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This is a ranking page for the hero Leo - Festival Bonds from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Hoshidan Summer Leo.
Heroes With the Same Name | |
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List of Contents
Special Heroes - Timidity Trials Featured Heroes | |||
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![]() [9.5/10] |
![]() [9.5/10] |
![]() [9.5/10] |
![]() [8.5/10] |
Overall Rating | 8.5/10 |
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Reroll Ranking (excluding Inherit Skill) |
B (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
B (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・Weapon skill grants a visible Atk bonus and a guaranteed follow-up status effect to unit, and grants bonus stats and true damage to unit during combat. |
Might: 12 Range: 2 At start of turn, if unit's HP ≥ 25%, grants Atk+6 and "if unit initiates combat, unit makes a guaranteed follow-up attack" to unit for 1 turn. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat and deals +X damage (X = number of 【Bonus】 effects active on unit and foe, excluding stat bonuses, x 5; max 25; excluding area-of-effect Specials). |
Cooldown Count = 4 Boosts damage dealt by 80% of unit’s Res. |
Grants Atk/Res+5. Inflicts Def-5. |
Foe cannot recover HP during or after combat, and after combat, inflicts【Deep Wounds】on target and foes within 2 spaces of target. 【Deep Wounds】 Unit’s HP cannot be healed through its next action. |
Stat | Superboon/Superbane | IV Recommendation |
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HP (15) |
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★★☆☆☆ |
Atk (7) |
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★★★★★ |
Spd (8) |
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★★★☆☆ |
Def (5) |
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★☆☆☆☆ |
Res (13) |
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★★★★★ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Hoshidan Summer Leo are +Atk and -Def. Lacking an exclusive weapon to call his own, Leo needs every point of Atk he can to deal as much damage as possible, especially against sturdier units.
Leo's Def is abysmal at only base 18, and any attack from a half-decent physical attacker will be enough to defeat Leo in one hit. Thus, it is a safe bane to take.
We recommend +Atk when merging Hoshidan Summer Leo up to +10 to maximize his damage output. +Res is also an option to utilize him as a magical tank and attacker hybrid unit.
HOT | |
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This build uses Flared Mirror and Occultist's Strike to wear down tanks with pre-combat damage before defeating them after they have been weakened.
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This budget build doubles as both an attacker and a magic tank using Leo's high Res. A/R Far Trace 3 can be acquired using Divine Codes Ephemera as of the time of Leo's release; it can be replaced by Lull Atk/Res 3 if it can't be acquired anymore.
Neutral Stats at Lv. 40 (5★) | ||
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174 | ||
HP | ![]() |
Rank: 939/1141 |
Atk | ![]() |
Rank: 32/1141 |
Spd | ![]() |
Rank: 850/1141 |
Def | ![]() |
Rank: 993/1141 |
Res | ![]() |
Rank: 8/1141 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 42 | 62 | 32 | 22 | 51 | 209 | Lv.40 +10 | 42 | 50 | 32 | 22 | 51 | 197 |
HP | Atk | Spd | Def | Res | Total | |
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+HP Lv.40 +10 | 44 | 50 | 31 | 22 | 50 | 197 |
+Atk Lv.40 +10 | 41 | 54 | 31 | 22 | 50 | 198 |
+Spd Lv.40 +10 | 41 | 50 | 35 | 22 | 50 | 198 |
+Def Lv.40 +10 | 41 | 50 | 31 | 25 | 50 | 197 |
+Res Lv.40 +10 | 41 | 50 | 31 | 22 | 53 | 197 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 37 | 58 | 27 | 18 | 46 | 186 |
5★ Lv.40 | 37 | 46 | 27 | 18 | 46 | 174 |
4★ Lv.40 | 14 | 6 | 8 | 4 | 13 | 45 |
HP | Atk | Spd | Def | Res | Total | |
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5★ Lv.1 | 15 | 19 | 8 | 5 | 13 | 60 |
4★ Lv.1 | 14 | 14 | 8 | 4 | 13 | 53 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
40 | 45 | 47 | 30 | 26 | 188 | |
41 | 42 | 45 | 38 | 17 | 183 | |
40 | 47 | 16 | 32 | 47 | 182 | |
39 | 46 | 30 | 24 | 43 | 182 | |
42 | 41 | 16 | 39 | 42 | 180 | |
38 | 45 | 18 | 35 | 41 | 177 | |
37 | 39 | 45 | 16 | 40 | 177 | |
40 | 42 | 16 | 42 | 37 | 177 | |
40 | 44 | 27 | 23 | 43 | 177 | |
40 | 42 | 14 | 38 | 42 | 176 | |
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37 | 46 | 27 | 18 | 46 | 174 |
37 | 45 | 47 | 27 | 18 | 174 | |
39 | 41 | 43 | 26 | 24 | 173 | |
38 | 46 | 46 | 20 | 22 | 172 | |
40 | 43 | 42 | 21 | 25 | 171 | |
38 | 42 | 42 | 23 | 26 | 171 | |
36 | 42 | 34 | 16 | 43 | 171 | |
36 | 42 | 33 | 17 | 43 | 171 | |
38 | 42 | 31 | 19 | 41 | 171 | |
38 | 40 | 41 | 17 | 35 | 171 | |
41 | 35 | 35 | 28 | 28 | 167 | |
37 | 35 | 39 | 15 | 40 | 166 | |
47 | 30 | 34 | 25 | 30 | 166 | |
38 | 42 | 30 | 16 | 37 | 163 | |
39 | 40 | 27 | 21 | 35 | 162 | |
38 | 42 | 40 | 19 | 23 | 162 | |
39 | 39 | 20 | 19 | 38 | 155 |
Note: Stats bonuses from skills are not taken into account.
Hoshidan Summer Leo is a ranged magic attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Res stat.
Hoshidan Summer Leo's Juicy Bucketful+ grants him Atk+6 and a status effect that grants him a guaranteed follow-up attack at the start of each turn.
In combat, Juicy Bucketful+ grants Leo Atk/Spd/Def/Res+4 and bonus damage equal to number of 【Bonus】 effects active on Leo and his foe (excluding stat bonuses) x 5; capped at +25 damage.
This inheritable weapon focuses directly on dealing high damage and foregoes most other effects that improve survivability.
Hoshidan Summer Leo suffers from not having any unique skills to call his own, making him unable to stand out amongst other units.
Mage cavalry units are quite abundant in the game, and lacking an exclusive weapon makes Hoshidan Summer Leo replaceable by better units.
Hoshidan Summer Leo takes 1.5x damage from cavalry-effective weapons like Thani or Binding Reginleif, and one blow from this type of weapon will deal significant damage. Make sure you know what weapons you are up against before hopping too far into the line of battle!
Should You Unlock Potential for this Hero? |
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We recommend that you use Unlock Potential to bring Leo - Festival Bonds from 4 Stars to 5 Stars. Leo - Festival Bonds is very useful as a cavalry magic tank, so you may find using Unlock Potential on Leo - Festival Bonds helpful if your team lacks a party member with this role.
Skill Name | Might | Range | Effect | Learned At |
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4 | 2 | No Effect | 3★ | |
6 | 2 | No Effect | 3★ | |
8 | 2 | At start of turn, if unit's HP ≥ 25%, grants Atk+6 and "if unit initiates combat, unit makes a guaranteed follow-up attack" to unit for 1 turn. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat and deals +X damage (X = number of 【Bonus】 effects active on unit and foe, excluding stat bonuses, x 5; max 25; excluding area-of-effect Specials). |
3★ | |
12 | 2 | At start of turn, if unit's HP ≥ 25%, grants Atk+6 and "if unit initiates combat, unit makes a guaranteed follow-up attack" to unit for 1 turn. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat and deals +X damage (X = number of 【Bonus】 effects active on unit and foe, excluding stat bonuses, x 5; max 25; excluding area-of-effect Specials). |
5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
---|---|---|
(Cooldown Count = 4) Boosts damage dealt by 50% of unit’s Res. | 3★ | |
(Cooldown Count = 4) Boosts damage dealt by 80% of unit’s Res. | 4★ |
Skill Name | Effect | Learned At |
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Grants Atk/Res+3. Inflicts Def-3. | 3★ | |
Grants Atk/Res+4. Inflicts Def-4. | 3★ | |
Grants Atk/Res+5. Inflicts Def-5. | 4★ | |
If unit initiates combat, foe cannot recover HP during or after combat, and after combat, inflicts【Deep Wounds】on target and foes within 1 space of target. 【Deep Wounds】 Unit's HP cannot be healed through its next action. |
3★ | |
If unit initiates combat, foe cannot recover HP during or after combat, and after combat, inflicts【Deep Wounds】on target and foes within 2 spaces of target. 【Deep Wounds】 Unit's HP cannot be healed through its next action. |
4★ | |
Foe cannot recover HP during or after combat, and after combat, inflicts【Deep Wounds】on target and foes within 2 spaces of target. 【Deep Wounds】 Unit’s HP cannot be healed through its next action. |
5★ |
Value of Skills | ★★★☆☆ |
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Hoshidan Summer Leo has Juicy Bucketful+, Still Water 3, and Fatal Smoke 3 as inheritable options.
He is good to use as bridge fodder for tier 4 skills branching out from his base kit skills.
List of Source Heroes | The Best Fodder Units |
If you have feedback about this hero page, let us know in the comments section below!
Hoshidan Summer Leo is a limited time Hero who can be pulled from a Special Heroes Summoning Event. They do not appear in regular summons.
Event Name | Focus |
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![]() Timidity Trials Special Heroes Summon |
![]() Starts:08/07/2024 Ends:09/06/2024 |
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Max Mittelman |
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Illustrator | Dd |
Appears In |
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Heroes from Special Heroes - Timidity Trials | |||
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Hoshidan Summer Leo Builds and Best IVs
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