★ Tier Lists: Characters | Weapons | Demon Wedges
★ Builds: Kezhou | Fushu | Fina | Lynn | Psyche
★ Version 1.2 Summary | Characters: Zhiliu | Yuming
┗ Mechanics: Mount | Gifting | Reputation | Accessory Customization
★ How to Get Characters | Mystic Maze | Redeem Codes

The best weapons of our Duet Night Abyss (DNA) Weapon Tier List are the Wanewraith and the Excresduo. Read on for the best weapon tier list, our ranking criteria, and explanations on why each weapon is ranked in their tier.
| Weapon Guides | |
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| All Weapons | Weapons Tier List |
List of Contents
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| Weapon | Tier Updates |
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(New) • Ranks at SS-tier due to being an extremely effective weapon for any skill-reliant DPS character. It is even better for Electro characters, as Plunge Attacks further increase Skill Intensity. |
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(New) • Ranks at C-tier due to being nothing more than a ranged sidearm that does not increase any character stats. |
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(New) • Ranks at SS-tier due to being an extremely effective weapon for Electro characters, granting separate buffs to impactful stats. |
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(New) • Ranks only at C-tier due to it being a lackluster weapon that is not really optimal for any character. |
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(Promoted) • Promoted due to its dominance as the best weapon for one of the best characters (Psyche). |
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(Promoted) • Promoted due to its usefulness as a weapon for Tabethe, an impactful support. |
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(Demoted) • Demoted from S-tier due to Skill Range not being as valuable on weapons as initially thought. |
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(Demoted) • Demoted from S-tier due to Skill Range not being as valuable on weapons as initially thought. |
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(Demoted) • Demoted from S-tier due to it being BiS on a couple of characters, with none of them being particularly top-tier. |
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(Promoted) • Promoted from B-tier due to Skill Damage being a better stat for Weapon DMG-oriented characters than initially thought. |
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(Demoted) • Demoted from A-tier due to it being an alright but not BiS weapon for Weapon DMG-oriented characters. It is not even the best weapon for its signature character, Outsider. |
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(Demoted) • Demoted from A-tier due not because it is bad, but because the characters that benefit from having increased HP are not very strong in the current meta. |
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(Demoted) • Demoted from B-tier due it being outshadowed by the Undying Oneiros, even on its signature weapon wielder, Hellfire. |
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(Demoted) • Demoted from B-tier due it being viable on just Randy, who struggles in the current meta. |
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(Demoted) • Demoted from B-tier due its weapon ability being extremely niche, with no characters having this as their best weapon.. |
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(Demoted) • Demoted from S-tier due to Skill Range not being as valuable on weapons as initially thought. It is the BiS ranged weapon for Rebecca and nobody else. |
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(Demoted) • Demoted from B-tier due it being nothing more than a ranged sidearm with useless stats outside of ranged combat. |
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(Demoted) • Demoted from B-tier due it being nothing more than a ranged sidearm with useless stats outside of ranged combat. |
| Exceptional weapons that stand out as the most effective in the game. These weapons boast the highest values of damage and utility, with unique abilities that make them extremely useful be it against numerous mobs, elite enemies, or bosses. | |
| These weapons will help you clear most content with ease. These are all among the best weapons in their respective type, but are not quite as overpowered as the weapons in SS-Tier. | |
| Weapons that only become strong with powerful Demon Wedges and upgrades to achieve similar performance as the other weapons in the upper tiers. While these may have features that are not very useful or stats that aren't too impressive, these weapons can still be classified among the best characters, but only when you have built them optimally. | |
| Weapons with solid performance in the right situations. Weapons here might be situational picks that are not always optimal to play, but can perform quite well in the right circumstances. | |
| These weapons have limited viability and are best used only if you lack better options. Unless these serve a specific niche in your team, it's recommended to replace them with higher-tier weapons as soon as possible. What holds these back is usually a lack of damage or other stats. These weapons may also have sub-optimal buffs that are lackluster or too situational for general use. |
What do you think is the best weapon in the game?
| Jump to a Section | ||
|---|---|---|
| Best Melee Weapon | Best Ranged Weapon | |
| Jump to a Section! | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| SS Tier Melee Weapons | S Tier Melee Weapons | ||||||||||
| A Tier Melee Weapons | B Tier Melee Weapons | C Tier Melee Weapons | |||||||||
| Weapon | Tier Placement Reasoning |
|---|---|
| • Enhances Skill Intensity by a sizable amount. • Best weapon for a majority of the characters in the game due to Skill Intensity being a very important stat for most DPS characters. |
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| • Enhances Skill Damage by a sizable amount. • Increases allies' Skill Intensity on crit when used by a Hydro character. • Gives excellent value to a majority of the characters in the game, even for non-Hydro characters. • Fushu's signature weapon |
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| • Enhances Morale. • Increases the user's Skill Intensity upon using their ultimate ability when used by an Electro character. • Provides two extremely impactful stats when used by Electro characters. |
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| • Enhances Skill Intensity by a sizable amount. • Further increases Skill Intensity for Electro Characters when performing Plunge Attacks. • Gives excellent value to a majority of the characters in the game, even for non-Hydro characters. • Yuming's signature weapon. |
| Jump to a Section! | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| SS Tier Melee Weapons | S Tier Melee Weapons | ||||||||||
| A Tier Melee Weapons | B Tier Melee Weapons | C Tier Melee Weapons | |||||||||
| Weapon | Tier Placement Reasoning |
|---|---|
| • Enhances Skill Range while also increasing ATK speed with each Normal Attack. • Significantly improves Rebecca's combat ability. • Skill Range buff can be utilized by a wide range of characters. |
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| • Increases CRIT damage by a significant amount. • Damage increases with each combo level. • Overall great for dealing melee weapon damage. |
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| • Grants a solid Resolve buff. • Grants Anemo characters even more Resolve and ATK Speed when using their Ultimate Skill. • Psyche's signature weapon, but is also great on Outsider. |
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| • Greatly enhances Trigger Probability. • Increases allies' ATK when a Hydro wielder triggers their bonus effect. • Tabethe's signature weapon. |
| Jump to a Section! | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| SS Tier Melee Weapons | S Tier Melee Weapons | ||||||||||
| A Tier Melee Weapons | B Tier Melee Weapons | C Tier Melee Weapons | |||||||||
| Weapon | Tier Placement Reasoning |
|---|---|
| • Enhances Skill Duration by a solid amount. • Excellent for characters whose skill effects linger such as buffers and summoners, but lackluster for characters that do not fit this criteria. |
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| • Increases CRIT damage by a significant amount. • Synergizes perfectly with the In Full Bloom Demon Wedge, with slide attacks that deal big CRIT damage while also dashing through a distance quickly. • Good option for characters that specialize in dealing weapon damage. |
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| • Enhances Skill Range by a sizable amount. • Improves AoE range for characters that rely on using their skills to deal damage or provide utility. |
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| • Enhances Skill Range by a sizable amount. • Improves AoE range for characters that rely on using their skills to deal damage or provide utility. |
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| • Grants a huge Character ATK buff, making it a versatile option that almost any DPS can get value out of. • Charge attacks increase CRIT damage by 75% for 6 seconds. |
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| • Restores Sanity on landing crits, alleviating Sanity issues in characters that constantly use their skills. • High weapon range allows weapon wielder to deal damage to more enemies at a time. |
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| • Enhances Skill Duration by a solid amount. • Good for characters whose skill effects linger such as buffers and summoners, but lackluster for characters that do not fit this criteria. |
| Jump to a Section! | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| SS Tier Melee Weapons | S Tier Melee Weapons | ||||||||||
| A Tier Melee Weapons | B Tier Melee Weapons | C Tier Melee Weapons | |||||||||
| Weapon | Tier Placement Reasoning |
|---|---|
| • Grants a huge Character ATK buff, making it a versatile option that almost any DPS can get value out of. • Not as impactful as other weapons since ATK can easily be built through Demon Wedges. |
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| • Enhances ATK Speed by a sizable amount. • Heals the wielder when below 25% max HP threshold. • Outsider's signature weapon. |
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| • Enhances ATK Speed by a sizable amount. • Deals increased damage to targets afflicted with bonus effects. • Useful viable for characters that specialize in dealing damage with their weapons, which are not common at all. |
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| • Significantly improves max HP. • Grants further max HP buffs on triggering bonus effects. • Perfect for tanks as this weapon grants the most amount of HP among all weapons. |
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| • Greatly enhances Trigger Probability. • Charged attacks significantly boost ATK speed, allowing for quick combo level stacking and full power charged attacks. |
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| • Increases CRIT rate by a significant amount, but having CRIT damage is usually better. • Smash damage makes it a decent option for stance breaking. |
| Jump to a Section! | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| SS Tier Melee Weapons | S Tier Melee Weapons | ||||||||||
| A Tier Melee Weapons | B Tier Melee Weapons | C Tier Melee Weapons | |||||||||
| Weapon | Tier Placement Reasoning |
|---|---|
| • Significantly improves max HP. • Greatly improves Skill Duration when Pyro wielder takes damage. • Hellfire's signature weapon, but she performs better when using the Undying Oneiros. |
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| • Significantly improves CRIT Chance. • Has a low chance of reaching max Combo Level when triggering Bonus Effect. • A low-impact and slow Greatsword. |
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| • Significantly improves DEF. • Deals bonus damage to Shields scaling with the wielder's DEF stat. • A weapon that only Randy can make full use of given his very high DEF stat and anti-Shield abilities. |
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| • Enhances ATK Speed by a sizable amount. • Charged attacks have a chance to reduce Geniemon ability cooldown. |
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| • High range melee weapon. • Gives a small chance to keep Combo Level after using a charged melee attack. • Generally provides low value, even when used by a Weapon DMG-oriented character. |
| Jump to a Section | ||
|---|---|---|
| Best Melee Weapon | Best Ranged Weapon | |
| Jump to a Section! | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| SS Tier Ranged Weapons | S Tier Ranged Weapons | ||||||||||
| A Tier Ranged Weapons | B Tier Ranged Weapons | C Tier Ranged Weapons | |||||||||
| Weapon | Tier Placement Reasoning |
|---|---|
| • Enhances Skill Damage by a sizable amount. • Best ranged weapon for several characters in the game, due to Skill Intensity being an important stat for most DPS characters. |
| Jump to a Section! | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| SS Tier Ranged Weapons | S Tier Ranged Weapons | ||||||||||
| A Tier Ranged Weapons | B Tier Ranged Weapons | C Tier Ranged Weapons | |||||||||
| Weapon | Tier Placement Reasoning |
|---|---|
| • Enhances Skill Duration by a solid amount. • Crits with this weapon grant allies buffs to either ATK, DEF, Skill Damage, or Skill Duration • Generally a great weapon for support companions. |
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| • Greatly increases Skill Damage when wielded by a Lumino character. • Enhances Skill Range by a sizable amount. • Improves AoE range for characters that rely on using their skills to deal damage or provide utility. • Becomes one of the strongest weapons in the hands of an I6 Lady Nifle. |
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| • Grants huge ATK boosts to allies when wielded by a Lumino character. • Enhances Skill Range by a sizable amount. • Improves AoE range for characters that rely on using their skills to deal damage or provide utility. • Fina's signature weapon, which is unsurprisingly her best weapon. |
| Jump to a Section! | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| SS Tier Ranged Weapons | S Tier Ranged Weapons | ||||||||||
| A Tier Ranged Weapons | B Tier Ranged Weapons | C Tier Ranged Weapons | |||||||||
| Weapon | Tier Placement Reasoning |
|---|---|
| • Enhances Skill Duration by a solid amount. • A decent option for characters whose skill effects linger such as buffers and summoners, but lackluster for characters that do not fit this criteria. |
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| • Enhances Skill Range by a sizable amount. • Improves AoE range for characters that rely on using their skills to deal damage or provide utility. |
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| • Enhances Skill Range by a sizable amount. • Improves AoE range for characters that rely on using their skills to deal damage or provide utility. • Grenade Launcher projectiles cause enemies to get knocked in the air, providing some decent crowd control. |
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| • Easy to use weapon with projectiles that split and continue traveling upon initial projectile impact. • Provides significant CRIT Damage buffs. • Gains Multishot upon switching to this weapon. • Stacks Combo Level quickly. |
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| • Enhances Skill Duration by a solid amount. • Projectiles bounce off of enemies or surfaces, possibly hitting more enemies. • Increases Dual Pistol damage by a huge amount when dealing damage with this weapon. • BiS ranged weapon for Lynn. |
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| • Greatly enhances Trigger Probability. • Constantly deals AoE damage based on Trigger Probability. |
| Jump to a Section! | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| SS Tier Ranged Weapons | S Tier Ranged Weapons | ||||||||||
| A Tier Ranged Weapons | B Tier Ranged Weapons | C Tier Ranged Weapons | |||||||||
| Weapon | Tier Placement Reasoning |
|---|---|
| • Enhances Skill Duration by a solid amount. • Excellent for characters whose skill effects linger such as buffers and summoners, but lackluster for characters that do not fit this criteria. • Low range makes it less ideal than other Skill Duration ranged weapons. |
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| • Grants a significant CRIT rate buff. • Grants high Multishot on landing crits, but the effect is removed when switching weapons. |
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| • Increases CRIT damage by a significant amount. • Shots that miss return to the weapon and increase damage based on how much ammo has returned. • Fast attack speed and good range make it fine for taking out enemies, but do little to improve a character's kit. |
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| • Greatly enhances Trigger Probability. • Reloads ammo when triggering bonus effects. • Not very ideal in Commissions where ammo is abundant, unless used just to increase Trigger Probability. |
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| • Grants a huge Character ATK buff, making it a versatile option that almost any DPS can get value out of. • Not as impactful as other weapons since ATK can easily be built through Demon Wedges. |
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| • Increases Multishot by a significant amount. • Increases Melee Weapon DMG when triggering bonus effect with this weapon. • Great sidearm for characters that primarily deal Melee Weapon DMG like Outsider. |
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| • Grants a significant CRIT rate buff. • Passive explosions allow for good ranged weapon damage, but overall do little to improve a character's kit unless used with a CRIT-oriented character. |
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| • Grants a sizable Character ATK buff allowing for high damage output. • Very slow bullet velocity and unique weapon playstyle may feel awkward to use. • Grants 20% Skill Efficiency to Umbro characters upon casting their Ultimate Skill. • Phantasio's signature weapon, but is outperformed by higher-tiered options. |
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| • Increases CRIT damage by a significant amount. • Long range weapon with crosshair-tracking projectile that deals bonus damage the farther it goes, behaving more like a sniper than a shotgun. • Weapon gimmick allows for good ranged weapon damage, but overall do little to improve a character's kit unless used with a CRIT-oriented character. • May feel awkward to use. |
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| • Enhances Skill Duration by a sizable amount. • Increases ATK on triggering bonus effect when used by a Lumino character. • A specialized weapon that only Kezhou can benefit well from. |
| Jump to a Section! | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| SS Tier Ranged Weapons | S Tier Ranged Weapons | ||||||||||
| A Tier Ranged Weapons | B Tier Ranged Weapons | C Tier Ranged Weapons | |||||||||
| Weapon | Tier Placement Reasoning |
|---|---|
| • Enhances ATK Speed by a sizable amount. • A minigun whose attack speed grows the more you use it. Provides solid ranged weapon damage output but does little to improve a character's kit. |
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| • Enhances ATK Speed by a sizable amount. • Arrows deal increased damage for every enemy it passes through. • Decent against mobs but not very strong against bosses or unaccompanied Elites. |
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| • Biggest explosion range among all the grenade launchers. • Gets big CRIT Damage buffs on taking out enemies, but this is lost when switching weapons. • Explosions are better used for crowd control since they launch enemies in the air and do not deal that much damage. Sub-optimal for boss fights. |
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| • Increases Multishot by a significant amount. • Deals more damage with less ammo in the magazine, but it is often better to use weapons with a more consistent damage output. |
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| • Greatly enhances Trigger Probability. • Deals AoE beam damage to enemies in range. • Grants a huge Weapon Damage buff when used by an Electro character. • Weak overall, and is not even worth using on any Electro character. |
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| • Fires beams towards the side of the user, which makes its way towards the center. • High ammo per magazine. • Gains ATK speed on crit. • Low accuracy, paired with lackluster effects, hurts its tier list ranking. |
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| • Fires a beam first, and then an explosive projectile that consumes the remaining ammo after shooting 10 rounds continuously. • Explosive damage scales with how much ammo is consumed. • High mag count weapon. • Does not do anything to enhance a character's kit, hence its low ranking. |

| All Tier Lists | ||
|---|---|---|
| Best Weapons | Best Geniemon | Best Demon Wedges |
Weapon Tier List

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