the end of the command without the [ ] symbol.
Knowing the right timing and trajectory for Explosives allows you to get a bigger bang for your buck. With more points invested into explosives, you will have increased accuracy, damage, and throwing distance for weapons in the Explosives tree.
Weapon | Skill Requirement |
---|---|
Frag Grenade | 25 |
Frag Mine | 25 |
Grenade Rifle | 25 |
Thump-Thump | 25 |
Time Bomb | 50 |
C-4 Plastic Explosive | 50 |
Pulse Mine | 50 |
Pulse Grenade | 50 |
Incendiary Grenade | 50 |
Missile Launcher | 75 |
Annabelle | 75 |
Plasma Grenade | 75 |
Plasma Mine | 75 |
Grenade Launcher | 75 |
Mercy | 100 |
Grenade Machinegun | 100 |
Fat Man | 100 |
Certain Explosives require a set amount of skill points to use. Without prior knowledge, you will not be able to utilize weapons that are more challenging to wield.
Having been exposed to the dangers of Explosives firsthand, you now know your way around trapped mines. The range of mines before explosion lessens, and disarming mines becomes less tricky as you put more points into Explosives.
With enough points in Explosives, you can get wildly creative in crafting those that go kaboom! Even without schematics, you will unlock new explosive recipes at workbenches if you allocate the right amount of points to Explosives.
Perk | Skill | Level |
---|---|---|
Heave, Ho! | Explosives 30 | Lv. 2 |
Demolition Expert | Explosives 50 | Lv. 6 |
Pyromaniac | Explosives 60 | Lv. 12 |
Hit the Deck | Explosives 70 | Lv. 12 |
Splash Damage | Explosives 70 | Lv. 12 |
Best Starting Skills and List of Skills
All Skills | |||
---|---|---|---|
Barter | Energy Weapons | Explosives | Guns |
Lockpick | Medicine | Melee Weapons | Repair |
Science | Sneak | Speech | Survival |
Unarmed | - | - | - |
Explosives Effects and How to Increase
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