★ Tier Lists: Characters | Weapons | Geniemons
★ Builds: Fina | Lynn | Psyche | Lady Nifle | Rebecca
★ Versions: Rainbow-Coloured Dream | Version 1.1
★ How to Get Characters | Mystic Maze | Redeem Codes
★ All Character Weapons | Siren's Kiss | Pyrothirst
★ On a Gentle Breeze | Dead or Alive | Judgment Day

Here you'll find a walkthrough for the main quest The Judgment Day in Duet Night Abyss (DNA). Read on to learn how to complete The Judgment Day, quest rewards and objectives, dialogue impressions, and more information!
| ◄ Previous Quest | Next Quest ▶ |
|---|---|
| Dead or Alive | The Lost Child |
| The Judgment Day Objectives |
|---|
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1. Talk to Your “Squadmates” 2. Investigate the Strange Room 3. Power Up the Control Panel 4. Operate the Control Panel 5. Check Out the Strange Chair 6. Leave the Room 7. Make Your Choice 8. Move Forward 9. Defeat What Clouds Your Mind (Filthoids) 10. Go to the Next Interrogation Room 11. Make Your Choice Again 12. Defeat the Sinner 13. Find a Way Out 14. Defeat the Warden of Inferno |
Squadmates

The Judgment Day begins when a hypnotic agent is administered to the Captain, resulting in a long dreamlike sequence that will aid the Hellfire's interrogation.
The Captain will find their old squadmates who perished in the Lonza Fortress. Talk to each squadmate and follow the quest marker out of the interrogation room, down the hall, and into a strange room filled with documents.

Go inside the open room in front of you. The quest marker will guide you to two documents. Examine them.
One of the documents is a report on the Captain. The other is a collection of testimonies regarding their involvement in the events at Lonza Fortress.

Turn to the control panel in the room and boot it up. The blank screen before you will display static until it reveals Daphne
in an interrogation room.
She will testify against the Captain, but the Captain will refuse to acknowledge that the woman is the real Daphne.

Operate the control panel again. This time, Avar
will appear. He will confess to crimes he did not commit. The Captain will dismiss it.
Interact with the control panel for a third time. The system itself will mock the Captain and break down completely, opening up a path into the interrogation room with a single chair at the center.

Walk forward and inspect the chair. The scene will change abruptly and Avar, Daphne, Leon, and Marco will appear, frozen and chained up.
If you talk to them, you may notice that the dialogue text is reversed. If you wish to read their lines, start from the last word and read backwards.

Leave the interrogation room and enter the hallway. Walk past the Forsakens until you reach Hellfire waiting for you at the end of the hall.
Hellfire will ask you the following question: As an Imperial soldier, have you conspired with The Forsakens and betrayed your Empire?

The hallway will split into two paths representing two possible choices: Yes or No.
To proceed, answer truthfully and choose No. Walk down the fiery hallway.
If you choose Yes for this part, you will be able to proceed as normal, but the Captain will feel significant unease over their choice.

Walking down the right hallway will take you into a completely empty space. Walk out of the room and into an interrogation room just like the ones before.

Inside the interrogation room, you will see the Captain's former squadmates. However, they will instantly turn into Filthoids. Defeat them to open the path to the hallway..

Proceed down the hallway and past the vanguard troops from the Lonza Fortress until you meet Hellfire once again.
She will ask her second question: The vanguard squads were annihilated at Lonza Fortress. Were you the architect of their doom?

The hallway will split once more into two paths: Yes or No. Choose No again and walk into the right hallway.
You will appear once again in the same empty room. Leave and go down the short path to the interrogation room.
If you choose Yes for this part, you will fail the quest and the game will send you back to the Sanctuary. You will have to select Navigate to return to the quest and answer the second question again.
| The Sinner Boss Information | |
|---|---|
![]() |
|
| Level | 30 |
This time, you will have to face down the Sinner, whose silhouette resembles the Captain. It specializes in extremely fast attacks that can be difficult to dodge. It can also teleport.
The Sinner will get back up after being defeated once. Defeat it a second time to be able to proceed.

As soon as you make it out of the interrogation room, the hallway before you will begin to distort. Keep following the quest marker.
You will encounter key characters from the Chapter Twilight main quest such as Fulvis, Falsi, and Avar. Keep pushing forward each time.

Daphne will appear just as your surroundings become more and more unstable.
Follow her until you reach the end of the winding halls and into the white light, leading you straight to Hellfire, The Warden of the Inferno.
| The Warden of the Inferno Boss Information | |
|---|---|
![]() |
|
| Level | 40 |
The Warden of the Inferno boss fight is a long, drawn out battle. She has a wide range of abilities, high HP, and no weak points.
For this battle it is recommended to stay close enough to consistently deal damage and break her Stance.
Defeating the Warden will start a long cutscene in which the Imperial Prince Vergilius intervenes on your behalf during your sentencing. The quest will end after the Captain accepts a new job as Vergilius's bodyguard.
| Prompt 1 | ||
|---|---|---|
| ... Or is this some sort of final kindness before our execution!? | ||
| Response | Impression | Points |
| You're right. I pleaded guilty. We'll be executed soon. | Chaos | +3 |
| The Warden believed what I said and went to investigating Falsi. | Empathy | +3 |

The Sinner is a story boss that excels in close combat. It unleashes quick attacks and can teleport closer to you.

The Warden of the Inferno is a powerful boss with high HP and no weak points. She specializes in close combat but can execute long-range attacks and AoE abilities.
How to Beat The Warden of the Inferno
| Obtainable Rewards |
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|---|---|---|
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Thought: Phoxhunter - Lumino x30 |
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| ◄ Previous Quest | Next Quest ▶ |
|---|---|
| Dead or Alive | The Lost Child |

| All Quest Types | |
|---|---|
| Main Quests | Side Quests & [Special] Side Quests |
| Dynamic Quests | |
anyone knows what will happen if you pick "yes" on any/all of hellfire's questions?
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after you say yes twice it just said quest failed and you have to do the interrogation again