This is a guide to beating the Boss Shiva in the game Final Fantasy 7 Remake. This article explains Shiva's attack patterns, weaknesses, and tips and strategies for defeating her.
List of Contents
An ice-element summon recreated in virtual reality. It is the manifestation of a queen who once healed the planet's wounds with ice, as evidenced by the existence of permafrost in the polar lands.
Tactical data not available.
|Weakness / Status Ailments||Fire|
|Immunities||Sleep, Slow, Berserk, Proportional Damage|
|Stagger Length||10 seconds|
|Rare Items Dropped||-|
The first time you successfully clear Shiva's VR Mission, Chadley will reward you with the Shiva Summoning Materia. As this is the only way you can get her materia, players should definitely give it a shot!
|Chapter 9||Level 18|
|Chapter 16||Level 30|
|Post Game||Level 32|
No Enemy Skills can be learned from Shiva.
|Shoots 3-6 pieces of ice that chase a target.|
Wild Icicle Shot
|Shoots 16 pieces of ice that go after random targets.|
|Fires 5 sharp icicles at a target.|
|Shiva skates around the arena, leaving a trail of ice that damages those who touch it. Persists for 7 seconds.|
|Sends trails of ice that home in on a target and put them to sleep.|
|Creates a giant icicle over a target's head that crashes down after 4 seconds.|
|Ice shoots out from around Shiva, damaging anyone close.|
|Casts Blizzara on a target.|
|Casts Blizzaga on a target.|
|Summons 3 frost orbs that float around and shield her from damage.|
|Freezes everyone in ice and breaks it to deal massive damage.|
Note: The setup below is for when you fight Shiva in Chapter 8. If you are in a later chapter and already have better equipment and materia, use those instead.
Weapon: Buster Sword
Armor: Caliginous Bracelet
Accessory: Power Wristguards
|Aerith||Role: Red Mage
Weapon: Silver Staff
Armor: Mythril Armlet
Accessory: Crescent Moon Charm
|Weapon (3 Slots)|
|Armor (3 Slots)|
Yeah, that's it, you just equip Ice + Elemental materias on your armor and you can use this fight to practice whatever combos or attacks you want, especially if your Elemental materia is at least level 2. Summon Ifrit if you are already getting bored to quickly finish the fight.
|Weapon (3 Slots)|
|Armor (2 Slots)|
Set an Arcane Ward first if you are going to cast Fire (or higher). You might need to heal Cloud if your Elemental materia is still level 1 so save up ATB charges just in case.
It is possible to fight Shiva right after Aerith leaves your party in Chapter 8, but we recommend waiting to do the battle until you have her back in your party unless you are looking for a challenge. Aerith's Arcane Ward lets magic be cast a second time for free when within it so this can be taken advantage of to save ATB and MP.
Like always, Shiva is weak to Fire, so blast her every chance you get. She also has a Lesser Resistance to Physical attacks, so magic is definitely the way to go.
Not only will having another unit to take some heat help you a lot, Ifrit is also perfect for Shiva's Fire weakness.
Equipping the Elemental Materia and Ice Materia together in the linked slots of your armor like the Mythril Armlet will reduce the amount of damage you take from Shiva tremendously. If you missed out on the Elemental Materia, try to boost your Magic Defense as much as possible.
When Shiva uses Frost Familiars, she will summon three ice orbs that will negate magic damage. Instead of wasting MP and ATB, switch to physical attacks until they disappear.
When Shiva has around 25% health left, she will use her ultimate attack, Diamond Dust. This can deal more than 1000 damage and instantly end the fight if you're not adaquetly prepared.
Just like on Normal Mode, equipping Ice and Elemental on your armor will prevent Shiva's attacks from doing damage to you at level 3. On Hard Mode your goal is to take the least damage and use as little MP as possible so preventing her from dealing damage will help you a lot in this gauntlet.
|All Major Story Bosses|
|Chapter 1||Scorpion Sentinel|
|Chapter 5||Crab Warden|
|Chapter 9||Hell House|
|Chapter 13||Failed Experiment|
|Chapter 14||Abzu (2nd Fight)|
|Chapter 15||The Valkyrie|
|Chapter 16||Specimen H0512|
|Chapter 17||Jenova Dreamweaver
|Chapter 18||Motor Ball
|All VR Mission Bosses|
|Chapter 9||Fat Chocobo|
|Superboss||Pride and Joy Prototype|
|All Story Sub-Bosses|
|Chapter 2||The Huntsman|
|Chapter 3||The Hoodlums|
|Chapter 4||Enigmatic Spectre|
|Chapter 12||Enigmatic Spectre|
|Chapter 17||M.O.T.H. Unit
|All Monster Variants & Optional Sub-Bosses|
|Chapter 8||Hedgehog Pie King
Mark II Monodrive
|Chapter 14||Rust Drake
|Intergrade and INTERmission Bosses|
|Chapter 2||Scarlet & The Crimson Mare
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Weiss the Immaculate
Pride and Joy Mk. 0.5 (Top Secrets)
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