This is a guide to Pale Rider, a boss in Shin Megami Tensei III HD Remaster (SMT Nocturne) for the Nintendo Switch, Steam, and PS4. Read on to know how to beat Pale Rider, Pale Rider's weaknesses, and best strategies against this boss!
|Pale Rider Articles|
How to Beat Pale Rider
How to Fuse Pale Rider
Pale Rider Fiend Location
List of Contents
To fight Red Rider, you must have played the Maniax or Chronicles Version of the game. They're DLC content that adds new characters, several optional bosses, and a new dungeon required for a certain ending!
|Recommended Magatama||Djed Magatama|
|Recommended Level||65 or higher|
|None, but Phys Attacks can go a long way.|
Pale Rider does not have any elemental weakness, however, using Phys Attacks is useful for dealing damage.
|Attacks||Almighty, Dark/Mind, Phys, Ice|
|Void||Light, Dark, Ailments, Ice|
|Support||Dragon Eye, Call Evil|
Pale Rider utilizes an attack called Pestilence which is a single-target Almighty instakill effective on targets afflicted with poison, a single-target Mind instakill attack called Eternal Rest that is effective on targets afflicted with Sleep, a multi-target Ice attack, and a multi-target Phys attack that afflicts Poison. We recommend bringing along demons that can block Ailment skills, Dark, Phys, and Ice attacks to effectively cut off Pale Rider's turns.
Pale Rider can absorb Last Resort, and void Light, Dark, Ailment, and Ice attacks, so never use these types of attacks as you'll only be wasting your turn.
Likewise, Pale Rider has Dragon Eye which grants its party four extra turns, and Call Evil which Pale Rider uses to summon Loa demons that mainly use Dark, Mind, and Almighty attacks.
|Best Demons to Use|
Daisoujou can be your ultimate Support demon in this fight with its arsenal of recovery and buff skills and will be especially useful with its ability to absorb Mind attacks, effectively cutting off the enemies' turns.
Pale Rider will summon two Loa's by its side, but ignore them and prioritize taking out Pale Rider first especially when using single-target attacks. Kill the strongest one first to keep this battle as short as possible.
Pale Rider has no resistance against Phys Attacks except for Last Resort, so don't hesitate to use all other types of Phys attacks on it.
Pale Rider can block Light, Dark, Ailments, and Ice attacks, but get comfortable using other elemental skills as Pale Rider cannot block or counter these.
Use a buff like Makakaja before using a Magic skill. This allows you to maximize your Magic Attack's damage output in the short turns you get.
Pale Rider's Almighty attacks cannot be blocked or countered, however, you can defend yourself and your allies by raising your defense/evasion rate from its Almighty attacks.
Once Loa afflicts you and your always with either Sleep or Poison, it could spell game-over to the unlucky ally on the receiving end of Pale Rider's Pestilence or Eternal Rest. Raising your party's defense/evasion rate is a sound decision to avoid this happening.
It is imperative to cure any ailment afflicted on an ally whenever you have the chance to avoid getting hit by an Instakill by Pale Rider. Pale Rider's Instakill attacks are 100% effective when an enemy has been afflicted with Ailments such as Poison and Sleep.
All Foes in this fight utilize Magic attacks, so we highly recommend using a Magic Mirror or activating Makarakarn to Repel all foes' Magic attacks to cut off their turns and, at the same time, reflecting the damage onto them.
You may obtain a Magic Mirror in Rag's Jewelry.
Summon demons that have Dia, Media, or the skill's other variants, so your party can restore HP as you move along the battle. This will be ideal especially in situations wherein you have no available Recovery items on hand.
|Specter (2nd Encounter)||Girimekhala|
|Sakahagi||Specter (3rd Encounter)|
|Albion and Zoas||Gabriel, Raphael and Uriel|
|Thor (2nd Encounter)||Baal|
|White Rider||Red Rider|
|Black Rider||Pale Rider|
|Dante (2nd Encounter)||Mother Harlot|
|Koppa Tengu and Incubus||Naga|
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