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This is a ranking page for the hero Faye - Drawn Heartstring from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Valentine's Faye.
Heroes With the Same Name | |
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Valentine's Faye
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List of Contents
Focus - Double Special Heroes (August 2020) Featured Heroes | |||
---|---|---|---|
New Year Anna [7.5/10] |
Spring Idunn [9.0/10] |
Valentine's Rudolf [8.5/10] |
Spring Est [9.0/10] |
Valentine's Alm [9.0/10] |
Spring Fir [8.5/10] |
Spring Bruno [7.5/10] |
Valentine's Faye [9.0/10] |
Overall Rating | 9.0/10 |
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Reroll Ranking (excluding Inherit Skill) |
S (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
S (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・Prevents enemy follow-up attacks when initiating combat ・Gains a guaranteed follow-up when initiating combat ・Can support mobility of other armored units with Armor March |
Might: 12 Range: 2 Effective against flying foes. If unit initiates combat, grants Atk/Def +4 during combat and foe cannot make a follow-up attack. |
Cooldown Count = 2 Treats foe's Def/Res as if reduced by 30% during combat. |
If unit initiates combat, grants Atk +8 during combat. |
If unit initiates combat, unit makes a guaranteed follow-up attack. Grants Special cooldown charge +1 per attack. (Does not stack. ) |
If unit has an adjacent armored ally at start of turn, unit and any such allies can move 1 extra space. (That turn only, does not stack. ) |
Stat | Superboon/Superbane | IV Recommendation |
---|---|---|
HP (19) | ★★★☆☆ | |
Atk (19) | ★★★★★ | |
Spd (4) | ★★☆☆☆ | |
Def (7) | ★★★☆☆ | |
Res (8) | ★★★★☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
Faye's best IVs are +Atk and -Spd. Since Bold Fighter grants Faye a guaranteed follow-up, an Atk boon will let her dish out m+6 extra damage. Her Spd is nothing special, and can safely be taken as a flaw.
If you are planning on making a +10 merge Faye, we recommend +Atk. With 10 merges and an asset in Atk, plus the bonus from her weapon skill, her Atk stat will grow to 59, giving her exceptional offensive capability. If you instead want to build her tanking ability, +Def is a good choice as well.
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Pivot
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Moonbow
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-
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-
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An explanation is not yet available.
HOT | |
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Swap
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Noontime
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-
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:
-
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This build makes Valentine Faye a great tank as she can heal more due to Short Bow+. Take the +Def refine for the weapon, to increase her overall bulk. Paired with Special Fighter, and Fierce Stance, Noontime will keep her alive while one-shotting enemy units that attack.
HOT | |
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Swap
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Glimmer
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-
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-
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This build uses Faye's amazing bulk to protect her allies with A/R Far Save. Double Distant Def increases her survivability, while Crafty Fighter provides a follow-up attack and the Guard effect. Spendthrift Bow is the weapon of choice to both lower the foe's Atk and increase her own.
Neutral Stats at Lv. 40 (5★) | ||
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179 | ||
HP |
43 |
Rank: 192/1171 |
Atk |
40 |
Rank: 400/1171 |
Spd |
23 |
Rank: 1002/1171 |
Def |
35 |
Rank: 244/1171 |
Res |
38 |
Rank: 127/1171 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 48 | 57 | 27 | 39 | 43 | 214 | Lv.40 +10 | 48 | 45 | 27 | 39 | 43 | 202 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 50 | 44 | 27 | 39 | 42 | 202 |
+Atk Lv.40 +10 | 47 | 47 | 27 | 39 | 42 | 202 |
+Spd Lv.40 +10 | 47 | 44 | 31 | 39 | 42 | 203 |
+Def Lv.40 +10 | 47 | 44 | 27 | 42 | 42 | 202 |
+Res Lv.40 +10 | 47 | 44 | 27 | 39 | 46 | 203 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 43 | 52 | 23 | 35 | 38 | 191 |
5★ Lv.40 | 43 | 40 | 23 | 35 | 38 | 179 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 19 | 19 | 4 | 7 | 8 | 57 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
41 | 43 | 46 | 32 | 34 | 196 | |
43 | 43 | 23 | 40 | 41 | 190 | |
42 | 35 | 40 | 31 | 37 | 185 | |
44 | 38 | 37 | 32 | 29 | 180 | |
Valentine's Faye
|
43 | 40 | 23 | 35 | 38 | 179 |
48 | 42 | 28 | 38 | 23 | 179 | |
42 | 36 | 38 | 30 | 25 | 174 | |
42 | 35 | 23 | 33 | 32 | 165 | |
37 | 34 | 39 | 25 | 29 | 164 |
Note: Stats bonuses from skills are not taken into account.
V!Faye is a ranged physical attack phase unit (range=2). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Def.
V!Faye's weapon Budding Bow+ will give her Atk/Def+4 when she initiates combat, and the foe will be unable to make a follow-up attack. On top of that, she has Death Blow 4 and Bold Fighter 3, which also trigger when initiating combat, and give her a total of Atk+12, Def+4, a guaranteed follow-up attack, and the foe cannot make a follow-up attack. She is very much suited to be a player phase unit.
Faye has the C skill Armor March 3 by default. This is essential to any armored party, as it allows both her and adjacent armored allies to move an extra space. In this way, she can both support her other allies while making use of the bonus on her own as well.
Valentine's Faye's default skills only have an effect when she initiates combat, so they will not trigger in the enemy phase. With her base skillset, she is not really cut out to be a tank, and should instead thrive in the player phase.
As an armored unit, Faye will take 1.5x damage from weapons that are effective on armored units, such as Armorslayer. Be sure and check what weapons your opponents are using beforehand.
Heroes with Effective Skills - Stats and Ratings
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Faye - Drawn Heartstring only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Faye - Drawn Heartstring if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
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4 | 2 | Effective against flying units. | 5★ | |
6 | 2 | Effective against flying units. | 5★ | |
10 | 2 | Effective against flying foes. If unit initiates combat, grants Atk/Def +4 during combat and foe cannot make a follow-up attack. | 5★ | |
12 | 2 | Effective against flying foes. If unit initiates combat, grants Atk/Def +4 during combat and foe cannot make a follow-up attack. | 5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
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(Cooldown Count = 3) Resolve combat as if foe suffered Def/Res -30%. | 5★ | |
(Cooldown Count = 2) Treats foe's Def/Res as if reduced by 30% during combat. | 5★ |
Skill Name | Effect | Learned At |
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If unit initiates combat, grants Atk +2 during combat. | 5★ | |
If unit initiates combat, grants Atk +4 during combat. | 5★ | |
If unit initiates combat, grants Atk +6 during combat. | 5★ | |
If unit initiates combat, grants Atk +8 during combat. | 5★ | |
If unit’s HP = 100% and unit initiates combat, unit makes a guaranteed follow-up attack. Grants Special cooldown charge +1 per attack. (Does not stack. ) | 5★ | |
If unit’s HP ≥ 50% and unit initiates combat, unit makes a guaranteed follow-up attack. Grants Special cooldown charge +1 per attack. (Does not stack. ) | 5★ | |
If unit initiates combat, unit makes a guaranteed follow-up attack. Grants Special cooldown charge +1 per attack. (Does not stack. ) | 5★ | |
If unit has 100% HP and an adjacent armored ally at start of turn, unit and any such allies can move 1 extra space. (That turn only, does not stack. ) | 5★ | |
If unit has ≥ 50% HP and an adjacent armored ally at start of turn, unit and any such allies can move 1 extra space. (That turn only, does not stack. ) | 5★ | |
If unit has an adjacent armored ally at start of turn, unit and any such allies can move 1 extra space. (That turn only, does not stack. ) | 5★ |
Value of Skills | ★★★★★ |
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Valentine's Faye can be used to inherit Bold Fighter or Armor March. If you have that hero learn Death Blow 1-3 from another unit beforehand, you can have them inherit Death Blow 4 as well. These are all excellent skills, but as Valentine's Faye is a rare Special Hero, think hard about your decision before you recklessly fodder her off.
Valentine's Faye is a limited time Hero who can be pulled from a Special Heroes Summoning Event. They do not appear in regular summons.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Amber Connor |
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Illustrator | Tobi |
Appears In |
Heroes from Focus - Double Special Heroes (August 2020) | |||
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New Year Anna [7.5/10] |
Spring Idunn [9.0/10] |
Valentine's Rudolf [8.5/10] |
Spring Est [9.0/10] |
Valentine's Alm [9.0/10] |
Spring Fir [8.5/10] |
Spring Bruno [7.5/10] |
Valentine's Faye [9.0/10] |
▶︎Return to the Colorless Heroes Page
Close-Range | Ranged |
---|---|
Colorless Breath | Colorless Dagger |
Colorless Beast | Colorless Bow |
Colorless Tome | Staff |
The "Far Save Valentine Faye's" build has two issues. She can't use Steady Breath as her seal, since it's only for melee. Distant Def 3 works fine, like the other far save build. And the Special cooldown -1 to enemy effect is in both mirror stance 3 and crafty fighter, making it redundant. Better to use Slick Fighter instead and avoid penalties.
Valentine's Faye Builds and Best IVs
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You're completely right, thank you for your comment! We have revised the Far Save build.