FF7 Remake

How to Beat Mark II Monodrive | Boss Fight Guide

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Mark II Monodrives.jpg

This is a guide to beating the Boss Mark II Monodrive in the game Final Fantasy 7 Remake (FF7R). This article explains Mark II Monodrive's attack patterns, weaknesses, and tips and strategies for defeating it.

Mark II Monodrive Stats and Information

Basic Information

Mark II Monodrive
Mark II Monodrive Enemy Icon
Species Movement Type
Artificial Life Flying Normal


Modified version of the monodrive. Not only did these creatures survive the Mako Reactor 5 explosion, the mako spill caused them to grow in both size and strength.

Assess (Tips)

They are resistant to physical attacks until pelted with magic.

Mark II Monodrive Stats

Easy Normal Hard
HP 2026~3590 3684~6528 9432
Attack 140~223 373
Magic Attack 140~223 373
Defense 17~31 45
Magic Defense 17~31 45

Mark II Monodrive Weaknesses & Resistances

Weakness / Status Ailments Wind
Lesser Resistances -
Greater Resistances -
Immunities Stop
Absorbed Elements -

Stagger Rates

×1 ×1 ×1 ×1
×1 ×1 ×1 -

Stagger Length

Stagger Length 10 seconds


Easy/Normal Hard
Gil 101~300 787
AP 4 12
Exp 32~90 476
Items Dropped Hi-Potion (12%)
Rare Items Dropped Turbo Ether (5%)
Steal Turbo Ether (5%)

Learnable Enemy Skills

No Enemy Skills can be learned from Mark II Monodrive.

List of Enemy Skills

Mark II Monodrive Boss Fight Guide

Mark II Monodrive Abilities and Attack Patterns

Name Element Blockable? Knockdown? Status
physical.pngDrill Drive
- Yes No -
Spins and charges towards a target, stabbing with their tentacle.
physical.pngGround Drill
- Yes Yes -
Digs into the ground and stabs up under a target's feet.
fire.png Yes No -
Casts Fire at a target.
magical.pngTriple Fire
fire.png Yes No -
Casts Fire three times at a target.
- - - -
Creates a barrier around itself that halves physical damage it takes.

*Status Effects and Ailments Guide

Best Characters for This Boss

Available Characters

Cloud IconCloud Aerith IconAerith

The Mark II Monodrive is encountered in the Weapons on a Rampage Odd Job in Chapter 8. During this chapter, Cloud and Aerith are available.

Best Equipment for Characters

Cloud Icon.jpegCloud Role: Attacker
Weapon: Buster Sword
Armor: Caliginous Bracelet
Accessory: Power Wristguards
Aerith Icon.jpegAerith Role: Support
Weapon: Silver Staff
Armor: Mythril Armlet
Accessory: Crescent Moon Charm

Best Materia for Cloud

Weapon (3 Slots)
Armor (3 Slots)

As usual, spam Triple Slash. If your target has a physical barrier up, cast Aero (or higher) on it to break the barrier. You can also stand on Aerith's Arcane Ward before casting it as long as you have enough MP.

Best Materia for Aerith

Weapon (3 Slots)
Armor (2 Slots)

Set an Arcane Ward for Cloud's Aero as soon as you can. Save ATB charges for Prayer to heal both Cloud and Aerith. If you only need healing on one character, just use spells from the Healing materia.

Mark II Monodrive Attack Phases

1 Mark II Monodrives will put up a barrier that blocks either physical or magic attacks at the beginning.
2 They will start attacking by charging or striking from underground while also using their abilities.

Tips & Strategies for Beating Mark II Monodrive

Strategy Checklist

Use Wind-elemental Attacks


They are all weak against Wind attacks so equip Elemental + Wind materias on either Cloud or Aerith's weapons to infuse basic attacks with Wind damage. Remember to spam Aero (or higher) whenever you can.

Pay Attention to Its Barrier Shift

Dual protection.jpg

Mark II Monodrives can gain resistance or immunity against physical or magic attacks but they are breakable by the opposite attack type. Use physical attacks to break green barriers and magic attacks to break mirror-like barriers.

Sometimes, they can have both barriers at once. When this happens, just attack it with physical attacks (even if it deals reduced damage) or wait until it wears off.

Block All of Its Attacks


All of Mark II Monodrive's attacks are difficult to dodge, which would make it better if you just guard against them. Pay extra attention to when it dives underground and prepare to block before it submerges as this attack can knock your character airborne and deal heavy damage.

Boss Fight Related Articles

List of Boss Battles

Major Story Bosses

All Major Story Bosses
Chapter 1 Scorpion Sentinel
Chapter 4 Roche
Chapter 5 Crab Warden
Chapter 7 Airbuster
Chapter 8 Reno
Chapter 9 Hell House
Chapter 10 Abzu
Chapter 11 Ghoul
Chapter 13 Failed Experiment
Chapter 14 Abzu (2nd Fight)
Chapter 15 The Valkyrie
Chapter 16 Specimen H0512
Chapter 17 Jenova Dreamweaver
The Arsenal
Chapter 18 Motor Ball
Whisper Harbinger

VR Mission Bosses

All VR Mission Bosses
Chapter 8 Shiva
Chapter 9 Fat Chocobo
Chapter 13 Leviathan
Secret Boss Bahamut
Superboss Pride and Joy Prototype

Story Sub-Bosses

All Story Sub-Bosses
Chapter 2 The Huntsman
Chapter 3 The Hoodlums
Chapter 4 Enigmatic Spectre
Chapter 12 Enigmatic Spectre
Chapter 17 M.O.T.H. Unit
Brain Pod

Monster Variants & Optional Sub-Bosses

All Monster Variants & Optional Sub-Bosses
Chapter 3 Doomrat
Cerulean Drake
Wrath Hound
Chapter 8 Hedgehog Pie King
Mark II Monodrive
Chapter 14 Rust Drake
Type-0 Behemoth
Chapter 17 Malboro

Intergrade and INTERmission Bosses

Intergrade and INTERmission Bosses
Chapter 1 Levrikon
Chapter 2 Scarlet & The Crimson Mare
Nero the Sable
Optional Ramuh
Weiss the Immaculate
Pride and Joy Mk. 0.5 (Top Secrets)


    Walkthrough Menu

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