This is the best Personas to use on Wonder for Persona 5: The Phantom X as of December 2025. Check out our tier list for the best Personas for Wonder regarding DPS, Sustain, and Support roles, the criteria for their placements, and the best new Personas for Version 2.6!
Seeing as Windswept and the defense decrease is considered an ailment, Vishnu can see play with both Noir and Queen!
| Tier |
Personas |
 |
Janosik Weakness: Electric, Wind Resistance: Bless Passive: Hunting Increase Atk by 4.2%. When ally attacks Marked foe, increase Atk by 20%.
Valkyrie Weakness: None Resistance: Gun, Bless Passive: Warrior's Gaze Increase critical rate 8.7%. When dealing damage to 1 foe, increase Physical damage 28%.
Bishamonten Weakness: Ice Resistance: Fire, Bless, Curse Passive: Tower of Purification Increase critical rate 17.5%. When using skill on foe, increase main target's Nuke damage taken 8% per elemental ailment (max 3 stacks, 1 turn).
Oberon Weakness: Nuclear Resistance: Electric, Psychic Passive: Echoing Thunderclap Increase critical rate 14.8%. When only 1 foe, increase Electric damage 26% and critical rate 10%. When foe has debuff, increase this effect 25%.
Cu Chulainn Weakness: Electric Resistance: Physical, Gun, Wind, Bless Passive: Fell Spear's Wielder Increase crit rate 17.5%. After crit hit, inflict Fatal Thorn. When attacking with unique skill, spend Fatal Thorn and increase skill dmg by 58% Atk.
Vishnu Weakness: Fire Resistance: Ice, Bless, Curse Passive: Goodwill to All Increase critical rate 17.5%. Increase chance to inflict Windswept 13%. Windswept foes take 13% more dmg. When inflicting or extending Windswept, decrease target's Def 32% (2 turns).
|
 |
Shiisa Weakness: Curse Resistance: Physical, Gun, Bless Passive: Beast Guardian Statue Increase Atk 5.8%. Increase Shock accuracy 40% on foes below 70% HP.
Anubis Weakness: None Resistance: Bless, Curse Passive: Arbiter of Souls Increase Atk 16.6%. When dealing Bless dmg, gain 1-2 Blessings. When dealing Curse damage, inflice 1-2 Curses. When attacking a Cursed foe, increase Atk 20%.
Hell Biker Weakness: Bless Resistance: Fire, Wind Passive: Ignition Increase Atk 16.6%. Increase Fire damage to Burning foes 17%.
Seth Weakness: Bless Resistance: Fire, Wind, Curse Passive: Schemes of a Wicked God Increase critical damage 29.9%. After knocking down a foe, increase own Atk 31% (2 turns). Increase party's damage 8% (1 turn).
Yamata-no-Orochi Weakness: Nuclear Resistance: Ice, Curse Passive: Sacrificial Screams Increase critical rate by 17.5%. At the start of battle, gain 2 Sacrificial Scream (SS). At the end of the user's turn, gain 1 more SS stack. When using a unique skill with 3 SS stacks, spend 3 stacks to inflict Freeze on all foes (3 turns) and increase foes' technical damage taken by 18% (2 turns).
|
 |
Ippon-Datara Weakness: Ice Resistance: Fire, Wind, Bless, Curse Passive: Hopping Cyclops Increase critical damage 7%. Increase critical rate on Dizzy foes 21%.
Makami Weakness: Electric Resistance: Wind, Nuclear, Bless Passive: Relentless Pursuit Increase Atk 5.8%. After Baton Pass, increase Nuke damage 23% (1 turn).
Yaksini Weakness: Nuclear Resistance: Ice Passive: She-Demon's Discontent Increase Atk 7%. After taking damage, increase Atk 25% (2 turns).
Eligor Weakness: Electric Resistance: Gun, Fire Passive: Knight's Glare Increase critical damage 10%. When dealing Physical damage to 1 foe, increase Atk 15% and increase critical rate 8%.
Sui-Ki Weakness: Nuclear Resistance: Ice, Electric Passive: Frigid Bloodline Increase Atk 8.7%. Decrease SP cost of Ice skills 26%.
Rakshasa Weakness: Wind, Bless Resistance: Physical, Fire, Curse Passive: Feast of Atrocities Increase critical damage 10.5%. Increase Physical damage 43% to foes below 50% HP.
Flauros Weakness: Ice Resistance: Fire, Wind, Nuclear Passive: Terrifying Leopard Increase HP 8.7% If the users's HP is above 70%, increase damage dealt 26%.
Ame-No-Uzume Weakness: Psychic Resistance: Fire Passive: Divine Exultation Increase ailment accuracy 15%. When foes is Shocked, increase party's critical rate 8.5% (2 turns).
Lilim Weakness: Gun, Wind, Bless Resistance: Ice, Curse Passive: A Kiss like Ice Increase Atk 14.1%. After inflicting Freeze, increase Atk 24% (2 turns).
Byakko Weakness: Fire, Nuclear Resistance: Ice, Curse Passive: Raise Morale Increase critical rate 12.5%. At end of turn, gain Fighting Spirit. Increase Atk 10% (max 6 stacks). After defeating foe, gain 2 Fighting Spirit.
Bugs Weakness: Nuclear Resistance: Psychic, Curse Passive: Let's Play! Increase critical rate 10.6%. When a critical hit knocks down a foe, increase Atk 30% (2 turns).
Barong Weakness: Wind, Curse Resistance: Gun, Electric, Bless Passive: Wrathful Thunder Increase critical rate 10.5%. After using Electric skill on 1 foe, bonus Electric damge (37% of Atk).
|
 |
Jack-o'-Lantern Weakness: Gun, Ice, Wind Resistance: Fire Passive: Feast of Fools Increase Atk 2.9%. After knockdown, increase Fire damage 20% (2 turns).
Pixie Weakness: Gun, Ice, Curse Resistance: Electric, Bless Passive: Guide the Lost Increase Atk 2.9%. After knockdown, increase party's Atk 14.3% (2 turns).
Incubus Weakness: Gun, Bless Resistance: Electric Passive: Corrupting Whisper Increase max HP 3.5%. When dealing Curse damage, decrease target's Atk 10% (2 turns).
Hua Po Weakness: Gun, Ice Resistance: Fire Passive: Kindling Whip Increase Atk 2.9%. When attacking Burning foes, increase Atk 25%.
Koropokguru Weakness: Fire Resistance: Ice, Gun, Wind Passive: Frostproof Dwarf Increase Atk 2.9%. Decrease damage from Frozen foes 20%.
Obariyon Weakness: Electric Resistance: Physical Passive: Spirit Shooter Increase critical rate 2.1%. After dealing Gun damage, increase critical rate 14%.
Onmoraki Weakness: Gun, Bless Resistance: Fire, Curse Passive: Grudge of Hunger Increase Atk 5.8%. When only 1 foe on field, increase party's Curse damage 12%.
Matador Weakness: Electric Resistance: Wind Passive: Boiling Frenzy Sacrifice Increase Atk 7%. Increase damage 34% to foes with spiritual ailments.
Fuu-Ki Weakness: Electric Resistance: Wind Passive: Whirlwind of Fealty Increase Atk 8.7%. After defeating a foe, permanently increase Wind damage 6%. (max 3 stacks).
Orthrus Weakness: Ice Resistance: Fire, Nuclear Passive: Born of Flames Increase critical damage 12.7%. After inflicting Burn, increase Atk 22%.
Zouchouten Weakness: Wind Resistance: Physical Passive: Southern Doctrine Increase critical dmg 14%. When using a Physical skill, increase critical rate 25% on targets below 50% HP.
Ara Mitama Weakness: Ice Resistance: Physical Passive: Essence of Strength Increase Atk 11.6%. Decrease SP cost of Nuke skills 27%.
Power Weakness: Gun, Curse Resistance: Wind, Bless Passive: Scales of Harmony Increase Atk 14.5%. Increase Bless damage 32% to foes below 50% HP. When only 1 foe increase effect 50%.
|
 |
Mandrake Weakness: Fire Resistance: Electric, Bless Passive: Earth-Splitting Wall Increase Atk 2.9%. At start of battle, increase Atk 15% (3 turns).
Bicorn Weakness: Electric Resistance: Curse Passive: Dance of the Wind Increase Atk 2.9%. After knockdown, increase Wind damage 20% (2 turns).
Kelpie Weakness: Electric Resistance: Ice Passive: Fog-Shrouded Lands Increase critical damage 3.5%. When only 1 foe on field, increase Wind damage 21%.
Koppa Tengu Weakness: Ice, Bless Resistance: Wind Passive: Dance of Disappearance Increase critical rate 3.5%. When attacking an Enraged foe, increase Atk 35%.
Kushi Mitama Weakness: Fire Resistance: Wind Passive: Essence of Prosperity Increase Atk 5.8%. Increase single-target Ice damage 21%.
Clotho Weakness: Ice, Nuclear Resistance: Wind Passive: Boon Increase ailment accuracy 10.5%. After defeating a foe, gain 1 Blessing. 50% chance of additional Blessing.
|
| Tier |
Personas |
 |
Parvati Weakness: Curse Resistance: Ice, Psychic, Bless Passive: Mother Earth's Support Increase HP 21.2%. After healing increase target's Atk 11.5% and Def 7.5% (1 turn).
Lakshmi Weakness: Fire Resistance: Ice, Bless Passive: Lotus Dance Increase healing 20.9%. After healing with Lotus, increase healed allies' max HP 13% (2 turns).
Seiryu Weakness: Nuclear Resistance: Ice Passive: Dragon's Protection Increase healing 17.8%. When healed by skill, increase target's ailment accuracy and ailment resistance 10% (2 turns).
|
 |
Principality Weakness: Curse Resistance: Fire, Bless Passive: Power of Domination Increase Def 18.6%. After using healing skills, increase party's Def 17.5% (2 turns).
Unicorn Weakness: Curse Resistance: Ice, Psychic, Bless Passive: Spiritual Protection Increase healing 12%. When ally without debuffs takes damage, increase Def 26%.
Sarasvati Weakness: Nuclear Resistance: Ice, Electric Passive: Echoes of Purity Increase healing 15%. After healing, heal ally with lowest HP 24% of user's Atk.
Titania Weakness: Psychic Resistance: Nuclear, Bless, Curse Passive: Fae Revelry Increase healing 18%. When healing with a skill, 55% chance to inflict 1 random elemental ailment on 1 foe (2 turns).
|
 |
High Pixie Weakness: Gun, Nuclear Resistance: Electric, Wind Passive: Fairy Ruler's Favor Increase healing 4.2%. Increase healing 19% on allies below 50% HP.
Isis Weakness: Psychic Resistance: Bless, Curse Passive: Ankh of Abundance Increase max HP 8.7%. After healing, restore 4.3% Atk as HP to target (2 turns).
Lachesis Weakness: Electric Resistance: Ice, Wind Passive: Discretion of Life Increase max HP 14.1%. After healing, increase target's max HP 10.6%. (2 turns)
Kikuri-Hime Weakness: Fire Resistance: Wind, Bless Passive: Goddess of Fate Increase healing 8%. If an ally is below 50% HP, increase healing 20%.
|
 |
Saki Mitama Weakness: Wind Resistance: Ice Passive: Essence of Love Increase HP 2.9%. When healed, restore user's SP by 2.
Nigi Mitama Weakness: Electric Resistance: Bless, Curse Passive: Essence of Harmony Increase max HP 5.8%. After healing with skills, grant 1 Blessing to main target.
Angel Weakness: Curse Resistance: Electric, Bless Passive: Lesser Divine Messenger Increase max HP 7%. After curing an elemental ailment restore target's HP 9% of Atk.
|
 |
Agathion Weakness: Wind Resistance: Gun, Electric Passive: Gratitude in a Bottle Increase Def 4.4%. When healed, increase healing 27%.
Silky Weakness: Fire, Electric Resistance: Ice Passive: Benevolent Guardian Increase max HP 3.5%. When curing spiritual ailments, restore target's HP 12.5% of Atk.
|
| Tier |
Personas |
 |
Scathach Weakness: None Resistance: Ice, Curse Passive: Storm of Shadows Increase Atk 14.5%. Increase Wind damage to foes with debuffs 22%. If Windswept, increase effect 25%.
Baphomet Weakness: Bless Resistance: Fire, Curse Passive: Devil's Deliquescence Increase Atk 24.9%. After dealing skill damage to a Burning foe, increase all foes' Fire damage taken by 20% (1 turn).
Black Rider Weakness: Fire Resistance: Ice, Bless, Curse Passive: Herald of Famine Increase Atk 21.2%. When using skill, increase Atk 10% for each foe with Curse (max 5).
Thor Weakness: Psychic Resistance: Physical, Electric, Bless, Curse Passive: Thunder Lord's Majesty Increase critical damage 3.9%. When allies use Electric skills, Resonance, or Highlights, gain 1 Thunder Lord's Majesty (1 turn).
Kohryu Weakness: Psychic Resistance: Electric, Nuclear, Bless Passive: Auspicious Sign Increase Atk 29.1%. Activate even in reserve: Each time an ally deals damage of a different attribute, grant Kohryu 1 stack of Four Gods. Stacks up to 4 times. When user has 4 stacks at the start of their turn, spend all stacks to gain Four Gods Power: Increase Atk 20% and party Atk 10% for 2 turns.
Yoshitsune Weakness: None Resistance: Physical, Fire, Electric, Bless Passive: Victory Foretold Increase crit dmg 34.9%. At start of battle, gain 1 Guerilla. When dealing dmgw with unique skill, 30% chance to gain Guerilla: Increase Atk 7% per stack (max 8 stacks, 2 turns). At 8 stacks, increase unique skillcrit rate 10%.
|
 |
Oni Weakness: None Resistance: Physical, Gun Passive: Skillful Combo Increase critical rate 4.2%. After Baton Pass, increase damage dealt 28% (1 turn).
Daisoujou Weakness: Curse Resistance: Physical, Bless Passive: Miraculous Salvation Increase Atk 20.8%. Increase Bless damage 48% to foes below 50% HP.
Pazuzu Weakness: Bless Resistance: Wind, Curse Passive: Eternal Curse Increase Atk 17.7%. When using skill to attack foe, 40% chance to inflict 1 Curse on main target. Immediately deal Curse damage.
Queen Mab Weakness: Wind Resistance: Fire, Electric Passive: Sweet Dreams Increase Atk 17.7%. When using skill to attack Burning or Frozen foe, increase Atk 20%. If foe is Burning and Frozen, increase effect 100%.
Melchizedek Weakness: Wind Resistance: Psychic, Bless, Curse Passive: Verdict of Justice Increase Atk 24.9%. When using skills, increase Bless damage by 3% per Blessing on party. Up to 8 Blessings (2 turns).
Cerberus Weakness: Ice Resistance: Fire, Nuclear Passive: Heated Bloodline Increase critical rate 12.7%. Decrease SP cost of Fire skils 37%.
Raja Naga Weakness: None Resistance: Electric Passive: Electric Bloodline Increase critical damage 20.9%. Decrease SP cost of Electric skills 31%.
Yatagarasu Weakness: Curse Resistance: Wind, Bless Passive: Servant of the Sun Increase Atk 17.5%. If no debuffs, increase Atk 22.5% and Fire damage 12%.
Quetzalcoatl Weakness: Psychic Resistance: Fire, Wind Passive: Windstorm Wings Increase Atk 20.4%. Increase Wind damage to foes with over 50% HP by 38%.
|
 |
Leanan Sidhe Weakness: Fire Resistance: Wind, Psychic Passive: Lovers' Duet Increase Atk 8.3%. When attacking a foe with decreased Def with a skill, bonus PSy damage (38% of Atk) 1 time.
Naga Weakness: Wind Resistance: Electric Passive: Thunder's Judgment Increase critical rate 5.2%. When dealing Electric damage, increase critical damage 37.5%.
Phoenix Weakness: Electric Resistance: Ice, Wind Passive: Wings of Sacred Flame Increase Atk 10.6%. After defeating a foe, increase Nuke damage 30% (2 turns).
Kin-Ki Weakness: Psychic Resistance: Physical, Gun Passive: Iron Fortress Increase Def 15.9%. After knocking down a foe, restore user's HP 15% of Atk.
Hariti Weakness: Wind Resistance: Psychic, Bless Passive: Demonic Motherhood Increase Atk 14.1%. Increase Electric damage taken Shocked foes 9%.
Thoth Weakness: Psychic Resistance: Nuclear, Bless Passive: Diligent Record Increase critical damage 14%. Increase Nuke damage 46% on foes below 50% HP.
Decarabia Weakness: Physical Resistance: Fire, Nuclear, Curse Passive: Burning Wheel Increase critical rate 7%. Increase Physical damage taken 10% and Fire damage 34%.
Okuninushi Weakness: Wind, Nuclear Resistance: Electric, Psychic Passive: Ruler's Majesty Increase critical rate 12.5%. When using skills, increase foe's Psychic damage taken 7.5%. Last for 3 turns. Max 3 stacks.
Horus Weakness: Fire Resistance: Electric, Bless Passive: Guardian God's Kingship Increase Atk 17.7%. For each foe, increase Bless skill damage dealt 7.6% (max 5 stacks).
Kumbhanda Weakness: Ice Resistance: Fire, Curse Passive: Vessel of Souls Increase ailment resistance by 17.4%. Increase spiritual ailment resistance by 60%.
Lilith Weakness: Fire Resistance: Curse, Ice Passive: Allure of the Night Increase Atk 29.1%. If using Ice, Wind, or Curse skill, increase dmg dealt 20% and decrease dmg taken 7% (2 turns). When unique skill evolves, deal bonus attribute dmg, greatly increase skill dmg, and add 10% pierce.
|
 |
Andras Weakness: Fire, Gun Resistance: Ice Passive: Release of Grudges Increase Atk 2.9%. After using skills on foes, increase main target's Ice damage taken 6.6% (2 turns).
Suzaku Weakness: Ice Resistance: Fire, Nuclear Passive: Southern Sunlight Increase critical damage 7%. When party uses Nuclear skills, increase Atk 27%.
Jack Frost Weakness: Fire Resistance: Ice Passive: Nipping at your Nose Increase ciritical rate 4.2%. After knocking down a foe, increase Ice damage 26% (2 turns)
Nue Weakness: Fire Resistance: Ice, Curse Passive: Cursed Howl Increase critical rate 4.2%. When dealing Curse damage, 75% chance to inflict 1 Curse.
Anzu Weakness: Gun, Nuclear Resistance: Electric, Wind Passive: Divebomb Increase Atk 10.6%. When inflicting Windswept, increase main target's Accuracy 45%.
Setanta Weakness: Psychic Resistance: Nuclear Passive: Bloodthirsty Warrior Increase critical damage 15%. After attacking debuffed foes, incrase Atk 30%. If damage is dealt, increase party's Atk 10% (1 turn).
Mitra Weakness: Electric Resistance: Ice, Bless Passive: Blessed Bloodline Increase Atk 11.6% Decrease SP cost of Bless skills 33%.
Mothman Weakness: Gun Resistance: Electric, Psychic Passive: Vampiric Cryptid Increase ailment accuracy 14%. After inflicting an ailment restore 20% Atk as HP to user.
|
 |
Sudama Weakness: Ice, Nuclear Resistance: Wind Passive: Wind Bloodline Increase Atk 5.8%. Decrease SP cost of Wind skills 22%.
|
| Tier |
Personas |
 |
Kushinada Weakness: Nuclear Resistance: Bless Passive: Beloved Princess Increase ailment accuracy by 21.2%. For every buff gained, permanently increase party's Atk 6.7% (max 3 stacks, permanent).
Dominion Weakness: Gun Resistance: Nuclear, Bless, Curse Passive: Angel's Command Increase Atk 29.1%. When using skill on ally, gain 2 Commandment. After allies deal skill damage, spend 1 Commandment to increase that skill's damage 13.5% (1 Turn).
Dionysus Weakness: None Resistance: Electric, Bless, Curse Passive: Feast of the Frenzied Increase critical rate 14.8%. After using skill on ally, increase main target's critical damage 22% (2 turns).
|
 |
Neko Shogun Weakness: Wind Resistance: Physical, Electric, Curse, Bless Passive: Stockfish Increase ailment accuracy 15%. At start of battle, increase party's ailment accuracy 9%, plus 12% to ally with highest ailment accuracy (2 turns).
Koumokuten Weakness: Ice Resistance: Physical, Bless Passive: Heavenly King's Eyes Increase ailment accuracy 21.2%. At the start of battle, increase Atk of ally iwth the highest Atk 10% and critical rate 4% (3 turns).
|
 |
Jikokuten Weakness: Curse Resistance: Physical, Bless Passive: Wisdom of the East Increase Def 15.9%. After using a skill on an ally, increase main target's Atk 13.5%. When target's HP is less than 60%.
Atropos Weakness: Fire Resistance: Wind Passive: Cut the Threads of Fate Increase ailment accuracy 17%. After using a skill on user, increase Atk 40% (1 turn).
|
 |
Berith Weakness: Ice Resistance: Gun, Fire Passive: Duke's Intimidation Increase Def 5.3%. Decrease weakness damage 24%.
Apsaras Weakness: Electric Resistance: Ice Passive: Loving Whisper Increase Def 8.7%. After using a skill on an ally, increase their Def 13.3% (2 turns).
|
 |
Succubus Weakness: Gun, Bless Resistance: Fire, Curse Passive: Intoxicated Whisper Increase Atk 3.5%. When an ally uses a skill, increase their critical rate 10.2% (1 turn).
|
| Tier |
Personas |
 |
Dakini Weakness: . Resistance: Fire Passive: Corpse Grove Demoness Increase Atk 17.7%. After inflicting a spiritual ailment, permanently increase target's Physical damage taken 5.7%
Belial Weakness: None Resistance: Curse Passive: Flame of Corruption Increase ailment accuracy 34.9%. When foes take continuous damage, inflict Hell's Inferno, dealing 7% Atk as damage each turn. Lasts for 2 turns. Stacks up to 3 times.
Nebiros Weakness: Bless Resistance: Psychic, Curse Passive: Cursed Bloodline Increase ailment resistance 29.7%. Decrease SP cost of Curse skills 40%.
Chernobog Weakness: Fire, Bless Resistance: Gun, Ice, Electric, Curse Passive: Deathly Silence Increase ailment accuracy 34.9%. Nightmare: Decrease ailment resistance 10% and Def 7% (2 turns). Increase Phys dmg taken 6% for foes with Nightmare. Inflict 1 more stack every 3 times foe takes Phys dmg (max 3 stacks)
|
 |
Belphegor Weakness: Fire Resistance: Ice, Electric, Nuclear, Passive: Ice the Slackers Increase ailment resistance 17%. After using a skill on foe, increase main target's Ice damage taken 11.3% (2 turns). If target's HP is below 50%, increase effect 40%.
Narcissus Weakness: Fire Resistance: Electric, Wind, Bless Passive: Bewildering Fragrance Increase ailment accuracy 24.9%. After inflicting Windswept, increase main target's damage taken 17.6% and increase own ailment accuracy 14%. Lasts for 2 turns.
Yurlungur Weakness: Psychic Resistance: Electric, Bless Passive: Rainbow Snake's Thunder Increase critical damage 17.4%. Increase critical damage taken by foes 14%. If foe is Shocked, increase 9% more.
Pale Rider Weakness: Bless Resistance: WInd, Curse Passive: Herald of Death Increase ailment resistance 25.4%. When ally has debuff, increase their ailment accuracy 25%.
Skadi Weakness: None Resistance: Ice, Curse Passive: Shadow Contract Increase ailment accuracy 25.4%. After inflicting debuffs, increase Atk 17% and critical rate 4.5%. If a spiritual ailment, increase ailment accuracy 35% (2 turns).
Surt Weakness: Ice Resistance: Fire Passive: Lord of Flames Increase ailment accuracy 20.9%. Increase Burn accuracy 35%. If foe's HP is 50% or more, increase effect 30%.
Alice Weakness: Bless Resistance: Psychic, Nuclear, Curse Passive: Undying Curse Increase ailment accuracy 34.9%. Increase foes' Curse damage taken 12%. When ally uses Curse skill, increase Alice's ailment accuracy and Atk 9.1% (Max 3 stacks, 2 turns)
Shiva Weakness: Nuclear Resistance: Ice, Electric, Psychic, Bless, Curse Passive: Karmic Alteration Increase Atk 29.1%. Gain Wisdom at start of each turn (max 3). Activate even in reserve. Based on number of Wisdom spent, apply the following: 1: Increase this skill's Psy dmg 22%. 2: Decrease foe's Def 30% (1 turn). 3: Increase target's Psy crit taken rate 12% (1 turn).
|
 |
Orobas Weakness: Bless Resistance: Curse, Wind Passive: Fanatical Prophet Increase ailment accuracy 7%. After using skills on foes, increase target's Fire damage taken 7.1% (2 turns).
Nekomata Weakness: Electric Resistance: Psychic Passive: Chaotic Cat-Step Increase ailment accuracy 7%. At start of battle, increase spiritual ailment accuracy 45% (2 turns).
Black Ooze Weakness: Electric, Psychic, Bless Resistance: Physical, Gun, Ice, Curse Passive: Suffocating Plague Increase ailment resistance 10.5% and debuff resistance 25%. Increase debuff accuracy 25%.
Lamia Weakness: Ice Resistance: Gun, Electric, Curse Passive: Glamorous Greed
Jatayu Weakness: Psychic Resistance: Wind Passive: Golden Wings Increase ailment accuracy 14%. After using a Wind skill, decrease target's Def 16$ (2 turns).
White Rider Weakness: Ice Resistance: Fire, Bless, Curse Passive: Herald of Conquest Increase ailment accuracy 20%, After using skills on foes, increase Curse damage taken 5.3% per stack of Curse. Lasts for 1 turn. Max 4 Stacks.
Kaiwan Weakness: Nuclear Resistance: Gun, Psychic Passive: Psychic Bloodline Increase Atk 11.6% Decrease SP cose of Psychic skills 27%.
Ose Weakness: Bless Resistance: FIre, Curse Passive: Ritual of Madness Increase ailment accuracy 21.2%. Increase damage dealt ot Enraged foes 44%.
Rangda Weakness: Electric, Bless Resistance: Physical, Gun, Fire, Curse Passive: Curse of Misfortune Increase ailment accuracy 17.4%. When dealing Curse damage, decrease main target's Atk 16% (2 turns).
Garuda Weakness: Gun Resistance: Wind, Bless Passive: Immortal Bird's Gaze Increase Atk 17.5%. After using Wind skill on foes, increase main target's Wind damage taken 14% (2 turns).
|
 |
Inugami Weakness: Wind Resistance: Fire, Curse Passive: Possessed by Madness Increase ailment accuracy 7%. After inflicting a spiritual ailment, decrease target's Def 10.5% (2 turns).
Archangel Weakness: Electric, Curse Resistance: Bless Passive: Sublime Luminance Increase ailment accuracy 10%. After using a skill, 30% chance to gain 1 Blessing. If the skill dealt Bless damage, gain 1 more Blessing.
Sandman Weakness: Electric Resistance: Wind Passive: A Good Night's Sleep Increase ailment accuracy 10.5%. Increase Sleep accuracy 45%.
Red Rider Weakness: Bless Resistance: Curse Passive: Joy of Plunder Increase ailment accuracy 17.4%. Increase ailment accuracy 8% per foe with debuff (max 5).
|
 |
Mokoi Weakness: Wind Resistance: Electric Passive: Off-Kilter Increase ailment accuracy 3.5%.Increase Dizzy accuracy 30%.
Slime Weakness: Fire, Wind Resistance: Physical Passive: Putrid Stagnation Increase ailment resistance by 3.5% and debuff resistance by 30%.
Kodama Weakness: Fire Resistance: Ice Passive: Mystery of the Woods Increase Atk 5.8%. When more than 3 foes, increase ailment accuracy 32%.
|
| Tier |
Personas |
 |
Norn Weakness: None Resistance: Ice, Wind Passive: Guidance of Fate Increase Def 37.4%. After inflicting Windswept, decrease target's Def 22.8% (2 turns).
Moloch Weakness: Ice Resistance: Fire, Electric, Wind, Psychic, Curse Passive: Flame's Protection Increase ailment resistance 25.4%. When an ally is afflicted with a debuff, increase target's ailment resistance 25%.
Ganesha Weakness: Psychic Resistance: Physical, Wind Passive: Fortune's Protection Increase Def 31.8%. After using skill on ally, increase target's healing received 8.1% (1 turn). Increase user's healing received 4.8%.
King Frost Weakness: None Resistance: Ice, Bless Passive: Tundra's Judgment Increase Def 37.4%. When ally is shielded, increase Def 18% or increase Ice damage 10% (2 turns).
Sandalphon Weakness: None Resistance: Physical, Gun, Bless, Curse Passive: Titan's Protection Increase Def 43.6%. When Sandalphon is present, increase shielded allies' Def 28%, and when not present, increase shielded allies' Def 15%
|
 |
Arahabaki Weakness: Psychic, Nuclear Resistance: Physical, Gun, Bless, Curse Passive: Iron Body Increase Def 21.2%. Decrease party's weakness damage 18%.
Mithras Weakness: Psychic Resistance: Physical, Fire, Nuclear Passive: Sun's Protection Increase HP 11.6%. When using skill on ally, increase their Def 11.5%. If HP is over 50%, increase effect 50% (2 turns).
Hecatoncheires Weakness: Bless Resistance: Gun, Curse Passive: Hundred-Arm Defense Increase HP 14.5%. When party's HP is below 50%, decrease damage taken by 19%.
Girimehkala Weakness: Bless Resistance: Physical, Gun, Fire, Curse Passive: Demonic Eyes Increase ailment resistance 17.4% Decrease party's damage taken from foes with debuffs 16%.
|
 |
Genbu Weakness: Electric Resistance: Ice, Psychic Passive: Arctic Glacier Increase Def 6.2%. Decrease damage from Frozen foes 22%. Increase damage to Frozen foes 20%.
Shiki-Ouji Weakness: Nuclear Resistance: Physical, Gun, Curse Passive: Origami Familiar Increase ailment accuracy 15%, or 35% for Burning. When foe is Burning, incrase party's Atk 10% (2 turns).
|
| Tier |
Criteria |
 |
The highest tier Personas for Wonder which are capable of providing the best buffs to fully optimize their playstyle whether it focuses on DPS, Sustain, or Support roles. These are the best Personas to max out first and can be compatible with majority of the characters. |
 |
S tier Personas are slightly below SS tiers which can be great alternatives. We suggest maxing these out to enable your characters to take on difficult content such as Trials and Bosses. |
 |
Versatile Personas that require you to fully upgrade and unlock their passives in order to be powerful enough to take on difficult content. They are mostly used as substitutes to help fill out your DPS, Sustain, or Support roles. |
 |
Viable Personas that are held back by their flaws based on their passives and compatibility with other characters. They are still good options but will likely hinder you from taking on most of the difficult content in the game. |
 |
The most underperforming Personas in the game that provide the smallest buffs to your character. Unless you prefer using these, we highly do not recommend them for taking on difficult content such as Trials and Bosses. |