This is a guide for “Where the Demi-Fiend was Born” DLC Dungeon in Shin Megami Tensei III HD Remaster (SMT Nocturne) for the Nintendo Switch, PS4, and Steam. Here you'll find a guide on how to complete this area, general tips, and a list of items that can be found.
List of Contents
“Where the Demi-Fiend was Born” is a location included in the “Mercy and Expectation Map Pack” DLC. It becomes accessible upon reaching Ginza for the first time.
In this area, you are able to receive items called Grimoires from enemies. These Grimoires grant you EXP when consumed, allowing you to level up quickly.
Where the Demi-Fiend was Born has no bearing on the main story of SMT3: Nocturne. You may skip this whole area without missing any story-related content.
Certain doors in this map are inaccessible. Some doors teleport you around the map. Refer to the maps below to know which doors lead where.
|1||Upon exiting the save room, head to the leftmost part of the map.|
Follow the corridor until you reach a set of stairs in the top left part of the map. Go up the stairs.
|1||Head to the rightmost side of the map.|
Follow the corridor until you reach a set of stairs at the top right part of the map. Go up the stairs.
|1||You've reached the highest part of the area. There is nothing else to do here but grind for Grimoires.|
The 2nd door from the entrance is an S-Terminal Amala drum. Use it to get back to the main terminal of Where the Demi-Fiend was Born.
Grimoires, which can be used to level up quickly, drop very often in this area. You can find Grimoire (Thin) near the starting area. Grimoire (Thick) drops more often in the higher levels.
|Grimoire (Thick)||Earn enough EXP to level up.|
|Grimoire (Thin)||Earn a set amount of EXP.|
There are no Cache Cubes in this dungeon, nor any other obtainable items aside from Grimoires.
The higher you go up the hospital, the stronger the enemies get. Stronger enemies drop Thick Grimoires more often. It's not recommended to enter the higher levels of the hospital in the early game.
Use certain doors to save time and get around the place quicker.
|Shinjuku Hospital Walkthrough||Yoyogi Park and Shibuya Walkthrough|
|Amala Network 1 Walkthrough||Ginza and the Great Underpass Walkthrough|
|Ikebukuro Walkthrough||Assembly of Nihilo Walkthrough|
|Kabukicho Walkthrough||Asakusa and Obelisk Walkthrough|
|Amala Network 2 Walkthrough||Yoyogi Park 2 Walkthrough|
|Amala Temple Walkthrough||Mifunashiro and Yurakucho Walkthrough|
|Diet Building Walkthrough||Bandou Shrine Walkthrough|
|Tower of Kagutsuchi Walkthrough|
|First Kalpa Area
Recommended level: 20
|Second Kalpa Area
Recommended level: 35
|Third Kalpa Area
Recommended level: 50
| Fourth Kalpa Area
Recommended level: 65
|Fifth Kalpa Area
Recommended level: 75
|Where the Demi-Fiend was Born||Center of the Conception|
Genshin Impact Walkthrough & Guides Wiki
Starfield Walkthrough & Guides Wiki
Honkai: Star Rail Walkthrough & Guides Wiki
Pokemon Scarlet and Violet (SV) Walkthrough & Guides Wiki
Baldur's Gate 3 Walkthrough & Guides Wiki
Monster Hunter Rise: Sunbreak Walkthrough & Guides Wiki
Pokemon UNITE Walkthrough & Guides Wiki
The Legend of Zelda: Tears of the Kingdom Walkthrough & Guides Wiki
Fire Emblem Heroes (FEH) Walkthrough & Guides Wiki
Diablo 4 (D4) Walkthrough & Guides Wiki
Pokemon Legends: Arceus Walkthrough & Guides Wiki
The Legend of Zelda: Breath of the Wild Walkthrough & Guides Wiki
Super Smash Bros. Ultimate Walkthrough & Guides Wiki
New Pokemon Snap Walkthrough & Guides Wiki
Hyrule Warriors: Age of Calamity Walkthrough & Guides Wiki
FF7 Remake Walkthrough & Guides Wiki
Elden Ring Walkthrough & Guides Wiki
©ATLUS. ©SEGA. All rights reserved. ATLUS is registered in the U.S. Patent and Trademark Office. ATLUS, the ATLUS logo, SHIN MEGAMI TENSEI, SHIN MEGAMI TENSEI NOCTURNE and SMT are either registered trademarks or trademarks of ATLUS Co., Ltd. or its affiliates.
©CAPCOM CO., LTD. All rights reserved.
The copyrights of videos of games used in our content and other intellectual property rights belong to the provider of the game.
The contents we provide on this site were created personally by members of the Game8 editorial department.
We refuse the right to reuse or repost content taken without our permission such as data or images to other sites.