Shannan Builds and Best IVs | Fire Emblem Heroes (FEH)

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This is a ranking page for the hero Shannan - Wielder of Astra from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Shannan.

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Shannan Icon Shannan
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[8.0/10]
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Shannan Rating and Basic Information

FEH Shannan Banner

Overall Rating 9.0/10
Reroll Ranking (excluding Inherit Skill) S
(▶Reroll Ranking)
Ranking (including Inherit Skill) S
(▶FEH Tier List)

Shannan - Wielder of Astra: Basic Information

Color / Weapon Type / Move Type
Rarity
What Kind of Character Are They? ・Can convert penalties into bonuses
・Granted a bonuses when the foe initiates combat
・Exclusive special skill reduces cooldown count

Shannan Skills at 5★

Skill Name Might Range Effect
16 1 Grants Spd+3. If foe initiates combat or if foe’s HP = 100% at the start of combat, neutralizes penalties on unit and grants Atk/Spd/Def/Res+5 to unit during combat.
-
Cooldown = 2
Boosts damage by 40% of unit’s Spd.
-
If foe initiates combat, grants Spd/Def +6 during combat and inflicts Special cool down charge -1 on foe per attack. (Only highest value applied. Does not stack.)
-
If unit’s HP ≤ 75%, Special cooldown count -1 at start of turn if Special triggers by attacking. If Special triggers, +10 damage from Special.
-
At start of even-numbered turns, grants Spd +6 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent. )

Shannan Best IVs and Stats at Lv. 40

Stats

Lv 40+10 Stats (5★)

HP Atk Spd Def Res Total
+10 Merges W/ Skill Bonuses 48 59 43 42 22 214
Lv.40 +10 48 43 40 42 22 195

See Lv 40 +10 Stats With IVs
HP Atk Spd Def Res Total
+HP
Lv.40 +10
50 42 40 41 22 195
+Atk
Lv.40 +10
47 46 40 41 22 196
+Spd
Lv.40 +10
47 42 43 41 22 195
+Def
Lv.40 +10
47 42 40 44 22 195
+Res
Lv.40 +10
47 42 40 41 25 195

Stats at Lv 40

HP Atk Spd Def Res Total
5★- Adjusted for Skills 43 54 39 37 18 191
5★ Lv.40 43 38 36 37 18 172

Initial Stats (with Skills)

HP Atk Spd Def Res Total
5★ Lv.1 19 24 11 11 5 70

Recommended IVs

Stat Superboon/Superbane IV Recommendation
HP (43) Normal HP ★★☆☆☆
Atk (54) Attack Boon ★★★★★
Spd (39) No Spd IV ★★★★☆
Def (37) No Def IV ★★★☆☆
Res (18) Res Bane ★★★☆☆

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

+Atk/-HP

Shannan's best IVs are +Atk and -HP. With a superboon in Atk, Shannan gets +4 in Atk, greatly increasing his overall damage output. Since he has a superbane in Res and would take -4 in that stat, -HP is the ideal bane.

+Atk for a +10 Merge

If you are trying to build a +10 Shannan, +Atk is the best IV. With a +Atk IV, Shannan will have an Atk stat of 62 with this boon at +10 merges. If you are aiming to get more follow-up attacks, +Spd is a good IV as well.

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total
41 37 30 33 32 173
Shannan Icon Shannan
43 38 36 37 18 172
42 39 35 40 16 172
41 33 35 38 25 172
44 36 18 37 33 168
39 37 31 34 22 163

Note: Stats bonuses from skills are not taken into account.

Shannan Best Builds

Desperate Push ShannanHOT

Weapon Skill IconBalmung
+
Atk
-
HP

See Explanation and Source Heroes

Budget Shannan

Weapon Skill IconBalmung
Passive Skill BWrath 3

Source Heroes for All Skills

Shannan Best Weapon Refine

Shannan's Weapon Cannot Be Refined!

Shannan's Exclusive Weapon currently cannot be refined. This section will be updated if it becomes refinable in the future.

About the Weapon Refinery

Shannan Roles, Strengths, and Weaknesses

Shannan Roles

Shannan - Wielder of Astra Roles
Close Physical Attack ImageClose-Physical Ranged Physical AttackRanged-Physical Close Magic AttackClose-Magic Ranged MagicRanged-Magic
Physical Wall ImagePhysical Wall Magic WallMagic Wall Effective ImageEffective Weapon Movement Assist ImageMovement Assist
Exclusive Skill ImageExclusive Skill No All Range Counterattack ImageAll-Range Counterattack RecoveryRecovery No Refresher ImageRefresher
No Legendary Hero ImageLegendary No Mythic Hero ImageMythic No Duo and Harmonized ImageDuo/Harmonized No Resplendent ImageResplendent

Shannan is a close ranged physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.

Shannan Strengths

Weapon grants +5 to all stats and neutralizes enemy penalties

Shannan's exclusive weapon skill Balmung will grant +5 to all of Shannan's stats and neutralize enemy penalties on him if the foe initiates combat or if the foe's HP = 100%. Since this happens whenever the foe initiates combat, it is rather easy to trigger in enemy phase, and relatively easy to trigger in attack phase as well, making it a versatile weapon skill.

Spd/Def increase greatly when the foe initiates combat

Shannan's A skill Steady Posture gives him Spd/Def+6 and the effect of Guard whenever the foe initiates combat. In addition to reducing damage taken from foes, it will make it impossible for many foes to trigger their specials, provided they do not have a skill such as Heavy Blade. It has great synergy with Balmung, and makes Shannan a rather powerful enemy phase unit.

Easy to trigger Special Skill

Shannan's exclusive special skill Imperial Astra will boost damage inflicted by 40% of his special when it triggers. With its short cooldown count and the default B Skill Wrath, Shannan can deal a ton of damage through his special.

Shannan Weaknesses

Poor synergy with units that inflict area damage

Bad Teammates for Shannan
Duma - God of Strength Image Duma Ophelia - Dramatic Heroine Image Ophelia Igrene - Nabata Protector Image Igrene Kempf - Conniving General Image Kempf

The effects of Balmung do not work on a foe with less than 100% HP when Shannan initiates combat. Units like Duma who inflict damage to all units at the start of the enemy turn, or units like Ophelia and Igrene who have area damaging specials, as well as units that cast fixed damge through Savage Blow or Pain+, are all bad units to team up with Shannan, as they nullify the ability of his weapon skill.

Weak to Magic Attackers

Shannan has a low Res stat, meaning that he is susceptible to heavy damage from tome wielders and manaketes. Keep an eye on the range of these foes and stay at a safe distance from their attacks.

Should you Unlock Potential for Shannan?

Should You Unlock Potential for this Hero? Cannot Unlock Potential

Shannan - Wielder of Astra Only Appears as a 5 Star Hero!

Shannan - Wielder of Astra only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Shannan - Wielder of Astra if a 4 Star version is released!

Unlock Potential Tier List

Shannan - List of Skills

Weapons

Skill Name Might Range Effect Learned At
16 1 Grants Spd+3. If foe initiates combat or if foe’s HP = 100% at the start of combat, neutralizes penalties on unit and grants Atk/Spd/Def/Res+5 to unit during combat. 5★
6 1 No Effect 5★
8 1 No Effect 5★
11 1 No Effect 5★

Assists

This Hero has no Assist skills that can be learned.

Specials

Skill Name Effect Learned At
(Cooldown Count = 2) Boosts damage by 40% of unit’s Spd. 5★
(Cooldown Count = 3) Boosts damage dealt by 50%. 5★
(Cooldown Count = 4) Boosts damage dealt by 150%. 5★

Passives

Skill Name Effect Learned At
If foe initiates combat, grants Spd+2 during combat. 5★
If foe initiates combat, grants Spd/Def +2 during combat. 5★
If foe initiates combat, grants Spd/Def +4 during combat. 5★
If foe initiates combat, grants Spd/Def +6 during combat and inflicts Special cool down charge -1 on foe per attack. (Only highest value applied. Does not stack.) 5★
If unit’s HP ≤ 25%, Special cooldown count -1 at start of turn if Special triggers by attacking. If Special triggers, +10 damage from Special. 5★
If unit’s HP ≤ 50%, Special cooldown count -1 at start of turn if Special triggers by attacking. If Special triggers, +10 damage from Special. 5★
If unit’s HP ≤ 75%, Special cooldown count -1 at start of turn if Special triggers by attacking. If Special triggers, +10 damage from Special. 5★
At start of even-numbered turns, grants Spd +2 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent. ) 5★
At start of even-numbered turns, grants Spd +4 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent. ) 5★
At start of even-numbered turns, grants Spd +6 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent. ) 5★

Shannan as a Source Hero

Shannan Avatar

Value of Skills ★★★★★

Inheriting Steady Posture

You can inherit Steady Posture 3 from Shannan. However, he is quite a powerful unit in his own right, so we recommend keeping and building at least one Shannan before foddering off or merging duplicates.

How to Get Shannan / Illustrations / Voice Actor / Quotes

How to Get Shannan

Obtain Through Regular Summon

Shannan is a Hero who can be pulled from any summon.

Note: Not currently a featured hero in any Summon events.

▶Current Focuses and Which You Should Pull From

Voice Actor and Illustrator Information

Voice Actor
(English)
Ted Sroka
Illustrator Okuma Yugo
Appears In

FEH: Related Links

Focus: Heir of Light (Revival)

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Heroes from Focus - Heir of Light (Revival)
Shannan Icon Shannan
[9.0/10]
Ayra Icon Ayra
[8.0/10]
Altena Icon Altena
[8.0/10]
Ced Icon Ced
[8.5/10]

See All Red Heroes

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    • >>[155] sounds good imo. enemy phase monster. hey, if it works, it works!

    • >>[18] I'd say take the -Spd/Res because he does not really need Spd and the extra Res helps.
      for B skills, you can pick whatever you need for Hector. Both are good but I think Special Fighter is better since it works for both phases. Bold fighter only works in the player phase (when attacking)
      with the new weapon refine, he becomes a solid multi-phase unit so hmm I thinnk get special fighter

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