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This is a walkthrough for the Third Kalpa in Shin Megami Tensei III HD Remaster (SMT Nocturne) for the Nintendo Switch, PS4, and Steam. Here you'll find a guide on how to complete this area, general tips, and a list of items that can be found.
Previous | Next |
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Second Kalpa Walkthrough | Fourth Kalpa Walkthrough |
List of Contents
You will only be able to access this content if you are playing the Chronicle or Maniax version of the game.
Only after defeating White Rider in Asakua, Red Rider in the Great Underpass of Ginza, and Black Rider at the Shinjuku Medical Center, will you be able to access the Third Kalpa in the Labyrinth of Amala.
Boss Fight Guides | ||
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1F | ![]() |
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B1 | ![]() |
B2 | ![]() |
B3 | ![]() |
B4 | ![]() |
B5 | ![]() |
Objectives | |
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1 | ![]() |
2 | Follow the hallway down and use the drop-down pit to go to the B1 level. |
3 | From your landing spot, take a right turn and continue along until you come across two doorways. |
4 | Use the Moon Key item to unlock the silver door. |
5 | ![]() |
6 | Once you land, turn around immediately. There should be another silver door behind you. Use the Moon Key to open it again. |
7 | ![]() You'll know you're there since the hole has an Arahabaki demon standing next to it. |
8 | Play the mini-game as you fall down. The blue orbs are items. Try to get them as you fall. |
9 | Once down in the Third Kalpa entrance, go to the Hall of Candles. |
10 | ![]() |
Note: Players will need 20 Base Strength to access both doors needed to get to the B1 level. Base stats means your stat must reach 20 before bonuses such as Magatama stats are applied.
Objectives | |
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1 | ![]() |
2 | ![]() Players need 10 base Strength to pass through this door successfully. |
3 | After passing through the one-way door, head straight and turn left at the end of the hallway. You should be looking at another one of the stat doors. |
4 | Push ahead and enter through this second stat door (still strength). Players need 20 base Strength to pass through this door successfully. |
5 | This room will have two doors. Both east and west doors will lead to ladders that take you to B1 of the Third Kalpa. Take the west door if you want to access the room with a Shady Broker. Note that the door to the broker will only open if the player has a Dark Alignment. |
6 | Descend either room's ladder to the B1 level. |
7 | Follow either hallway and the doors at the end lead to the central area of the B1 level. Proceed to Third Kalpa B1-B4 section of this walkthrough to continue. |
Note: Players will need 20 Base Magic to access both doors needed to get to the B1 level. Base stats means your stat must reach 20 before bonuses such as Magatama stats are applied.
Objectives | |
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1 | ![]() |
2 | The door will test your Magic (read stats) and determine if you have enough to pass. Go through this door to enter the Magic maze. Players need 15 base Magic to pass through this door successfully. |
3 | After entering, you should see another stat door directly in front of you. Go through this door. Players need 20 base Magic to pass through this second door. |
4 | ![]() |
5 | Upon arriving at B1, follow the hallway and enter through the lone door. |
6 | You are now at the central area of B1. Proceed to Third Kalpa B1-B4 section of this walkthrough to continue. |
Note: Players will need 14 Base Luck to access both doors needed to get to the B1 level. Base stats means your stat must reach 14 before bonuses such as Magatama stats are applied.
Objectives | |
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1 | ![]() |
2 | The door will test your Luck (read stats) and determine if you have enough to pass. Go through this door to enter the Luck maze. Players need 10 base Luck to pass through this door successfully. |
3 | After entering, you should see another stat door directly in front of you. Go through this door.Players need 14 base Luck to pass through this second door. |
4 | You should now be in a room with a ladder leading down. Go down to the B1 level. |
5 | In B1, take either the left or right side doors as they will lead to the same area. The door directly in front of you has a Shady Broker inside. It only opens for players who have a neutral alignment. |
6 | ![]() |
7 | Go through it to enter the central area of the B1 level. Proceed to Third Kalpa B1-B4 section of this walkthrough to continue. |
Objectives | |
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1 | ![]() |
2 | ![]() Warning: Players should prepare to fight a new Fiend Boss before they descend! |
3 | Descend to the B2 level of the Third Kalpa. |
4 | A short cutscene will play once you get down the ladder. It involves Dante and how you should not go further. |
5 | Enter the door in front of you, anyway. |
6 | ![]() Warning: If Dante catches you, you have to fight him until he flees. After the fight, he will reset your position to the beginning of the room. |
7 | ![]() |
8 | ![]() |
9 | Keep Dante in sight while leading him around the area. Once one of the middle room's doors are unguarded, head inside. |
10 | Once inside the room, Dante will enter from the opposite end. Always pick the switch room that is closest to you (it will always be on your left side after entering). |
11 | ![]() Dante cannot chase you into the switch rooms. Use these areas to catch your breath, heal, or relax your nerves. |
12 | Once activated, go out and leave through the exit opposite Dante. Lead him around the outer hallway before repeating the same process with the other switch. |
13 | ![]() |
14 | Dante should be waiting for you in front of the unlocked door. Bait him around the area again, allowing him to come close before you dash away. |
15 | Take a roundabout route while keeping Dante in sight. Loop around until you reach the unlocked door. |
16 | Enter the door and proceed down the hallway. There should be a ladder in front of you. |
17 | Take the ladder down to the B3 level. |
18 | ![]() |
19 | ![]() |
20 | ![]() |
21 | Once out, run to your left again then take a right turn at the end of the hallway. |
22 | Enter the door on your left (this is the northern room). |
23 | ![]() |
24 | Activate the switch and Dante will enter the room. |
25 | ![]() |
26 | Take another left upon exiting the room. The door in front of you is the last room with a switch. |
27 | Enter the last room (eastern room). |
28 | ![]() |
29 | Once you activate this switch, the locked door at the center of this level will open. Dante will once again stand guard in front of the now unocked door. |
30 | ![]() |
31 | Approach the unlocked door slowly until you see Dante. |
32 | Wait for Dante to begin chasing you before turning tail and running the other way. |
33 | ![]() |
34 | Wait at the entrance of the northwest teleporter for Dante to get closer. |
35 | Once Dante reaches the middle of the hallway, enter the teleporter. You will exit at the southeast teleporter. |
36 | The path to the unlocked door should now be clear. Run up to it and enter. |
37 | Take the ladder down to the B4 level. |
38 | In the B4 level heal your party first and prepare for an upcoming boss fight. This winding hallway will have a Shady Surgeon. If you want to conserve your HP recovery items, pay him 5000 Macca for a heal. |
39 | Once the player is ready, follow the snaking hallway. Enter the door at the end to trigger the Dante boss fight. |
40 | ![]() |
41 | After the boss fight, head down the ladder to the B5 level. |
42 | Follow the hallway down to emerge at another peephole area. Peek through it for a cutscene with the lady-in-black. |
43 | The Third Kalpa has now been cleared. |
NPC | |
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1 | Shady Surgeon |
This Shady Surgeon can be found in the central area of the Third Kalpa's 1F level.
He will charge 5,000 Macca for a heal. Use his services only should the need arise.
NPC | |
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1 | Shady Broker Behind Neutral alignment door. |
2 | Shady Broker Behind Dark alignment door. |
3 | Shady Broker Behind Light alignment door. |
Shady Broker 1 can be found behind the Neutral Alignment door, under the Luck Maze. Players will have to pass through the Luck Stat Door in 1F to get to him.
This broker sells an unlimited amount of Deathstones. However, it costs 100,000 Macca apiece.
Shady Broker 2 can be found behind the Dark Alignment door, under the Strength Maze. Players will have to pass through the Strength Stat Door in 1F to get to him.
This broker sells a Preta for 150,000 Macca. While costly, this special demon does have access to the coveted Almighty Skills like Megido, which not a lot of demons have resistance to.
Preta Skills, Stats, and Locations Encountered
Shady Broker 3 can be found behind the Light Alignment door, under the Magic Maze. Players will have to pass through the Magic Stat Door in 1F to get to him.
This broker sells an Arahabaki for 70,000 Macca. It has many party buff skills which can aid in the harder battles to come.
NPC | |
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1 | Souls Offering Rest |
2 | Shady Surgeon |
Before the section of B4 where you fight Dante, there will be these two Souls Offering Rest.
Take them up on their offer and you will be fully healed but sent back to the beginning of the dungeon with a few more than 500 Macca missing.
The Shady Surgeon can be found in the section of B4 before you fight Dante.
If you want to conserve Recovery items, avail of his services for 5,000 Macca.
Obtained from | Items | |
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1 | Cache Cube | Deathstone x 1 |
2 | Cache Cube | Bead x 1 |
3 | Cache Cube | Magic Mirror x 1 |
4 | Mystical Chest | Great Chakra x 1 |
5 | Cache Cube | Bead x 1 |
6 | Mystical Chest | Bead Chain x 1 |
Obtained from | Items | |
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1 | Mystical Chest | Chakra Pot x 1 |
2 | Mystical Chest | Balm of Rising x 1 |
3 | Mystical Chest | Attack Mirror x 1 |
4 | Mystical Chest | Soma x 1 |
5 | Mystical Chest | Bead Chain x 1 |
Obtained from | Items | |
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1 | Cache Cube | Deathstone x 1 |
2 | Mystical Chest | Magic Incense x 1 |
3 | Mystical Chest | Strength Incense x 1 |
4 | Mystical Chest | Great Chakra x 1 |
Obtained from | Items | |
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1 | Cache Cube | Deathstone x 1 |
2 | Cache Cube | Deathstone x 1 |
This Kalpa Dungeon is littered with enemies that have the Dragon Eye skill which grants them extra Press Turns when cast.
Coupled with their 400~600 HP pools, players will find themselves hard pressed to deal consistent damage during battles.
Consider bringing multiple healers with Mediarama (or better) and maybe one party buffer that gives Physical or Magical resistances.
When passing through the Magic Maze, players should prepare for much stronger magic attacks than they're used to.
Demons like the Jinn and Efreet will deploy multi-target, magic spells that deal a lot of damage when exploiting weaknesses. Counter them by using skills like Tarunda, exploiting their weaknesses, or simply by using status effects to waste Press Turns.
A lot of the demons you'll encounter in this dungeon will also have strengths against Physical damage, like the Ongkhot and the Titan demons.
Make sure to keep track of their weaknesses so as not to waste precious Press Turns during battle.
The Yomotu-Ikusa demon found that joins some battles in this dungeon, will love casting Mudoon on the Demi-Fiend.
Remember that if the Demi-fiend dies, it's game over. Prepare by bringing resistances to Dark to increase your chances of survival.
For players exploring this dungeon immediately after their recent Fiend Boss fights, remember that you will not be able to fully explore it without the required stat points in either Strength, Magic, or Luck.
If you find yourself locked out of certain areas, consider leveling up more before going back to this dungeon.
Dante's boss fight is very challenging since you will have to tackle him multiple times before the actual boss fight in the B4 level.
For players wanting to only challenge Dante, bring a demon with Estoma to make getting to the lower levels easier.
Dante's bullets during the chase portions of B2 and B3 will deal damage apart from slowing you down. On normal, each hit deals about 9 damage. While seemingly insignificant, this does add up, especially during longer chases.
If you find yourself about to be caught by him, pause the game and check your HP. Heal up accordingly and prepare to fight a short but hard battle.
Endings Guide: How to Get All Endings
![]() Recommended level: 20 |
![]() Recommended level: 35 |
![]() Recommended level: 50 |
![]() Recommended level: 65 |
![]() Recommended level: 75 |
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Third Kalpa Walkthrough and Item Locations
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