★ Tier Lists: Characters | Weapons | Geniemons
★ Builds: Fina | Lynn | Psyche | Lady Nifle | Rebecca
★ Versions: Rainbow-Coloured Dream | Version 1.1
★ How to Get Characters | Mystic Maze | Redeem Codes
★ All Character Weapons | Siren's Kiss | Pyrothirst
★ On a Gentle Breeze | Dead or Alive | Judgment Day

This is a walkthrough guide for Chapter 1: Noctoyager Act 1 in Duet Night Abyss (DNA). Read on to learn how to complete Chapter 1: Noctoyager Act 1, its quest rewards and objectives, dialogue impressions, and boss fights!
| ◄ Previous Chapter | Next Chapter ▶ |
|---|---|
| Prologue | Twilight Chapter 1 |
| The Reborn Objectives | |
|---|---|
| 1 | Follow Snow to Icelake After getting separated from Berenica, you will meet Snow and Camilla. Agree to stick with them, then follow them to Icelake. There will be a few enemies on the way, so stay vigilant. A brief cutscene will begin when you reach the city gates where you and Camilla work together to trick the sentry into letting you in. Your first meeting with Snow and Camilla will unlock your ability to gain Impression Impression Character attributes that affect other characters' perception of the Phoxhunter. You can respond in a certain manner to gain points for any of the following Impression types: Benefit, Morality, Empathy, Wisdom, and Chaos points during conversations.
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| 2 | Head to the Hypnos' House for Accommodations Head straight to The Hypnos' House once you're granted entry into Icelake. The Hypnos' House is quite far from the city gates, so it may take some time to get there. You can make use of Grapple Points found all over the city to get to your destination faster. You will meet Henrik, the proprietor of the Hypnos' House and Psyche. Henrik will refuse to let you stay in The Hypnos' House, but Psyche will take you to a different one. |
| 3 | Head to the House Mentioned by the Girl Head down the stairs and to the left to get to the Sanctuary. The Sanctuary is close to The Hypnos' House, so you can simply follow the quest marker and run there. Upon entering, you will unlock several new features such as the Shop, Encyclopedia, Myriad, and more. The Sanctuary will serve as the Phoxhunter's resting place. |
| 4 | Head to The Asphodel Go to The Asphodel, the tavern run by Camilla, to find a way to earn money for your journey back to Purgatorio Island. When you leave the Sanctuary, you will hear a voice calling out for you. The person calling out to you resembles Snow in appearance. She will introduce herself as Lunosmith. |
| 5 | Complete The Wandering Luno Meeting Lunosmith will automatically begin The Wandering Luno Special Side Quest, which will permanently unlock the Forge in the Sanctuary. Clear this Special Side Quest Special Side Quest side quests that unlock gameplay features to progress through the story.
▶ The Wandering Luno Walkthrough Guide |
The Reborn Story Walkthrough and Guide
| Prompt 1 | ||
|---|---|---|
| For the last time, if you don't want to end up as Filthoid fodder, come with us. | ||
| Response | Impression | Points |
| (Follow Camilla and Snow to Icelake.) . | Benefit | +3 |
| (I can't trust strangers.) | Wisdom | +3 |
| Prompt 2 | ||
| Phew, thank goodness we took them down... | ||
| Response | Impression | Points |
| Don't be afraid, everything's all right now. | Empathy | +3 |
| I remember someone just promised to protect me. | Chaos | +3 |
| Prompt 3 | ||
| You're not from here, are you? Where are you from? Got your travel permit? | ||
| Response | Impression | Points |
| From a small island in the South. | TBA | TBA |
| I'm a relative of Ms Camilla. | Chaos | +3 |
| (Remain silent and look at Camilla.) | TBA | TBA |
| Prompt 4 | ||
| Yo-You're so rude! A real disgrace to Icelake! | ||
| Response | Impression | Points |
| Let's go, there'll be other ways.. | Morality | +3 |
| Aren't you afraid that you'd go out of business with that attitude? | Benefit | +3 |
| Actually, I'm here on behalf of the Security Bureau. You will pay for this. | Chaos | +3 |
| Prompt 5 | ||
| (Stomach growls) | ||
| Response | Impression | Points |
| Excuse me... | Morality | +3 |
| Snow, was that you? | Chaos | +3 |
| Obtainable Rewards |
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| The Art of Survival Objectives | |
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| ★ | Tip: While you can play the protagonist during this quest, it's recommended to play Margie and learn her skills. |
| 1 | Meet Snow at Silverpeace Square After completing The Wandering Luno, go down to Silverpeace Square to meet Snow. Reaching Silverpeace Square will start a cutscene revealing the treatment of Charons in Icelake. |
| 2 | Head to The Asphodel Enter the Asphodel, where you will find a young woman named Margie talking to Camilla about a thief. |
| 3 | Hear out Margie’s Situation You conclude that helping Margie will also allow you to find a means to earn money by taking on Commissions at The Asphodel. Talk to Margie to hear the details about the thief she has been trying to catch. |
| 4 | Leave The Asphodel Exit The Asphodel and go through the back alleys to start tracking down the thief. There will be a set of stairs to your right leading to your destination. |
| 5 | Track Down the Thief You will spot an NPC standing in front of a notice board. Margie will identify the man as Mr. Badi. Ask him what he might know about the thief. |
| 6 | Inspect the Area Near Dustbin #3 Go to a dustbin in the corner to look for clues. The search will not yield particularly helpful results, so you and Margie decide to search elsewhere. |
| 7 | Follow the Trail to the Rooftop Follow the quest marker to a building. You and Margie will spot footprints on the wall indicating that the thief climbed up to the rooftop during his escape. ┗ Talk to the Astonished Woman on the rooftop to help with clues on the escaping thief. |
| 8 | Continue Tracking Down the Thief Go to the girl standing on one of the rooftops. You can use Helix Jump to get there quickly. Talk to her and ask about the thief. She will mistake you for a participant of a rooftop race and briefly mention a young man who had been jumping across rooftops earlier. The quest marker will lead you to the thief's location. Jump across the rooftops to get to him. Once there, a cutscene will start and the thief will escape into the sewers. |
| 9 | Follow the Thief into the Sewer Jump down from the building and make your way to the sewers. Follow the quest marker to the entrance. |
| 10 | Chase the Thief and Defeat Him When you enter the sewers, the quest marker will lead you farther in. Keep following it until you and Snow spot the thief facing off against a group of Filthoids. Head to his location and defeat both the thief and the horde of Filthoids in the area. The Filthoids will keep coming no matter how many you defeat, so make sure to capture the thief once you defeat him, and once you have been prompted to make the capture.. |
| 11 | Return to the Asphodel Teleport back to the Asphodel after the cutscene with the thief, Margie, and Camilla. |
| 12 | Talk to Camilla Talk to Camilla so that she can pay you for helping Margie. This interaction will also conclude The Art of Survival subquest and unlock the following Commission types: Excavation, Hedge, and Termination. |
The Art of Survival Story Walkthrough and Guide
| Prompt 1 | ||
|---|---|---|
| But you can't always just suck it! | ||
| Response | Impression | Points |
| It's not really up to them, I suppose. | Empathy | +3 |
| Snow has a point. An eye for an eye. | Morality | +3 |
| Prompt 2 | ||
| Let's get one thing straight - this isn't child's play, nor an easy gig. | ||
| Response | Impression | Points |
| I've been faced with greater dangers. | Wisdom | +3 |
| Between starvation and danger, I choose the latter. | Benefit | +3 |
| We're still investigating the rewards for this Quest. Stay tuned for updates! |
| Crystallo of Stella Objectives | |
|---|---|
| 1 | Leave Icelake to head to Glevum Pit Head to the city gates to begin your search for the Crystallo of Stella. A cutscene will interrupt your journey, and Psyche will appear to join you and Snow. Follow the quest marker to get to the entrance to Glevum Pit. You will eventually end up inside a cavern on the side of a mountain. However, the doors are broken, and the Phoxhunter will be unable to open it by force. |
| 2 | Find Another Way to the Pit Use the large crate to your left to find another way into Glevum Pit. Jump onto the crate and climb into the small opening. As soon as you emerge, a few Filthoids will attack you. Defeat them and then proceed until you find a giant cargo lift. |
| 3 | Check the Powder Kegs When you reach the Pit, Snow will lead you to crates of abandoned items and powder kegs. After reading a journal left behind by a Phoxhunter, you will bring the kegs with you. Move on to the large open space in the Pit. There will be several Filthoids coming in from all sides. Defeat them so you can safely move on. Once you're ready to move further in, you'll find that another set of automated doors is broken. Place a powder keg before the doors and use a ranged weapon to blow it up. |
| 4 | Blow Up the Crystals Go through the now-opened doors and toward a towering crystal growth. Leave a powder keg by the crystal and blow it up. Doing this will also provoke the Filthoids in the area. Be prepared for a short battle. |
| 5 | Search for the Crystallo of Stella Keep following the quest marker and head deeper into Glevum Pit. Many Filthoids will be lying in wait so expect long fights ahead. A cutscene will begin when you reach far enough into the pit and into the territory of the Crystalophile. If you don't want to fight all of the Filthoids, press on and keep following the quest marker. |
| 6 | Boss Fight: Crystalophile The Crystalophile is a boss you encounter deep in the pit. For this battle, you will use Psyche to fight the Crystalophile. Target its weak points and quickly dodge its sweeping attacks. ▶ How to Beat Crystalophile |
| 7 | After defeating Crystalophile, you will obtain the Crystallo of Stella. During the cutscene, you will meet Outsider, a Phoxhunter who has also been searching for the Crystallo of Stella. |
| 8 | Head to the City Gate Teleport back to the city gates. Henrik will come to greet you in a short cutscene, pulling Psyche away from the group and ending the subquest. |
Crystallo of Stella Story Walkthrough and Guide
| Prompt 1 | ||
|---|---|---|
| Yeah, outsiders can easily lose their way out there. | ||
| Response | Impression | Points |
| Thanks, I owe you another one. | Empathy | +3 |
| Since it's a job offered by you guys, it's only right. | Benefit | +3 |
| Prompt 2 | ||
| ...Alright, I'm in. | ||
| Response | Impression | Points |
| Let's go then. | Empathy | +3 |
| Don't listen to Snow, she just wants extra help | Wisdom | +3 |
| Prompt 3 | ||
| Please give it back! That Crystallo is important to Vita, and to all of us! | ||
| Response | Impression | Points |
| We defeated that Filthoid. Give it back. | Morality | +3 |
| If there's no such thing as dibs, that means we can just beat you up and take the Crystallo back. | Chaos | +3 |
| Obtainable Rewards |
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| The Secret Behind the Door Objectives | |
|---|---|
| 1 | Meet Outsider Go down the stairs behind the Asphodel and follow the quest marker to Outsider's location. The Outsider will lead you to his house and introduce you to his sister. |
| 2 | Leave Outsider's House When the cutscene ends, you can leave Outsider's house. |
| 3 | Return to Sanctuary Follow the quest marker to get to the Sanctuary. |
| 4 | Head to the Hypnos' House After the cutscene, make your way to the Hypnos' House and enter. |
| 5 | Go Upstairs and Chat with Psyche Obtain a White Flower after talking to Psyche. |
| 6 | Investigate the Hypnos' House Follow the quest marker and check out the Locked Door downstairs. |
| 7 | Gather Intel from the Lodgers Talk to Mia in one of the rooms. |
| 8 | Wait for Henrik in the Lobby Go down to the lobby to trigger a cutscene with Henrik. |
| 9 | Inform Outsider of Your Findings Find the Outsider hanging around in the backalleys and tell him how the investigation went. |
The Secret Behind the Door Story Walkthrough and Guide
| Prompt 1 | ||
|---|---|---|
| Ah, really? That's great! But that is so... domineering. How did you make that happen? | ||
| Response | Impression | Points |
| I told him a story that brought him to tears. | Empathy | +3 |
| He broke his leg on his way back and is now howling in pain at home. | Chaos | +3 |
| Obtainable Rewards |
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| Prey VS Hunter Objectives | |
|---|---|
| Prerequisite: To start A Prey VS Hunter, you must complete the following prerequisites: ▶ Complete Commission: Mediation |
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| 1 | Speak with Outsider Meet the Outsider around the edge of the mountain cliff and speak to him. He will then ask you to practice your combat skills by fighting a few Filthoids while he prepares for the next phase of your training. |
| 2 | Sharpen Your Combat Skills Defeat several batches of Filthoids in the field. You can step on the orange tiles on the ground to set off the traps and defeat enemies quickly. |
| 3 | Speak with Outsider Again After Battling with Filthoids Obtain Exiled Fangs after talking to the Outsider. |
| 4 | Protect the Target During the next phase of your training, Outsider will direct you to a robot he prepared for target practice. Jump down to the robot and interact with it to start your training. Defend the target from Filthoids and keep the operation going until the 2 minute timer ends. |
Prey VS Hunter Story Walkthrough and Guide
| Prompt 1 | ||
|---|---|---|
| For example, with larger beasts and Filthoids: they’re fast but clumsy, so you can stand in front of something solid, like a wall or a tree, and provoke it to charge at you, then dodge its charge to let it knock itself out. | ||
| Response | Impression | Points |
| Huh, that’s a clever tactic. | Benefit | +3 |
| Hmm… that’s rather underhanded. | Morality | +3 |
| Obtainable Rewards |
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| On the Eve of Bloom Objectives | |
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| 1 | Check on Psyche Go to Hypnos' House and follow the quest marker to find Psyche inside her room. Talk to her. You'll observe that she's contemplating something deeply while staring at a vase of flowers. |
| 2 | Head to Lamenting Lake to Find Soil After having a conversation about growing flowers, you decide to go to Lamenting Lake to find a special type of soil that Psyche talked about. Go to Lamenting Lake by teleporting to the nearest Avian Tower. Go to the cave and find the waterfall. |
| 3 | Search for Soil Follow the quest marker to the patch of land from which you can obtain the soil. |
| 4 | Bring the Soil Back to Psyche Teleport back to Hypnos' House and give Psyche the soil. |
On the Eve of Bloom Story Walkthrough and Guide
| Prompt 1 | ||
|---|---|---|
| I might be a bit tired. A few days' rest should help. | ||
| Response | Impression | Points |
| (She looks rather lethargic. Something seems to be on her mind.) | Empathy | +3 |
| (You noticed the potted plant she was taking care of, and she was sighing at it.) | Wisdom | +3 |
| Resting might not do much. Why not try going out and doing something fun to lift your spirits? | Chaos | +3 |
| Prompt 2 | ||
| As long as it is well trimmed, fertilised, and given the proper humidity and temperature, it can bloom beautifully for weeks on end... But I didn't do it well. I'm far from being as good a florist as my parents. | ||
| Response | Impression | Points |
| (Comfort her - even the toughest flower can be vulnerable and will wilt one day.) | Empathy | +3 |
| (Ask her to think of any changes or differences compared to the way the plant used to be nurtured.) | Wisdom | +3 |
| Prompt 3 | ||
| ...Um, forget it. I'll worry about this later... | ||
| Response | Impression | Points |
| (You are interested in this special soil.) | Benefit | +3 |
| (You decide to help Psyche.) | Morality | +3 |
| Prompt 4 | ||
| Flowers, stems, and leaves all belong to the same plant, yet people cut the flowers to admire their beauty, leaving them to wilt and die alone. | ||
| Response | Impression | Points |
| Indeed... If flowers had a choice, they probably wouldn't want to be snipped off. | Empathy | +3 |
| But maybe that is the flowers' purpose, to have their beauty appreciated by others. | Benefit | +3 |
| Prompt 5 | ||
| Can I ask you something first? What do you think about flowers that are plucked from their plants? | ||
| Response | Impression | Points |
| I'll do my best to make them survive for as long as I can. | Morality | +3 |
| I will cherish the moment of their blossoming. | Benefit | +3 |
| I actually feel sorry for them as well... | Empathy | +3 |
| Obtainable Rewards |
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| In the Depths of Winter Objectives | |
|---|---|
| Prerequisite: To start In the Depths of Winter, you must complete the following prerequisites: ▶ Complete Prey VS Hunter ▶ Complete On the Eve of Bloom |
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| 1 | Meet Snow Near the Hypnos' House Follow the quest marker and go around the Hypnos' House to trigger a cutscene. |
| 2 | ![]() Follow Henrik to the Outskirts of Icelake Maintain a safe distance from Henrik to stay hidden from his sight. You can either walk slowly and maintain some distance behind him or crouch behind objects. Going too near him will fail and restart the quest. |
| 3 | Meet Outsider Near His House Make your way back to town to meet the Outsider after the cutscenes. |
| 4 | Head to the Hypnos' House Make your way back to the Hypnos' House after the group resolves to save Psyche. She will invite you to Lamenting Lake for a walk. |
| 5 | Check on Psyche Go up the house and check on Psyche in her room. |
| 6 | Go to Lamenting Lake with Psyche Head out to the Lamenting Lake after a cutscene with you, Psyche, and Henrik. |
| 7 | Head to the Location Psyche Described Follow the quest markers while Psyche reminisces. |
| 8 | ![]() Dig Near the Roots Go a bit further up north and excavate the small area near the boulder. |
| 9 | Take a Walk by Lamenting Lake Walk further out into the frozen lake and follow the quest marker going northeast. |
| 10 | Capture a Memorable Moment with Psyche After unlocking the camera feature, take a snapshot of Psyche. |
| 11 | Return to Icelake A confrontation will occur when you approach the quest maker. Go to the right side of the platform and defeat the sketchy soldier stationed nearby. |
In the Depths of Winter Story Walkthrough and Guide
| Prompt 1 | ||
|---|---|---|
| As a Charon, you don't know about Deterioration? Are you really a native? | ||
| Response | Impression | Points |
| I'm from a backwater village, we're rather uninformed... | Morality | +3 |
| You ask too many questions shut it or I'll share what I just saw with... | Chaos | +3 |
| Prompt 2 | ||
| I swear, I've told you everything I know. Can you please let me off now? Just give me the film —damn it, you look nice, how could you be so cunning! | ||
| Response | Impression | Points |
| Sorry for earlier. Actually, I was just joking, I didn't really take your picture... | Empathy | +3 |
| I'll hold onto the film for now. Maybe I'll give it to you next time I come for more info, sir. | Benefit | +3 |
| Obtainable Rewards |
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| A Bouquet for a Maiden Objectives | |
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| Prerequisite: To start A Bouquet for a Maiden, you must complete the following prerequisites: ▶ Complete In the Depths of Winter ▶ Complete Dedicated Chef ▶ Reach Trial Rank 19 |
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| 1 | Wait for Psyche by the Ticket Booth Follow the quest marker to the ticket booth by the theatre near the Sanctuary and wait for Psyche there. Instead of Psyche, Outsider will appear to meet you. During the cutscene, a scream will interrupt your conversation with Outsider. |
| 2 | Investigate the Situation at the Hypnos' House Run to Hypno's House and talk to Snow. After the cutscene, go inside Hypnos' House. |
| 3 | Follow the Boy A distressed resident of the Hypnos' House will come to greet you. Follow him down the stairs from the lobby. |
| 4 | Enter Henrik's Office Enter Henrik's office and approach Henrik who is found lying on the floor. After a cutscene, you will be free to investigate his office. Afterward, you can leave his office and talk to Outsider. |
| 5 | Speak with Outsider Talk to Outsider about your plans to find and rescue Psyche. |
| 6 | ![]() Follow the Butterflies to Find Psyche Teleport to the Avian Tower by Lamenting Lake and follow the butterflies to find Psyche. |
| 7 | Brave the Howling Winds Across the Lamenting Lake The winds are particularly strong so it's recommended to manage your dash movements to avoid getting knocked down by the wind. Hide behind rocks and crates every time the wind starts to pick up. There will also be Filthoids in the area. You can focus on finding a place to hide behind before defeating them. |
| 8 | Boss Fight: Eclosioner Awaken Psyche. You will encounter Eclosioner as a story boss as you attempt to awaken Psyche during A Bouquet for a Maiden. Use long-range attacks and target its wings to beat Eclosioner. ▶ How to Beat Eclosioner |
A Bouquet for a Maiden Story Walkthrough and Guide
| Obtainable Rewards |
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| On a Gentle Breeze Objectives | |
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| 1 | ??? In this quest, you will control Psyche and relive her past. 1.1 Walk towards the door. 1.2 Interact with the Dust-Covered Cradle and choose to Brush off the dust. 1.3 Go through the door that opens after the interaction. 1.4 Interact with the Toppled Blocks and choose Stack up. 1.5 Interact with the Messy Interrogation Transcript and choose Cross off. 1.6 Interact with the Weeping Mother and choose to Wipe the tears. 1.7 Interact with the vase and select Fix the flower. |
| 2 | ![]() Continue moving forward and follow the direction of the yellow butterflies. |
| 3 | Boss Fight: Psyche Reborn Butterfly Embraces New Dawns Psyche appears as a story boss in On a Gentle Breeze. Defeat Psyche to progress through the story. |
| 4 | Take a walk in the Thawing Caverns Enter the Thawing Caverns, where you'll find Lady Nifle. After a short cutscene, you can return to Icelake. |
| 5 | Take a walk Outside Teleport back to Icelake and follow the quest marker to an alley near the city gates. This will trigger a cutscene marking the end of Noctoyager Chapter 1. |
On a Gentle Breeze Story Walkthrough and Guide
| Prompt 1 | ||
|---|---|---|
| We'll talk about the reward another time — got another commission to attend to. | ||
| Response | Impression | Points |
| (Calm down and remain silent—it's unwise to draw more attention from the Legion.) | TBA | TBA |
| (Continue the speech despite the risk—you've made up your mind to set the record straight for Psyche.) | Morality | +3 |
| Prompt 2 | ||
| I've seen this kind of thing countless times. But I tell myself, "You've only got one night for tears." | ||
| Response | Impression | Points |
| ...Okay. | Empathy | +3 |
| It's alright. I'll get better... soon | Benefit | +3 |
| Tears are for losers. One day, I'll make them pay. | TBA | TBA |
| Obtainable Rewards |
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Thought: Phoxhunter - Lumino x |
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| How to Beat Crystalophile |
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The Crystalophile has a wide reach with its attacks. It's recommended to use Psyche's Ultimate ability to fly and avoid Crystalophile's attacks, as well as her long-range attacks to capitalize on Crystalophile's large size and relatively slow speed.
To break the Crystalophile's Stance, target its arms which are identifiable by HP bars hovering above them. After successfully breaking off each arm and thereby breaking its Stance, exploit the window of vulnerability by unleashing a powerful attack.

| How to Beat Eclosioner |
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It's recommended to use long-range attacks to defeat Eclosioner as it's a highly mobile enemy and uses flight movements in battle. Moreover, it's also recommended to dodge its numerous AoE attacks to survive in battle.
Eclosioner becomes vulnerable when it enters its Chrysalis of Broken Dreams state, making it an opportune time to target its wings and further expose its weakness.

| How to Beat Psyche |
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The Psyche boss fight is fought in sequences and generally takes place in the air. For the most part, Psyche uses projectile attacks with wide reach. It's recommended to dodge them and keep a safe distance.
This is especially true for the first sequence of the boss fight, where Psyche fights you on the ground. Players should dodge and avoid attacks, and wait to transition to a flight battle.
| ◄ Previous Chapter | Next Chapter ▶ |
|---|---|
| Prologue | Twilight Chapter 1 |

| All Quest Types | |
|---|---|
| Main Quests | Side Quests & [Special] Side Quests |
| Dynamic Quests | |
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