★ Tier Lists: Characters | Weapons | Demon Wedges
★ Builds: Kezhou | Fushu | Fina | Lynn | Psyche
★ Version 1.2 Summary | Characters: Zhiliu | Yuming
┗ Mechanics: Mount | Gifting | Reputation | Accessory Customization
★ How to Get Characters | Mystic Maze | Redeem Codes

There are 12 weapon classes in Duet Night Abyss (DNA). See a list of all weapons, new weapons, how to obtain them, as well as how to upgrade weapons in this guide!
| Weapon Guides | |
|---|---|
| All Weapons | Weapons Tier List |
List of Contents
| Jump to a Section! | ||
|---|---|---|
| New Weapons | Standard Weapons | Character Exclusive |
| Weapon | ATK Type | Weapon Class | Weapon Skill Effect |
|---|---|---|---|
Trigon Muse
|
Spike |
Assault Rifle
|
Mag Capacity +60.0%. After firing 10 rounds, the weapon consumes all remaining rounds in the magazine to fire a special round that deals AoE DMG. For each round consumed, this damage increases by 3.4%, up to 102.0%. Defeating an enemy with this weapon has a 50.0% chance to restore 1 round.
|
Skyfall Duality
|
Spike |
Dual Blades
|
ATK Range +2.0. Charged Attacks with this weapon have a 12.0% chance not to consume Combo Points.
|
Eternal Farewell
|
Slash |
Greatsword
|
Morale +30.0%. When an Electro character uses their Ultimate Skill, grants +50.0% Skill Intensity for 12.0s (up to 3.0 stacks).
|
Venial Sinscales
|
Smash |
Polearm
|
Skill Intensity +40.0%. When an Electro character deals damage using a Plunging Attack with this weapon, grants self and Electro allies +10.0% Skill Intensity for 10.0s (up to 5 stacks).
|
※ Enter the search criteria in the text field below or filter by weapon type before hitting the Search button to narrow down the results.
| Weapon | ATK Type | Weapon Class | Weapon Skill Effect |
|---|---|---|---|
Osteobreaker
|
Spike |
Assault Rifle
|
Skill Duration +36.0%.
|
Trigon Muse
|
Spike |
Assault Rifle
|
Mag Capacity +60.0%. After firing 10 rounds, the weapon consumes all remaining rounds in the magazine to fire a special round that deals AoE DMG. For each round consumed, this damage increases by 3.4%, up to 102.0%. Defeating an enemy with this weapon has a 50.0% chance to restore 1 round.
|
Cloudveil Unfurl
|
Spike |
Assault Rifle
|
Mag Capacity +60.0%. On a CRIT with this weapon, grants 1 stack of +10.0% ATK Speed for 6.0s, stacking up to 10.0 times. The effect is removed when switching weapons.
|
Ephemeral Lumina
|
Slash |
Assault Rifle
|
Skill Duration 30%. Projectiles that hit the environment or travel a certain distance return to the user's position and increase the Ammo count by 1. When a Lumino character triggers Bonus Effect, grants 1 stack that increases ATK by 35% for 24s, up to 9 stacks. Using an Ultimate Skill refreshes the duration of all stacks to 24s.
|
Flamme De Epuration
|
Slash |
Assault Rifle
|
Trigger Probability +150.0%. When this weapon triggers a bonus effect on hit, there is a 60.0% chance to reload 1 projectile.
|
Exiled Thunderwyrm
|
Spike |
Assault Rifle
|
Trigger Probability +150.0%. Fires a Beam Attack that ricochets off the target and hits up to 4 enemies within range. When an Electro character triggers bonus effects with this weapon, the user gains +90% Weapon Damage for 10.0s.
|
Dreamweaver's Feather
|
Slash |
Assault Rifle
|
Skill Range +60.0%. When a Lumino character deals bonus damage, there is a 30.0% chance to grant allies +18.0% ATK for 15.0s (up to 10.0 stacks).
|
Daybreak Hymn
|
Spike |
Assault Rifle
|
Multishot +75%. When dealing damage with this weapon, the lower the remaining Ammo percentage, the higher the damage dealt, up to a higher the damage dealt, up to a maximum increase of 90.0%, with full effect when the Ammo count is below 20.0%.
|
Submerged Seranade
|
Slash |
Assault Rifle
|
CRIT Damage +125.0%. Projectiles that hit the environment or travel a certain distance return to the user's position and increase the Ammo count by I. For each additional Ammo count gained, the damage dealt by this weapon is increased by 9.0%, up to a maximum increase of 90%.
|
Searing Sandwhisper
|
Spike |
Bow
|
ATK Speed +50.0%. Each enemy struck by a single arrow increases the arrow's damage by 18.0%, with a maximum increase of 90.0%.
|
Embla Inflorescence
|
Slash |
Bow
|
Skill Range +60.0%. While charging, the weapon gradually locks onto nearby enemies. Upon release, fires tracking arrows at all locked targets. When a Lumino character deals Skill Damage, grants +70.0% Skill Intensity for 6.0s.
|
Arclight Apocalypses
|
Smash |
Bow
|
Skill Duration +30.0%. Landing a CRIT hit with this weapon randomly grants other allies one of the following for 16.0s: +20.0% ATK, +20.0% DEF, +15% Skill Damage, or +20.0% Skill Duration.
|
Soulrend
|
Smash |
Bow
|
Skill Range +72.0%.
|
Skyfall Duality
|
Spike |
Dual Blades
|
ATK Range +2.0. Charged Attacks with this weapon have a 12.0% chance not to consume Combo Points.
|
Exiled Fangs
|
Slash |
Dual Blades
|
ATK Speed +50.0%. When dealing damage with this weapon triggers Bonus Effect, if the user's HP percentage is below 25%, there's a 45% chance to restore 3.0% of the Max HP.
|
Aureate Yore
|
Smash |
Dual Blades
|
CRIT Damage +125.0%. Sliding Attacks with this weapon gain +150.0% CRIT Chance.
|
Fathomless Sharkgaze
|
Spike |
Dual Blades
|
Skill Range +72.0%
|
Sacrosanct Chorus
|
Slash |
Dual Pistols
|
CRIT Chance +100.0%. Dealing CRIT Damage with this weapon grants +12.5% Multishot for 12.0s (up to 10.0 stacks). Effect is removed when switching weapons.
|
Excresduo
|
Spike |
Dual Pistols
|
Skill Damage +48%
|
Bluecurrent Pulse
|
Spike |
Dual Pistols
|
Skill Duration +30.0%. When its projectiles hit enemies or the environment, they bounce once. When dealing damage with this weapon, increases Dual Pistols Damage by 90.0% for 30.0s.
|
Ironforger
|
Slash |
Greatsword
|
CRIT Chance +100.0%. When dealing damage with this weapon triggers Bonus Effect, there is a 4.2% chance to increase the Combo Level to maximum.
|
Pyrothirst
|
Smash |
Greatsword
|
Skill Duration +36.0%.
|
Eternal Farewell
|
Slash |
Greatsword
|
Morale +30.0%. When an Electro character uses their Ultimate Skill, grants +50.0% Skill Intensity for 12.0s (up to 3.0 stacks).
|
Punitive Inferno
|
Smash |
Greatsword
|
Max HP +100.0%. When a Pyro character takes damage, grants +30.0% Skill Duration for 8.0s (up to 3.0 stacks).
|
Silverwhite Edict
|
Spike |
Grenade Launcher
|
ATK Speed +50.0%. When this weapon triggers a bonus effect on hit, grants +10.0% ATK Speed for 12.0s (up to 10.0 stacks). Effect is removed when switching weapons.
|
Guixu Ratchet
|
Slash |
Grenade Launcher
|
CRIT Damage +125%. When its projectiles hit enemies or the environment, they split into 2 additional projectiles that continue to travel. After switching to this weapon, increases Multishot by 73.0%, which decreases over time. This effect can only be triggred once every 10s and is removed when switching to another weapon.
|
Destructo
|
Smash |
Grenade Launcher
|
Skill Range +72.0%
|
Stellar Finality
|
Smash |
Grenade Launcher
|
Explosion Range +0.5. When its projectiles explode, they split into 6 additional projectiles that explode and deal damage. When defeating a target with this weapon, grants 1 stack that increases CRIT Damage by 17.5% for 15.0s, up to 10.0 stacks. This effect is removed when switching to another weapon.
|
Momiji Itteki
|
Slash |
Katana
|
CRIT Damage +125%. When dealing damage with this weapon, increases Damage Dealt by 18%, with an additional 18% increase per Combo Level.
|
Withershade
|
Smash |
Katana
|
Skill Range +72.0%
|
Sacred Favour
|
Spike |
Katana
|
Character ATK +100.0%. Charged Attacks with this weapon grant +150.0% CRIT Damage for 6.0s. Effect is removed when switching weapons.
|
Entropic Singularity
|
Slash |
Pistol
|
Trigger Probability +150.0%. Each shot with this weapon has a chance (based on its Weapon Trigger Probability) to fire an extra projectile at no Ammo cost, dealing AoE Damage equal to 100.0% of its ATK.
|
Rendhusk
|
Smash |
Pistol
|
Character ATK +120.0%
|
Sacrosanct Decree
|
Spike |
Pistol
|
Multishot +75%. When this weapon triggers a bonus effect on hit, increases Melee Weapon DMG by 70.0% for 12s.
|
Siren's Kiss
|
Spike |
Polearm
|
Skill Range +60.0%. When performing Normal Attacks with this weapon, grants a 7.2% ATK Speed Increase for 15.0s (up to 12.0 stacks). Effect is removed when switching weapons.
|
Dove of Tomorrow
|
Smash |
Polearm
|
CRIT Chance +100%. When dealing damage using normal attack with this weapon, there is 3.40% chance to reload the user's ranged weapon magazine.
|
Venial Sinscales
|
Smash |
Polearm
|
Skill Intensity +40.0%. When an Electro character deals damage using a Plunging Attack with this weapon, grants self and Electro allies +10.0% Skill Intensity for 10.0s (up to 5 stacks).
|
Vernal Jade Halberd
|
Spike |
Polearm
|
ATK speed +50.0%. Deals 90.0% damage to targets afflicted with bonus effects.
|
Wanewraith
|
Slash |
Polearm
|
Skill Damage +48%
|
Elpides Abound
|
Slash |
Polearm
|
Resolve +10.0%. After an Anemo character uses their Ultimate Skill, grants Thousand Winds Blessing: increases Resolve by 16.0% and ATK Speed by 30.0% for 15.0s. Each instance of Skill Damage or Ranged Weapon Damage extends the duration by 0.2s.
|
Silent Sower
|
Smash |
Shotgun
|
CRIT Chance +100.0%. The projectile it shoots attaches to the target and explodes after 3s. Projectiles attached to one another in the same position will stack up, increasing the damage and the range of the incoming explosion. When 1/2/3 projectiles are stacked, it deals 260%/460%/710% of the original damage.
|
Blast Artistry
|
Smash |
Shotgun
|
Character ATK +100.0%. Charging fires a special bullet that travels slowly and explodes after a short delay, dealing AOE damage. Tap-firing bullets can trigger its early detonation on contact. When an Umbro character casts their Ultimate, grants +40.0% Skill Efficiency for 15.0s.
|
Day of Sacred Verdict
|
Slash |
Shotgun
|
CRIT Damage +125.0%. Fired projectiles track the crosshair. When dealing damage with this weapon, the farther the target, the higher the damage, up to a maximum increase of 90%.
|
Screamshot
|
Spike |
Shotgun
|
Skill Duration +36.0%.
|
Wandering Rose
|
Spike |
Sword
|
ATK Speed +50.0%. When performing a Charged Attack with this weapon, there is a 56.0% chance to reduce Resonance Support CD by 3.0s.
|
Remanent Reminiscence
|
Spike |
Sword
|
ATK Range +2.0. Landing a CRIT with this weapon has a 66.0% chance to restore 3.0 Sanity. Can trigger once every 0.5s.
|
Shackle of Lonewolf
|
Spike |
Sword
|
Trigger Probability +150.0%. When a Hydro character triggers a bonus effect with this weapon, other allies gain +66.0% ATK for 6.0s.
|
Ingenious Tactics
|
Slash |
Sword
|
DEF +100.0%. When dealing damage with this weapon triggers Bonus Effect, there's a 50.0% chance to decrease the target's Shield by 350.0% of the user's DEF.
|
Blade Amberglow
|
Smash |
Sword
|
Character ATK +120%
|
Viridis Reefs
|
Spike |
Whipsword
|
Trigger Probability +150.0%. Charged Attacks with this weapon grant +88.0% ATK Speed for 6.0s. Effect is removed when switching weapons.
|
Tetherlash
|
Smash |
Whipsword
|
Skil Duration +36.0%
|
Undying Oneiros
|
Spike |
Whipsword
|
Max HP +100.0%. When this weapon triggers a bonus effect on hit, grants +17.2% Max HP for 15s (up to 10.0 stacks).
|
Halcyon Gracefall
|
Slash |
Whipsword
|
Skill Damage +40.0%. When a Hydro character deals CRIT Damage with this weapon, increases Skill Intensity for allies by 34.0% for 6.0s.
|
| List of Character Exclusive Weapons | Icarus |
Hansel and Gretel |
|---|---|
Samael |
Ymir |
List of All Consonance Weapons

You can obtain all the weapons in Duet Night Abyss through the Secret Letter system. Using 10 Secret Letter Clues, you can buy a weapon's Secret Letter which can be opened after completing a Covert Commission stage.
After opening a Secret Letter, it has a chance to drop a weapon's blueprint. Through the Forge menu, you can then craft a weapon using its blueprint!

If you go to the Shop via the pause menu, you can buy a weapon for 3280 Phoxene Plumules, which is the game's premium currency and can be bought using real money.

As your Trial Rank rises, you will be given more and more Trial Rank Rewards such as character and weapon upgrade materials, Demon Wedges, and Coins. But upon reaching certain player ranks, players can also obtain weapons such as the Ironforger greatsword.
Trial EXP Farm: How to Raise Trial Rank Fast

To upgrade your character's weapons, players need to raise the weapon's Weapon EXP until it goes up one Weapon Level. The higher the Weapon Level, the more powerful the weapon becomes.

You can upgrade a weapon skill through Smelting. To access this menu, go to the armoury and then select the weapon you want to smelt. After that, you need a duplicate of the weapon to increase the Smelting level.

To equip a weapon, go to the Armory menu and look for the weapon you want your character to use. There, next to Upgrade is the Equip button. Do this for both your character's ranged and melee weapons.

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