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This is a list of all enemies appearing in the Final Fantasy 7 Remake (FF7R). Here you can find all 114 enemies in FF7 Remake, arranged by number (ID). In addition, this page will list enemy locations and explain the different enemy types found in FF7R.
List of Contents
No. | Name | Locations |
---|---|---|
1 | Security Officer | Mako Reactor 1, Upper Sector 8, Sector 7 Slums |
2 | Elite Security Officer | Sector 7 Slums, Upper Sector 7, Corkscrew Tunnel |
3 | Grenadier | Upper Sector 8, Upper Sector 7, Corskscrew Tunnel |
4 | Elite Grenadier | Upper Sector 7 |
5 | Riot Trooper | Upper Sector 8, Upper Sector 7, Mako Reactor 5 |
6 | Elite Riot Trooper | Mako Reactor 5, Sector 7 Slums Pillar, Shinra Building |
7 | Flametrooper | Corkscrew Tunnel |
8 | Shock Trooper | Mako Reactor 1, Upper Sector 8, Upper Sector 7, Sector 7 Slums |
9 | Elite Shock Trooper | Mako Reactor 5, Sector 7 Slums Pillar, Shinra Building |
10 | Armored Shock Trooper | Shinra Building |
11 | Enhanced Shock Trooper | Shinra Building |
12 | Helitrooper | Sector 7 Slums Pillar, Fallen Plate |
13 | Elite Helitrooper | Fallen Plate |
14 | 3-C Soldier Operator | Fallen Plate, Shinra Building |
15 | Guard Dog | Mako Reactor 1, Upper Sector 8, Sector 7 Slums |
16 | Wrath Hound | Sector 7 Slums |
17 | Bloodhound | Coreno Colosseum, Sector 7 Slums (Post Collapse), Shinra Building |
18 | Monodrive | Mako Reactor 1, Mako Reactor 5, Sector 7 Slums (Post Collapse) |
19 | Mark II Monodrive | Sector 5 Slums, Sector 7 Slums (Post Collapse), Shinra Building |
20 | Sentry Ray | Mako Reactor 1, Sector 4 Plate |
21 | Laser Cannon | Mako Reactor 5 |
22 | Sentry Launcher | Upper Sector 7, Corkscrew Tunnel |
23 | Sentry Gun Prototype | Sector 4 Plate |
24 | Sentry Gun | Sector 7 Slums Pillar |
25 | Slug-Ray | Corkscrew Tunnel, Mako Reactor 5, Sector 7 Slums Pillar |
26 | Shock-Ray | Sector 7 Slums Pillar, Fallen Plate, Shinra Building |
27 | Blast-Ray | Fallen Plate, Shinra Building |
28 | Sweeper | Mako Reactor 1, Upper Sector 7 |
29 | Sweeper Prototype | Sector 6 Slums |
30 | Cutter | Mako Reactor 5, Sector 7 Slums (Post Collapse) |
31 | Jury-Rigged Cutter | Corneo Colosseum |
32 | M.O.T.H. Unit | Shinra Building |
33 | Zenene | Shinra Building |
34 | Sledgeworm | Shinra Building |
35 | Brain Pod | Shinra Building |
36 | Swordipede | Shinra Building |
37 | Hoodlum | Sector 7 Slums |
38 | Corneo Lackey | Sector 6 Slums |
39 | Beastmaster | Corneo Colosseum, Sector 6 Slums (Post Collapse) |
40 | Bandit | Sector 6 Slums |
41 | Beck | Sector 6 Slums |
42 | Butch | Sector 6 Slums |
43 | Burke | Sector 6 Slums |
44 | Grungy Bandit | Sector 6 Slums |
45 | Wererat | Sector 7 Slums, Corkscrew Tunnel, Sector 5 Slums |
46 | Doomrat | Sector 7 Slums |
47 | Gorger | Sector 7 Slums, Sector 5 Slums |
48 | Ringmaw | Sector 5 Slums (Post Collapse) |
49 | Lesser Drake | Sector 7 Slums, Sector 6 Slums, Train Graveyard |
50 | Cerulean Drake | Sector 7 Slums, Train Graveyard, Fallen Plate |
51 | Rust Drake | Sector 5 Slums (Post Collapse) |
52 | Grashtrike | Corkscrew Tunnel, Sector 4 Plate |
53 | Queen Grashtrike | Corkscrew Tunnel |
54 | Venomantis | Sector 5 Slums |
55 | Blugu | Sector 4 Plate, Sewer System |
56 | Terpsicolt | Sector 4 Plate, Sector 6 Slums |
57 | Hedgehog Pie | Sector 5 Slums |
58 | Hedgehog Pie King | Sector 5 Slums |
59 | Smogger | Sector 5 Slums |
60 | Chromogger | Sector 5 Slums |
61 | Scissorclaw | Sewer System |
62 | Sahagin | Sewer System |
63 | Sahagin Prince | Sewer System (Post Collapse) |
64 | Cripshay | Train Graveyard |
65 | Ghost | Train Graveyard |
66 | Phantom | Sector 5 Slums (Post Collapse) |
67 | Tonberry | Sector 5 Slums (Post Collapse) |
68 | Bugaboo | Sector 7 Slums (Post Collapse) |
69 | Varghidpolis | Sector 6 Slums (Post Collapse), Sector 7 Slums (Post Collapse), Shinra Building |
70 | Trypapolis | Sector 6 Slums (Post Collapse) |
71 | Byobapolis | Fallen Plate |
72 | Hellhound | Sector 6 Slums (Post Collapse) |
73 | Bomb | Corneo Colosseum |
74 | Malboro | Combat Simulator |
75 | The Huntsman | Upper Sector 8 |
76 | Roche | Upper Sector 7 |
77 | Reno | Sector 5 Slums |
78 | Rude | Sector 5 Slums |
79 | Rufus | Shinra Building |
80 | Darkstar | Shinra Building |
81 | Scorpion Sentinel | Mako Reactor 1 |
82 | Crab Warden | Corkscrew Tunnel |
83 | Airbuster | Mako Reactor 5 |
84 | The Valkyrie | Fallen Plate |
85 | The Arsenal | Shinra Building |
86 | Pride and Joy Prototype | Combat Simulator |
87 | Specimen H0512 | Shinra Building |
88 | H0512-OPT | Shinra Building |
89 | Jenova Dreamweaver | Shinra Building |
90 | Hell House | Corneo Colosseum |
91 | Abzu | Sewer System |
92 | Abzu Shoat | Sewer System (Post Collapse) |
93 | Mischievous Shoat | Sewer System (Post Collapse) |
94 | Ghoul | Train Graveyard |
95 | Eligor | Train Graveyard |
96 | Failed Experiment | Sector 7 Slums (Post Collapse) |
97 | Unknown Entity | Sector 7 Slums (Post Collapse), Shinra Building |
98 | Type-0 Behemoth | Sector 7 Slums (Post Collapse) |
99 | Shiva | Combat Simulator |
100 | Fat Chocobo | Combat Simulator |
101 | ???? | Combat Simulator |
102 | ???????? | Combat Simulator |
103 | Cactuar | Combat Simulator |
104 | Leviathan | Combat Simulator |
105 | Bahamut | Combat Simulator |
106 | Ifrit | Combat Simulator |
107 | Mysterious Spectre | Sector 7 Slums |
108 | Enigmatic Spectre | Sector 7 Slums |
109 | Whisper Harbinger | Midgar Expressway |
110 | Whisper Rubrum | Midgar Expressway |
111 | Whisper Viridi | Midgar Expressway |
112 | Whisper Croceo | Midgar Expressway |
113 | Whisper Bahamut | Midgar Expressway |
114 | Sephiroth | Midgar Expressway |
115 | Weiss | Combat Simulator |
116 | Deepground SOLDIER | The Shinra Building |
117 | Armored Magitrooper | The Shinra Building |
118 | Enhanced Magitrooper | The Shinra Building |
119 | Wayward Wolf | Sector 7 Slums |
120 | Deathwheel | The Shinra Building |
121 | Projector | The Shinra Building |
122 | Diabolic Creation | Combat Simulator |
123 | Toxirat | Sector 7 Slums |
124 | Horned Cripshay | Sector 7 Slums |
125 | Levrikon | Sector 7 Slums |
126 | The Crimson Mare | The Shinra Building |
126 | Gigantipede | Sector 7 Slums |
127 | Ramuh | Combat Simulator |
128 | Nero | The Shinra Building |
Human enemies are humans wielding deadly weapons, augmented by powerful magic, or a mix of both. They are generally weak to fire attacks.
Biological enemies are beings that have been given life naturally, though some of them are given artificial enhancements and have mutated. These enemies become hostile when threatened or when trained and commanded to attack.
Artificial Life enemies are manmade beings. These enemies are created and weaponized to be used as tools of destruction.
List of Artificial Life Enemies | Monodrive | Mark II Monodrive | Zenene | Brain Pod |
---|---|---|---|
Swordipede | Varghidpolis | Byobapolis | Hellhound |
Bomb | Specimen H0512 | H0512-OPT | Hell House |
Failed Experiment | Unknown Entity | Type-0 Behemoth | Diabolic Creation |
List of Artificial Life Enemies
Enemies that are composed of machineries and electronics are classified as Mechanical. These enemies are usually armed with high tech weaponries and are used to guard important sectors. They are usually weak to lightning magic.
Unreadable enemies are those who are shrouded with mystery. These enemies are known to have inconcievable abilities exclusive only to themselves.
Id like to see this organized like the enemy intel list, and also a strategy to successfully stagger each enemy.
Enemy List and Locations | Enemy Intel
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