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This is a walkthrough for the All or Nothing main quest in Fallout New Vegas (FNV). See a detailed walkthrough of All or Nothing, list of objectives, how to unlock, best choices, rewards, as well as useful tips for completing All or Nothing.
◄ Previous Quest | Next Quest ▶ |
---|---|
The House Always Wins VII | - |
List of Contents
List of Objectives | |
---|---|
1 | Head to the Hoover Dam |
2 | Install the Override Chip in Hoover Dam |
3 | Head to the Legion's Camp |
4 | Deal With Legate Lanius |
5 | Deal with General Lee Oliver and the NCR |
6 |
Enter the dam to begin the final battle. Depending on the choices you make during the game, major and minor factions may make an appearance to either aid you or fight against you.
Faction | Appearance Notes |
---|---|
Boomers | They will aid you if you completed the Volare! Side Quest and then asked for their help. |
Great Khans | They will make an appearance if the Khans weren't convinced to leave the wasteland in the Oh My Papa quest. |
Outside the control room, you will encounter two guards. Kill them or trick them if you have Speech 75.
After installing the chip, Mr. House will appear on the screens. Install the chip and find the switch that will activate the securitrons.
After triggering the switch, exit the dam and head to Legate's Camp. You may encounter more enemies and allies on your way to the camp.
At the top of a hill, you will find Legate Lanius. You can convince him to leave peacefully if you have a Speech 100 or Barter 100 or you can kill him.
Similar to Lanius, you can convince him to leave with a Speech 100 or you can kill him.
After dealing with General Lee Oliver and the NCR, you will interact with Mr. House a final time before the game ends with a narration that sums up the effects of the choices you made throughout your playthrough.
You cannot continue to explore the wasteland after the end.
How to Get All Endings and the Best Ending
After completing the The House Always Wins VII, interact with Mr. House at the Lucky 38 Casino and choose to go to the dam.
There are no rewards for this quest being the final one for the game.
1 | Ain't That a Kick in the Head |
---|---|
2 | Back in the Saddle |
3 | By a Campfire on the Trail |
4 | They Went That-a-Way |
5 | Ring-a-Ding Ding! |
1 | Things That Go Boom |
---|---|
2 | King's Gambit |
3 | For the Republic Part 2 |
4 | You'll Know it When it Happens |
5 | Eureka! |
1 | Render Unto Caesar |
---|---|
2 | Et Tumor, Brute? |
3 | Arizona Killer |
4 | Veni, Vidi, Vici |
All or Nothing Walkthrough
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