★FF7 Rebirth, Part 2 of FF7 Remake is coming Winter 2023!
The Intergrade DLC has arrived on Steam!
→Intergrade Complete Guide and Walkthrough
This is a guide to beating the Boss Type-0 Behemoth in the game Final Fantasy 7 Remake (FF7R). This article explains Type-0 Behemoth's attack patterns, weaknesses, and tips and strategies for defeating it both on Normal and Hard mode.
List of Contents
Type-0 Behemoth is fought as part of the Subterranean Menace Odd Job in Chapter 14. In the first part of the Chapter, head to Evergreen Park and talk to Wymer. This will unlock the Quest, and you'll be able to head into the nearby tunnel, at the end of which Type-0 Behemoth will be waiting.
Subterranean Menace (Odd Job 24) Walkthrough
Variant form of the behemoth. They are bred and raised as Shinra lab specimens and other monsters quake in fear at the sound of their roar.
Cripple and knock down its upper or lower body. While one is knocked down, do the same to the other to stagger the beast. It will counter if attacked with spells while its horns are intact.
|Weakness / Status Ailments||-|
|Greater Resistances||Stop, Proportional Damage|
|×No effect||×No effect||×No effect||×No effect|
|×No effect||×No effect||×No effect||-|
|Stagger Length||10 seconds|
|Items Dropped||Behemoth Horn (100%)|
|Rare Items Dropped||-|
|Steal||Enchanted Ring (5%)|
No Enemy Skills can be learned from Type-0 Behemoth.
|Swipes up at a target with its horns.|
|Lifts its front paws up and slams down at the ground. If it makes contact with a target, they will be bound for 8 seconds and be clawed at 3 times. If the Type-0 Behemoth takes damage equal to 1% of its max HP it will release the target. While Rampaging this attack will also cause shockwaves to release in the area.|
|Does a spin attack in the immediate area. While Rampaging, will cause shockwaves to release and repeat 2-3 times.|
|Jumps at a target and does a spin attack. While Rampaging, the jump and landing will release shockwaves in the area.|
|Will counter magic attacks with a magic explosion.|
|Releases a fierce roar and begins Rampaging, adding additional effects to abilities.|
|Tackles a target.|
|Swings its tail around while it's downed.|
|Flails its head around while it's downed.|
|Kicks out wildly while it's downed.|
|Swipes its claws out while it's downed.|
|Rolls about on the ground.|
|Lifts its body up and smashes at the ground, releasing shockwaves.|
|Releases a fierce roar and causes shockwaves to appear. Will recover the HP of its upper and lower body.|
|After roaring and sending shockwaves out in the area, drops large boulders on the party that will hit it as well.|
*Status Effects and Ailments Guide
Aerith will be missing from the party at this point, so make sure you have one of the other characters take over the healer role for this fight. You'll need a healer – trust us!
Using melee attacks against Type-0 Behemoth is frustrating, as it moves quickly and it can be difficult to predict when it will attack. It's best to use Barret to keep a distance while continuing to attack.
When Type-0 Behemoth turns around to face you with its Horn, the Horn will block all attacks that go past it, so switch to another character on the opposite side to continue attacking Type-0 Behemoth from the rear.
|Phase Point Summary|
|1||Type-0 Behemoth's main body cannot be targeted, and its three body parts, Lower Body, Upper Body, and Horn, will all be separate targets. The Horn will be immune to damage, so cripple its Lower and Upper Body to stagger it. As you deal damage to its other parts, the main body will take damage as well.|
|2||After it is Staggered, the Horn will become vulnerable. Attack the Horn repeatedly to take it out. After the Stagger ends, Type-0 Behemoth will use Revitalize, and its Upper and Lower Body will be restored to full health. If you didn't take out the Horn completely, it will become immune to damage again. Repeat from Step 1 until the Horn is knocked out.|
|3||After the Horn is defeated, you'll be able to attack Type-0 Behemoth directly. Continue attacking it until its HP is depleted.|
|★ Strategy Checklist ★
(Click to jump)
For the majority of the battle, the Horn will be immune to all damage. You'll have no choice but to attack the Upper and Lower Body first, and when you face it to attack from the front, your attacks will often accidentally strike the Horn and be wasted.
Your energy is best spent focusing on attacking from the rear, and crippling its Lower Body first. This will immobilize it, allowing you easier access to target the Upper Body directly without its Horn getting in the way. When it turns around and faces you with its Horn again, switch to a different character behind it to continue attacking from the back.
Type-0 Behemoth using Counter Flare after hit with Magic.
Type-0 Behemoth's Horn has a built-in defense system – when you attack any part of its body with offensive Magic, it will strike back with the powerful Counter Flare.
That said, it is possible to block and absorb the damage from Counter Flare, so if you're willing to make the trade-off, it's still possible to use offensive Magic to damage the Upper and Lower body. Just be warned that you won't get off scot-free.
Once you've knocked out the Horn, you'll be able to pelt Type-0 Behemoth directly with offensive Magic without consequences. That said, this won't occur until the very end of the battle, and the Type-0 Behemoth won't have much health left after its Horn is gone, so there's not much point saving up your MP just for this. You're best off equipping Materia that will help with physical attacks, support, healing, and especially Poison.
Although Type-0 Behemoth's main body will take damage during the battle as its parts are attacked, it's not possible until the very end of the fight, after the Horn has been knocked out, to directly target Type-0 Behemoth itself. However, by inflicting Poison on its Lower or Upper Body, it's possible to deal Poison damage to Type-0 Behemoth directly.
By wearing it down by keeping it consistently poisoned throughout the fight, players can reduce the number of times they need to defeat the Lower and Upper Body, and bring the fight to an earlier than expected end.
Assuming you don't cast offensive Magic, causing it to respond with Counter Flare, Type-0 Behemoth will attack you strictly with physical moves. This means that your Barrier can do double-duty protecting you from all its attacks. Use Materia like First Strike and ATB Boost to get your ATB Gauge filled from the start of the battle, and set up Barrier on your whole party early to reduce the amount of time you'll need to spend healing everyone as the fight continues.
After Type-0 Behemoth has been crippled, it will fall over and appear to be completely vulnerable, but stay on your toes. The Behemoth will get up on its feet for a moment, then slam down hard on your attacking party members. When you see the Body Slam Ability name appear, get out of the way stat!
If you've got the Steal Materia on one of your party members, you can nab a rare Enchanted Ring from this boss. Give it a go if you've got a spare ATB charge!
Enchanted Ring Effect and Stats
Armor: Supreme Bracer
Accessory: Supernatural Wristguards
|Tifa||Role: Pinch Hitter
Weapon: Metal Knuckles
Armor: Supreme Bracer
Accessory: Champion Belt
|Barret||Role: Healer & Tank
Weapon: Big Bertha
Armor: Supreme Bracer
Accessory: Healing Carcanet
You will be mostly using Cloud and Tifa in this fight. Cloud to cripple the upper and lower body with Tifa breaking the Horn during stagger. Tifa can also be used if you have trouble hitting the Behemoth as long as you have Parry materia equipped on her.
Barret will mostly be doing healing and revival as he has the most HP and will probably live the longest. You can occasionally use his ATB to use attacks like Maximum Fury to help criplle the body parts.
The number of slots in your Weapon may vary depending on your Weapon Level.
|Weapon (6 Slots)|
|Armor (3 Slots)|
|Weapon (6 Slots)|
|Armor (3 Slots)|
|Weapon (6 Slots)|
|Armor (3 Slots)|
With how much Physical damage Behemoth puts out you will want to always have Barrier up as much as possible. You will also want to keep your damage output up and Haste will exactly do the trick. Have at least one of them on two different characters to spread out the MP consumption.
How to Get the Time Materia
Even with offensive spells not affecting Behemoth you can still deal consistent damage with Poison spells. This fight can be long but having Behemoth posioned for most of the fight can shorten it. It will retaliate right away so watch out for Counter Flare!
Having the Parry materia on Tifa will allow her to keep up with Behemoth's movement while still defending. Even with Behemoth running around during the fight, Parry will allow you to keep up and continue your assualt!
How to Get and Use the Parry Materia
After Behemoth uses Rampage it will be more aggressive with its offense. You will want to use Counterstance to continue dishing out damage while minimizing the damage your receive. Having Counterstance in your Battle shortcuts will help you activate it in clutch situations. But be careful as it has some attacks that can not be countered!
Overcoming the challenge of beating the Behemoth on Hard Mode will net you the Manuscript: Sharpshooter's Companion Vol.X. Giving you more SP and bringing you closer to getting all the weapon upgrades for Barret!
Beating Behemoth is hard enough, but beating it while having to beat other legendary monsters to get to it is even tougher! But with our guide on the Shinra Combat Simulator battle challenge Three Person-Team vs. Monsters of Legend, you can beat the Behemoth and any other monsters that gets thrown at you!
How to Beat Three Person-Team vs. Monsters of Legend
|All Major Story Bosses|
|Chapter 1||Scorpion Sentinel|
|Chapter 5||Crab Warden|
|Chapter 9||Hell House|
|Chapter 13||Failed Experiment|
|Chapter 14||Abzu (2nd Fight)|
|Chapter 15||The Valkyrie|
|Chapter 16||Specimen H0512|
|All VR Mission Bosses|
|Chapter 9||Fat Chocobo|
|Superboss||Pride and Joy Prototype|
|All Story Sub-Bosses|
|Chapter 2||The Huntsman|
|Chapter 3||The Hoodlums|
|Chapter 4||Enigmatic Spectre|
|Chapter 12||Enigmatic Spectre|
|All Monster Variants & Optional Sub-Bosses|
Hedgehog Pie King
Mark II Monodrive
|Intergrade and INTERmission Bosses|
Scarlet & The Crimson Mare
Nero the Sable
Weiss the Immaculate
Pride and Joy Mk. 0.5 (Top Secrets)
How to Beat Type-0 Behemoth | Boss Fight Guide (Normal & Hard Mode)
Genshin Impact Walkthrough & Guides Wiki
The Legend of Zelda: Tears of the Kingdom Walkthrough & Guides Wiki
Honkai: Star Rail Walkthrough & Guides Wiki
Monster Hunter Rise: Sunbreak Walkthrough & Guides Wiki
Pokemon Scarlet and Violet (SV) Walkthrough & Guides Wiki
Pokemon UNITE Walkthrough & Guides Wiki
Fire Emblem Heroes (FEH) Walkthrough & Guides Wiki
Yu-Gi-Oh! Master Duel Walkthrough & Guides Wiki
Fire Emblem Engage Walkthrough & Guides Wiki
Star Wars Jedi Survivor Walkthrough & Guides Wiki
Super Smash Bros. Ultimate Walkthrough & Guides Wiki
Pokemon Legends: Arceus Walkthrough & Guides Wiki
The Legend of Zelda: Breath of the Wild Walkthrough & Guides Wiki
Elden Ring Walkthrough & Guides Wiki
FF7 Remake Walkthrough & Guides Wiki
Hyrule Warriors: Age of Calamity Walkthrough & Guides Wiki
New Pokemon Snap Walkthrough & Guides Wiki
© SQUARE ENIX CO., LTD. All Rights Reserved.
CHARACTER DESIGN:TETSUYA NOMURA/ROBERTO FERRARI
The copyrights of videos of games used in our content and other intellectual property rights belong to the provider of the game.
The contents we provide on this site were created personally by members of the Game8 editorial department.
We refuse the right to reuse or repost content taken without our permission such as data or images to other sites.