Fire Emblem Heroes (FEH)

Gilliam Builds and Best IVs

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This is a ranking page for the hero Gilliam - Wall of Silence from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Gilliam.

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Gilliam Rating and Basic Information

FEH Gilliam Banner

Overall Rating 9.0/10
Reroll Ranking (excluding Inherit Skill) A
(▶Reroll Ranking)
Ranking (including Inherit Skill) A
(▶FEH Tier List)

Gilliam - Wall of Silence: Basic Information

Color / Weapon Type / Move Type
Rarity
What Kind of Character Are They? ・Weapon skill removes flying weakness of nearby allies, grants bonus Atk to unit and inflicts Atk/Def penalties onto foe, and grants damage reduction on foe's first attack.

Gilliam Skills at 5★


Might: 16  Range: 1
Accelerates special trigger (cooldown count-1). At start of turn, grants "neutralizes 'effective against flying' bonuses" to flying allies within 2 spaces of unit for 1 turn. If foe initiates combat for foe's HP ≥ 75% at start of combat, grants Atk+6 to unit, inflicts Atk-6 on foe, inflicts penalty on foe's Atk/Def = 20% of unit's Def at start of combat, and reduces damage from foe's first attack by 40% during combat.

Cooldown Count = 3
Boosts damage dealt by 50% of unit’s Def.

If foe initiates combat, grants. Atk/Def +6 during combat and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)

If unit's HP ≥ 25% and foe initiates combat, inflicts Atk-4 on foe during combat, unit makes a guaranteed follow-up attack, foe cannot make a follow-up attack, and grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack).

If a foe uses sword, lance, axe, breath, or beast damage & initiates combat against an ally with 2 spaces of unit, triggers【Savior】on unit.
If Savior triggers, grants Atk/Def+4 during combat.
【Savior】
Unit takes ally’s space, enters combat in ally’s place, and receives all after-combat effects.
Doesn't trigger if ally is on terrain that unit can't move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects don't occur.

Gilliam Best IVs

Recommended IVs

Stat Superboon/Superbane IV Recommendation
HP (21) Normal HP ★★★★★
Atk (14) Attack Boon ★★★★★
Spd (4) No Spd IV ★☆☆☆☆
Def (13) No Def IV ★★★★★
Res (7) No Res IV ★★★☆☆

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

See the IV Checker for All Units Trait Fruits—How to Change IVs

When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.

+Def / -Spd

The best IVs for Gilliam are +Def and -Spd. Def is Gilliam's most important stat, being the basis for Frelian Lance's Atk/Def penalty application.

As an armored unit, especially one with Savior, Gilliam is at peak potential when used an enemy phase attacker. As such, his Spd isn't as important as any of his other stats. It can be safely taken as a bane.

+Def for a +10 merge

We recommend +Def when merging Gilliam up to +10 for similar reasons above. His Def is his most important stat and should be maximized as much as possible.

Gilliam Best Builds

Hardy Fighter Gilliam

HOT
Assist Skill IconSwap
Special Skill IconPavise
Emblem Icon: -
Attuned Skill Icon: -

How to Use, Explanation

This Hardy Fighter build focuses on Gilliam's survivability to protect his allies from melee attacks and provide the Iote's Shield effect of Frelian Lance as often as possible by staying alive.

General Use / Budget Gilliam

Assist Skill IconSwap
Special Skill IconBonfire
Emblem Icon: -
Attuned Skill Icon: -

How to Use, Explanation

Gilliam's base kit is generally good. It helps him fulfill the role of a Near Save tank without investing too much.

Source Heroes for All Skills

Gilliam Stats

Stat Rankings

Neutral Stats at Lv. 40 (5★)
195
HP
HP 47 47
Rank: 37/1171
Atk
Atk 44 44
Rank: 130/1171
Spd
Spd 21 21
Rank: 1017/1171
Def
Def 48 48
Rank: 1/1171
Res
Res 35 35
Rank: 180/1171

Stat Values

Lv 40+10 Stats (5★)

HP Atk Spd Def Res Total
+10 Merges W/ Skill Bonuses 52 65 25 53 39 234
Lv.40 +10 52 49 25 53 39 218

HP Atk Spd Def Res Total
+HP
Lv.40 +10
54 48 25 52 39 218
+Atk
Lv.40 +10
51 52 25 52 39 219
+Spd
Lv.40 +10
51 48 28 52 39 218
+Def
Lv.40 +10
51 48 25 55 39 218
+Res
Lv.40 +10
51 48 25 52 42 218

Stats at Lv 40

HP Atk Spd Def Res Total
5★- Adjusted for Skills 47 60 21 48 35 211
5★ Lv.40 47 44 21 48 35 195

Initial Stats (with Skills)

HP Atk Spd Def Res Total
5★ Lv.1 21 30 4 13 7 75

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total
43 42 47 35 40 207
45 46 46 37 33 207
47 48 17 48 41 201
46 47 17 47 44 201
49 47 16 47 42 201
46 47 30 44 29 196
Gilliam Icon Gilliam
47 44 21 48 35 195
50 45 31 44 25 195
45 45 16 44 36 186
47 42 17 44 35 185
44 39 38 37 26 184
48 35 23 44 34 184
46 43 21 41 29 180
47 40 20 39 33 179
45 34 28 36 32 175
47 38 32 29 29 175
48 37 22 39 28 174
47 40 22 37 28 174
45 41 23 36 29 174
45 35 34 35 25 174
49 35 25 38 26 173
51 37 21 42 22 173
49 30 24 38 28 169
50 40 22 33 23 168

Note: Stats bonuses from skills are not taken into account.

Gilliam Roles, Strengths, and Weaknesses

Gilliam Roles

Gilliam - Wall of Silence Roles
Close Physical Attack ImageClose-Physical Ranged Physical AttackRanged-Physical Close Magic AttackClose-Magic Ranged MagicRanged-Magic
Physical Wall ImagePhysical Wall Magic WallMagic Wall Effective ImageEffective Weapon Movement Assist ImageMovement Assist
Exclusive Skill ImageExclusive Skill No All Range Counterattack ImageAll-Range Counter RecoveryRecovery No Refresher ImageRefresher
No Legendary Hero ImageLegendary No Mythic Hero ImageMythic No Duo and Harmonized ImageDuo /
Harmonized
No Resplendent ImageResplendent

Gilliam is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.

Gilliam Strengths

Frelian Lance can provide support while increasing defensive capabilities

Gilliam Attack Fire Emblem Heroes FEH

Gilliam's Frelian Lance provides the Iote's Shield effect of neutralizing bow weakness of flying units to nearby flying allies at the start of each turn.

This is a great and unique effect, allowing your flying units to equip other skills instead of Iote's Shield, increasing their overall bulk against enemy bow units. While this effect may not be amazing for offensive and frail flying units, other flying units like Ninja Laegjarn with her high bulk and Embla with her damage reduction all appreciate this effect.

In combat, Frelian Lance has the Spendthrift effect of increasing Gilliam's Atk while decreasing his foe's Atk, and it also inflicts an Atk/Def penalty onto his foe equal to 20% of Gilliam's Def and applies 40% damage reduction to his foe's first attack in combat.

This exclusive weapon improves Gilliam's defensive prowess while providing support at the same time.

Gilliam Weaknesses

Weak to Armor Effective Weapons

Gilliam takes 1.5x damage from armor-effective weapons like Slaying Hammer+, Randgríðr, or Thani, and one blow from this type of weapon is sure to take him down. Make sure you know what weapons you are up against before hopping too far into the line of battle!

Heroes with Effective Skills

Should you Unlock Potential?

Should You Unlock Potential for this Hero? Cannot Unlock Potential

Gilliam - Wall of Silence Only Appears as a 5 Star Hero!

Gilliam - Wall of Silence only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Gilliam - Wall of Silence if a 4 Star version is released!

Unlock Potential Tier List

Gilliam - List of Skills

Weapons

Skill Name Might Range Effect Learned At
6 1 No Effect 5★
8 1 No Effect 5★
11 1 No Effect 5★
16 1 Accelerates special trigger (cooldown count-1). At start of turn, grants "neutralizes 'effective against flying' bonuses" to flying allies within 2 spaces of unit for 1 turn. If foe initiates combat for foe's HP ≥ 75% at start of combat, grants Atk+6 to unit, inflicts Atk-6 on foe, inflicts penalty on foe's Atk/Def = 20% of unit's Def at start of combat, and reduces damage from foe's first attack by 40% during combat. 5★

Assists

This Hero has no Assist skills that can be learned.

Specials

Skill Name Effect Learned At
(Cooldown Count = 4) Boosts damage dealt by 50% of unit’s Def. 5★
(Cooldown Count = 3) Boosts damage dealt by 50% of unit’s Def. 5★

Passives

Skill Name Effect Learned At
Grants Def +2 during combat when this unit is attacked. 5★
If foe initiates combat, grants Atk/Def +2 during combat. 5★
If foe initiates combat, grants Atk/Def +4 during combat. 5★
If foe initiates combat, grants. Atk/Def +6 during combat and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) 5★
If unit’s HP ≥ 90% and foe initiates combat, unit makes a guaranteed follow-up attack. Grants Special cooldown charge +1 per attack. (Does not stack. ) 5★
If unit’s HP ≥ 70% and foe initiates combat, unit makes a guaranteed follow-up attack. Grants Special cooldown charge +1 per attack. (Does not stack. ) 5★
If unit’s HP ≥ 50% and foe initiates combat, unit makes a guaranteed follow-up attack. Grants Special cooldown charge +1 per attack. (Does not stack. ) 5★
If unit's HP ≥ 25% and foe initiates combat, inflicts Atk-4 on foe during combat, unit makes a guaranteed follow-up attack, foe cannot make a follow-up attack, and grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack). 5★
If a foe uses sword, lance, axe, dragonstone, or beast damage & initiates combat against an ally adjacent to unit, triggers【Savior】on unit.
If Savior triggers, grants Atk/Def+2 during combat.
【Savior】
Unit takes ally’s space, enters combat in ally’s place, and receives all after-combat effects.
Doesn't trigger if ally is on terrain that unit can't move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects don't occur.
5★
If a foe uses sword, lance, axe, breath, or beast damage & initiates combat against an ally with 2 spaces of unit, triggers【Savior】on unit.
If Savior triggers, grants Atk/Def+2 during combat.
【Savior】
Unit takes ally’s space, enters combat in ally’s place, and receives all after-combat effects.
Doesn't trigger if ally is on terrain that unit can't move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects don't occur.
5★
If a foe uses sword, lance, axe, breath, or beast damage & initiates combat against an ally with 2 spaces of unit, triggers【Savior】on unit.
If Savior triggers, grants Atk/Def+4 during combat.
【Savior】
Unit takes ally’s space, enters combat in ally’s place, and receives all after-combat effects.
Doesn't trigger if ally is on terrain that unit can't move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects don't occur.
5★

Gilliam as a Source Hero

Gilliam Avatar

Value of Skills ★★★★☆

Gilliam has Sturdy Stance 3, Vengeful Fighter 4, and A/D Near Save 3 as good inheritance options.

Vengeful Fighter 4 is the priority skill to inherit from your copy of Gilliam due to its limited availability.

List of Source Heroes The Best Fodder Units

Community Feedback

How would you rate Gilliam?

Top tier hero. Must summon. 5
Votes
Summon if you need his/her hero archetype. 7
Votes
Summon if you like this hero. 16
Votes
Summon for his/her Skill Inheritance options. 3
Votes
Pass on this hero. 5
Votes

If you have feedback about this hero page, let us know in the comments section below!

How to Get Gilliam / Illustrations / Voice Actor / Quotes

How to Get Gilliam

Obtain Through Regular Summon

Gilliam is a Hero who can be pulled from any summon.

Note: Not currently a featured hero in any Summon events.

Current Focuses and Which You Should Pull From

Voice Actor and Illustrator Information

Voice Actor
(English)
Reagan Murdock
Illustrator DAI-XT
Appears In

Illustration

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