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This is a guide and walkthrough to Chapter 14: In Search of Hope, a story chapter in the game Final Fantasy 7 Remake. Read on to learn locations of items, rewards for completing this chapter, as well as useful tips and strategies for getting through this part of the story.
Previous Chapter | A Broken World |
---|---|
Current Chapter | In Search of Hope |
Next Chapter | The Day Midgar Stood Still |
List of Contents
No. | Title | Description |
---|---|---|
1 | Resolve | The group convinces Elmyra to let them go after Aerith, though breaking into the Shinra Building will be no easy task. |
2 | Intel Gathering | The Avalanche team agrees to help Leslie in exchange for information about how to get topside. Still wary of Leslie, the party heads into the sewers. |
3 | Through the Underground Waterway | The team detours around the collapsed rubble and arrives at the trunk line. Corneo's hideout is near. |
4 | The Hideout | In front of the hideout, an Abzu Shoat steals what Leslie says is the key to the door. Cloud, Barret, and Tifa chase after tiny creature. |
5 | Recovering the Key | The party defeats the Abzu shoat and recovers the stolen item, which leads Leslie to tell them about his past and his true intentions. With renewed resolve, the three head back to Corneo's hideout. |
6 | Fateful Decisions | Cloud and the others have defeated Corneo's pet Abzu, but Corneo has slipped away during the commotion. |
7 | For the Reunion | Leslie gives them grappling guns, and they wish each other luck in reuniting with their respective loved ones. Leslie walks off, and the three prepare to climb the wall. |
8 | Over the Wall | Cloud and the others get over the wall and start climbing the Sector 7 plate. The Shinra Building is so far above that they still cannot see it. |
Objectives | |
---|---|
1 | Go downstairs and open the door to leave Aerith's house. When you get near the Center Area path, the camera will focus on Tifa. Go to her and a cutscene will begin. |
2 | Take the path back to the Center Area and continue straight to the center of town, until a cutscene with Kyrie begins. At this point, you will gain access to new Odd Jobs. This is the last set of Odd Jobs available in the story. Chapter 14 Side Quest Guides |
You can pick up a Pedometer Materia at the bottom of the stairs leading to the Center District. | |
Talk to a man near the station to obtain the Descendant of Shinobi disc. | |
Go south from where you got the Descendant of Shinobi disc until you see a man holding a firearm. Open the chest beside him to obtain a Mythril Armlet. | |
Go to the circular path in S6-5 Road and talk to the old woman near the pond and she will give you the Turks' Theme disc. | |
3 | After the cutscene, go around the corner on the left and go straight on the path toward Sector 6. You'll find the Stablehand right ahead. |
4 | Pay 300 Gil to take the Chocobo Carriage to Wall Market. Otherwise, you can hoof it to Wall Market. Wall Market Guide |
Objectives | |
---|---|
1 | If you rode the Chocobo Carriage, from the start, turn left and through the gate to head into town. |
Squeeze through the narrow path in front of Honeybee Inn and open the chest at the end for a Sorcerer's Armlet. | |
Go into the small area beside Honeybee Inn and talk to the woman to receive the Stand Up disc. | |
Squeeze through the narrow path near the item shop and open the chest at the end for an Elixir. | |
Go inside the rest spot and talk to the man to the right of the entrance and he will give you the Good Night, Until Tomorrow disc. | |
Before you go to Corneo's Mansion, go right to the path beside the Colosseum and talk to the man that you will see after the first curve to receive the Wutai disc. | |
2 | Go to Don Corneo's Mansion and hold the triangle button to go through each set of double doors. |
3 | Go upstairs and through the middle set of double doors to find Leslie. A cutscene will begin. |
Go back to the room where the cutscene occured and enter the Forbidden Room to your right. Go to the basement and free Kotch in the middle of the room. Pick up the Chakra Materia that he will leave behind. | |
4 | Talk to Leslie again to head into the sewers. |
Objectives | |
---|---|
1 | In the sewers, go straight through the hole ahead, then turn left and continue down the corridor. Go straight and walk up the rubble path into the door. From this point on, you'll be going through essentially the same path you went the first time you visited the sewers. See our Chapter 10 walkthrough for more details! |
2 | In the next room, go down the stairs and step on the arrow pad to duck under the wall. You'll fight a Sahagin in the next room. |
3 | Climb up the ladder and go right and follow the path around the wall. You'll find a door to a room with a rest area. |
4 | Go right out of the room and go down the ladder at the end. You'll fight two Blugus and a Sahagin. |
5 | In the next room, you'll fight two Scissorclaws and three Wererats. |
6 | Continue into the next room. You'll fight two Scissorclaws and a Sahagin. |
7 | Continue through the door to the right and go right again down the corridor. The door which was locked before will now be open. At the end, you'll find a ladder. Climb up and walk across the bridge. |
8 | Go straight ahead through the door and follow the path. You'll fight two Blugus and two Scissorclaws. |
9 | Go through the door and down the ladder. Step onto the arrow pad to duck under the wall. You'll fight three Wererats and a Blugu in the next room. |
After climbing down the ladder, open the chest nearby for an Ether. | |
10 | Climb up the ladder on the far-right of the room and go into the corridor, and down the stairs. |
Objectives | |
---|---|
1 | After the cutscene, continue through the door, then follow Leslie down the path. |
2 | Go through the lantern-decorated door that Leslie indicates. At the end of the path, you'll fight three Scissorclaws. |
3 | Go through the door on the right into the Sector 6 Restricted Area. |
Objectives | |
---|---|
1 | Follow Leslie down the path. You'll find a rest area. |
2 | After the cutscene, chase after the Shoat. On the way, you'll fight three Wererats. |
You can open a chest on the right to get 2 Hazardous Materials. | |
3 | Ahead, you'll fight three Sahagins. |
4 | At the end of the path, climb up the ladder on the left to continue chasing the Shoat. |
Objectives | |
---|---|
1 | Turn right at the top and step on the arrow pad to climb through the hole. |
Walk up the staircase and across the bridge before turning right to get Phoenix Down x2. | |
2 | In the next room, you'll fight an Abzu Shoat. Take the right exit and step onto the arrow pad to hop over and duck under the boxes. In the next room, fight a Blugu and two Abzu Shoats. |
After the fight, pick up the Poison Materia on the upper right corner. | |
3 | Continue down the path. Step on the arrow pad to duck under the boxes, and go through the door. In the next room, fight two Abzu Shoats and a Sahagin. |
4 | Continue through the door into the hallway. In the next room, an Abzu Shoat and two Scissorclaws will be waiting. |
You can open the chest here for Mega Potion x2. | |
5 | Go along the path to the left and after the Shoat jumps down, climb down the ladder. You'll face two Blugus, a Sahagin, and a Scissorclaw. |
In the far left corner of the room, you'll find a chest with an Ether. | |
6 | Continue through the door on the far side of the room. Go to where the Shoat is waiting at the end of the path. |
Open the chest in the corner for a pair of Protective Boots. | |
Boss 7 |
After it escapes, go back on the path and turn left. In the next room, you'll be able to fight the Mischievous Shoat, together with three Abzu Shoats. After the fight, a cutscene will begin. |
8 | Follow Leslie on the path and up the ladder. Pull the switch to the right of the ladder to open the floodgates in the Former Disposal Area. |
9 | Follow Leslie until the steel door, then go through it. Use the rest area in the next room before going in the next steel door. |
Boss 10 |
After a cutscene, you'll fight Abzu, the real boss of this segment. This time, you'll be fighting Abzu Shoats along with it. You'll get a Phoenix Down for defeating it. How to Beat Abzu |
11 | Go out the door on the opposite side for a cutscene. You'll gain the ability to return aboveground by holding L1. Hold L1 and select Yes. to leave the sewers. |
Objectives | |
---|---|
1 | After the cutscene, you'll get a Grappling Gun from Leslie. |
Open the chest nearby for 3 Moogle Medals. | |
2 | Go towards the wall and say Yes. to climbing over the wall. Once you go past this part, you'll lose the chance to do the Odd Jobs from this chapter. |
3 | After the cutscene, you'll be onto the new chapter. |
List of Maps | |
---|---|
Enlarge Aerith's House - 2F
|
Enlarge Sector 5 Slums (Upper)
|
Enlarge Sector 5 Slums (Lower)
|
Enlarge Sector 5 Church
|
Enlarge Church - 2F
|
Enlarge Sector 6 Slums (Upper)
|
Enlarge Sector 6 Slums (Lower)
|
Enlarge Evergreen Park
|
Enlarge Bandit's Den
|
Enlarge Corneo's Colosseum
|
Enlarge Corneo's Mansion
|
Enlarge Corneo's Mansion - 2F
|
Enlarge Corneo's Mansion - Basement
|
Enlarge Sector 6 Sewers
|
Enlarge Sector 6 Restricted Area
|
Enlarge Sector 6 - Old Aqueducts
|
Enlarge Old Trunk Line - Control Section |
- |
Sector 5 Slums | ||
---|---|---|
Pedometer Materia | 23. Descendant of Shinobi | Mythril Armlet |
7. Turks' Theme | - | - |
Wall Market - Entrance | ||
Sorcerer's Armlet | 30. Stand Up | Elixir x1 |
16. Good Night, Until Tomorrow | 24. Wutai | Chakra Materia |
In the Sewers | ||
Ether x1 | - | - |
Sector 6 Restricted Area | ||
Hazardous Material x2 | - | - |
Sewer System - Old Line | ||
Phoenix Down x2 | Poison Materia | Mega-Potion x2 |
Ether x1 | Protective Boots | - |
Sector 6 Slums | ||
Moogle Medal x3 | - | - |
Enlarge On the full map |
Enlarge On the area map |
Items | Price |
---|---|
Moogle Membership Card (Stock: 1) | 1 MM |
20. Gold Saucer (Stock: 1) | 1 MM |
Ether | 2 MM |
Turbo Ether | 4 MM |
Elixir | 8 MM |
Moogle's Mortar (Stock: 1) | 1 MM |
The Art of Swordplay Vol. I (Stock: 1) | 5 MM |
Sharpshooter's Companion Vol. I (Stock: 1) | 5 MM |
Way of the Fist Vol. I (Stock: 1) | 5 MM |
Telluric Scriptures Vol. I (Stock: 1) | 5 MM |
Weapons / Armor | Price |
---|---|
Steel Pincers (Stock: 1) | 7 MM |
Silver Staff (Stock: 1) | 2 MM |
Accessories | Price |
---|---|
Enfeeblement Ring (Stock: 1) | 1 MM |
Whistlewind Scarf (Stock: 1) | 3 MM |
Salvation Badge (Stock: 1) | 1 MM |
Enlarge On the full map |
Enlarge On the area map |
Weapons / Armor | Price |
---|---|
Nail Bat (Stock: 1) | - |
Hardedge (Stock: 1) | |
Mythril Saber (Stock: 1) | 3000 Gil |
Sonic Strikers (Stock: 1) | - |
Arcane Scepter (Stock: 1) | - |
Mythril Rod (Stock: 1) | - |
Gothic Bangle | 3000 Gil |
Magician's Bracelet | 4800 Gil |
Heavy-Duty Bracer | 4800 Gil |
Sorcerer's Armlet | 4800 Gil |
Accessories | Price |
---|---|
Power Wristguards | 800 Gil |
Bulletproof Vest | 800 Gil |
Earrings | 800 Gil |
Talisman | 800 Gil |
Supernatural Wristguards | 5000 Gil |
Survival Vest | 5000 Gil |
Platinum Earrings | 5000 Gil |
Timeworn Talisman | 5000 Gil |
Star Pendant | 1500 Gil |
Headband | 1500 Gil |
Revival Earrings | 500 Gil |
Enlarge On the full map |
Enlarge On the area map |
Items | Price |
---|---|
12. Fight On! (Stock: 1) | 50 Gil |
Fuzzy Wuzzy | 100 Gil |
Mr. Cuddlesworth | 250 Gil |
Enlarge On the full map |
Enlarge On the area map |
Items | Price |
---|---|
9. The Oppressed (Stock: 1) | 50 Gil |
Potion | 50 Gil |
Hi-Potion | 300 Gil |
Mega-Potion | 700 Gil |
Ether | 500 Gil |
Phoenix Down | 300 Gil |
Antidote | 80 Gil |
Maiden's Kiss | 150 Gil |
Echo Mist | 100 Gil |
Smelling Salts | 80 Gil |
Remedy | 600 Gil |
Weapons / Armor | Price |
---|---|
Gothic Bangle | 3000 Gil |
Magician's Bracelet | 4800 Gil |
Heavy-Duty Bracer | 4800 Gil |
Sorcerer's Amulet | 4800 Gil |
Accessories | Price |
---|---|
Power Wristguards | 800 Gil |
Bulletproof Vest | 800 Gil |
Earrings | 800 Gil |
Talisman | 800 Gil |
Supernatural Wristguards | 5000 Gil |
Survival Vest | 5000 Gil |
Platinum Earrings | 5000 Gil |
Timeworn Talisman | 5000 Gil |
Star Pendant | 1500 Gil |
Headband | 1500 Gil |
Revival Earrings | 500 Gil |
Materia | Price |
---|---|
Healing Materia | 600 Gil |
Cleansing Materia | 1500 Gil |
Revival Materia | 3000 Gil |
Fire Materia | 500 Gil |
Ice Materia | 500 Gil |
Lightning Materia | 500 Gil |
Poison Materia | 1500 Gil |
Barrier Materia | 1500 Gil |
Binding Materia | 3000 Gil |
Subversion Materia | 3000 Gil |
HP Up Materia | 2000 Gil |
MP Up Materia | 2000 Gil |
Deadly Dodge Materia | 600 Gil |
Enlarge On the full map |
Enlarge On the area map |
Items | Price |
---|---|
13. The Chase (Stock: 1) | 50 Gil |
Potion | 50 Gil |
Hi-Potion | 300 Gil |
Mega-Potion | 700 Gil |
Mega-Potion (Stock: 3) | 300 Gil |
Ether | 500 Gil |
Ether (Stock: 2) | 100 Gil |
Phoenix Down | 300 Gil |
Phoenix Down (Stock: 2) | 100 Gil |
Antidote | 80 Gil |
Maiden's Kiss | 150 Gil |
Echo Mist | 100 Gil |
Smelling Salts | 80 Gil |
Remedy | 600 Gil |
Weapons / Armor | Price |
---|---|
Gothic Bangle | 3000 Gil |
Magician's Bracelet | 4800 Gil |
Heavy-Duty Bracer | 4800 Gil |
Sorcerer's Amulet | 4800 Gil |
Accessories | Price |
---|---|
Power Wristguards | 800 Gil |
Bulletproof Vest | 800 Gil |
Earrings | 800 Gil |
Talisman | 800 Gil |
Supernatural Wristguards | 5000 Gil |
Survival Vest | 5000 Gil |
Platinum Earrings | 5000 Gil |
Timeworn Talisman | 5000 Gil |
Star Pendant | 1500 Gil |
Headband | 1500 Gil |
Revival Earrings | 500 Gil |
Materia | Price |
---|---|
Healing Materia | 600 Gil |
Cleansing Materia | 1500 Gil |
Revival Materia | 3000 Gil |
Fire Materia | 500 Gil |
Ice Materia | 500 Gil |
Lightning Materia | 500 Gil |
Poison Materia | 1500 Gil |
Barrier Materia | 1500 Gil |
Binding Materia | 3000 Gil |
Subversion Materia | 3000 Gil |
HP Up Materia | 2000 Gil |
MP Up Materia | 2000 Gil |
Deadly Dodge Materia | 600 Gil |
Enlarge On the full map |
Enlarge On the area map |
Item | Price |
---|---|
14. Main Theme of FFVII (Stock: 1) | 50 Gil |
Potion | 50 Gil |
Hi-Potion | 300 Gil |
Mega-Potion | 700 Gil |
Mega-Potion (Stock: 3) | 300 Gil |
Ether | 500 Gil |
Ether (Stock: 2) | 100 Gil |
Phoenix Down | 300 Gil |
Phoenix Down (Stock: 2) | 100 Gil |
Antidote | 80 Gil |
Echo Mist | 100 Gil |
Smelling Salts | 80 Gil |
Remedy | 600 Gil |
Weapon / Armor | Price |
---|---|
Gothic Bangle | 3000 Gil |
Magician's Bracelet | 4800 Gil |
Heavy-Duty Bracer | 4800 Gil |
Sorcerer's Amulet | 4800 Gil |
Accessory | Price |
---|---|
Power Wristguards | 800 Gil |
Bulletproof Vest | 800 Gil |
Earrings | 800 Gil |
Talisman | 800 Gil |
Supernatural Wristguards | 5000 Gil |
Survival Vest | 5000 Gil |
Platinum Earrings | 5000 Gil |
Timeworn Talisman | 5000 Gil |
Star Pendant | 1500 Gil |
Headband | 1500 Gil |
Revival Earrings | 500 Gil |
Materia | Price |
---|---|
Healing Materia | 600 Gil |
Cleansing Materia | 1500 Gil |
Revival Materia | 3000 Gil |
Fire Materia | 500 Gil |
Ice Materia | 500 Gil |
Lightning Materia | 500 Gil |
Poison Materia | 1500 Gil |
Barrier Materia | 1500 Gil |
Binding Materia | 3000 Gil |
Subversion Materia | 3000 Gil |
HP Up Materia | 2000 Gil |
MP Up Materia | 2000 Gil |
Deadly Dodge Materia | 600 Gil |
In Chapters 3, 8, 9, and 14, the player will have access to a set of Odd Job sidequests for that chapter. After you continue to a certain point in each chapter, you won't be able to complete any of the Side Quests any more. That said, the game will notify you at this point, so there's no worry of missing your chance on accident.
Check out our individual guides below to learn how to finish each Odd Job in Chapter 14!
Quest | Reward | |
---|---|---|
1 | Missing Children | Time Materia |
2 | Chocobo Search | Sam's Delivery Lifetime Pass |
3 | Malicious Goons | None |
4 | Wavering Heart | Way of the Fist Vol. III |
5 | The Power of Music | Sharpshooter's Companion Vol. III |
6 | Secret Medicine | Telluric Scriptures Vol. III |
7 | Tomboy Bandit | The Corneo Vault Key |
8 | Corneo's Secret Stash | The Art of Swordplay Vol.III |
9 | Subterranean Menace | Wrecking Ball |
The Sahagin's Harpoon Hurl and Sahagin Curse attacks can turn your whole team into frogs, which can't use Magic and deal almost no damage. It'll spend some time charging these attack, so make sure to maintain a safe distance. Be sure to have Maiden's Kiss, which will cure the Frog status, and keep at least one party member with an ATB charge ready to use it.
Scissorclaws are highly resistant to physical attacks. Use Magic against them to take them down effectively.
Abzu & Abzu Shoats | |
---|---|
Where they Appear | Weaknesses |
Sewer System | Fire |
Like other Abzu-like creatures, the Mischievous Shoat is weak to Fire, so burn, baby, burn!
Mischievous Shoat Weaknesses and Obtainable Items
Chapter 1 | The Destruction of Mako Reactor 1 |
---|---|
Chapter 2 | Fateful Encounters |
Chapter 3 | Home Sweet Slum |
Chapter 4 | Mad Dash |
Chapter 5 | Dogged Pursuit |
Chapter 6 | Light the Way |
Chapter 7 | A Trap is Sprung |
Chapter 8 | Budding Bodyguard |
Chapter 9 | The Town That Never Sleeps |
Chapter 10 | Rough Waters |
Chapter 11 | Haunted |
Chapter 12 | Fight for Survival |
Chapter 13 | A Broken World |
Chapter 14 | In Search of Hope |
Chapter 15 | The Day Midgar Stood Still |
Chapter 16 | The Belly of the Beast |
Chapter 17 | Deliverance from Chaos |
Chapter 18 | Destiny's Crossroads |
INTERmission Chapters | |
---|---|
Chapter 1 | Wutai's Finest |
Chapter 2 | Covert Ops |
When the chapter starts and you follow the sounds in the garden, Aerith was there and not Tifa. Wasn’t clear if it was a dream or if she was really there, but I think either Tifa or Aerith shows up there depending on which quests you did in chapter 9, the price of thievery quests or the Mireille bandit quest
Chapter 14: In Search of Hope Story Guide & Walkthrough
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If you complete all the quests, don't forget to pick up the second elemental materia on the ground before climbing the wall. You can see it easily when you walk back towards The Wall Market from the wall with Avalanche spay painted on it.