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Fallout New Vegas

Q-35 Matter Modulator Location, Ammo, and ID

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Q-35 Matter Modulator is a unique Energy Rifle in Fallout: New Vegas. Read on to see how to get Q-35 Matter Modulator, its location, where to get Q-35 Matter Modulator ammo, as well as its ID, stats, and mods.

Q-35 Matter Modulator Location

REPCONN Headquarters

The Q-35 Matter Modulator can be found in a pod casement in the locked shipping room of the REPCONN Headquarters.

Q-35 Matter Modulator ID

000E6064

Console Command Weapon Spawn
player.additem 000E6064 1

The ID for Q-35 Matter Modulator is 000E6064. You can use this ID to spawn Q-35 Matter Modulator by typing the command above in your game's command console.

How to Get Q-35 Matter Modulator Ammo

By Crafting or Getting It From a Specific Location

Ammo Explanation Location / How to Get
MF Cell Normal damage, normal wear on the weapon; best for general usage. Conversion: Electron Charge Pack (3)
Requirements: Science (45) and Workbench
Conversion: Energy Cell (3)
Requirements: Science (30) and Workbench
Recycling: Drained Microfusion Cell (3)
Requirements: Science (50) and Workbench

By Spawning the Ammo via Its ID

Standard - 00004485
Bulk - 00158312
Over Charge - 0015830B
Max Charge - 0015830C

Q-35 Matter Modulator Stats Overview

Basic Information

Weapon Ammo Automatic?
Q-35 Matter Modulator MF Cell
Mods? Sight?
Weapon ID Requirements
000E6064 -

Stats

DAM Crit% Mult Crit Dmg. Rate of Fire
32 x2 62 1
STR Req.
Skill
WT Health
2 25 7 250
Value Clip Count Spread AP
3,000 12 0.2 28

Attributes

Vault Boy Attention Attention! This weapon has no other special attributes.

Q-35 Matter Modulator Mods

All Mods

Vault Boy Attention Attention! This weapon cannot be modified.

Fallout: New Vegas Related Guides

Fallout New Vegas - Weapons

Best Weapons and List of All Weapons

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All Weapon Types
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Other Weapon Lists
All Unique Weapon Locations All Energy Weapons All Automatic Weapons

Other Energy Rifles

AER14 Prototype Q-35 Matter Modulator YCS/186

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