This is a guide to Mot, a boss in Shin Megami Tensei III HD Remaster (SMT Nocturne) for the Nintendo Switch, Steam, and PS4. Read on to know how to beat Mot, Mot's weaknesses, and best strategies against this boss!
How to Beat Mot
Mot Stats and Skills
List of Contents
|Recommended Magatama||Hifumi or Gundari|
|Recommended Level||85 or higher|
To locate Mot, find the statue without a figure in its reflection on the floor.
Mot is weak towards Elec. We recommend using Elec attacks as much as you can to deal damage and secure more turns for your party.
|Attacks||Almighty, Force, Phys|
|Void||Fire, Light, Dark, Ailments|
|Support/Passive||Makakaja, Dekunda, Diarama, Avenge, Beast Eye|
Mot utilizes multi-target Almighty, Force, Phys attacks. We recommend summoning demons that can block Force or Phys, and always raise your party's defense/evasion rate against Almighty.
Mot reflects Force, absorbs Ice, and voids Fire, Light, Dark, and Ailments, so never use these types of attacks as you'll only be wasting your turn. Likewise, it has five Support skills including Makakaja, Dekunda, Diarama, Avenge, Beast Eye which grants Mot two extra turns.
|Best Demons to Use|
Mot's damage output is severe, especially after stacking up Makakaja 4 times. We highly recommend bringing along your demons with the highest Vit stat, possibly at least 20 Vit, to withstand the attack.
Be sure to heal up as soon as it is your party's turn.
Exploit Mot's weakness towards Elec as much as possible at every turn you get to secure more turns for your team. Keep pummeling Mot with buffed Elec attacks and the fight will take lesser time to conclude.
Mot has Diarama, so it is in your best interest to finish it off quickly and not give it the chance to heal up and drag on the fight longer. It won't be an ideal situation where your resources are depleted and Mot can still top up its health.
Use a buff like Makakaja before using a Magic skill. This allows you to maximize your Magic Attack's damage output in the short turns you get.
It is fine to debuff Mot but don't overinvest as Mot has Dekunda which can negate all debuffs in a single turn.
Use Tarunda, Debilitate, or War Cry to lower enemies' Phys/Magic Attacks. You will take less damage if you debuff their attacks. Use Rakunda to lower their defense, to make them more vulnerable to your attacks.
Summon demons that have Dia, Media, or the skill's other variants, so your party can restore HP as you move along the battle. This will be ideal especially in situations wherein you have no available Recovery items on hand.
|Specter (2nd Encounter)||Girimekhala|
|Sakahagi||Specter (3rd Encounter)|
|Albion and Zoas||Gabriel, Raphael and Uriel|
|Thor (2nd Encounter)||Baal|
|White Rider||Red Rider|
|Black Rider||Pale Rider|
|Dante (2nd Encounter)||Mother Harlot|
|Koppa Tengu and Incubus||Naga|
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