Fire Emblem Heroes (FEH)

Young Frederick Builds and Best IVs

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This is a ranking page for the hero Frederick - Youth in Service from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Young Frederick.

Heroes With the Same Name
Frederick - Youth in Service Icon Young Frederick

Young Frederick Rating and Basic Information

Overall Rating 9.0/10
Reroll Ranking (excluding Inherit Skill) -
(▶Reroll Ranking)
Ranking (including Inherit Skill) A
(▶FEH Tier List)

Frederick - Youth in Service: Basic Information

Color / Weapon Type / Move Type
Rarity
What Kind of Character Are They? ・Weapon skill grants Atk/Def bonuses, Bonus Doubler, and a status preventing foe's follow-up attacks to unit and nearby support partner or ally, grants bonus stats, a guaranteed follow-up attack, bonus damage, and damage reduction during combat.

Young Frederick Skills at 5★


Might: 16  Range: 1
Grants Def+3.
At start of turn, if unit is within 2 spaces of an ally, grants Atk/Def+6, 【Bonus Doubler】, and "foe cannot make a follow-up attack" to unit for 1 turn.
At start of turn, grants Atk/Def+6,【Bonus Doubler】, and "foe cannot make a follow-up attack" to any support partner within 2 spaces of unit or, if unit is not on a team with unit's support partner, to ally with the highest Def within 2 spaces of unit for 1 turn.
If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, unit makes a guaranteed follow-up attack, deals damage = 20% of unit's Def (excluding area-of-effect Specials), and reduces damage from attacks by 30% during combat (excluding area-of-effect Specials).
【Bonus Doubler】
Grants bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit's stats for 1 turn. Calculates each stat bonus independently.

Cooldown Count = 3
Boosts damage dealt by 50% of unit’s Def.

If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Def during combat = X + 5. (X = number of spaces moved by whoever initiated combat; max 3.)

Allies within 2 spaces gain: "If foe uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+4 during combat."

Young Frederick Best IVs

Recommended IVs

Stat Superboon/Superbane IV Recommendation
HP (19) HP Superbane ★★★☆☆
Atk (13) Attack Bane ★★★★★
Spd (6) Spd Bane ★★☆☆☆
Def (8) Def Boon ★★★★★
Res (6) No Res IV ★★☆☆☆

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

See the IV Checker for All Units Trait Fruits—How to Change IVs

When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.

Neutral IVs by default!

As a hero obtainable only through Tempest Trials, Young Frederick will always have neutral IVs by default. The only way to access IVs for this unit is through using Trait Fruits.

+Def / -Res

The best IVs for Young Frederick are +Def and -Res. Def is a superboon and boosts his already impressive Def up to base 51, allowing him to excel at tanking physical damage.

His Res is a clear weakness at only base 23 and no amount of investment will protect him against magic damage. Res is a safe bane to take.

+Def for a +10 merge

We recommend +Def when merging Young Frederick up to +10 to improve his physical tanking prowess even further.

Young Frederick Best Builds

Physical Tank Young Frederick

HOT
Special Skill IconBonfire
Emblem Icon: -
Attuned Skill Icon: -

How to Use, Explanation

This build improves upon Young Frederick's physical bulk, allowing him to function as a physical tank while also giving him decent damage output.

General Use / Budget Young Frederick

Special Skill IconBonfire
Emblem Icon: -
Attuned Skill Icon: -

How to Use, Explanation

This budget build improves upon Young Frederick's Atk/Def stats, making him a decent physical tank while providing some damage output. Lull Atk/Def 3 can be acquired from Divine Codes.

Source Heroes for All Skills

Young Frederick Stats

Stat Rankings

Neutral Stats at Lv. 40 (5★)
185
HP
HP 41 41
Rank: 321/1089
Atk
Atk 46 46
Rank: 23/1089
Spd
Spd 28 28
Rank: 792/1089
Def
Def 47 47
Rank: 5/1089
Res
Res 23 23
Rank: 767/1089

Stat Values

Lv 40+10 Stats (5★)

HP Atk Spd Def Res Total
+10 Merges W/ Skill Bonuses 46 67 32 55 27 227
Lv.40 +10 46 51 32 52 27 208

HP Atk Spd Def Res Total
+HP
Lv.40 +10
48 50 32 51 27 208
+Atk
Lv.40 +10
45 53 32 51 27 208
+Spd
Lv.40 +10
45 50 35 51 27 208
+Def
Lv.40 +10
45 50 32 55 27 209
+Res
Lv.40 +10
45 50 32 51 30 208

Stats at Lv 40

HP Atk Spd Def Res Total
5★- Adjusted for Skills 41 62 28 50 23 204
5★ Lv.40 41 46 28 47 23 185
4★ Lv.40 38 44 25 45 21 173

Initial Stats (with Skills)

HP Atk Spd Def Res Total
5★ Lv.1 19 29 6 11 6 71
4★ Lv.1 18 24 5 8 5 60

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total
Young Frederick Icon Young Frederick
41 46 28 47 23 185
41 47 46 32 19 185
40 43 47 31 23 184
40 44 35 37 23 179
41 47 16 44 31 179
40 45 47 24 22 178
40 42 41 35 17 175
39 38 42 30 25 174
40 42 40 35 17 174
40 41 25 38 30 174
41 41 17 40 35 174
40 40 38 31 24 173
41 37 36 26 28 168
41 37 37 31 22 168
39 33 42 26 28 168
45 36 30 38 19 168
41 37 25 39 25 167
38 39 19 36 29 161
40 31 36 30 20 157
41 35 33 30 18 157
41 37 27 36 16 157
37 28 34 25 30 154
43 35 25 36 14 153
43 32 24 33 18 150

Note: Stats bonuses from skills are not taken into account.

Young Frederick Roles, Strengths, and Weaknesses

Young Frederick Roles

Frederick - Youth in Service Roles
Close Physical Attack ImageClose-Physical Ranged Physical AttackRanged-Physical Close Magic AttackClose-Magic Ranged MagicRanged-Magic
Physical Wall ImagePhysical Wall Magic WallMagic Wall Effective ImageEffective Weapon Movement Assist ImageMovement Assist
Exclusive Skill ImageExclusive Skill No All Range Counterattack ImageAll-Range Counter RecoveryRecovery No Refresher ImageRefresher
No Legendary Hero ImageLegendary No Mythic Hero ImageMythic No Duo and Harmonized ImageDuo /
Harmonized
No Resplendent ImageResplendent

Young Frederick is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.

Young Frederick Strengths

Heavy War Axe grants Bonus Doubler and follow-up denial to unit and allies

Young Frederick's Heavy War Axe grants Atk/Def+6, 【Bonus Doubler】, and a status effect that grants foe follow-up denial to himself and either his support partner or (if the support partner isn't present) the ally with the highest Def within 2 spaces.

In combat, Heavy War Axe grants Frederick Atk/Spd/Def/Res+5, a guaranteed follow-up attack, bonus damage equal to 20% of his Def, and 30% damage reduction on his foe's attacks.

These effects make Frederick a very sturdy physical tank while also being able to dish out good damage at the same time.

Young Frederick Weaknesses

Low Spd and Res

Young Frederick's Spd is middling at only base 28, and his Res is even worse at only base 23. These low stats leave him vulnerable to magic damage, especially from fast foes that can create follow-up attacks against him.

Even his damage reduction effect will not be able to protect Frederick from modern magical attackers.

Weak to Cavalry Effective Weapons

Young Frederick takes 1.5x damage from cavalry-effective weapons like Thani or Binding Reginleif, and one blow from this type of weapon will deal significant damage. Make sure you know what weapons you are up against before hopping too far into the line of battle!

Heroes with Effective Skills

Should you Unlock Potential?

Should You Unlock Potential for this Hero? A Rank Icon

We Recommend You Unlock Potential for Frederick - Youth in Service!

We recommend that you use Unlock Potential to bring Frederick - Youth in Service from 4 Stars to 5 Stars. Frederick - Youth in Service is a very useful bulky axe cavalry, so we recommend you Unlock Potential for Frederick - Youth in Service if your team lacks a strong bulky axe cavalry.

Unlock Potential Tier List

Young Frederick - List of Skills

Weapons

Skill Name Might Range Effect Learned At
6 1 No Effect 3★
8 1 No Effect 3★
11 1 No Effect 3★
16 1 Grants Def+3.
At start of turn, if unit is within 2 spaces of an ally, grants Atk/Def+6, 【Bonus Doubler】, and "foe cannot make a follow-up attack" to unit for 1 turn.
At start of turn, grants Atk/Def+6,【Bonus Doubler】, and "foe cannot make a follow-up attack" to any support partner within 2 spaces of unit or, if unit is not on a team with unit's support partner, to ally with the highest Def within 2 spaces of unit for 1 turn.
If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, unit makes a guaranteed follow-up attack, deals damage = 20% of unit's Def (excluding area-of-effect Specials), and reduces damage from attacks by 30% during combat (excluding area-of-effect Specials).
【Bonus Doubler】
Grants bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit's stats for 1 turn. Calculates each stat bonus independently.
5★

Assists

This Hero has no Assist skills that can be learned.

Specials

Skill Name Effect Learned At
(Cooldown Count = 4) Boosts damage dealt by 50% of unit’s Def. 3★
(Cooldown Count = 3) Boosts damage dealt by 50% of unit’s Def. 4★

Passives

Skill Name Effect Learned At
If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Def during combat = X + 1. (X = number of spaces moved by whoever initiated combat; max 1.) 3★
If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Def during combat = X + 3. (X = number of spaces moved by whoever initiated combat; max 2.) 4★
If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Def during combat = X + 5. (X = number of spaces moved by whoever initiated combat; max 3.) 5★
Allies within 2 spaces gain: "If foe uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+2 during combat." 3★
Allies within 2 spaces gain: "If foe uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+3 during combat." 3★
Allies within 2 spaces gain: "If foe uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+4 during combat." 4★

Young Frederick as a Source Hero

Young Frederick Avatar

Value of Skills ★★★☆☆

Young Frederick has Atk/Def Clash 3 and Close Guard 3 as inheritance options.

We recommend merging up your Young Frederick copies instead.

List of Source Heroes The Best Fodder Units

Community Feedback

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Top tier hero. Must promote and merge. 0
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Promote to 5 stars if you like this hero. 11
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How to Get Young Frederick / Illustrations / Voice Actor / Quotes

How to Get Young Frederick

Obtained as a Reward in Tempest Trials

Young Frederick is a limited time Hero who can be obtained as a reward for your score in the Tempest Trials. They do not appear in regular summons. After the event has ended, they can be obtained by using Heroic Grails.

Voice Actor and Illustrator Information

Voice Actor
(English)
Kyle Hebert
Illustrator Wada Sachiko
Appears In

Illustration

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