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Persona 5: The Phantom X (P5X)

Kikuri-Hime Boss Fight Guide

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P5 Phantom X Kikuri-Hime Boss Fight

Kikuri-Hime is a unique boss that can be found in three different locations inside Shadow Miyazawa's Palace in Persona 5: The Phantom X (P5X). Check out the essential details, including the changing weaknesses and resistances of Kikuri-Hime, as well as the best team composition here.

Kikuri-Hime Boss Overview

Recommended Level

Enemy Level Lv. 47
Recommended Level Lv. 50
Safer Recommended Level Lv. 55

The Kikuri-Hime fight recommends players to tackle this boss with a team that is at least Level 50. However, as the enemies in Shadow Miyazawa's palace have a difficulty spike compared to Shadow Kiuchi, we highly recommend you get Wonder and his teammates to Level 50 instead.

At this point of the game, all of the essential nodes for team building are unlocked, from improvement materials to Revelation Cards. Be properly leveled, equipped and prepared first before tackling this boss.

Kikuri-Hime Locations

There are three locations where Kikuri-Hime can be spotted in Miyazawa's Palace. You have to reach the Castle Keep Depths in order to find them.

P5 Phantom X - Miyazawa
1. Kikuri-Hime & Kin-Ki
2. Kikuri-Hime & Sui-Ki
3. Kikuri-Hime & Orthrus

Miyazawa Palace Walkthrough

Kikuri-Hime Weakness and Resistances

Kikuri-Hime's affinities do not change in all three boss fights. Instead, her allies will change, and each one have their own set of weaknesses and resistances.

Kikuri-Hime's Affinities

PhysicalPhysical GunGun FireFire IceIce
- - Weak -
ElectricElectric WindWind PsychicPsychic NukeNuclear
- Null - -
BlessBless CurseCurse
Resist -

Kikuri-Hime's Allies' Affinities

Kin-Ki
Sui-Ki
Orthrus
P5 Phantom X - Kikuri-Hime and Kin-Ki
PhysicalPhysical GunGun FireFire IceIce
Resist Resist - -
ElectricElectric WindWind PsychicPsychic NukeNuclear
- - Weak -
BlessBless CurseCurse
- -
P5 Phantom X - Kikuri-Hime and Sui-Ki
PhysicalPhysical GunGun FireFire IceIce
- - - Absorb
ElectricElectric WindWind PsychicPsychic NukeNuclear
Resist - - Weak
BlessBless CurseCurse
- -
P5 Phantom X - Kikuri-Hime and Orthrus
PhysicalPhysical GunGun FireFire IceIce
- - Absorb Weak
ElectricElectric WindWind PsychicPsychic NukeNuclear
- - - Resist
BlessBless CurseCurse
- -

How to Beat Kikuri-Hime

Defeat Kikuri-Hime First

P5 Phantom X - Defeat Kikuri-Hime First
If you have Kikuri-Hime in your roster, you would remember that she is a Medic Persona with mostly support skills. Her attacks do not hit as hard.

That being said, not only does Kikuri-Hime buff the ally she has in the fights, she is also the granter of the Arbritration conditions and the Bond of Death effect. Once she's taken down, both effects are ineffective for the rest of the fight.

Watch for Bond of Death

P5 Phantom X - Bond of Death Activated

Bond of Death immediately triggers at the start of the turn, and every two afterwards. This will immediately incapacitate one of your team members, meaning for the majority of the fight you will only have 3 members to work with.

Keep Track of Arbitration Condition

Arbitration Skill Conditions
Arbitration - Survival Healing or Defense Skills or Highlights must not be used.
Arbitration - Attack Attack skills or Highlights must not be used.
Arbitration - Support Buff and Debuff Skills or Highlights must not be used.
Seal of Mortality Effect
If the Phantom Thieves defy the Arbitration, they gain 1 Seal of Mortality, and if they gain 2 seals, they are KO'd.

When Kikuri-Hime triggers one of the three possible Arbitration, you can ignore the restriction once. This gives you a little more wiggle room in dealing damage, especially if you happen to be locked out of Guardian or Medic Skills.

Cattle will Comment if Conditions are Fulfilled

P5 Phantom X - Cattle comments on Arbiter Condition Fulfilled

When you fulfill the condition set by the Arbitration, Lufel will comment that Kikuri-Hime is pleased with your performance. This is a signal that the Arbitration is cleared, and any stacks of Seal or Mortality on your allies seem to be reset.

Allies KO'd by Bond of Death will Revive after Fulfilling Arbitration

P5 Phantom X - Bond of Death Revival After Fulfilling the Arbiter Condition

If you have an ally that was taken out because of Bond of Death, they will be revived after fuflfilling the conditions of the Arbitration.

Recommended Teams and Personas vs. Kikuri-Hime

Kikuri-Hime and Kin-Ki - Psychic and Fire Team

Recommended Personas for Wonder
★★★★★
Leanan SidheLeanan Sidhe
★★★
KaiwanKaiwan
★★★
Red RiderRed Rider
★★★★
ParvatiParvati
Party Composition
Ann TakamakiPanther Tomoko NogeMoko LufelCattle Kayo TomiyamaOkyann

As of the moment, the two Psychokineseis characters in Riddle and Moko are more support characters than being offensive powerhouses. This means Wonder will have to be the Psychic DPS. With the free 5-star selector, this further incentivizes grabbing Panther for being a Fire Sweeper.

For support, Riddle can work, but Moko is more suggested for being F2P friendly. Cattle is a reliable Medic, and is the last piece to trigger both Fire and Psychic harmonies to boost both elements' damage.

Kikuri-Hime and Sui-Ki - Fire and Nuclear Team

Recommended Personas for Wonder
★★★★
PhoenixPhoenix
★★★
ThothThoth
★★★
Ara MitamaAra Mitama
★★★★★
BishamontenBishamonten
Party Composition
Ann TakamakiPanther Kiyoshi KurotaniKey Leo KamiyamaLeon Miyu SaharaPuppet

Leon is currently the only Nuclear character among the available Phantom Thieves, and he's great in dealing damage in Atomic Smash and shielding people with Justice Barrier. With Puppet, shields will be quite big for the Phantom Thieves. This means Wonder can serve as more powerful Nuclear user.

For Fire users, Panther and Key are a great tandem. Both hit harder if the opponent is burned, and have powerful single-target spells in their arsenal.

Kikuri-Hime and Orthrus - Fire and Ice Assassin Team

Recommended Personas for Wonder
★★
OrobasOrobas
★★★★★
Hell BikerHell Biker
★★★
SurtSurt
★★★★
MolochMoloch
Party Composition
Kotone MontagneMont Shun KanoSoy LufelCattle Kayo TomiyamaOkyann

You can run an Fire and Ice Assassin team against these two, since Kikuri-Hime is weak to Fire and Orthrus is weak to Ice. Bring Soy and Cattle along not just for defensive purposes, but also to trigger the Fire and Ice Duet Harmonies to give both elements a 10% damage boost.

Just make sure to hit their respective weaknesses and not mix it up. Orthrus has a passive Fire Absorb, which heals him for each time it gets hit with a Fire attack.

Best Team Compositions

General Tips for Kikuri-Hime

See If Your Members Are Leveled

Persona 5 Phantom X - Level Up your units

Make sure that your team is not underleveled and under-equipped. Make sure to have your Phantom Thieves at least around the Minimum or Recommended Level for the boss fight.

Leveling Guide: How to Level Up Fast

Check Your Team Formation

Persona 5 Phantom X - Team

Before you head into the fight, remember to adjust your team comp properly as well as their turn order! The game will even bring you to the Team screen just before the boss fight properly begins.

Make sure to bring the right people for the job. Otherwise, the fight will be a lot harder before you realize you are using the wrong team.

Best Team Compositions

Activate Food Buffs

Persona 5 Phantom X - Food Buffs

Before you go into the fight, you could consume some of the home cooking Wonder makes in the kitchen. The food he makes will grant the team some buffs that will last for a certain number of battles. These include boss fights like in the Palace or in Mementos!

Cooking Guide: Best Food Recipes

Persona 5: The Phantom X Related Guides

P5 Phantom X - Bosses Partial

List of All Bosses

All Palace Bosses

All Bosses in Kiuchi's Palace
Palace Boss - Shadow KiuchiShadow Kiuchi
All Bosses in Miyazaki's Palace
Palace Boss - Shadow MiyazawaShadow Miyazawa Palace Boss - Shiki-OujiShiki-Ouji
Palace Boss - Kikuri-HimeKikuri-Hime Palace Boss - ArahabakiArahabaki
Palace Boss - ZouchoutenZouchouten -
Bosses in Shadow Katayama's Palace
Persona 5 Phantom X - Shadow KatayamaShadow Katayama P5 Phantom X - Hariti Boss FightHariti
P5 Phantom X - Kumbhanda Boss FightKumbhanda -
All Palace Event Bosses
P5 Phantom X - Shadow KamoshidaRaga (Shadow Kamoshida) P5 Phantom X -Shadow MadarameDvesha (Shadow Madarame)
Phantom X -Shadow KaneshiroIrshya (Shadow Kaneshiro) P5X - Moha WeaknessesMoha (Shadow Wakaba)
Persona 5 X - Avidya Boss BannerAvidya (Shadow Okumura) -

All Palace Bosses

All Mementos Bosses

Location Boss
Path of Qimranut Area 3 Matador Mementos bossMatador
Path of Qimranut Area 3 Ongyo-Ki Mementos BossOngyo-Ki
Path of Aiyatsbus Area 4 Thoth Mementos BossThoth
Path of Chemdah Area 3 Daisoujou Mementos BossDaisoujou
Path of Chemdah Area 3 Trumpeter Mementos bossTrumpeter

All Mementos Bosses

Active Nightmare's Gateways

All Gates of the Nightmare Catcher Bosses
Persona 5 Phantom X - AtavakaAtavaka Persona 5X - NidhoggrNidhoggr

Nightmare's Gateway Guide

Active Trials from the Sea of Souls

All Trials from the Sea of Souls
P5 Phantom X - Northern Dig SiteNorthern Dig Site P5 Phantom X - Eastern Construction SiteEastern Construction Site
P5 Phantom X - Western Work SiteWestern Work Site P5 Phantom X - Control CenterControl Center

Trials from the Sea of Souls Guide

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