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Fire Emblem Heroes (FEH)

Tine Builds and Best IVs

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★ Latest Banners - New Heroes: Harmonized CYL Ike, Lyn
☆ New Units - Harmonized Brave Ike, Harmonized Brave Lyn, Vanitas
☆ Free Units - N/A

FEH Tine Banner

This is a ranking page for the hero Tine - Rumbling Thunder from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Tine.

Heroes With the Same Name
Tine - Rumbling Thunder Icon Tine

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Reginn IconReginn
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Nótt IconNótt
[9.0/10]
Legendary Byleth (F) IconLegendary Byleth (F)
[8.5/10]
Fallen Ninian IconFallen Ninian
[9.0/10]
Legendary Byleth (M) IconLegendary Byleth (M)
[8.5/10]
Legendary Xander IconLegendary Xander
[8.5/10]
Legendary Ninian IconLegendary Ninian
[9.5/10]
Mila IconMila
[8.5/10]
Tine IconTine
[8.5/10]
Ascended Florina IconAscended Florina
[8.5/10]

Tine Rating and Basic Information

FEH Tine Banner

Overall Rating 8.5/10
Reroll Ranking (excluding Inherit Skill) B
(▶Reroll Ranking)
Ranking (including Inherit Skill) B
(▶FEH Tier List)

Tine - Rumbling Thunder: Basic Information

Color / Weapon Type / Move Type
Rarity
What Kind of Character Are They? ・Weapon skill accelerates Special, grants Atk/Spd+6, deals bonus damage and neutralizes non-Special damage reduction
・Fury recoil activates Thunderer Tome's conditions

Tine Skills at 5★


Might: 14  Range: 2
Accelerates Special trigger (cooldown count-1). At the start of turns 1 through 3 or if unit's HP < 100% at the start of turn, grants Special cooldown count-1 to unit. During turns 1-3, or if unit's HP < 100% at start of combat, grants Atk/Spd+6 to unit during combat, and also, if Special triggers (excluding area-of-effect Specials), deals +7 damage and neutralizes "reduces damage by X%" effects from non-Special skills.

Cooldown Count = 3
Boosts Atk by 30%.

Grants Atk/Spd/Def/Res+4.
After combat, deals 8 damage to unit.

Disables foe’s skills that guarantee foe’s follow-up attack and foe’s skills that prevent unit’s follow-up attack.

If in combat against a blue foe, disables skills of all foes, excluding foe in combat, and inflicts Atk/Spd/Def/Res-4 on foe during combat. During combat, disables skills of all blue foes, excluding foe in combat.

Tine Best IVs

Recommended IVs

Stat Superboon/Superbane IV Recommendation
HP (16) HP Superbane ★★☆☆☆
Atk (9) Attack Bane ★★★★★
Spd (12) Spd Boon ★★★★★
Def (6) No Def IV ★★☆☆☆
Res (7) Res Boon ★★★☆☆

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

See the IV Checker for All Units Trait Fruits—How to Change IVs

When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.

+Spd / -Def

The recommended IVs for Tine are +Spd and -Def. Her Spd is a superboon, and with Null Follow-Up 3, she can utilize it to double her opponents.

Her Def is a dump stat and is a safe bane to take.

+Spd for a +10 merge

We recommend +Spd when merging Tine to +10 for similar reasons above. She needs the Spd to reliably attack twice.

Tine Best Builds

General Use / Budget Tine

Assist Skill IconDraw Back
Emblem Icon: -
Passive Skill A IconFury 4
Attuned Skill Icon: -

How to Use, Explanation

Tine's base kit works well out of the box. Fury applies recoil to activate Thunderer Tome while Blade Session is the best offensive sacred seal.

Source Heroes for All Skills

Tine Stats

Stat Rankings

Neutral Stats at Lv. 40 (5★)
171
HP
HP 38 38
Rank: 875/1322
Atk
Atk 42 42
Rank: 279/1322
Spd
Spd 42 42
Rank: 217/1322
Def
Def 23 23
Rank: 826/1322
Res
Res 26 26
Rank: 596/1322

Stat Values

Lv 40+10 Stats (5★)

HP Atk Spd Def Res Total
+10 Merges W/ Skill Bonuses 43 65 51 31 34 224
Lv.40 +10 43 47 47 27 30 194

HP Atk Spd Def Res Total
+HP
Lv.40 +10
45 46 46 27 30 194
+Atk
Lv.40 +10
42 49 46 27 30 194
+Spd
Lv.40 +10
42 46 50 27 30 195
+Def
Lv.40 +10
42 46 46 30 30 194
+Res
Lv.40 +10
42 46 46 27 34 195

Stats at Lv 40

HP Atk Spd Def Res Total
5★- Adjusted for Skills 38 60 46 27 30 201
5★ Lv.40 38 42 42 23 26 171

Initial Stats (with Skills)

HP Atk Spd Def Res Total
5★ Lv.1 16 27 16 10 11 80

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total
40 47 49 30 28 194
40 49 30 20 49 188
40 49 17 33 49 188
39 47 16 38 48 188
37 47 35 21 48 188
40 45 47 30 26 188
42 47 49 30 17 185
41 42 45 38 17 183
40 47 16 32 47 182
39 46 30 24 43 182
42 41 16 39 42 180
38 47 48 21 25 179
40 48 47 20 24 179
37 20 47 28 46 178
37 39 45 16 40 177
38 45 18 35 41 177
40 44 27 23 43 177
40 42 16 42 37 177
40 42 14 38 42 176
37 45 47 27 18 174
37 46 27 18 46 174
39 41 43 26 24 173
38 46 46 20 22 172
Tine Icon Tine
38 42 42 23 26 171
38 40 41 17 35 171
38 42 31 19 41 171
36 42 33 17 43 171
36 42 34 16 43 171
40 43 42 21 25 171
41 35 35 28 28 167
37 35 39 15 40 166
47 30 34 25 30 166
38 42 30 16 37 163
38 42 40 19 23 162
39 40 27 21 35 162
39 39 20 19 38 155

Note: Stats bonuses from skills are not taken into account.

Tine Roles, Strengths, and Weaknesses

Tine Roles

Tine - Rumbling Thunder Roles
Close Physical AttackClose-Physical Ranged Physical AttackRanged-Physical Close Magic AttackClose-Magic Ranged Magic ImageRanged-Magic
Physical Wall ImagePhysical Wall Magic WallMagic Wall Effective ImageEffective Weapon Movement Assist ImageMovement Assist
Exclusive Skill ImageExclusive Skill No All Range Counterattack ImageAll-Range Counter RecoveryRecovery No Refresher ImageRefresher
No Legendary Hero ImageLegendary No Mythic Hero ImageMythic No Duo and Harmonized ImageDuo /
Harmonized
No Resplendent ImageResplendent

Tine is a ranged magic attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Res stat.

Tine Strengths

Thunderer Tome is a versatile weapon

Thunderer Tome Attack Fire Emblem Heroes FEH

Tine's unique Thunderer Tome is a very versatile weapon with multiple effects both in and out of combat.

Listed below are all of its effects:

Condition(s) Effect
Always Accelerates Special trigger (cooldown count -1).
Start of turns 1-3
Tine's HP is less than 100% at the start of turn
Grants Special cooldown count -1.
During turns 1-3
Tine's HP is less than 100% at start of combat
Grants Atk/Spd+6 to Tine during combat.
During turns 1-3
Tine's HP is less than 100% at start of combat
Tine's Special triggers (excluding AoE Specials)
Deals +7 damage.
During turns 1-3
Tine's HP is less than 100% at start of combat
Tine's Special triggers (excluding AoE Specials)
Neutralizes non-Special damage reduction effects.

Tine performs better when attacking during early turns or attacking with less than full HP. Her native Fury 4 skill inflicts recoil damage, activating Thunderer Tome for future engagements!

Blue Feud 3 can heavily skew combat against certain team compositions

Tine comes with Blue Feud 3, which is the final colored Feud skill in the game.

It disables skills of all blue enemy units (excluding the target) during combat at all times.

Against a blue foe, it disables the skills of all other foes during combat and inflicts an Atk/Spd/Def/Res-4 penalty on the target!

Summoners should try to have Tine enter combat against blue foes, which she heavily counters thanks to this skill.

Tine Weaknesses

Reliance on fulfilling Thunderer Tome's conditions

Tine's Thunderer Tome relies on meeting all of its conditions for it to truly shine.

This essentially requires Tine to either attack on early turns or have prior damage applied to her.

This reduces her potential on defensive team compositions, relegating her to a purely offensive role.

Blue Feud 3 is color-conditional

Blue Feud 3 is a color-conditional skill that only triggers against blue foes.

If there are no blue foes alive, the skill does absolutely nothing and becomes an empty passive skill slot.

Ensure that you only use this skill against team compositions with at least one blue foe, and ideally against multiple blue foes.

Should you Unlock Potential?

Should You Unlock Potential for this Hero? Cannot Unlock Potential

Tine - Rumbling Thunder Only Appears as a 5 Star Hero!

Tine - Rumbling Thunder only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Tine - Rumbling Thunder if a 4 Star version is released!

Unlock Potential Tier List

Tine - List of Skills

Weapons

Skill Name Might Range Effect Learned At
4 2 No Effect 5★
6 2 No Effect 5★
9 2 No Effect 5★
14 2 Accelerates Special trigger (cooldown count-1). At the start of turns 1 through 3 or if unit's HP < 100% at the start of turn, grants Special cooldown count-1 to unit. During turns 1-3, or if unit's HP < 100% at start of combat, grants Atk/Spd+6 to unit during combat, and also, if Special triggers (excluding area-of-effect Specials), deals +7 damage and neutralizes "reduces damage by X%" effects from non-Special skills. 5★

Assists

This Hero has no Assist skills that can be learned.

Specials

Skill Name Effect Learned At
(Cooldown Count = 4) Boosts Atk by 30%. 5★
(Cooldown Count = 3) Boosts Atk by 30%. 5★

Passives

Skill Name Effect Learned At
Grants Atk/Spd/Def/Res +1. Unit take 2 damage after combat. 5★
Grants Atk/Spd/Def/Res +2. Unit take 4 damage after combat. 5★
Grants Atk/Spd/Def/Res +3. Unit take 6 damage after combat. 5★
Grants Atk/Spd/Def/Res+4.
After combat, deals 8 damage to unit.
5★
At start of combat, if unit’s HP  = 100%, disables foe’s skills that guarantee foe’s follow-up attack and foe’s skills that prevent unit’s follow-up attack. 5★
At start of combat, if unit’s HP ≥ 50%, disables foe’s skills that guarantee foe’s follow-up attack and foe’s skills that prevent unit’s follow-up attack. 5★
Disables foe’s skills that guarantee foe’s follow-up attack and foe’s skills that prevent unit’s follow-up attack. 5★
If in combat against a blue foe, disables skills of all foes, excluding foe in combat. During combat, disables skills of all blue foes, excluding foe in combat. 5★
If in combat against a blue foe, disables skills of all foes, excluding foe in combat, and inflicts Atk/Spd/Def/Res-2 on foe during combat. During combat, disables skills of all blue foes, excluding foe in combat. 5★
If in combat against a blue foe, disables skills of all foes, excluding foe in combat, and inflicts Atk/Spd/Def/Res-4 on foe during combat. During combat, disables skills of all blue foes, excluding foe in combat. 5★

Tine as a Source Hero

Tine Avatar

Value of Skills ★★★☆☆

Tine comes with Fury 4, Null Follow-Up 3, and Blue Feud 3 as inheritable options.

Through pre-inheritance, it is possible to obtain Fury 4 and either of the two remaining skills at the same time.

Take note that Blue Feud 3 is only available on Tine (as of April 2022) while Fury 4 and Null Follow-Up 3 are available on many other heroes.

List of Source Heroes The Best Fodder Units

Community Feedback

How would you rate Tine?

Top tier hero. Must summon. 3
Votes
Summon if you need his/her hero archetype. 7
Votes
Summon if you like this hero. 19
Votes
Summon for his/her Skill Inheritance options. 1
Votes
Pass on this hero. 3
Votes

If you have feedback about this hero page, let us know in the comments section below!

How to Get Tine / Illustrations / Voice Actor / Quotes

How to Get Tine

Obtain Through Regular Summon

Tine is a Hero who can be pulled from any summon.

Note: Not currently a featured hero in any Summon events.

Current Focuses and Which You Should Pull From

Voice Actor and Illustrator Information

Voice Actor
(English)
Courtney Lin
Illustrator Amagaitaro
Appears In

Illustration

FEH: Related Guides

Legendary Heroes - Ninian: Ice-Dragon Oracle

Ninian: Ice-Dragon Oracle Banner

Heroes from Legendary Heroes - Ninian: Ice-Dragon Oracle
Reginn IconReginn
[8.5/10]
Legendary Lilina IconLegendary Lilina
[9.0/10]
Fallen Lilith IconFallen Lilith
[8.5/10]
Nótt IconNótt
[9.0/10]
Legendary Byleth (F) IconLegendary Byleth (F)
[8.5/10]
Fallen Ninian IconFallen Ninian
[9.0/10]
Legendary Byleth (M) IconLegendary Byleth (M)
[8.5/10]
Legendary Xander IconLegendary Xander
[8.5/10]
Legendary Ninian IconLegendary Ninian
[9.5/10]
Mila IconMila
[8.5/10]
Tine IconTine
[8.5/10]
Ascended Florina IconAscended Florina
[8.5/10]

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