Fire Emblem Heroes (FEH)

Ascended Hilda Builds and Best IVs

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This is a ranking page for the hero Hilda - Helping Hand from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Ascended Hilda.

Heroes With the Same Name
Hilda - Helping Hand Icon Ascended Hilda

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Ascended Hilda IconAscended Hilda
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Ascended Hilda Rating and Basic Information

FEH Ascended Hilda Banner

Overall Rating 9.0/10
Reroll Ranking (excluding Inherit Skill) S
(▶Reroll Ranking)
Ranking (including Inherit Skill) A
(▶FEH Tier List)

Hilda - Helping Hand: Basic Information

Color / Weapon Type / Move Type
Rarity
What Kind of Character Are They? ・ Weapon skill accelerates Special, grants stat bonuses and damage reduction on first attack to allies, grants Atk/Spd bonuses and damage reduction on first attack to unit, and deals bonus damage based on unit's Spd and Special cooldown value.

Ascended Hilda Skills at 5★


Might: 16  Range: 1
Accelerates Special trigger (cooldown count-1). At start of combat for allies within 2 spaces of unit, if the ally has Def > unit's Def or if unit has not entered combat during the current phase, grants Atk/Spd/Def/Res+3 and "reduces damage from foe's first attack by 20%" to those allies during combat. At start of unit's combat, if unit is not within 2 spaces of any allies with Def > unit's Def or if unit is not adjacent to an ally, grants Atk/Spd+6 to unit during combat, reduces damage from foe's first attack by 40% during combat, and deals damage = X% of unit's Spd when Special triggers (X = unit's max Special cooldown count value x 10, + 20; excludes area-of-effect Specials).

Cooldown Count = 3
Treats foe's Def/Res as if reduced by 50% during combat.

If unit is not adjacent to an ally, grants Atk/Spd +7 during combat.

If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). Neutralizes effects that inflict "Special cooldown charge -X" on unit.

Grants Spd +4 to allies within 2 spaces during combat. If unit is within 2 spaces of an ally, grants Spd +4 to unit during combat.

Ascended Hilda Best IVs

Recommended IVs

Stat Superboon/Superbane IV Recommendation
HP (18) Normal HP ★★★★☆
Atk (12) Attack Boon ★★★★★
Spd (13) Spd Boon ★★★★★
Def (8) No Def IV ★★★☆☆
Res (4) Res Bane ★★☆☆☆

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

See the IV Checker for All Units Trait Fruits—How to Change IVs

When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.

+Spd/-Res

The best IVs for Ascended Hilda are +Spd and -Res. Spd is a superboon and boosts her already very high Spd up to base 47. This lets her compete with the fastest units in the metagame.

We chose Res as a bane because her base 26 Res isn't high enough to shrug off magic damage. Lowering it further will not impact most of her matchups.

+Spd for a +10 merge

We recommend +Spd when merging Ascended Hilda to +10 for similar reasons above. Spd is her most important stat and should be prioritized.

Ascended Hilda Best Builds

General Use / Budget Ascended Hilda

HOT
Special Skill IconLuna
Emblem Icon: -
Attuned Skill Icon: -

How to Use, Explanation

Ascended Hilda's base kit is already good to go. Simply add an assist and a Sacred Seal and she's good to go.

Source Heroes for All Skills

Ascended Hilda Stats

Stat Values

Lv 40+10 Stats (5★)

HP Atk Spd Def Res Total
+10 Merges W/ Skill Bonuses 47 63 48 38 30 226
Lv.40 +10 47 47 48 38 30 210

HP Atk Spd Def Res Total
+HP
Lv.40 +10
49 46 47 38 30 210
+Atk
Lv.40 +10
46 50 47 38 30 211
+Spd
Lv.40 +10
46 46 51 38 30 211
+Def
Lv.40 +10
46 46 47 41 30 210
+Res
Lv.40 +10
46 46 47 38 33 210

Stats at Lv 40

HP Atk Spd Def Res Total
5★- Adjusted for Skills 42 58 43 34 26 203
5★ Lv.40 42 42 43 34 26 187

Initial Stats (with Skills)

HP Atk Spd Def Res Total
5★ Lv.1 18 28 13 8 4 71

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total
45 41 46 30 31 193
Ascended Hilda Icon Ascended Hilda
42 42 43 34 26 187
40 39 42 33 28 182
41 39 41 30 25 176
40 40 35 36 25 176
47 36 40 30 23 176
48 43 41 25 18 175
40 39 36 28 30 173
42 35 36 33 27 173
47 37 36 30 22 172
40 35 40 32 25 172
43 37 37 28 23 168
41 39 30 37 21 168

Note: Stats bonuses from skills are not taken into account.

Ascended Hilda Roles, Strengths, and Weaknesses

Ascended Hilda Roles

Hilda - Helping Hand Roles
Close Physical Attack ImageClose-Physical Ranged Physical AttackRanged-Physical Close Magic AttackClose-Magic Ranged MagicRanged-Magic
Physical Wall ImagePhysical Wall Magic WallMagic Wall Effective ImageEffective Weapon Movement Assist ImageMovement Assist
Exclusive Skill ImageExclusive Skill No All Range Counterattack ImageAll-Range Counter RecoveryRecovery No Refresher ImageRefresher
No Legendary Hero ImageLegendary No Mythic Hero ImageMythic No Duo and Harmonized ImageDuo /
Harmonized
No Resplendent ImageResplendent

Ascended Hilda is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Def stat.

Ascended Hilda Strengths

Fuming Freikugel helps both Hilda and her allies with multiple effects

Ascended Hilda Attack Fire Emblem Heroes FEH

Ascended Hilda's new Fuming Freikugel looks confusing, but it is a powerful weapon that impacts battles for both Ascended Hilda and her allies.

We have summarized its effects into these tables below:

Effects granted to Ascended Hilda

Condition(s) Effect
Always Accelerates Special trigger (cooldown count-1).
Ascended Hilda is NOT within 2 spaces of any ally with Def > Ascended Hilda's Def
OR
Ascended Hilda is not adjacent to any ally
Grants Atk/Spd+6 to Ascended Hilda during combat.
Ascended Hilda is NOT within 2 spaces of any ally with Def > Ascended Hilda's Def
OR
Ascended Hilda is not adjacent to any ally
Reduces damage from foe's first attack during combat by 40%.
Ascended Hilda is NOT within 2 spaces of any ally with Def > Ascended Hilda's Def
OR
Ascended Hilda is not adjacent to any ally
Deals true damage = X% of Ascended Hilda's Spd when her Special triggers.

X% = Ascended Hilda's maximum Special cooldown count value x 10, +20. Excludes area-of-effect Specials.

Effects granted to Ascended Hilda's allies

Condition(s) Effect
Ally is within 2 spaces of Ascended Hilda
Ally has Def > Ascended Hilda's Def
OR
Ascended Hilda has not entered combat during the current phase
Grants Atk/Spd/Def/Res+3 to ally during combat.
Ally is within 2 spaces of Ascended Hilda
Ally has Def > Ascended Hilda's Def
OR
Ascended Hilda has not entered combat during the current phase
Reduces damage dealt to ally from foe's first attack by 20%.

To simplify things further, always have Ascended Hilda's allies within 2 spaces of her, and always have Ascended Hilda attack last and without any adjacent allies. Doing these will ensure that the conditions are met.

Ascended Hilda Weaknesses

Fuming Freikugel has complicated conditions

Fuming Freikugel's conditions require careful planning in order to maximize their effects. It can be easy to forget the conditions, leaving Ascended Hilda and her allies without the effects granted by this weapon.

Plan out your turns before acting in order to avoid making this simple mistake.

Should you Unlock Potential?

Should You Unlock Potential for this Hero? Cannot Unlock Potential

Hilda - Helping Hand Only Appears as a 5 Star Hero!

Hilda - Helping Hand only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Hilda - Helping Hand if a 4 Star version is released!

Unlock Potential Tier List

Ascended Hilda - List of Skills

Weapons

Skill Name Might Range Effect Learned At
6 1 No Effect 5★
8 1 No Effect 5★
11 1 No Effect 5★
16 1 Accelerates Special trigger (cooldown count-1). At start of combat for allies within 2 spaces of unit, if the ally has Def > unit's Def or if unit has not entered combat during the current phase, grants Atk/Spd/Def/Res+3 and "reduces damage from foe's first attack by 20%" to those allies during combat. At start of unit's combat, if unit is not within 2 spaces of any allies with Def > unit's Def or if unit is not adjacent to an ally, grants Atk/Spd+6 to unit during combat, reduces damage from foe's first attack by 40% during combat, and deals damage = X% of unit's Spd when Special triggers (X = unit's max Special cooldown count value x 10, + 20; excludes area-of-effect Specials). 5★

Assists

This Hero has no Assist skills that can be learned.

Specials

Skill Name Effect Learned At
(Cooldown Count = 3) Resolve combat as if foe suffered Def/Res -30%. 5★
(Cooldown Count = 3) Treats foe's Def/Res as if reduced by 50% during combat. 5★

Passives

Skill Name Effect Learned At
If unit is not adjacent to an ally, grants Atk/Spd +2 during combat. 5★
If unit is not adjacent to an ally, grants Atk/Spd +4 during combat. 5★
If unit is not adjacent to an ally, grants Atk/Spd +6 during combat. 5★
If unit is not adjacent to an ally, grants Atk/Spd +7 during combat. 5★
If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 2 (max 20%). Neutralizes effects that inflict "Special cooldown charge -X" on unit. 5★
If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 3 (max 30%). Neutralizes effects that inflict "Special cooldown charge -X" on unit. 5★
If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). Neutralizes effects that inflict "Special cooldown charge -X" on unit. 5★
Grants adjacent allies Spd +2 during combat. 5★
Grants allies within 2 spaces Spd +2 during combat. 5★
Grants allies within 2 spaces Spd +3 during combat. 5★
Grants Spd +4 to allies within 2 spaces during combat. If unit is within 2 spaces of an ally, grants Spd +4 to unit during combat. 5★

Ascended Hilda as a Source Hero

Ascended Hilda Avatar

Value of Skills ★★★★★

Ascended Hilda has Atk/Spd Solo 4, Velocity 3, and Joint Drive Spd as valuable inheritance options.

Velocity is a new skill only found on Ascended Hilda as of September 16, 2022, and you can inherit Velocity 3 with Joint Drive Spd at the same time by inheriting Drive Spd 2 from another unit first.

List of Source Heroes The Best Fodder Units

Community Feedback

How would you rate Ascended Hilda?

Top tier hero. Must summon. 76
Votes
Summon if you need his/her hero archetype. 3
Votes
Summon if you like this hero. 23
Votes
Summon for his/her Skill Inheritance options. 3
Votes
Pass on this hero. 1
Votes

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How to Get Ascended Hilda / Illustrations / Voice Actor / Quotes

How to Get Ascended Hilda

Obtain Through Regular Summon

Ascended Hilda is a Hero who can be pulled from any summon.

Note: Not currently a featured hero in any Summon events.

Current Focuses and Which You Should Pull From

Voice Actor and Illustrator Information

Voice Actor
(English)
Celeste Henderson
Illustrator Essual
Appears In

Illustration

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