★ S6 New Guns: DTIR 30-06 | Kastov LSW
☆ S5 Reloaded Dark Aether Keys and Locations
★ Mr. Peeks | Drum | Locked Diary | Giraffe Toy
☆ Final MWZ Story Mission: Ascension Walkthrough
★ Zombies Map | Dark Aether Interactive Map
☆ Rarity vs Pack-a-Punch Damage Chart
Perks for your loadouts are separated into Vests, Gloves, Boots, and Gear in Call of Duty: Modern Warfare 3 (MW3). Read on to see a complete list of all perks you can use, and learn more about what they do and how to unlock them.
List of Contents
Perks by Type | |
---|---|
Vests | Gloves |
Boots | Gear |
Click a perk type above to jump to its section!
Vests provide flexible and adaptable perks that augment a preferred play style. Some vests focus on direct combat and some are designed for a more supportive role.
Equipment | How to Unlock | Description |
---|---|---|
Infantry Vest | Reach Level 4 | ・Increases Tac Sprint duration and reduces refresh time. |
Engineer Vest | Reach Level 10 |
・Spot enemy equipment, Field Upgrades, and Killstreaks through walls. Aiming down sights highlights them for the team. ・Faster Field Upgrade recharge. ・Has two Tactical Equipment charges ・Has no Lethal Equipment slot. ・Can equip two Gear perks. |
Gunner Vest | Reach Level 20 |
・Deploy with max ammo. ・Improved reload speed. ・Can equip two primary weapons. ・Has no Boots slot. |
Demolition Vest | Reach Level 30 |
・Resupply Lethal and Tactical equipment every 25 seconds. ・Has two Lethal Equipment charges. |
CCT Comms Vest | Reach Level 40 |
・Increases duration enemies stay on radar and zooms out radar for you and nearby allies. ・Enemies you kill drop intel packs, which generate a radar ping for you and nearby allies when collected. ・Has no Tactical and Lethal Equipment slots. ・Can equip two Gear perks. |
Overkill Vest | Reach Level 50 |
・Increases weapon swap speed. ・Reload while sprinting. ・Can equip two primary or two secondary weapons. ・Has no Field Upgrade slot. |
Assassin Vest | Unlockable from launch of Season 1 | ・Kills don’t display skulls. Immune to UAV and enemy radar effects (including while stationary). |
Ninja Vest | Complete 5 Daily Challenges |
・Eliminate footstep sounds. ・Immune to movement reduction effects. ・Bonus Shuriken and Throwing Knife ammo. ・Resupply Shuriken and Throwing Knives every 25 seconds. |
All Vest Perks and Best Vest Perks
Gloves offer perks to improve weapon handling. There are gloves that are more suited for certain guns, so pick the gloves that match your preferred weapons and play style.
Equipment | How to Unlock | Description |
---|---|---|
Quick-Grip Gloves | Default | ・Increased weapon swap speed. |
Ordnance Gloves | Reach Level 15 | ・Throw equipment further. Reset fuse timer on thrown back grenades. |
Commando Gloves | Reach Level 29 | ・Reload while sprinting. |
Scavenger Gloves | Reach Level 52 | ・Resupply ammo and throwing knives from dead players. |
Marksman Gloves | Complete 5 Armory Unlock Challenges | ・Reduced sway and flinch while ADS. |
Assault Gloves | Complete 3 Armory Unlock Challenges | ・While jumping, accuracy and time to ADS is improved. |
All Gloves Perks and Best Gloves Perks
Boots enhance your general mobility and map traversal. Like with vests, pick one that complements your play style.
Equipment | How to Unlock | Description |
---|---|---|
Lightweight Boots | Default | ・Increases movement and swim speed. Reduces noise while swimming. |
Climbing Boots | Reach Level 19 | ・Increased climbing and mantling speed. Reduces fall damage. |
Running Sneakers | Reach Level 45 | ・Increases Tac Sprint duration and reduces refresh time. |
Tactical Pads | Reach Level 47 | ・Increases slide distance and allows for aiming down sights while sliding. Increases stance transition speeds and crouched movement speed. |
Stalker Boots | Reach Level 54 | ・Increased strafe and ADS movement speed. |
Covert Sneakers | Complete 3 Armory Unlock Challenges | ・Eliminates footstep sounds. |
All Boots Perks and Best Boots Perks
Gear perks give your loadout unique and often game-changing changing abilities. They further solidify your loadout if you're leaning towards a certain play style.
Equipment | How to Unlock | Description |
---|---|---|
EOD Padding | Default | ・Reduces damage from non-killstreak explosives and fire. |
TAC Mask | Reach Level 10 | ・Reduces strength of enemy flash, stun, and gas grenades. Immunity to shock, EMP, and Snapshot Grenades. |
Mission Control Comlink | Reach Level 11 | ・Reduce Killstreak cost by one (1) kill. Reduce Scorestreak cost by 125. |
Bone Conduction Headset | Reach Level 24 | ・Reduces combat noise, allowing improved identification of enemy footsteps and gunshots. |
Mag Holster | Reach Level 34 | ・Improved reload speed. |
Blacklight Flashlight | Reach Level 36 | ・Shows recent enemy footsteps. |
L/R Detector | Reach Level 43 | ・Warns of hostile laser and radiation sources. |
Signal Jammer | Complete 3 Armory Unlock Challenges | ・Emits signal disrupting placed enemy claymores and mines. Warns of nearby enemy equipment. |
Ghost T/V Camo | Complete 3 Armory Unlock Challenges | ・While moving, blocks detection by UAVs, enemy radar sources, and Heartbeat Sensors. |
Hijacked IFF Strobe | Complete 5 Armory Unlock Challenges | ・Undetectable by AI targeting systems, and thermal optics. Does not highlight in enemy Tactical Cameras or Recon Drones. |
Threat Identification System | Complete 8 Armory Unlock Challenges | ・While ADS, automatically pings enemy locations in crosshairs. |
Data Jacker | Complete 8 Armory Unlock Challenges | ・Enemies you kill drop a smartphone. Collecting the smartphone generates a radar ping from that location. |
All Gear Perks and Best Gear Perks
Duplicate effects from different sources do not stack, but give a different effect instead. Below is a list of perks with such interaction.
Perk Combo | Effect |
---|---|
Infantry Vest + Running Sneakers |
Gain Lightweight Boots |
Gunner Vest + Mag Holster |
Gain Mission Control Comlink |
CCT Comms Vest + Data Jacker |
Gain Mission Control Comlink |
Overkill Vest + Quick-Grip Gloves or Commando Gloves |
Gain Marksman Gloves |
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