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This is a ranking page for the hero Dimitri - Sky Blue Lion from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Summer Dimitri.
| Heroes With the Same Name | |
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List of Contents
| Special Heroes - Summer Vacation Featured Heroes | |||
|---|---|---|---|
Summer Edelgard[9.0/10] |
Summer Claude[8.5/10] |
Summer Dimitri[8.5/10] |
Summer Micaiah[9.0/10] |

| Overall Rating | 8.5/10 |
|---|---|
| Reroll Ranking (excluding Inherit Skill) |
B (▶Reroll Ranking) |
| Ranking (including Inherit Skill) |
B (▶FEH Tier List) |
| Color / Weapon Type / Move Type | |
|---|---|
| Rarity | |
| What Kind of Character Are They? | ・ Weapon skill accelerates Specials, grants bonus stats and attacks twice. ・ Exclusive B skill deals true damage, inflicts stat debuffs and slows down enemy Specials. |
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Might: 16 Range: 1 Enables 【Canto (Rem. +1)】. Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 during combat, and also, if 【Bonus】 is active on foe or if unit's Spd ≥ foe's Spd+10, unit attacks twice. |
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Cooldown Count = 2 Boosts damage dealt by 50%. |
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At start of combat, if foe's HP=100% or if【Penalty】is active on foe, grants Atk/Spd+7 to unit during combat. At start of combat, if foe's HP=100% and【Penalty】is active on foe, grants an additional Atk/Spd+2 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). |
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At start of combat, if foe's HP ≥ 50%, boosts damage by 25% of unit's Atk, and after combat, inflicts Atk/Spd/Def/Res-5 and Special cooldown count+1 on target and foes within 2 spaces of target through their next actions. (No effect on Special cooldown counts already at maximum.) |
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At start of turn, if unit is within 4 spaces of a foe, inflicts Spd/Def-6 on closest foes through their next actions and grants Spd/Def+6 to unit for 1 turn. |
| Stat | Superboon/Superbane | IV Recommendation |
|---|---|---|
| HP (18) |
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★★★☆☆ |
| Atk (9) |
|
★★★★★ |
| Spd (10) |
|
★★★★★ |
| Def (9) |
|
★★★★☆ |
| Res (4) |
|
★☆☆☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
| See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Summer Dimitri are +Atk and -Res. Atrocity is based off his Atk stat, and boosting it increases the amount of true damage deals to his foes.
+Spd can also be used as a superboon to more reliably trigger his brave effect.
Like other Dimitri alts in FEH, his Res is atrocious and should be the bane of choice.
We recommend +Atk when merging Summer Dimitri to +10. The higher his Atk is, the more damage he can dish out with Atrocity. This will allow him to punch through even the sturdiest of walls.
| HOT | |
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| Updated on 05/21/2025 | |
This offensive build uses modern Atk/Spd skills to deal maximum damage. Shadow Shift improves mobility; a more offensive skill like Fatal Smoke 4 can be used instead if mobility isn't a concern.
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Summer Dimitri's base kit is good to go right away. Simply add an assist skill and an Atk/Spd boosting sacred seal.
| Neutral Stats at Lv. 40 (5★) | ||
|---|---|---|
| 174 | ||
| HP |
40 |
Rank: 489/1317 |
| Atk |
42 |
Rank: 279/1317 |
| Spd |
40 |
Rank: 309/1317 |
| Def |
35 |
Rank: 244/1317 |
| Res |
17 |
Rank: 1120/1317 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| +10 Merges W/ Skill Bonuses | 45 | 63 | 45 | 39 | 21 | 213 | Lv.40 +10 | 45 | 47 | 45 | 39 | 21 | 197 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| +HP Lv.40 +10 | 47 | 46 | 44 | 39 | 21 | 197 |
| +Atk Lv.40 +10 | 44 | 49 | 44 | 39 | 21 | 197 |
| +Spd Lv.40 +10 | 44 | 46 | 48 | 39 | 21 | 198 |
| +Def Lv.40 +10 | 44 | 46 | 44 | 42 | 21 | 197 |
| +Res Lv.40 +10 | 44 | 46 | 44 | 39 | 24 | 197 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| 5★- Adjusted for Skills | 40 | 58 | 40 | 35 | 17 | 190 |
| 5★ Lv.40 | 40 | 42 | 40 | 35 | 17 | 174 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| 5★ Lv.1 | 18 | 25 | 10 | 9 | 4 | 66 |
| Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
|---|---|---|---|---|---|---|
| 40 | 49 | 30 | 49 | 27 | 195 | |
| 40 | 46 | 48 | 35 | 21 | 190 | |
| 41 | 48 | 47 | 37 | 17 | 190 | |
| 41 | 43 | 47 | 35 | 24 | 190 | |
| 41 | 46 | 16 | 47 | 40 | 190 | |
| 45 | 45 | 48 | 28 | 23 | 189 | |
| 41 | 46 | 28 | 47 | 23 | 185 | |
| 41 | 47 | 46 | 32 | 19 | 185 | |
| 40 | 43 | 47 | 31 | 23 | 184 | |
| 41 | 47 | 16 | 44 | 31 | 179 | |
| 40 | 44 | 35 | 37 | 23 | 179 | |
| 40 | 45 | 47 | 24 | 22 | 178 | |
| 40 | 42 | 41 | 35 | 17 | 175 | |
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40 | 42 | 40 | 35 | 17 | 174 |
| 39 | 38 | 42 | 30 | 25 | 174 | |
| 40 | 41 | 25 | 38 | 30 | 174 | |
| 41 | 41 | 17 | 40 | 35 | 174 | |
| 40 | 40 | 38 | 31 | 24 | 173 | |
| 39 | 33 | 42 | 26 | 28 | 168 | |
| 41 | 37 | 36 | 26 | 28 | 168 | |
| 45 | 36 | 30 | 38 | 19 | 168 | |
| 41 | 37 | 37 | 31 | 22 | 168 | |
| 41 | 37 | 25 | 39 | 25 | 167 | |
| 38 | 39 | 19 | 36 | 29 | 161 | |
| 40 | 31 | 36 | 30 | 20 | 157 | |
| 41 | 37 | 27 | 36 | 16 | 157 | |
| 41 | 35 | 33 | 30 | 18 | 157 | |
| 37 | 28 | 34 | 25 | 30 | 154 | |
| 43 | 35 | 25 | 36 | 14 | 153 | |
| 43 | 32 | 24 | 33 | 18 | 150 |
Note: Stats bonuses from skills are not taken into account.
Summer Dimitri is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.

Summer Dimitri's makeshift Areadbhar Unyielding Oar has multiple different effects that work together to ensure combat goes in his favor.
Below is a summary of these effects:
| Condition(s) | Effect |
|---|---|
| Always | Enables 【Canto (Rem. +1)】. |
| Always | Accelerates Special trigger (cooldown count-1). |
| Summer Dimitri's HP ≥ 25% at start of combat | Grants Atk/Spd/Def/Res+5 to Summer Dimitri during combat. |
| Summer Dimitri's HP ≥ 25% at start of combat 【Bonus】 is active on foe OR Summer Dimitri's Spd ≥ foe's Spd+10 |
Summer Dimitri attacks twice. |
Summer Dimitri also comes with Atrocity similar to most of his other alternate versions in the game.
Together with the brave effect of Unyielding Oar, you can trigger the true damage effect twice or even four times, guaranteeing victory against most foes!
Summer Dimitri takes 1.5x damage from cavalry-effective weapons like Thani or Binding Reginleif, and one blow from this type of weapon is sure to take him/her down. Make sure you know what weapons you are up against before hopping too far into the line of battle!
| Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
|---|
Dimitri - Sky Blue Lion only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Dimitri - Sky Blue Lion if a 4 Star version is released!
| Skill Name | Might | Range | Effect | Learned At |
|---|---|---|---|---|
| 6 | 1 | No Effect | 5★ | |
| 8 | 1 | No Effect | 5★ | |
| 11 | 1 | No Effect | 5★ | |
| 16 | 1 | Enables 【Canto (Rem. +1)】. Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 during combat, and also, if 【Bonus】 is active on foe or if unit's Spd ≥ foe's Spd+10, unit attacks twice. |
5★ |
| This Hero has no Assist skills that can be learned. |
| Skill Name | Effect | Learned At |
|---|---|---|
| (Cooldown Count = 3) Boosts damage dealt by 50%. | 5★ | |
| (Cooldown Count = 2) Boosts damage dealt by 50%. | 5★ |
| Skill Name | Effect | Learned At |
|---|---|---|
| At start of combat, if foe’s HP = 100% or if【Penalty】is active on foe, grants Atk/Spd+3 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). |
5★ | |
| At start of combat, if foe’s HP = 100% or if【Penalty】is active on foe, grants Atk/Spd+4 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). |
5★ | |
| At start of combat, if foe’s HP = 100% or if【Penalty】is active on foe, grants Atk/Spd+5 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). |
5★ | |
| At start of combat, if foe's HP=100% or if【Penalty】is active on foe, grants Atk/Spd+7 to unit during combat. At start of combat, if foe's HP=100% and【Penalty】is active on foe, grants an additional Atk/Spd+2 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). |
5★ | |
| At start of combat, if foe's HP ≥ 50%, boosts damage by 25% of unit's Atk, and after combat, inflicts Atk/Spd/Def/Res-5 and Special cooldown count+1 on target and foes within 2 spaces of target through their next actions. (No effect on Special cooldown counts already at maximum.) | 5★ | |
| At start of turn, inflicts Spd-3 on foes within 2 spaces through their next actions. | 5★ | |
| At start of turn, inflicts Spd/Def-3 on foes within 2 spaces through their next actions. | 5★ | |
| At start of turn, inflicts Spd/Def-4 on foes within 2 spaces through their next actions. | 5★ | |
| At start of turn, if unit is within 4 spaces of a foe, inflicts Spd/Def-6 on closest foes through their next actions and grants Spd/Def+6 to unit for 1 turn. | 5★ |

| Value of Skills | ★★★★★ |
|---|
Summer Dimitri has Atk/Spd Catch 4 and Spd/Def Menace as good inheritable options.
Spd/Def Menace is unique to Summer Dimitri (as of June 2022), and Atk/Spd Catch 4 is a powerful A skill for offensive units.
| List of Source Heroes | The Best Fodder Units |
If you have feedback about this hero page, let us know in the comments section below!
Summer Dimitri is a limited time Hero who can be pulled from a Special Heroes Summoning Event. They do not appear in regular summons.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
| Voice Actor (English) |
Chris Hackney |
|---|---|
| Illustrator | Nishiki Areku |
| Appears In |
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| Heroes from Special Heroes - Summer Vacation | |||
|---|---|---|---|
Summer Edelgard[9.0/10] |
Summer Claude[8.5/10] |
Summer Dimitri[8.5/10] |
Summer Micaiah[9.0/10] |
▶︎Return to the Green Heroes Page
| Close-Range | Ranged |
|---|---|
Axe |
Green Tome |
Green Breath |
Green Dagger |
Green Beast |
Green Bow |
Summer Dimitri Builds and Best IVs



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