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This is a ranking page for the hero Annette - Overachiever from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Annette.
Heroes With the Same Name | |
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Annette
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List of Contents
Overall Rating | 8.5/10 |
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Reroll Ranking (excluding Inherit Skill) |
A (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
A (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・Can calculate damage using the lower of a foe's Res/Def ・Can grant an ally extra movement when using a Rally skill on them ・Can cast a bonus on the ally with the highest Atk/Def total |
Might: 16 Range: 1 Grants Atk +3. Calculates damage using the lower of foe's Def or Res. If a Rally Assist Skill is used by unit, target can move 1 extra space. (That turn only. Does not stack. No effect on cavalry allies with Range = 2) |
Range: 1 Grants Atk/Spd +6 to target ally for 1 turn. |
If a Rally Assist skill is used by unit or targets unit, inflicts Def/Res-5 and【Guard】on foes in cardinal directions of unit and target through their next actions. 【Guard】 Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.) |
At start of turn, grants Atk/Def +5 to ally with the highest Atk+Def total for 1 turn. (Excludes unit). |
Stat | Superboon/Superbane | IV Recommendation |
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HP (18) | ★★★☆☆ | |
Atk (28) | ★★★★★ | |
Spd (10) | ★★★★☆ | |
Def (6) | ★★★☆☆ | |
Res (8) | ★★★☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
Annette's best IVs are her plain old base stats. With several superbanes, she really doesn't want to take a lowered IV, and she will be more versatile with Base Stats. If you plan on merging her to get rid of her flaw, then we recommend a +Spd IV.
If you are building a +10 merged Annette, then we recommend going with a +Spd IV. When she reaches 10 merges with this IV, her Spd will reach 44, allowing her to get follow-up attacks on a ton of her foes. However, if you intend to buff her Spd through other skills, you may prefer to go for that +4 Atk superboon.
HOT | |
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Crusher
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This build uses Annette as an omnitank unit with premium skills to maximize her combat potential.
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Crusher
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Glimmer
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-
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-
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This build uses skills available from Divine Codes to utilize Annette as both an omnitank unit as well as support with refined Crusher plus Ruse combo.
Exclusive Weapon Effect from Refining (Special Effect Type) | |
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SP: 400 | |
Might: 16 Range: 1 HP: 3 Grants Atk+3. Calculates damage using the lower of foe's Def or Res. If a Rally Assist skill is used by unit, target can move 1 extra space (that turn only; does not stack; no effect on cavalry allies with Range = 2), and afterward, once per turn, grants another action to unit. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit and reduces damage from foe's first attack by 40% during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes). If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit, inflicts penalty on foe's Spd/Def/Res = 6 - current penalty on each of those stats (min: 0; calculates each stat penalty independently; still inflicts penalty on foe even if foe triggers an effect that neutralizes penalties during combat), unit makes a guaranteed follow-up attack, and if penalty is active on foe's Spd, Def, or Res, deals damage = 15% of unit's Atk (excluding area-of-effect Specials) during combat. If unit initiates combat or is within 2 spaces of an ally, after combat, inflicts Spd/Def/Res-6 on foe through its next action. :500 :200 |
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Refined Crusher grants Annette an additional Atk/Spd/Def/Res+4, a guaranteed follow-up attack, bonus damage equal to 15% of her Atk, and inflicts Spd/Def/Res penalties onto her foe during combat. After combat, Crusher inflicts a visible Spd/Def/Res-6 penalty onto her foe.
More importantly, refining Crusher grants Annette an extra action upon using a Rally assist onto an ally. This effect is the most important effect gained from refining her weapon, and is powerful enough to warrant using above any of her other options.
Neutral Stats at Lv. 40 (5★) | ||
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173 | ||
HP |
40 |
Rank: 489/1171 |
Atk |
39 |
Rank: 458/1171 |
Spd |
36 |
Rank: 493/1171 |
Def |
28 |
Rank: 600/1171 |
Res |
30 |
Rank: 387/1171 |
HP | Atk | Spd | Def | Res | Total | |
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+10 Merges W/ Skill Bonuses | 45 | 63 | 41 | 32 | 34 | 215 | Lv.40 +10 | 45 | 44 | 41 | 32 | 34 | 196 |
HP | Atk | Spd | Def | Res | Total | |
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+HP Lv.40 +10 | 47 | 43 | 40 | 32 | 34 | 196 |
+Atk Lv.40 +10 | 44 | 47 | 40 | 32 | 34 | 197 |
+Spd Lv.40 +10 | 44 | 43 | 43 | 32 | 34 | 196 |
+Def Lv.40 +10 | 44 | 43 | 40 | 35 | 34 | 196 |
+Res Lv.40 +10 | 44 | 43 | 40 | 32 | 37 | 196 |
HP | Atk | Spd | Def | Res | Total | |
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5★- Adjusted for Skills | 40 | 58 | 36 | 28 | 30 | 192 |
5★ Lv.40 | 40 | 39 | 36 | 28 | 30 | 173 |
HP | Atk | Spd | Def | Res | Total | |
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5★ Lv.1 | 18 | 28 | 10 | 6 | 8 | 70 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
45 | 41 | 46 | 30 | 31 | 193 | |
40 | 44 | 47 | 35 | 27 | 193 | |
42 | 42 | 43 | 34 | 26 | 187 | |
40 | 39 | 42 | 33 | 28 | 182 | |
40 | 40 | 35 | 36 | 25 | 176 | |
41 | 39 | 41 | 30 | 25 | 176 | |
47 | 36 | 40 | 30 | 23 | 176 | |
48 | 43 | 41 | 25 | 18 | 175 | |
42 | 35 | 36 | 33 | 27 | 173 | |
Annette
|
40 | 39 | 36 | 28 | 30 | 173 |
47 | 37 | 36 | 30 | 22 | 172 | |
40 | 35 | 40 | 32 | 25 | 172 | |
41 | 39 | 30 | 37 | 21 | 168 | |
43 | 37 | 37 | 28 | 23 | 168 |
Note: Stats bonuses from skills are not taken into account.
Annette is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Def stat.
Annette has the weapon Crusher, which has the added effect of calculating damage using the lower of a foe's Def or Res stat. This weapon is very good against units who have high Def but low Res, and since the effect is always active, she is great for attacking whatever kind of foe presents themself.
Refined Crusher grants Annette an additional Atk/Spd/Def/Res+4, a guaranteed follow-up attack, bonus damage equal to 15% of her Atk, and inflicts Spd/Def/Res penalties onto her foe during combat. After combat, Crusher inflicts a visible Spd/Def/Res-6 penalty onto her foe.
More importantly, refining Crusher grants Annette an extra action upon using a Rally assist onto an ally. This effect is the most important effect gained from refining her weapon, and is powerful enough to warrant using above any of her other options.
Crusher has another effect, which will grant an extra space of movement to an ally when Annette uses a Rally assist on them. This works on all units except ranged cavalry, so a close attacker cavalry unit would be able to move up to 4 spaces.
Annette has a pretty balanced stat spread overall, but her Def stat is a bit lacking, so she will have trouble fighting multiple foes in a row. Don't recklessly throw her into a group of foes and expect her to tank all of their attacks and survive.
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Annette - Overachiever only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Annette - Overachiever if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
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6 | 1 | No Effect | 5★ | |
8 | 1 | No Effect | 5★ | |
11 | 1 | No Effect | 5★ | |
16 | 1 | Grants Atk +3. Calculates damage using the lower of foe's Def or Res. If a Rally Assist Skill is used by unit, target can move 1 extra space. (That turn only. Does not stack. No effect on cavalry allies with Range = 2) | 5★ |
Skill Name | Range | Effect | Learned At |
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1 | Grants Atk +4 to an adjacent ally until the end of the turn. | 5★ | |
1 | Grants Atk/Spd +3 to an adjacent ally until the end of the turn. | 5★ | |
1 | Grants Atk/Spd +6 to target ally for 1 turn. | 5★ |
This Hero has no Special skills that can be learned. |
Skill Name | Effect | Learned At |
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If a Rally Assist skill is used by unit or targets unit, inflicts Def/Res-5 and【Guard】on foes in cardinal directions of unit and target through their next actions. 【Guard】 Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.) |
5★ | |
If a Rally Assist skill is used by unit or targets unit, inflicts Def/Res-3 and【Guard】on foes in cardinal directions of unit and target through their next actions. 【Guard】 Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.) |
5★ | |
If a Rally Assist skill is used by unit or targets unit, inflicts Def/Res-3 and【Guard】on foes in cardinal directions of unit and target through their next actions. 【Guard】 Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.) |
5★ | |
If a Rally Assist skill is used by unit or targets unit, inflicts Def/Res-1 and【Guard】on foes in cardinal directions of unit and target through their next actions. 【Guard】 Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.) |
5★ | |
At start of turn, grants Atk/Def +1 to ally with the highest Atk+Def total for 1 turn. (Excludes unit). | 5★ | |
At start of turn, grants Atk/Def +3 to ally with the highest Atk+Def total for 1 turn. (Excludes unit). | 5★ | |
At start of turn, grants Atk/Def +3 to ally with the highest Atk+Def total for 1 turn. (Excludes unit). | 5★ | |
At start of turn, grants Atk/Def +5 to ally with the highest Atk+Def total for 1 turn. (Excludes unit). | 5★ |
Value of Skills | ★★★★★ |
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Annette can be foddered to inherit the skills Def/Res Ruse or Atk/Def Gap. But as a pretty powerful attacker and support unit, we recommend building her before using a duplicate for fodder.
Annette is a Hero who can be pulled from any summon.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Abby Trott |
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Illustrator | Tsukito |
Appears In |
Heroes from Legendary Heroes - Claude: King of Unification | |||
---|---|---|---|
Hríd [8.5/10] |
Altina [9.0/10] |
Legendary Seliph [9.0/10] |
Legendary Tiki (Young) [9.0/10] |
Naga [8.5/10] |
Melady [9.0/10] |
Hel [9.0/10] |
Annette [8.5/10] |
Triandra [9.0/10] |
Legendary Leif [9.0/10] |
Mila [9.0/10] |
Legendary Claude [9.0/10] |
▶︎Return to the Green Heroes Page
Close-Range | Ranged |
---|---|
Axe | Green Tome |
Green Breath | Green Dagger |
Green Beast | Green Bow |
Annette Builds and Best IVs
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